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channeldb: move deprecated code to migration_09_legacy_serialization.go
And unexport deprecated code.
This commit is contained in:
@@ -84,18 +84,6 @@ var (
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// paymentFailInfoKey is a key used in the payment's sub-bucket to
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// store information about the reason a payment failed.
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paymentFailInfoKey = []byte("payment-fail-info")
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// paymentBucket is the name of the bucket within the database that
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// stores all data related to payments.
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//
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// Within the payments bucket, each invoice is keyed by its invoice ID
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// which is a monotonically increasing uint64. BoltDB's sequence
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// feature is used for generating monotonically increasing id.
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paymentBucket = []byte("payments")
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// paymentStatusBucket is the name of the bucket within the database that
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// stores the status of a payment indexed by the payment's preimage.
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paymentStatusBucket = []byte("payment-status")
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)
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// FailureReason encodes the reason a payment ultimately failed.
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@@ -171,247 +159,6 @@ func (ps PaymentStatus) String() string {
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}
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}
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// OutgoingPayment represents a successful payment between the daemon and a
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// remote node. Details such as the total fee paid, and the time of the payment
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// are stored.
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//
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// NOTE: Deprecated. Kept around for migration purposes.
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type OutgoingPayment struct {
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Invoice
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// Fee is the total fee paid for the payment in milli-satoshis.
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Fee lnwire.MilliSatoshi
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// TotalTimeLock is the total cumulative time-lock in the HTLC extended
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// from the second-to-last hop to the destination.
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TimeLockLength uint32
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// Path encodes the path the payment took through the network. The path
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// excludes the outgoing node and consists of the hex-encoded
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// compressed public key of each of the nodes involved in the payment.
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Path [][33]byte
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// PaymentPreimage is the preImage of a successful payment. This is used
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// to calculate the PaymentHash as well as serve as a proof of payment.
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PaymentPreimage [32]byte
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}
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// AddPayment saves a successful payment to the database. It is assumed that
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// all payment are sent using unique payment hashes.
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//
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// NOTE: Deprecated. Kept around for migration purposes.
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func (db *DB) AddPayment(payment *OutgoingPayment) error {
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// Validate the field of the inner voice within the outgoing payment,
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// these must also adhere to the same constraints as regular invoices.
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if err := validateInvoice(&payment.Invoice); err != nil {
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return err
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}
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// We first serialize the payment before starting the database
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// transaction so we can avoid creating a DB payment in the case of a
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// serialization error.
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var b bytes.Buffer
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if err := serializeOutgoingPayment(&b, payment); err != nil {
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return err
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}
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paymentBytes := b.Bytes()
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return db.Batch(func(tx *bbolt.Tx) error {
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payments, err := tx.CreateBucketIfNotExists(paymentBucket)
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if err != nil {
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return err
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}
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// Obtain the new unique sequence number for this payment.
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paymentID, err := payments.NextSequence()
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if err != nil {
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return err
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}
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// We use BigEndian for keys as it orders keys in
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// ascending order. This allows bucket scans to order payments
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// in the order in which they were created.
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paymentIDBytes := make([]byte, 8)
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binary.BigEndian.PutUint64(paymentIDBytes, paymentID)
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return payments.Put(paymentIDBytes, paymentBytes)
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})
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}
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// FetchAllPayments returns all outgoing payments in DB.
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//
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// NOTE: Deprecated. Kept around for migration purposes.
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func (db *DB) FetchAllPayments() ([]*OutgoingPayment, error) {
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var payments []*OutgoingPayment
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err := db.View(func(tx *bbolt.Tx) error {
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bucket := tx.Bucket(paymentBucket)
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if bucket == nil {
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return ErrNoPaymentsCreated
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}
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return bucket.ForEach(func(k, v []byte) error {
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// If the value is nil, then we ignore it as it may be
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// a sub-bucket.
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if v == nil {
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return nil
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}
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r := bytes.NewReader(v)
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payment, err := deserializeOutgoingPayment(r)
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if err != nil {
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return err
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}
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payments = append(payments, payment)
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return nil
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})
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})
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if err != nil {
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return nil, err
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}
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return payments, nil
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}
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// DeleteAllPayments deletes all payments from DB.
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//
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// NOTE: Deprecated. Kept around for migration purposes.
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func (db *DB) DeleteAllPayments() error {
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return db.Update(func(tx *bbolt.Tx) error {
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err := tx.DeleteBucket(paymentBucket)
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if err != nil && err != bbolt.ErrBucketNotFound {
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return err
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}
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_, err = tx.CreateBucket(paymentBucket)
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return err
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})
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}
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// FetchPaymentStatus returns the payment status for outgoing payment.
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// If status of the payment isn't found, it will default to "StatusGrounded".
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//
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// NOTE: Deprecated. Kept around for migration purposes.
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func (db *DB) FetchPaymentStatus(paymentHash [32]byte) (PaymentStatus, error) {
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var paymentStatus = StatusGrounded
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err := db.View(func(tx *bbolt.Tx) error {
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var err error
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paymentStatus, err = FetchPaymentStatusTx(tx, paymentHash)
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return err
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})
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if err != nil {
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return StatusGrounded, err
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}
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return paymentStatus, nil
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}
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// FetchPaymentStatusTx is a helper method that returns the payment status for
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// outgoing payment. If status of the payment isn't found, it will default to
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// "StatusGrounded". It accepts the boltdb transactions such that this method
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// can be composed into other atomic operations.
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//
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// NOTE: Deprecated. Kept around for migration purposes.
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func FetchPaymentStatusTx(tx *bbolt.Tx, paymentHash [32]byte) (PaymentStatus, error) {
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// The default status for all payments that aren't recorded in database.
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var paymentStatus = StatusGrounded
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bucket := tx.Bucket(paymentStatusBucket)
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if bucket == nil {
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return paymentStatus, nil
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}
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paymentStatusBytes := bucket.Get(paymentHash[:])
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if paymentStatusBytes == nil {
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return paymentStatus, nil
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}
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paymentStatus.FromBytes(paymentStatusBytes)
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return paymentStatus, nil
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}
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func serializeOutgoingPayment(w io.Writer, p *OutgoingPayment) error {
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var scratch [8]byte
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if err := serializeInvoice(w, &p.Invoice); err != nil {
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return err
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}
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byteOrder.PutUint64(scratch[:], uint64(p.Fee))
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if _, err := w.Write(scratch[:]); err != nil {
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return err
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}
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// First write out the length of the bytes to prefix the value.
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pathLen := uint32(len(p.Path))
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byteOrder.PutUint32(scratch[:4], pathLen)
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if _, err := w.Write(scratch[:4]); err != nil {
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return err
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}
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// Then with the path written, we write out the series of public keys
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// involved in the path.
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for _, hop := range p.Path {
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if _, err := w.Write(hop[:]); err != nil {
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return err
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}
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}
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byteOrder.PutUint32(scratch[:4], p.TimeLockLength)
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if _, err := w.Write(scratch[:4]); err != nil {
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return err
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}
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if _, err := w.Write(p.PaymentPreimage[:]); err != nil {
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return err
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}
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return nil
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}
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func deserializeOutgoingPayment(r io.Reader) (*OutgoingPayment, error) {
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var scratch [8]byte
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p := &OutgoingPayment{}
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inv, err := deserializeInvoice(r)
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if err != nil {
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return nil, err
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}
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p.Invoice = inv
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if _, err := r.Read(scratch[:]); err != nil {
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return nil, err
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}
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p.Fee = lnwire.MilliSatoshi(byteOrder.Uint64(scratch[:]))
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if _, err = r.Read(scratch[:4]); err != nil {
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return nil, err
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}
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pathLen := byteOrder.Uint32(scratch[:4])
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path := make([][33]byte, pathLen)
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for i := uint32(0); i < pathLen; i++ {
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if _, err := r.Read(path[i][:]); err != nil {
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return nil, err
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}
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}
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p.Path = path
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if _, err = r.Read(scratch[:4]); err != nil {
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return nil, err
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}
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p.TimeLockLength = byteOrder.Uint32(scratch[:4])
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if _, err := r.Read(p.PaymentPreimage[:]); err != nil {
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return nil, err
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}
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return p, nil
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}
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// PaymentCreationInfo is the information necessary to have ready when
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// initiating a payment, moving it into state InFlight.
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type PaymentCreationInfo struct {
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