Files
lnd/graph/db/interfaces.go
Elle Mouton c52c6c962b graph/db: introduce ForEachChannelCacheable
Implement ForEachChannelCacheable which is like ForEachChannel but its
call-back takes the cached versions of channel info & policies. This is
then used during graph cache population. This will be useful once the
SQL implementation is added so that we can reduce the number of DB trips
on cache population.
2025-06-10 20:10:36 +02:00

383 lines
18 KiB
Go

package graphdb
import (
"net"
"time"
"github.com/btcsuite/btcd/btcec/v2"
"github.com/btcsuite/btcd/chaincfg/chainhash"
"github.com/btcsuite/btcd/wire"
"github.com/lightningnetwork/lnd/batch"
"github.com/lightningnetwork/lnd/graph/db/models"
"github.com/lightningnetwork/lnd/lnwire"
"github.com/lightningnetwork/lnd/routing/route"
)
// NodeRTx represents transaction object with an underlying node associated that
// can be used to make further queries to the graph under the same transaction.
// This is useful for consistency during graph traversal and queries.
type NodeRTx interface {
// Node returns the raw information of the node.
Node() *models.LightningNode
// ForEachChannel can be used to iterate over the node's channels under
// the same transaction used to fetch the node.
ForEachChannel(func(*models.ChannelEdgeInfo, *models.ChannelEdgePolicy,
*models.ChannelEdgePolicy) error) error
// FetchNode fetches the node with the given pub key under the same
// transaction used to fetch the current node. The returned node is also
// a NodeRTx and any operations on that NodeRTx will also be done under
// the same transaction.
FetchNode(node route.Vertex) (NodeRTx, error)
}
// NodeTraverser is an abstract read only interface that provides information
// about nodes and their edges. The interface is about providing fast read-only
// access to the graph and so if a cache is available, it should be used.
type NodeTraverser interface {
// ForEachNodeDirectedChannel calls the callback for every channel of
// the given node.
ForEachNodeDirectedChannel(nodePub route.Vertex,
cb func(channel *DirectedChannel) error) error
// FetchNodeFeatures returns the features of the given node.
FetchNodeFeatures(nodePub route.Vertex) (*lnwire.FeatureVector, error)
}
// V1Store represents the main interface for the channel graph database for all
// channels and nodes gossiped via the V1 gossip protocol as defined in BOLT 7.
type V1Store interface { //nolint:interfacebloat
NodeTraverser
// AddLightningNode adds a vertex/node to the graph database. If the
// node is not in the database from before, this will add a new,
// unconnected one to the graph. If it is present from before, this will
// update that node's information. Note that this method is expected to
// only be called to update an already present node from a node
// announcement, or to insert a node found in a channel update.
AddLightningNode(node *models.LightningNode,
op ...batch.SchedulerOption) error
// AddrsForNode returns all known addresses for the target node public
// key that the graph DB is aware of. The returned boolean indicates if
// the given node is unknown to the graph DB or not.
AddrsForNode(nodePub *btcec.PublicKey) (bool, []net.Addr, error)
// ForEachSourceNodeChannel iterates through all channels of the source
// node, executing the passed callback on each. The call-back is
// provided with the channel's outpoint, whether we have a policy for
// the channel and the channel peer's node information.
ForEachSourceNodeChannel(cb func(chanPoint wire.OutPoint,
havePolicy bool, otherNode *models.LightningNode) error) error
// ForEachNodeChannel iterates through all channels of the given node,
// executing the passed callback with an edge info structure and the
// policies of each end of the channel. The first edge policy is the
// outgoing edge *to* the connecting node, while the second is the
// incoming edge *from* the connecting node. If the callback returns an
// error, then the iteration is halted with the error propagated back up
// to the caller.
//
// Unknown policies are passed into the callback as nil values.
ForEachNodeChannel(nodePub route.Vertex,
cb func(*models.ChannelEdgeInfo, *models.ChannelEdgePolicy,
*models.ChannelEdgePolicy) error) error
// ForEachNodeCached is similar to forEachNode, but it returns
// DirectedChannel data to the call-back.
//
// NOTE: The callback contents MUST not be modified.
ForEachNodeCached(cb func(node route.Vertex,
chans map[uint64]*DirectedChannel) error) error
// ForEachNode iterates through all the stored vertices/nodes in the
// graph, executing the passed callback with each node encountered. If
// the callback returns an error, then the transaction is aborted and
// the iteration stops early. Any operations performed on the NodeTx
// passed to the call-back are executed under the same read transaction
// and so, methods on the NodeTx object _MUST_ only be called from
// within the call-back.
ForEachNode(cb func(tx NodeRTx) error) error
// ForEachNodeCacheable iterates through all the stored vertices/nodes
// in the graph, executing the passed callback with each node
// encountered. If the callback returns an error, then the transaction
// is aborted and the iteration stops early.
ForEachNodeCacheable(cb func(route.Vertex,
*lnwire.FeatureVector) error) error
// LookupAlias attempts to return the alias as advertised by the target
// node.
LookupAlias(pub *btcec.PublicKey) (string, error)
// DeleteLightningNode starts a new database transaction to remove a
// vertex/node from the database according to the node's public key.
DeleteLightningNode(nodePub route.Vertex) error
// NodeUpdatesInHorizon returns all the known lightning node which have
// an update timestamp within the passed range. This method can be used
// by two nodes to quickly determine if they have the same set of up to
// date node announcements.
NodeUpdatesInHorizon(startTime,
endTime time.Time) ([]models.LightningNode, error)
// FetchLightningNode attempts to look up a target node by its identity
// public key. If the node isn't found in the database, then
// ErrGraphNodeNotFound is returned.
FetchLightningNode(nodePub route.Vertex) (
*models.LightningNode, error)
// HasLightningNode determines if the graph has a vertex identified by
// the target node identity public key. If the node exists in the
// database, a timestamp of when the data for the node was lasted
// updated is returned along with a true boolean. Otherwise, an empty
// time.Time is returned with a false boolean.
HasLightningNode(nodePub [33]byte) (time.Time, bool,
error)
// IsPublicNode is a helper method that determines whether the node with
// the given public key is seen as a public node in the graph from the
// graph's source node's point of view.
IsPublicNode(pubKey [33]byte) (bool, error)
// GraphSession will provide the call-back with access to a
// NodeTraverser instance which can be used to perform queries against
// the channel graph.
GraphSession(cb func(graph NodeTraverser) error) error
// ForEachChannel iterates through all the channel edges stored within
// the graph and invokes the passed callback for each edge. The callback
// takes two edges as since this is a directed graph, both the in/out
// edges are visited. If the callback returns an error, then the
// transaction is aborted and the iteration stops early.
//
// NOTE: If an edge can't be found, or wasn't advertised, then a nil
// pointer for that particular channel edge routing policy will be
// passed into the callback.
ForEachChannel(cb func(*models.ChannelEdgeInfo,
*models.ChannelEdgePolicy,
*models.ChannelEdgePolicy) error) error
// ForEachChannelCacheable iterates through all the channel edges stored
// within the graph and invokes the passed callback for each edge. The
// callback takes two edges as since this is a directed graph, both the
// in/out edges are visited. If the callback returns an error, then the
// transaction is aborted and the iteration stops early.
//
// NOTE: If an edge can't be found, or wasn't advertised, then a nil
// pointer for that particular channel edge routing policy will be
// passed into the callback.
//
// NOTE: this method is like ForEachChannel but fetches only the data
// required for the graph cache.
ForEachChannelCacheable(cb func(*models.CachedEdgeInfo,
*models.CachedEdgePolicy,
*models.CachedEdgePolicy) error) error
// DisabledChannelIDs returns the channel ids of disabled channels.
// A channel is disabled when two of the associated ChanelEdgePolicies
// have their disabled bit on.
DisabledChannelIDs() ([]uint64, error)
// AddChannelEdge adds a new (undirected, blank) edge to the graph
// database. An undirected edge from the two target nodes are created.
// The information stored denotes the static attributes of the channel,
// such as the channelID, the keys involved in creation of the channel,
// and the set of features that the channel supports. The chanPoint and
// chanID are used to uniquely identify the edge globally within the
// database.
AddChannelEdge(edge *models.ChannelEdgeInfo,
op ...batch.SchedulerOption) error
// HasChannelEdge returns true if the database knows of a channel edge
// with the passed channel ID, and false otherwise. If an edge with that
// ID is found within the graph, then two time stamps representing the
// last time the edge was updated for both directed edges are returned
// along with the boolean. If it is not found, then the zombie index is
// checked and its result is returned as the second boolean.
HasChannelEdge(chanID uint64) (time.Time, time.Time, bool, bool,
error)
// DeleteChannelEdges removes edges with the given channel IDs from the
// database and marks them as zombies. This ensures that we're unable to
// re-add it to our database once again. If an edge does not exist
// within the database, then ErrEdgeNotFound will be returned. If
// strictZombiePruning is true, then when we mark these edges as
// zombies, we'll set up the keys such that we require the node that
// failed to send the fresh update to be the one that resurrects the
// channel from its zombie state. The markZombie bool denotes whether
// to mark the channel as a zombie.
DeleteChannelEdges(strictZombiePruning, markZombie bool,
chanIDs ...uint64) ([]*models.ChannelEdgeInfo, error)
// AddEdgeProof sets the proof of an existing edge in the graph
// database.
AddEdgeProof(chanID lnwire.ShortChannelID,
proof *models.ChannelAuthProof) error
// ChannelID attempt to lookup the 8-byte compact channel ID which maps
// to the passed channel point (outpoint). If the passed channel doesn't
// exist within the database, then ErrEdgeNotFound is returned.
ChannelID(chanPoint *wire.OutPoint) (uint64, error)
// HighestChanID returns the "highest" known channel ID in the channel
// graph. This represents the "newest" channel from the PoV of the
// chain. This method can be used by peers to quickly determine if
// they're graphs are in sync.
HighestChanID() (uint64, error)
// ChanUpdatesInHorizon returns all the known channel edges which have
// at least one edge that has an update timestamp within the specified
// horizon.
ChanUpdatesInHorizon(startTime, endTime time.Time) ([]ChannelEdge,
error)
// FilterKnownChanIDs takes a set of channel IDs and return the subset
// of chan ID's that we don't know and are not known zombies of the
// passed set. In other words, we perform a set difference of our set
// of chan ID's and the ones passed in. This method can be used by
// callers to determine the set of channels another peer knows of that
// we don't. The ChannelUpdateInfos for the known zombies is also
// returned.
FilterKnownChanIDs(chansInfo []ChannelUpdateInfo) ([]uint64,
[]ChannelUpdateInfo, error)
// FilterChannelRange returns the channel ID's of all known channels
// which were mined in a block height within the passed range. The
// channel IDs are grouped by their common block height. This method can
// be used to quickly share with a peer the set of channels we know of
// within a particular range to catch them up after a period of time
// offline. If withTimestamps is true then the timestamp info of the
// latest received channel update messages of the channel will be
// included in the response.
FilterChannelRange(startHeight, endHeight uint32, withTimestamps bool) (
[]BlockChannelRange, error)
// FetchChanInfos returns the set of channel edges that correspond to
// the passed channel ID's. If an edge is the query is unknown to the
// database, it will skipped and the result will contain only those
// edges that exist at the time of the query. This can be used to
// respond to peer queries that are seeking to fill in gaps in their
// view of the channel graph.
FetchChanInfos(chanIDs []uint64) ([]ChannelEdge, error)
// FetchChannelEdgesByOutpoint attempts to lookup the two directed edges
// for the channel identified by the funding outpoint. If the channel
// can't be found, then ErrEdgeNotFound is returned. A struct which
// houses the general information for the channel itself is returned as
// well as two structs that contain the routing policies for the channel
// in either direction.
FetchChannelEdgesByOutpoint(op *wire.OutPoint) (
*models.ChannelEdgeInfo, *models.ChannelEdgePolicy,
*models.ChannelEdgePolicy, error)
// FetchChannelEdgesByID attempts to lookup the two directed edges for
// the channel identified by the channel ID. If the channel can't be
// found, then ErrEdgeNotFound is returned. A struct which houses the
// general information for the channel itself is returned as well as
// two structs that contain the routing policies for the channel in
// either direction.
//
// ErrZombieEdge can be returned if the edge is currently marked as a
// zombie within the database. In this case, the ChannelEdgePolicy's
// will be nil, and the ChannelEdgeInfo will only include the public
// keys of each node.
FetchChannelEdgesByID(chanID uint64) (
*models.ChannelEdgeInfo, *models.ChannelEdgePolicy,
*models.ChannelEdgePolicy, error)
// ChannelView returns the verifiable edge information for each active
// channel within the known channel graph. The set of UTXO's (along with
// their scripts) returned are the ones that need to be watched on chain
// to detect channel closes on the resident blockchain.
ChannelView() ([]EdgePoint, error)
// MarkEdgeZombie attempts to mark a channel identified by its channel
// ID as a zombie. This method is used on an ad-hoc basis, when channels
// need to be marked as zombies outside the normal pruning cycle.
MarkEdgeZombie(chanID uint64,
pubKey1, pubKey2 [33]byte) error
// MarkEdgeLive clears an edge from our zombie index, deeming it as
// live.
MarkEdgeLive(chanID uint64) error
// IsZombieEdge returns whether the edge is considered zombie. If it is
// a zombie, then the two node public keys corresponding to this edge
// are also returned.
IsZombieEdge(chanID uint64) (bool, [33]byte, [33]byte)
// NumZombies returns the current number of zombie channels in the
// graph.
NumZombies() (uint64, error)
// PutClosedScid stores a SCID for a closed channel in the database.
// This is so that we can ignore channel announcements that we know to
// be closed without having to validate them and fetch a block.
PutClosedScid(scid lnwire.ShortChannelID) error
// IsClosedScid checks whether a channel identified by the passed in
// scid is closed. This helps avoid having to perform expensive
// validation checks.
IsClosedScid(scid lnwire.ShortChannelID) (bool, error)
// UpdateEdgePolicy updates the edge routing policy for a single
// directed edge within the database for the referenced channel. The
// `flags` attribute within the ChannelEdgePolicy determines which of
// the directed edges are being updated. If the flag is 1, then the
// first node's information is being updated, otherwise it's the second
// node's information. The node ordering is determined by the
// lexicographical ordering of the identity public keys of the nodes on
// either side of the channel.
UpdateEdgePolicy(edge *models.ChannelEdgePolicy,
op ...batch.SchedulerOption) (route.Vertex, route.Vertex, error)
// SourceNode returns the source node of the graph. The source node is
// treated as the center node within a star-graph. This method may be
// used to kick off a path finding algorithm in order to explore the
// reachability of another node based off the source node.
SourceNode() (*models.LightningNode, error)
// SetSourceNode sets the source node within the graph database. The
// source node is to be used as the center of a star-graph within path
// finding algorithms.
SetSourceNode(node *models.LightningNode) error
// PruneTip returns the block height and hash of the latest block that
// has been used to prune channels in the graph. Knowing the "prune tip"
// allows callers to tell if the graph is currently in sync with the
// current best known UTXO state.
PruneTip() (*chainhash.Hash, uint32, error)
// PruneGraphNodes is a garbage collection method which attempts to
// prune out any nodes from the channel graph that are currently
// unconnected. This ensures that we only maintain a graph of reachable
// nodes. In the event that a pruned node gains more channels, it will
// be re-added back to the graph.
PruneGraphNodes() ([]route.Vertex, error)
// PruneGraph prunes newly closed channels from the channel graph in
// response to a new block being solved on the network. Any transactions
// which spend the funding output of any known channels within he graph
// will be deleted. Additionally, the "prune tip", or the last block
// which has been used to prune the graph is stored so callers can
// ensure the graph is fully in sync with the current UTXO state. A
// slice of channels that have been closed by the target block along
// with any pruned nodes are returned if the function succeeds without
// error.
PruneGraph(spentOutputs []*wire.OutPoint,
blockHash *chainhash.Hash, blockHeight uint32) (
[]*models.ChannelEdgeInfo, []route.Vertex, error)
// DisconnectBlockAtHeight is used to indicate that the block specified
// by the passed height has been disconnected from the main chain. This
// will "rewind" the graph back to the height below, deleting channels
// that are no longer confirmed from the graph. The prune log will be
// set to the last prune height valid for the remaining chain.
// Channels that were removed from the graph resulting from the
// disconnected block are returned.
DisconnectBlockAtHeight(height uint32) ([]*models.ChannelEdgeInfo,
error)
}