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agent/lambda/089502fa
8 Commits
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5ad1641b72 |
Revert "Squad archive dialog + role editor + transactional DeleteSquad (#2680)" (#2687)
This reverts commit
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2980ead4c7 |
Squad archive dialog + role editor + transactional DeleteSquad (#2680)
* docs(squad): address plan-review feedback for archive + role plan
Resolve the 4 items the reviewer raised on MUL-2265:
1. TS schema: declare `active_issue_count` as optional (`number | null | undefined`)
so list/create/update Squad responses don't lie about their shape; only
`getSquad` parses through SquadSchema.
2. Archive semantics: restrict TransferSquadAssignees to active issues
(status NOT IN done, cancelled) so dialog count and SQL operate on one set
and terminal-state issues keep their historical assignee.
3. Index assumption: corrected — `idx_issue_assignee (assignee_type,
assignee_id)` exists and is sufficient at realistic squad cardinality;
no new index needed.
4. Fixed `*int64` test comparison and added `.loose()` to SquadSchema per
the local schemas.ts convention.
Co-authored-by: multica-agent <github@multica.ai>
* docs(squad): plan v3 — revert to count-all/transfer-all on archive
Reviewer round 2 surfaced two structural problems with plan v2's
active-only carve-out:
1. useActorName resolves squad names via ListSquads, which filters
archived_at IS NULL. A closed issue with an archived-squad assignee
would render as "Unknown Squad".
2. The status-only update path in UpdateIssue skips validateAssigneePair,
so a done/cancelled issue with an archived-squad assignee could be
reopened to in_progress, violating the "no active issue on an archived
squad" invariant enforced elsewhere.
Both problems disappear by reverting to count-all + transfer-all: after
ArchiveSquad runs, no issue points at the archived squad, so neither
case can occur. The product trade-off is that closed historical issues
now show the leader agent instead of the archived squad in their
"Assigned to" badge — consistent with existing agent-level reassignment
behavior elsewhere in the product.
Field rename: active_issue_count -> issue_count.
TransferSquadAssignees SQL is unchanged (already transfers all).
Co-authored-by: multica-agent <github@multica.ai>
* docs(squad): add Task 2b — wrap DeleteSquad transfer + archive in one tx
Reviewer round-3 flagged that the v3 invariant ("after archive no
issue points to the squad") was asserted on the happy path only.
DeleteSquad's current best-effort impl breaks it two ways:
- transfer failure → slog.Warn but archive proceeds (Unknown Squad,
reopen-into-archived-squad bugs reappear)
- archive failure after a committed transfer → 500 with squad still
active but emptied
Task 2b rewrites DeleteSquad to run TransferSquadAssignees +
ArchiveSquad inside one pgx tx, mirroring the project.go:266-314
pattern. Publish moves below Commit. Adds two regression tests that
lock both partial-write failure modes.
Co-authored-by: multica-agent <github@multica.ai>
* feat(squad): replace native confirm() with AlertDialog and rewrite role editor as combobox
Backend:
- Add CountIssuesForSquad sqlc query (counts every issue assigned to a squad,
no status filter — matches the existing transfer-all archive semantics).
- Extend SquadResponse with optional `issue_count` (`*int64` + omitempty,
populated only by GetSquad to avoid an N+1 in the list endpoint).
- Wrap DeleteSquad's transfer + archive in a single pgx transaction so the
v3 invariant ("after archive, no issue points to the squad") is durable
rather than best-effort. Promote slog.Warn to slog.Error and check the
parseUUIDOrBadRequest ok flag (silent zero-UUID was a #1661-class latent
bug). Publish only after Commit so realtime never sees rolled-back state.
- Tests cover happy path (count, transfer-all including terminal statuses)
and both rollback directions (transfer fail / archive fail) via a
fault-injecting tx wrapper.
Frontend:
- Extend Squad TS type with `issue_count?: number | null` (optional —
list/create/update legitimately omit it). Add SquadSchema with `.loose()`
and wrap getSquad with parseWithFallback so older servers and count-error
responses degrade to the dialog's "no count" copy variant.
- Replace `window.confirm()` with shadcn `ArchiveSquadConfirmDialog`
(destructive variant, leader name + count + closed-issue caveat in the
copy, Loader2 while pending). i18n keys added under squads.archive_dialog.
- Rewrite RoleEditor as a Popover + Command combobox: Pencil affordance is
always visible, suggestions aggregate other members' roles, commit only
on Enter or selecting a suggestion (blur discards), per-member savingId
drives Loader2 so the spinner only renders on the row being saved.
Co-authored-by: multica-agent <github@multica.ai>
* fix(squad): discard RoleEditor draft on close and no-op blank Enter
Two reviewer findings on
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f29bd93444 |
feat(squads): rework Create Squad modal (MUL-2233) (#2645)
* feat(squad): accept avatar_url on CreateSquad Threads avatar_url through the SQL query, sqlc-generated code, and the Go handler so the create-squad flow can persist an avatar at creation time instead of forcing a follow-up PATCH. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * feat(squad): add avatar_url to CreateSquadRequest Extends the TS contract for the new backend field so the frontend can pass an uploaded avatar URL through api.createSquad. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * feat(squads): rework Create Squad modal to match CreateAgentDialog (MUL-2233) Replaces the cramped small-dialog flow with the same large-dialog shape used by Create Agent: identity row (AvatarPicker + name + description with char counter), grouped Leader picker (My Agents first, then Workspace Agents), and a new multi-select Additional Members picker covering agents and workspace members. The members trigger collapses to "+N" once more than three are selected; promoting an agent to leader auto-drops it from the additional-members list. After createSquad, additional members are attached via Promise.allSettled so a single failure surfaces a warning toast without blocking navigation — the squad still exists and the user can retry from the Members tab. Adds packages/views/modals/create-squad.test.tsx covering identity binding, leader-group ordering, leader/member conflict sanitization, the empty- and partial-failure success paths, and the create-failure recovery path. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(squads): valid trigger HTML + drop conflicted leader from members Two issues from PR #2645 review: 1. AdditionalMembersPicker's PopoverTrigger was a <button> containing MemberChip's remove <button>, which React/HTML flags as nested interactive content (hydration + a11y warning). Render the trigger as a <div role="combobox"> via Base UI's render prop so the chip's remove button is valid. 2. sanitizedMembers only hid the leader from rendered/submitted output, so promoting an additional member to leader then switching leader away resurrected the hidden pick. Drop it from selectedMembers at the moment of promotion via handleLeaderChange; sanitizedMembers is no longer needed. Adds a test that promotes → switches leader and asserts the member is not resubmitted. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> |
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4d6b5ad06f |
fix(squad): wake leader when dual-role agent posts as worker (MUL-2218) (#2626)
* fix(squad): wake leader when dual-role agent posts as worker (MUL-2218) The squad-leader self-trigger guard skipped a comment whenever the author equalled the squad's leader id, regardless of the role the agent was acting in. For an agent that holds both leader and worker roles in the same squad, this meant the leader role never reacted to its own worker output and the issue stalled. Tag each enqueued task with is_leader_task and consult the agent's most recent task on the issue from both self-trigger guards (comment path + @squad mention path) — skip only when that task was itself a leader task. Co-authored-by: multica-agent <github@multica.ai> * fix(squad): inherit is_leader_task on retry task clone (MUL-2218) CreateRetryTask cloned a parent task into a fresh queued attempt but omitted is_leader_task from the column list, so the child silently fell back to the column default (false). For a leader task that hit auto-retry through MaybeRetryFailedTask, the retried task posed as a worker task — the self-trigger guard then no longer recognised the leader's own comments, re-opening the very loop MUL-2218 closes. Inherit p.is_leader_task in the clone and add a query-level test that covers both leader and worker retries. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: multica-agent <github@multica.ai> |
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0cb759b446 | fix(squad): suppress no-action leader comments (#2583) | ||
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add3135a42 |
feat(cli): add squad create/update/delete and member add/remove (#2574)
* feat(cli): add squad create/update/delete and member add/remove commands Implement missing squad management commands in the CLI: - squad create --name --leader [--description] - squad update <id> [--name] [--description] [--instructions] [--leader] [--avatar-url] - squad delete <id> - squad member add <squad-id> --member-id --type [--role] - squad member remove <squad-id> --member-id --type Also adds DeleteJSONWithBody to the API client for the member remove endpoint which uses DELETE with a JSON body. All commands support --output json for structured output. Co-authored-by: multica-agent <github@multica.ai> * fix(squad): add --output json to delete/member remove, return 404 on 0-row delete - squad delete: add --output json flag, emit {id, deleted} on success - squad member remove: add --output json flag, emit {squad_id, member_id, removed} - Backend RemoveSquadMember: change query to :execrows, check RowsAffected and return 404 'squad member not found' when 0 rows deleted Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: multica-agent <github@multica.ai> |
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334d9cdd02 |
fix(squad): skip leader when a member @mentions anyone (MUL-2170) (#2569)
* fix(squad): skip leader on comment when a member @mentions any agent (MUL-2170) When a human commenter routes an issue directly at a specific agent via [@Name](mention://agent/<id>), the squad leader was still being woken up to evaluate the same comment. The leader's only real options were to re-delegate to the agent the member already named or to record no_action — both of which produce queue noise without changing the outcome. This skips the leader-enqueue path entirely when: - the assignee is a squad, - the comment author is a member, AND - the comment body contains at least one agent mention. Agent-authored comments are intentionally exempt: when an agent posts an update that @mentions another agent, the leader still needs to coordinate the thread. The existing leader-self-trigger guard is preserved. Only the current comment's body is inspected — parent (thread root) mentions are not inherited here. Tests cover the helper (mentions parsing) plus the integration matrix: member plain / member @member / member @non-leader-agent / member @leader / agent @agent / leader-self. Co-authored-by: multica-agent <github@multica.ai> * test(squad): exercise full CreateComment path for leader-skip rule (MUL-2170) Adds an integration test that drives the HTTP-layer CreateComment handler (not just the helper) to lock the call-site wiring: a member top-level comment with an @agent skips the squad leader, and a subsequent plain reply in the same thread DOES wake the leader — the parent's @agent mention must not be inherited into the leader-skip decision. Picks up a non-blocking review note on PR #2569. Co-authored-by: multica-agent <github@multica.ai> * fix(squad): skip leader on any explicit member mention, not only @agent (MUL-2170) Broaden the leader-skip rule for squad-assigned issues: a member comment that explicitly @mentions anyone — @agent, @member, @squad, or @all — counts as deliberate routing and the squad leader stays out. Issue cross-references (mention://issue/...) are not routing and still trigger the leader as before. Per Bohan's follow-up on MUL-2170 — @member should suppress the leader for the same reason @agent does: the human has already pointed at a specific recipient, so a leader turn would just be observation noise. Helper renamed commentMentionsAnyAgent → commentMentionsAnyone with explicit handling of all four routing mention types. Existing call-site wiring (current-comment-only, agent-author exemption, leader self-trigger guard) is unchanged. Tests updated and extended to cover the full routing matrix: @member / @squad / @all / @issue (cross-ref) plus the @agent variants already covered. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: multica-agent <github@multica.ai> |
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29082f7cfe |
feat: implement Squad feature MVP (#2505)
* feat: implement Squad feature MVP
- Add migration 084_squad: squad, squad_member, squad_activity_log tables
- Extend issue.assignee_type to support 'squad'
- Add sqlc queries for squad CRUD, member management, activity logs
- Add Go handler with full Squad API (CRUD, members, activity log)
- Register routes: /api/squads/*, /api/issues/{id}/squad-activity, /api/squad-activity
- Add Squad trigger logic:
- Assign Squad immediately triggers leader
- Every external comment on squad-assigned issue triggers leader
- Anti-loop: squad members' comments don't trigger leader
- Dedup: skip if leader already has pending task
- Add squad activity log API (方案 B) for leader no-op recording
- Add frontend TypeScript types (Squad, SquadMember, SquadActivityLog)
- Add protocol events: squad:created, squad:updated, squad:deleted
Co-authored-by: multica-agent <github@multica.ai>
* fix: address PR review blocking issues
1. validateAssigneePair now accepts 'squad' assignee_type
2. All squad endpoints validate workspace ownership via GetSquadInWorkspace
3. CreateSquadActivityLog restricted to squad leader agent only
4. AddSquadMember validates member exists in workspace
5. UpdateSquad auto-adds new leader to squad members
6. DeleteSquad transfers assigned issues to leader before deletion
7. IssueAssigneeType includes 'squad' in frontend types
Co-authored-by: multica-agent <github@multica.ai>
* feat: soft-delete squads via archive instead of hard delete
- Add migration 085: archived_at + archived_by columns on squad table
- ListSquads now excludes archived squads (ListAllSquads for admin)
- DeleteSquad → ArchiveSquad (sets archived_at, preserves all records)
- Transfer squad-assigned issues to leader before archiving
- SquadResponse includes archived_at/archived_by fields
- Frontend Squad type updated with nullable archived fields
Co-authored-by: multica-agent <github@multica.ai>
* feat: re-add Squads frontend entry (sidebar nav + pages)
Re-applies the frontend squad entry that was lost during a merge:
- Sidebar nav: Squads item with Users icon
- Paths: squads() and squadDetail() in workspace paths
- Routes: /squads and /squads/[id] pages
- Views: SquadsPage (list) and SquadDetailPage
- i18n: en 'Squads' / zh '小队'
- Reserved slug: 'squads'
Co-authored-by: multica-agent <github@multica.ai>
* fix: fix SquadsPage rendering - use PageHeader children pattern
PageHeader takes children, not title/actions props. The incorrect
usage caused a React rendering error. Now matches the pattern used
by autopilots and agents pages.
Co-authored-by: multica-agent <github@multica.ai>
* fix(squads): add API client methods and package export for squads pages
* feat: complete Squad frontend - create dialog, member management, API methods
- Add CreateSquadModal with name/description/leader selection
- Register 'create-squad' in modal registry
- Wire 'New Squad' button to open the modal
- Add full API client methods: createSquad, updateSquad, deleteSquad,
addSquadMember, removeSquadMember
- Rewrite SquadDetailPage with:
- Member list showing resolved names
- Add/remove member UI
- Archive squad button
- Back navigation to squads list
Co-authored-by: multica-agent <github@multica.ai>
* feat: improve Squad UI - match create agent dialog style
- CreateSquadModal: proper Dialog with Header/Description/Footer,
agent picker with avatars, textarea for description
- SquadDetailPage: centered max-w-2xl layout, ActorAvatar for members,
Crown badge for leader, textarea for member description,
improved spacing and visual hierarchy
- Renamed 'role' field label to 'Description' in add member form
(describes the member's responsibilities in the squad)
Co-authored-by: multica-agent <github@multica.ai>
* feat(squad): add avatar, instructions; drop unique-name constraint
- 086: add squad.avatar_url
- 087: drop unique constraint on squad.name (squads with the same
name are legitimate across teams; uniqueness was an accidental
product constraint)
- 088: add squad.instructions (text, default '')
- UpdateSquad now COALESCEs avatar_url + instructions
- handler exposes Instructions in SquadResponse and accepts it in
UpdateSquad
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* feat(squad): assignable + mention target; trigger leader on assign
- assignee picker and @mention suggestion list squads alongside
agents and members; renders squad avatar/icon
- creating or updating an issue with assignee_type=squad enqueues
a task for the squad's current leader (mirrors agent-assignee
parking-lot rule: skip backlog only)
- workspace queries/hooks expose squads where needed for the
pickers
- locales updated for new picker copy
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* feat(squad): agent-style detail page with members + instructions tabs
- restructure squad detail page to mirror the agent detail page:
320px inspector (creator, leader, created/updated) + tabbed
pane (Members | Instructions) with dirty-guard AlertDialog
- inline name + avatar editing on the inspector
- inline description editor (modal textarea)
- members tab: leader + member picker with role descriptions,
swap leader, edit member roles, remove
- instructions tab: ContentEditor + Save (mirrors agent pattern)
- squads list shows the squad avatar/icon
- core types + api.updateSquad accept avatar_url + instructions
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* feat(squad): inject leader briefing on claim (protocol + roster + instructions)
When a squad's leader agent claims a task on a squad-assigned issue,
append a system-level briefing to the agent's Instructions composed of:
1. Squad Operating Protocol — hard-coded rules: leader is a
coordinator, dispatch via @mention, stop after dispatching,
resume on re-trigger, do not work outside the roster.
2. Squad Roster — leader self-row plus one row per non-archived
member with a literal mention markdown string ([@Name](mention://
agent|member/<UUID>)) the leader can paste verbatim. Round-trips
through util.ParseMentions, enforced by a contract test.
3. Squad Instructions — the user-defined squad.instructions block,
omitted entirely when empty so we do not leave a dangling heading.
Non-leader members claiming the same issue receive no briefing.
Tests cover: full squad with mixed agent/human members, lone leader,
archived agents skipped, empty user instructions, mention round-trip,
and the leader/non-leader claim-handler gate.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* fix(squad): tell leader not to restate issue context in dispatch comment
After observing leaders padding their delegation comments with full
re-summaries of the issue body and prior discussion, make the
Operating Protocol explicit:
- assignees on Multica already have the full issue (title,
description, all comments, attachments) and workspace context;
- delegation comments should add only what cannot be inferred
(who is picked, why, extra constraints), aim for two or three
sentences;
- restating context is now an explicit hard rule violation.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* feat(squad): unify leader evaluation into activity_log, add CLI command
- Squad member comments now trigger leader (only leader self-excluded)
- Replace squad_activity_log with activity_log (action: squad_leader_evaluated)
- Add CLI: multica squad activity <issue-id> <outcome> --reason
- Add API: POST /api/issues/{id}/squad-evaluated
- Update squad operating protocol to require evaluation recording
- Remove squad_activity_log table from schema and generated code
* feat(cli): add squad list, get, member list commands
* fix(squad): address review findings (P1+P2)
P1 fixes:
- Add 'squads' to reserved_slugs.json (source of truth)
- Add 'create-squad' to ModalType union
- Remove unused leaderOpen/selectedLeader in create-squad modal
- Replace literal JSX strings with i18n selectors (en + zh-Hans)
P2 fixes:
- Add 'squad' to mention regex (MentionRe)
- Fix human member lookup in squad briefing (use GetUser directly)
- Add squads routes to desktop app
- Add squad:created/updated/deleted to WSEventType + invalidation
- Reject archived squads as issue assignees
* fix(squad): restore zh-Hans key, publish activity event, invalidate issues on archive
- Restore create_project.title in zh-Hans modals.json (dropped by prior edit)
- Publish activity:created WS event after squad leader evaluation
- Invalidate issue queries on squad:deleted (archive transfers assignees)
- Add creator info to squad list cards
* fix(squad): realtime sync, rerun support, leader validation
- Use workspaceKeys.squads prefix for detail/member queries (realtime invalidation)
- Publish squad:updated after add/remove/role-change member mutations
- Support rerun for squad-assigned issues (targets leader agent)
- Reject assignment to squads whose leader is archived
---------
Co-authored-by: multica-agent <github@multica.ai>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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