lnd/channeldb
Wilmer Paulino 0b0a9f4172
channeldb+routing: refactor DeleteChannelEdge to use ChannelID
In this commit, we refactor DeleteChannelEdge to use ChannelIDs rather
than ChannelPoints. We do this as the only use of DeleteChannelEdge is
when we are pruning zombie channels from our graph. When running under a
light client, we are unable to obtain the ChannelPoint of each edge due
to the expensive operations required to do so. As a stop-gap, we'll
resort towards using an edge's ChannelID instead, which is already
gossiped between nodes.
2019-04-18 21:57:41 -07:00
..
2018-08-02 18:20:49 -07:00
2019-03-15 10:09:17 +01:00

channeldb

Build Status MIT licensed GoDoc

The channeldb implements the persistent storage engine for lnd and generically a data storage layer for the required state within the Lightning Network. The backing storage engine is boltdb, an embedded pure-go key-value store based off of LMDB.

The package implements an object-oriented storage model with queries and mutations flowing through a particular object instance rather than the database itself. The storage implemented by the objects includes: open channels, past commitment revocation states, the channel graph which includes authenticated node and channel announcements, outgoing payments, and invoices

Installation and Updating

$ go get -u github.com/lightningnetwork/lnd/channeldb