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brontide: migrate fuzz tests
This commit is contained in:
701
brontide/fuzz_test.go
Normal file
701
brontide/fuzz_test.go
Normal file
@@ -0,0 +1,701 @@
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package brontide
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import (
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"bytes"
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"encoding/hex"
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"math"
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"testing"
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"github.com/btcsuite/btcd/btcec/v2"
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"github.com/davecgh/go-spew/spew"
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"github.com/lightningnetwork/lnd/keychain"
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)
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var (
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initBytes = []byte{
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0x81, 0xb6, 0x37, 0xd8, 0xfc, 0xd2, 0xc6, 0xda,
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0x63, 0x59, 0xe6, 0x96, 0x31, 0x13, 0xa1, 0x17,
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0xd, 0xe7, 0x95, 0xe4, 0xb7, 0x25, 0xb8, 0x4d,
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0x1e, 0xb, 0x4c, 0xfd, 0x9e, 0xc5, 0x8c, 0xe9,
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}
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respBytes = []byte{
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0xaa, 0xb6, 0x37, 0xd9, 0xfc, 0xd2, 0xc6, 0xda,
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0x63, 0x59, 0xe6, 0x99, 0x31, 0x13, 0xa1, 0x17,
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0xd, 0xe7, 0x95, 0xe9, 0xb7, 0x25, 0xb8, 0x4d,
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0x1e, 0xb, 0x4c, 0xf9, 0x9e, 0xc5, 0x8c, 0xe9,
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}
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// Returns the initiator's ephemeral private key.
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initEphemeral = EphemeralGenerator(func() (*btcec.PrivateKey, error) {
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e := "121212121212121212121212121212121212121212121212121212" +
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"1212121212"
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eBytes, err := hex.DecodeString(e)
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if err != nil {
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return nil, err
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}
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priv, _ := btcec.PrivKeyFromBytes(eBytes)
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return priv, nil
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})
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// Returns the responder's ephemeral private key.
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respEphemeral = EphemeralGenerator(func() (*btcec.PrivateKey, error) {
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e := "222222222222222222222222222222222222222222222222222" +
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"2222222222222"
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eBytes, err := hex.DecodeString(e)
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if err != nil {
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return nil, err
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}
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priv, _ := btcec.PrivKeyFromBytes(eBytes)
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return priv, nil
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})
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)
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// completeHandshake takes two brontide machines (initiator, responder)
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// and completes the brontide handshake between them. If any part of the
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// handshake fails, this function will panic.
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func completeHandshake(initiator, responder *Machine, t *testing.T) {
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if err := handshake(initiator, responder); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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}
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// handshake actually completes the brontide handshake and bubbles up
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// an error to the calling function.
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func handshake(initiator, responder *Machine) error {
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// Generate ActOne and send to the responder.
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actOne, err := initiator.GenActOne()
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if err != nil {
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return err
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}
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if err := responder.RecvActOne(actOne); err != nil {
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return err
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}
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// Generate ActTwo and send to initiator.
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actTwo, err := responder.GenActTwo()
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if err != nil {
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return err
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}
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if err := initiator.RecvActTwo(actTwo); err != nil {
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return err
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}
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// Generate ActThree and send to responder.
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actThree, err := initiator.GenActThree()
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if err != nil {
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return err
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}
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return responder.RecvActThree(actThree)
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}
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// nilAndPanic first nils the initiator and responder's Curve fields and then
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// panics.
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func nilAndPanic(initiator, responder *Machine, err error, t *testing.T) {
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t.Fatalf("error: %v, initiator: %v, responder: %v", err,
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spew.Sdump(initiator), spew.Sdump(responder))
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}
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// getBrontideMachines returns two brontide machines that use random keys
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// everywhere.
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func getBrontideMachines() (*Machine, *Machine) {
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initPriv, _ := btcec.NewPrivateKey()
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respPriv, _ := btcec.NewPrivateKey()
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respPub := (respPriv.PubKey())
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initPrivECDH := &keychain.PrivKeyECDH{PrivKey: initPriv}
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respPrivECDH := &keychain.PrivKeyECDH{PrivKey: respPriv}
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initiator := NewBrontideMachine(true, initPrivECDH, respPub)
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responder := NewBrontideMachine(false, respPrivECDH, nil)
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return initiator, responder
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}
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// getStaticBrontideMachines returns two brontide machines that use static keys
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// everywhere.
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func getStaticBrontideMachines() (*Machine, *Machine) {
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initPriv, _ := btcec.PrivKeyFromBytes(initBytes)
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respPriv, respPub := btcec.PrivKeyFromBytes(respBytes)
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initPrivECDH := &keychain.PrivKeyECDH{PrivKey: initPriv}
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respPrivECDH := &keychain.PrivKeyECDH{PrivKey: respPriv}
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initiator := NewBrontideMachine(
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true, initPrivECDH, respPub, initEphemeral,
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)
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responder := NewBrontideMachine(
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false, respPrivECDH, nil, respEphemeral,
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)
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return initiator, responder
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}
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// Fuzz_random_actone fuzz tests ActOne in the brontide handshake.
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func Fuzz_random_actone(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Check if data is large enough.
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if len(data) < ActOneSize {
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return
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}
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// This will return brontide machines with random keys.
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_, responder := getBrontideMachines()
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// Copy data into [ActOneSize]byte.
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var actOne [ActOneSize]byte
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copy(actOne[:], data)
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// Responder receives ActOne, should fail on the MAC check.
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if err := responder.RecvActOne(actOne); err == nil {
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nilAndPanic(nil, responder, nil, t)
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}
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})
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}
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// Fuzz_random_actthree fuzz tests ActThree in the brontide handshake.
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func Fuzz_random_actthree(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Check if data is large enough.
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if len(data) < ActThreeSize {
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return
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}
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Generate ActOne and send to the responder.
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actOne, err := initiator.GenActOne()
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if err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Receiving ActOne should succeed, so we panic on error.
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if err := responder.RecvActOne(actOne); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Generate ActTwo - this is not sent to the initiator because
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// nothing is done with the initiator after this point and it
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// would slow down fuzzing. GenActTwo needs to be called to set
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// the appropriate state in the responder machine.
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_, err = responder.GenActTwo()
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if err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Copy data into [ActThreeSize]byte.
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var actThree [ActThreeSize]byte
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copy(actThree[:], data)
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// Responder receives ActThree, should fail on the MAC check.
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if err := responder.RecvActThree(actThree); err == nil {
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nilAndPanic(initiator, responder, nil, t)
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}
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})
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}
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// Fuzz_random_acttwo fuzz tests ActTwo in the brontide handshake.
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func Fuzz_random_acttwo(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Check if data is large enough.
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if len(data) < ActTwoSize {
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return
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}
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// This will return brontide machines with random keys.
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initiator, _ := getBrontideMachines()
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// Generate ActOne - this isn't sent to the responder because
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// nothing is done with the responder machine and this would
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// slow down fuzzing. GenActOne needs to be called to set the
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// appropriate state in the initiator machine.
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_, err := initiator.GenActOne()
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if err != nil {
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nilAndPanic(initiator, nil, err, t)
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}
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// Copy data into [ActTwoSize]byte.
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var actTwo [ActTwoSize]byte
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copy(actTwo[:], data)
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// Initiator receives ActTwo, should fail.
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if err := initiator.RecvActTwo(actTwo); err == nil {
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nilAndPanic(initiator, nil, nil, t)
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}
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})
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}
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// Fuzz_random_init_decrypt fuzz tests decrypting arbitrary data with the
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// initiator.
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func Fuzz_random_init_decrypt(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Complete the brontide handshake.
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completeHandshake(initiator, responder, t)
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// Create a reader with the byte array.
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r := bytes.NewReader(data)
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// Decrypt the encrypted message using ReadMessage w/ initiator
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// machine.
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if _, err := initiator.ReadMessage(r); err == nil {
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nilAndPanic(initiator, responder, nil, t)
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}
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})
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}
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// Fuzz_random_init_enc_dec fuzz tests round-trip encryption and decryption
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// between the initiator and the responder.
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func Fuzz_random_init_enc_dec(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Ensure that length of message is not greater than max allowed
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// size.
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if len(data) > math.MaxUint16 {
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return
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}
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Complete the brontide handshake.
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completeHandshake(initiator, responder, t)
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var b bytes.Buffer
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// Encrypt the message using WriteMessage w/ initiator machine.
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if err := initiator.WriteMessage(data); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Flush the encrypted message w/ initiator machine.
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if _, err := initiator.Flush(&b); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Decrypt the ciphertext using ReadMessage w/ responder machine.
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plaintext, err := responder.ReadMessage(&b)
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if err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Check that the decrypted message and the original message are
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// equal.
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if !bytes.Equal(data, plaintext) {
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nilAndPanic(initiator, responder, nil, t)
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}
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})
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}
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// Fuzz_random_init_encrypt fuzz tests the encryption of arbitrary data with
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// the initiator.
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func Fuzz_random_init_encrypt(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Ensure that length of message is not greater than max allowed
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// size.
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if len(data) > math.MaxUint16 {
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return
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}
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Complete the brontide handshake.
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completeHandshake(initiator, responder, t)
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var b bytes.Buffer
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// Encrypt the message using WriteMessage w/ initiator machine.
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if err := initiator.WriteMessage(data); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Flush the encrypted message w/ initiator machine.
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if _, err := initiator.Flush(&b); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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})
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}
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// Fuzz_random_resp_decrypt fuzz tests the decryption of arbitrary data with
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// the responder.
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func Fuzz_random_resp_decrypt(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Complete the brontide handshake.
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completeHandshake(initiator, responder, t)
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// Create a reader with the byte array.
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r := bytes.NewReader(data)
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// Decrypt the encrypted message using ReadMessage w/ responder
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// machine.
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if _, err := responder.ReadMessage(r); err == nil {
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nilAndPanic(initiator, responder, nil, t)
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}
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})
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}
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// Fuzz_random_resp_enc_dec fuzz tests round-trip encryption and decryption
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// between the responder and the initiator.
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func Fuzz_random_resp_enc_dec(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Ensure that length of message is not greater than max allowed
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// size.
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if len(data) > math.MaxUint16 {
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return
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}
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Complete the brontide handshake.
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completeHandshake(initiator, responder, t)
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var b bytes.Buffer
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// Encrypt the message using WriteMessage w/ responder machine.
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if err := responder.WriteMessage(data); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Flush the encrypted message w/ responder machine.
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if _, err := responder.Flush(&b); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Decrypt the ciphertext using ReadMessage w/ initiator machine.
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plaintext, err := initiator.ReadMessage(&b)
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if err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Check that the decrypted message and the original message are
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// equal.
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if !bytes.Equal(data, plaintext) {
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nilAndPanic(initiator, responder, nil, t)
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}
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})
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}
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// Fuzz_random_resp_encrypt fuzz tests encryption of arbitrary data with the
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// responder.
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func Fuzz_random_resp_encrypt(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Ensure that length of message is not greater than max allowed
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// size.
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if len(data) > math.MaxUint16 {
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return
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}
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// This will return brontide machines with random keys.
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initiator, responder := getBrontideMachines()
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// Complete the brontide handshake.
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completeHandshake(initiator, responder, t)
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var b bytes.Buffer
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// Encrypt the message using WriteMessage w/ responder machine.
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if err := responder.WriteMessage(data); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Flush the encrypted message w/ responder machine.
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if _, err := responder.Flush(&b); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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})
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}
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// Fuzz_static_actone fuzz tests ActOne in the brontide handshake.
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func Fuzz_static_actone(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Check if data is large enough.
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if len(data) < ActOneSize {
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return
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}
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// This will return brontide machines with static keys.
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_, responder := getStaticBrontideMachines()
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// Copy data into [ActOneSize]byte.
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var actOne [ActOneSize]byte
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copy(actOne[:], data)
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// Responder receives ActOne, should fail.
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if err := responder.RecvActOne(actOne); err == nil {
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nilAndPanic(nil, responder, nil, t)
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}
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})
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}
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// Fuzz_static_actthree fuzz tests ActThree in the brontide handshake.
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func Fuzz_static_actthree(f *testing.F) {
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f.Fuzz(func(t *testing.T, data []byte) {
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// Check if data is large enough.
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if len(data) < ActThreeSize {
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return
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}
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// This will return brontide machines with static keys.
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initiator, responder := getStaticBrontideMachines()
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// Generate ActOne and send to the responder.
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actOne, err := initiator.GenActOne()
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if err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Receiving ActOne should succeed, so we panic on error.
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if err := responder.RecvActOne(actOne); err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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||||
// Generate ActTwo - this is not sent to the initiator because
|
||||
// nothing is done with the initiator after this point and it
|
||||
// would slow down fuzzing. GenActTwo needs to be called to set
|
||||
// the appropriate state in the responder machine.
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_, err = responder.GenActTwo()
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if err != nil {
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nilAndPanic(initiator, responder, err, t)
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}
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// Copy data into [ActThreeSize]byte.
|
||||
var actThree [ActThreeSize]byte
|
||||
copy(actThree[:], data)
|
||||
|
||||
// Responder receives ActThree, should fail.
|
||||
if err := responder.RecvActThree(actThree); err == nil {
|
||||
nilAndPanic(initiator, responder, nil, t)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Fuzz_static_acttwo fuzz tests ActTwo in the brontide handshake.
|
||||
func Fuzz_static_acttwo(f *testing.F) {
|
||||
f.Fuzz(func(t *testing.T, data []byte) {
|
||||
// Check if data is large enough.
|
||||
if len(data) < ActTwoSize {
|
||||
return
|
||||
}
|
||||
|
||||
// This will return brontide machines with static keys.
|
||||
initiator, _ := getStaticBrontideMachines()
|
||||
|
||||
// Generate ActOne - this isn't sent to the responder because
|
||||
// nothing is done with the responder machine and this would
|
||||
// slow down fuzzing. GenActOne needs to be called to set the
|
||||
// appropriate state in the initiator machine.
|
||||
_, err := initiator.GenActOne()
|
||||
if err != nil {
|
||||
nilAndPanic(initiator, nil, err, t)
|
||||
}
|
||||
|
||||
// Copy data into [ActTwoSize]byte.
|
||||
var actTwo [ActTwoSize]byte
|
||||
copy(actTwo[:], data)
|
||||
|
||||
// Initiator receives ActTwo, should fail.
|
||||
if err := initiator.RecvActTwo(actTwo); err == nil {
|
||||
nilAndPanic(initiator, nil, nil, t)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Fuzz_static_init_decrypt fuzz tests the decryption of arbitrary data with
|
||||
// the initiator.
|
||||
func Fuzz_static_init_decrypt(f *testing.F) {
|
||||
f.Fuzz(func(t *testing.T, data []byte) {
|
||||
// This will return brontide machines with static keys.
|
||||
initiator, responder := getStaticBrontideMachines()
|
||||
|
||||
// Complete the brontide handshake.
|
||||
completeHandshake(initiator, responder, t)
|
||||
|
||||
// Create a reader with the byte array.
|
||||
r := bytes.NewReader(data)
|
||||
|
||||
// Decrypt the encrypted message using ReadMessage w/ initiator
|
||||
// machine.
|
||||
if _, err := initiator.ReadMessage(r); err == nil {
|
||||
nilAndPanic(initiator, responder, nil, t)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Fuzz_static_init_enc_dec fuzz tests round-trip encryption and decryption
|
||||
// between the initiator and the responder.
|
||||
func Fuzz_static_init_enc_dec(f *testing.F) {
|
||||
f.Fuzz(func(t *testing.T, data []byte) {
|
||||
// Ensure that length of message is not greater than max allowed
|
||||
// size.
|
||||
if len(data) > math.MaxUint16 {
|
||||
return
|
||||
}
|
||||
|
||||
// This will return brontide machines with static keys.
|
||||
initiator, responder := getStaticBrontideMachines()
|
||||
|
||||
// Complete the brontide handshake.
|
||||
completeHandshake(initiator, responder, t)
|
||||
|
||||
var b bytes.Buffer
|
||||
|
||||
// Encrypt the message using WriteMessage w/ initiator machine.
|
||||
if err := initiator.WriteMessage(data); err != nil {
|
||||
nilAndPanic(initiator, responder, err, t)
|
||||
}
|
||||
|
||||
// Flush the encrypted message w/ initiator machine.
|
||||
if _, err := initiator.Flush(&b); err != nil {
|
||||
nilAndPanic(initiator, responder, err, t)
|
||||
}
|
||||
|
||||
// Decrypt the ciphertext using ReadMessage w/ responder
|
||||
// machine.
|
||||
plaintext, err := responder.ReadMessage(&b)
|
||||
if err != nil {
|
||||
nilAndPanic(initiator, responder, err, t)
|
||||
}
|
||||
|
||||
// Check that the decrypted message and the original message are
|
||||
// equal.
|
||||
if !bytes.Equal(data, plaintext) {
|
||||
nilAndPanic(initiator, responder, nil, t)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Fuzz_static_init_encrypt fuzz tests the encryption of arbitrary data with
|
||||
// the initiator.
|
||||
func Fuzz_static_init_encrypt(f *testing.F) {
|
||||
f.Fuzz(func(t *testing.T, data []byte) {
|
||||
// Ensure that length of message is not greater than max allowed
|
||||
// size.
|
||||
if len(data) > math.MaxUint16 {
|
||||
return
|
||||
}
|
||||
|
||||
// This will return brontide machines with static keys.
|
||||
initiator, responder := getStaticBrontideMachines()
|
||||
|
||||
// Complete the brontide handshake.
|
||||
completeHandshake(initiator, responder, t)
|
||||
|
||||
var b bytes.Buffer
|
||||
|
||||
// Encrypt the message using WriteMessage w/ initiator machine.
|
||||
if err := initiator.WriteMessage(data); err != nil {
|
||||
nilAndPanic(initiator, responder, err, t)
|
||||
}
|
||||
|
||||
// Flush the encrypted message w/ initiator machine.
|
||||
if _, err := initiator.Flush(&b); err != nil {
|
||||
nilAndPanic(initiator, responder, err, t)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Fuzz_static_resp_decrypt fuzz tests the decryption of arbitrary data with
|
||||
// the responder.
|
||||
func Fuzz_static_resp_decrypt(f *testing.F) {
|
||||
f.Fuzz(func(t *testing.T, data []byte) {
|
||||
// This will return brontide machines with static keys.
|
||||
initiator, responder := getStaticBrontideMachines()
|
||||
|
||||
// Complete the brontide handshake.
|
||||
completeHandshake(initiator, responder, t)
|
||||
|
||||
// Create a reader with the byte array.
|
||||
r := bytes.NewReader(data)
|
||||
|
||||
// Decrypt the encrypted message using ReadMessage w/ responder
|
||||
// machine.
|
||||
if _, err := responder.ReadMessage(r); err == nil {
|
||||
nilAndPanic(initiator, responder, nil, t)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Fuzz_static_resp_enc_dec fuzz tests the round-trip encryption and decryption
|
||||
// between the responder and the initiator.
|
||||
func Fuzz_static_resp_enc_dec(f *testing.F) {
|
||||
f.Fuzz(func(t *testing.T, data []byte) {
|
||||
// Ensure that length of message is not greater than max allowed
|
||||
// size.
|
||||
if len(data) > math.MaxUint16 {
|
||||
return
|
||||
}
|
||||
|
||||
// This will return brontide machines with static keys.
|
||||
initiator, responder := getStaticBrontideMachines()
|
||||
|
||||
// Complete the brontide handshake.
|
||||
completeHandshake(initiator, responder, t)
|
||||
|
||||
var b bytes.Buffer
|
||||
|
||||
// Encrypt the message using WriteMessage w/ responder machine.
|
||||
if err := responder.WriteMessage(data); err != nil {
|
||||
nilAndPanic(initiator, responder, err, t)
|
||||
}
|
||||
|
||||
// Flush the encrypted message w/ responder machine.
|
||||
if _, err := responder.Flush(&b); err != nil {
|
||||
nilAndPanic(initiator, responder, err, t)
|
||||
}
|
||||
|
||||
// Decrypt the ciphertext using ReadMessage w/ initiator
|
||||
// machine.
|
||||
plaintext, err := initiator.ReadMessage(&b)
|
||||
if err != nil {
|
||||
nilAndPanic(initiator, responder, err, t)
|
||||
}
|
||||
|
||||
// Check that the decrypted message and the original message are
|
||||
// equal.
|
||||
if !bytes.Equal(data, plaintext) {
|
||||
nilAndPanic(initiator, responder, nil, t)
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// Fuzz_static_resp_encrypt fuzz tests the encryption of arbitrary data with
|
||||
// the responder.
|
||||
func Fuzz_static_resp_encrypt(f *testing.F) {
|
||||
f.Fuzz(func(t *testing.T, data []byte) {
|
||||
// Ensure that length of message is not greater than max allowed
|
||||
// size.
|
||||
if len(data) > math.MaxUint16 {
|
||||
return
|
||||
}
|
||||
|
||||
// This will return brontide machines with static keys.
|
||||
initiator, responder := getStaticBrontideMachines()
|
||||
|
||||
// Complete the brontide handshake.
|
||||
completeHandshake(initiator, responder, t)
|
||||
|
||||
var b bytes.Buffer
|
||||
|
||||
// Encrypt the message using WriteMessage w/ responder machine.
|
||||
if err := responder.WriteMessage(data); err != nil {
|
||||
nilAndPanic(initiator, responder, err, t)
|
||||
}
|
||||
|
||||
// Flush the encrypted message w/ responder machine.
|
||||
if _, err := responder.Flush(&b); err != nil {
|
||||
nilAndPanic(initiator, responder, err, t)
|
||||
}
|
||||
})
|
||||
}
|
||||
Reference in New Issue
Block a user