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This commit finally enables MP payments within the payment lifecycle (used for SendPayment). This is done by letting the loop launch shards as long as there is value remaining to send, inspecting the outcomes for the sent shards when the full payment amount has been filled. The method channeldb.MPPayment.SentAmt() is added to easily look up how much value we have sent for the payment.
channeldb
The channeldb implements the persistent storage engine for lnd
and
generically a data storage layer for the required state within the Lightning
Network. The backing storage engine is
boltdb, an embedded pure-go key-value store
based off of LMDB.
The package implements an object-oriented storage model with queries and mutations flowing through a particular object instance rather than the database itself. The storage implemented by the objects includes: open channels, past commitment revocation states, the channel graph which includes authenticated node and channel announcements, outgoing payments, and invoices
Installation and Updating
$ go get -u github.com/lightningnetwork/lnd/channeldb