multi: rename models.LightningNode to models.Node

This commit is contained in:
Elle Mouton
2025-09-01 12:40:15 +02:00
parent ea6cc8154f
commit c663a557c4
26 changed files with 212 additions and 214 deletions

View File

@@ -183,7 +183,7 @@ func createTestCtxFromGraphInstanceAssumeValid(t *testing.T,
return ctx
}
func createTestNode() (*models.LightningNode, error) {
func createTestNode() (*models.Node, error) {
updateTime := rand.Int63()
priv, err := btcec.NewPrivateKey()
@@ -192,7 +192,7 @@ func createTestNode() (*models.LightningNode, error) {
}
pub := priv.PubKey().SerializeCompressed()
n := &models.LightningNode{
n := &models.Node{
HaveNodeAnnouncement: true,
LastUpdate: time.Unix(updateTime, 0),
Addresses: testAddrs,
@@ -2871,7 +2871,7 @@ func TestAddEdgeUnknownVertexes(t *testing.T) {
// Now check that we can update the node info for the partial node
// without messing up the channel graph.
n1 := &models.LightningNode{
n1 := &models.Node{
HaveNodeAnnouncement: true,
LastUpdate: time.Unix(123, 0),
Addresses: testAddrs,
@@ -2884,7 +2884,7 @@ func TestAddEdgeUnknownVertexes(t *testing.T) {
require.NoError(t, ctx.graph.AddLightningNode(ctxb, n1))
n2 := &models.LightningNode{
n2 := &models.Node{
HaveNodeAnnouncement: true,
LastUpdate: time.Unix(123, 0),
Addresses: testAddrs,