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brontide: add benchark for WriteMessage
In this commit, we add a benchmark for the WriteMessage method. This is the first step in an upcoming optimizooor series of commits. The baseline is: ``` goos: darwin goarch: arm64 pkg: github.com/lightningnetwork/lnd/brontide cpu: Apple M4 Max BenchmarkWriteMessage-16 22736 50667 ns/op 73788 B/op 5 allocs/op BenchmarkWriteMessage-16 23217 50463 ns/op 73788 B/op 5 allocs/op BenchmarkWriteMessage-16 24241 49941 ns/op 73788 B/op 5 allocs/op BenchmarkWriteMessage-16 23574 51021 ns/op 73788 B/op 5 allocs/op BenchmarkWriteMessage-16 23784 49926 ns/op 73788 B/op 5 allocs/op BenchmarkWriteMessage-16 24230 50538 ns/op 73788 B/op 5 allocs/op BenchmarkWriteMessage-16 24058 49971 ns/op 73788 B/op 5 allocs/op BenchmarkWriteMessage-16 23762 50224 ns/op 73788 B/op 5 allocs/op BenchmarkWriteMessage-16 24266 53034 ns/op 73788 B/op 5 allocs/op BenchmarkWriteMessage-16 23317 50045 ns/op 73788 B/op 5 allocs/op PASS ok github.com/lightningnetwork/lnd/brontide 17.433s ```
This commit is contained in:
@@ -2,6 +2,7 @@ package brontide
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import (
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import (
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"bytes"
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"bytes"
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"io"
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"math"
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"math"
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"math/rand"
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"math/rand"
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"testing"
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"testing"
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@@ -63,3 +64,47 @@ func BenchmarkReadHeaderAndBody(t *testing.B) {
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}
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}
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require.NoError(t, benchErr)
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require.NoError(t, benchErr)
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}
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}
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// BenchmarkWriteMessage benchmarks the performance of writing a maximum-sized
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// message and flushing it to an io.Discard to measure the allocation and CPU
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// overhead of the encryption and writing logic.
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func BenchmarkWriteMessage(b *testing.B) {
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localConn, remoteConn, err := establishTestConnection(b)
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require.NoError(b, err, "unable to establish test connection: %v", err)
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noiseLocalConn, ok := localConn.(*Conn)
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require.True(b, ok, "expected *Conn type for localConn")
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// Create the largest possible message we can write (MaxUint16 bytes).
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// This is the maximum message size allowed by the protocol.
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const maxMsgSize = math.MaxUint16
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largeMsg := bytes.Repeat([]byte("a"), maxMsgSize)
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// Use io.Discard to simulate writing to a network connection that
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// continuously accepts data without needing resets.
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discard := io.Discard
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b.ReportAllocs()
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b.ResetTimer()
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for i := 0; i < b.N; i++ {
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// Write our massive message, then call flush to actually write
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// the encrypted message This simulates a full write operation
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// to a network.
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err := noiseLocalConn.noise.WriteMessage(largeMsg)
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if err != nil {
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b.Fatalf("WriteMessage failed: %v", err)
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}
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_, err = noiseLocalConn.noise.Flush(discard)
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if err != nil {
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b.Fatalf("Flush failed: %v", err)
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}
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}
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// We'll make sure to clean up the connections at the end of the
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// benchmark.
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b.Cleanup(func() {
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localConn.Close()
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remoteConn.Close()
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})
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}
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