Commit Graph

393 Commits

Author SHA1 Message Date
9f0228b21c router: add SyncedHeight() method
The router subsystem has its own goroutine that receives chain updates
and then does its (quite time consuming) work on each new block. To make
it possible to find out what block the router currently is synced to, we
export its internal best height through a new method.
2021-05-10 16:46:27 +02:00
14c851c8fc kvdb: move channeldb/kvdb to top level 2021-05-07 14:18:56 +02:00
4685341dcb Merge pull request #5227 from Roasbeef/spent-channs-zombie-index
routing: add chans rejected due to failed chain validation to zombie index
2021-05-05 18:32:13 -07:00
9d9f420da5 Merge pull request #5246 from joostjager/router-best-height
routing: no backend call to fetch best block
2021-05-04 19:27:37 -07:00
e0ce384f02 routing: add new error for failed funding tx validation
In this commit we add a new error for when we fail to validate the
funding transaction (invalid script, etc) and mark it as a zombie like
the other failed validation cases.
2021-05-03 19:06:59 -07:00
92c47983cb routing: add chans rejected due to failed chain validation to zombie index
In this commit, we start to add any channels that fail the normal chain
validation to the zombie index. With this change, we'll ensure that we
won't continue to re-process the same set of spent channels over and
over again.

Fixes #5191.
2021-05-03 19:06:55 -07:00
897a19d9df routing: add new error for invalid funding tx rejection 2021-05-03 19:06:52 -07:00
0dc6f8058d routing: add new error for spent channel UTXOs 2021-05-03 19:06:50 -07:00
eb4413154d routing: return err on validation failure of network update
This ensures the waiting receiving channel always receives an error to
prevent a deadlock when processing a network update that fails due to
the validation barrier.

On commit d5aedbcbd9:

1000 @ 0x43a285 0x44a38f 0xc42e86 0xc80fda 0xc8682d 0xc976c9 0x46fce1
github.com/lightningnetwork/lnd/routing.(*ChannelRouter).AddNode+0x245                      github.com/lightningnetwork/lnd/routing/router.go:2218
github.com/lightningnetwork/lnd/discovery.(*AuthenticatedGossiper).addNode+0x3b9            github.com/lightningnetwork/lnd/discovery/gossiper.go:1510
github.com/lightningnetwork/lnd/discovery.(*AuthenticatedGossiper).processNetworkAnnouncement+0x574c github.com/lightningnetwork/lnd/discovery/gossiper.go:1554
github.com/lightningnetwork/lnd/discovery.(*AuthenticatedGossiper).networkHandler.func1+0x24github.com/lightningnetwork/lnd/discovery/gossiper.go:1043
2021-04-29 15:52:24 -07:00
cdddaaca75 routing: no backend call to fetch best block 2021-04-27 19:05:55 +02:00
c4fc72d573 routerrpc+routing: set AMP options for payments specified as AMP in SendPayment 2021-04-27 09:47:23 +02:00
56a2c65477 router: use SetID as identifier for SendToRoute AMP-payments 2021-04-27 09:47:23 +02:00
f07c9d002c routing: use Identifier in place of PaymentHash
Since we want to support AMP payment using a different unique payment
identifier (AMP payments don't go to one specific hash), we change the
nomenclature to be Identifier instead of PaymentHash.
2021-04-27 09:47:23 +02:00
5531b812e3 routing: use AMP shard tracker
We'll use the AMP-specific ShardTracker for payments having non-nil
AMPOptions.
2021-04-27 09:47:23 +02:00
e1399fb1ec routing/router: use attempt's unique hash if set on restart 2021-04-27 09:45:13 +02:00
41ae3530a3 routing/payment_lifecycle: use ShardTracker to track shards
We'll let the payment's lifecycle register each shard it's sending with
the ShardTracker, canceling failed shards. This will be the foundation
for correct AMP derivation for each shard we'll send.
2021-04-27 09:43:40 +02:00
a9f19b100b router+switch: rename paymentID->attemptID
To distinguish the attempt's unique ID from the overall payment
identifier, we name it attemptID everywhere, and note that the
paymentHash argument won't be the actual payment hash for AMP payments.
2021-04-27 08:27:33 +02:00
7795353e9f channeldb: return full payment for inflight payments
We might as well return all info, and we'll need the individual HTLCs
in later commits.
2021-04-27 08:27:32 +02:00
7b589e5811 routing: add strict zombie pruning as a config level param
In this commit, we add strict zombie pruning as a config level param.
This allow us to add the option for those that want a tighter graph, and
not change the default composition of the channel graph for most users
over night.

In addition, we expand the test case slightly by testing that the self
node won't be pruned, but also that if there's a node with only a single
known stale edge, then both variants will prune that edge.
2021-04-21 13:56:27 -05:00
e3a8b3b0c4 routing/router: prune zombies when either end is stale 2021-04-21 13:56:21 -05:00
a329c80612 Merge pull request #5133 from wpaulino/routing-validation-cancel-deps
discovery+routing: cancel dependent jobs if parent validation fails
2021-04-01 18:32:58 -07:00
1231c90a19 routing: avoid open DB transaction if no zombies to prune
We add a simple length check to the channels to be pruned to avoid
opening the DB if there is nothing to be done.
2021-03-30 11:04:13 +02:00
a0f3624303 routing: delay initial zombie prune by 30 sec
Since zombie pruning can be very slow on some devices (e.g. mobile) it
would stall lnd startup. Since it is not essential for pruning to be
finished for lnd to be functional, we instead delay the initial prune by
30 seconds.

Note that we could also wait for the graphPruneInterval to tick, but
since this is by default 2 hours, it is unlikely that a mobile app will
ever be open that long.
2021-03-30 11:04:13 +02:00
393111cea9 discovery+routing: cancel dependent jobs if parent validation fails
Previously, we would always allow dependent jobs to be processed,
regardless of the result of its parent job's validation. This isn't
correct, as a parent job contains actions necessary to successfully
process a dependent job. A prime example of this can be found within the
AuthenticatedGossiper, where an incoming channel announcement and update
are both processed, but if the channel announcement job fails to
complete, then the gossiper is unable to properly validate the update.
This commit aims to address this by preventing the dependent jobs to
run.
2021-03-23 11:56:51 -07:00
f7c5236bf6 routing: dial back max concurrent block fetches
This commit reduces the number of concurrent validation operations the
router will perform when fully validating the channel graph. Reports
from several users indicate that GetInfo would hang for several minutes,
which is believed to be caused by attempting to validate massive amounts
of channels in parallel. This commit returns the limit back to its
original state before adding the batched gossip improvements.

We keep the 1000 concurrent validation request limit for
AssumeChannelValid, since we don't fetch blocks in that case. This
allows us to still keep the performance benefits on mobile/low-resource
devices.
2021-02-17 18:17:09 -08:00
7398e59927 lnrpc/routerrpc+routing: add new MaxShardAmt field to LightningPayment 2021-02-15 19:31:49 -08:00
7e34132c53 routing: let graph methods take scheduler option 2021-02-10 23:54:03 +01:00
7e298f1434 Merge pull request #3367 from cfromknecht/batched-graph-updates
Batched graph updates
2020-11-25 18:40:40 -08:00
d996607470 routing+lnrpc: extend BuildRoute to accept raw payAddr
In this commit, we extend the `BuildRoute` method and RPC on the router
sub-server to accept a raw payment address which will be included as
part of an MPP payload for the finla hop. This change actually also
allows users to craft their own MPP paths using BuildRoute+SendToRoute.
Our primary goal however, was to fix some broken itests since we now
require the payAddr to be present for ALL payments other than key send
payments.
2020-11-25 16:32:02 -08:00
e8c545e909 routing/router: increase validation barrier size to 1000
This allows for a 1000 different persistent operations to proceed
concurrently. Now that we are batching operations at the db level, the
average number of outstanding requests will be higher since the commit
latency has increased. To compensate, we allow for more outstanding
requests to keep the router busy while batches are constructed.
2020-11-24 16:40:10 -08:00
df049ad755 routing: promote shard logs on resume and terminal failure to Info 2020-11-24 14:59:39 +01:00
90a59fe70f router: call CleanStore on startup 2020-10-06 10:46:04 +02:00
6622c4814e multi: enforce routing.MinCLTVDelta=18 for invoices + chanupd
This commit clamps all user-chosen CLTVs in LND to be at least 18, which
is the new conservative value used in the sepc. This minimum is applied
uniformly to forwarding CLTV deltas (via channel updates) as well as
final CLTV deltas for new invoices.
2020-07-24 13:13:56 -07:00
d0d2ca403d multi: rename ReadTx to RTx 2020-05-26 18:20:37 -07:00
2f84d1a819 Merge pull request #4280 from cfromknecht/read-for-each-node
channeldb: remove Tx arg from ForEachNode
2020-05-13 16:37:10 -07:00
90d3bf532d channeldb+routing: remove tx arg for ForEachNode 2020-05-12 17:53:20 -07:00
674c199047 routing: return full htlc attempt from router 2020-05-12 19:56:52 +02:00
cc37485432 routing: return full htlc attempt from shard handler 2020-05-12 19:56:50 +02:00
c33d94ff27 routing+routerrpc: add multiple outgoing channel restriction 2020-05-12 07:17:24 +02:00
556e3525ea misc: fix error formatting in multiple files 2020-04-24 19:15:08 +02:00
f6b2410011 routing+routerrpc: rename max_shards to max_parts
Don't introduce a new term and align with the P in MPP.
2020-04-22 14:49:19 +02:00
969eecc7d2 routing+routerrpc+lncli: rename MaxHtlcs to MaxShards 2020-04-14 10:31:59 +02:00
e9bd691e6a routerrpc+routing: adapt payment session for multi shard send
Modifies the payment session to launch additional pathfinding attempts
for lower amounts. If a single shot payment isn't possible, the goal is
to try to complete the payment using multiple htlcs. In previous
commits, the payment lifecycle has been prepared to deal with
partial-amount routes returned from the payment session. It will query
for additional shards if needed.

Additionally a new rpc payment parameter is added that controls the
maximum number of shards that will be used for the payment.
2020-04-09 08:20:49 +02:00
46f5fc7400 routing: distinguish between receiver amount and total amount in newRoute 2020-04-09 08:20:47 +02:00
47f9c1c3fd routing: use routingGraph interface in payment session
Preparation for more test coverage of payment session.

The function findPath now has the call signature of the former
findPathInternal function.
2020-04-09 08:20:37 +02:00
36a80b4d51 routing/router: enable MPP sends for SendToRoute
This commit enables MPP sends for SendToRoute, by allowing launching
another payment attempt if the hash is already registered with the
ControlTower.

We also set the total payment amount of of the payment from mpp record,
to indicate that the shard value might be different from the total
payment value.

We only mark non-MPP payments as failed in the database after
encountering a failure, since we might want to try more shards for MPP.
For now this means that MPP sendToRoute payments will be failed
only after a restart has happened.
2020-04-02 19:29:15 +02:00
49efbefb43 routing/payment_session: remove prebuilt payment session
Since we no longer use payment sessions for send to route, we remove the
prebuilt one.
2020-04-02 10:24:35 +02:00
4509c4f3a9 routing: move ErrMaxRouteHopsExceeded check
Now that SendToRoute is no longer using the payment lifecycle, we move
the max hop check out of the payment shard's launch() method, and return
the error directly, such that it can be handled in SendToRoute.
2020-04-02 10:24:35 +02:00
6cc162e0b0 router: make sendToRoute omit payment lifecycle
Instead of having SendToRoute pull routes from the payment session in
the payment lifecycle, we utilize the new methods on the paymentShard to
launch and collect the result for this single route.

This also let us remove the check for noRouteError, as we will always
have the result from the tried attempt returned. A result of this is
that we can finally remove lastError from the payment lifecycle (see
next commits).
2020-04-02 10:24:35 +02:00
9712dd1a7f routing/payment_lifecycle: extract attempt sending logic
Define shardHandler which is a struct holding what is needed to send
attempts along given routes. The reason we define the logic on this
struct instead of the paymentLifecycle is that we later will make
SendToRoute calls not go through the payment lifecycle, but only using
this struct.

The launch shard is responsible for registering the attempt with the
control tower, failing it if the launch fails. Note that it is NOT
responsible for marking the _payment_ failed in case a terminal error is
encountered. This is important since we will later reuse this method for
SendToRoute, where whether to fail the payment cannot be decided on the
shard level.
2020-04-02 10:24:34 +02:00