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agent/lambda/44dba9ce
5 Commits
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281779330e |
feat(chat): no-agent disabled state with onboarding fix and editor cleanup (#1919)
* fix(onboarding): refresh agent cache after import and agent creation Two paths could leave the workspace agent-list query cache stale by the time the dashboard rendered the welcome issue, causing the issue's agent assignee to resolve to "Unknown Agent": 1. StarterContentPrompt.onImport invalidated pins/projects/issues but not agents, and didn't await any of them before navigating — so the issue-detail page could mount and read the cache before TanStack Query had marked the relevant queries stale. 2. OnboardingFlow.handleAgentCreated created the agent without invalidating the agent list, so the dashboard's first mount would read whatever was already cached from earlier in onboarding. Both now invalidate workspaceKeys.agents, and the import flow awaits all invalidations via Promise.all before pushing the navigation, so the next page mount always refetches. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(editor): drop editable prop, ContentEditor is editing-only ContentEditor's `editable` prop had zero true callsites left in the codebase — every read-only surface had migrated to ReadonlyContent (react-markdown), and the prop only invited misuse: Tiptap's `useEditor` reads `editable` at mount, so callers that toggled it post-mount (like a chat input that needs to disable on no-agent) silently got stuck in whichever mode the editor first created. Changes: - Remove `editable` prop and default; useEditor and createEditorExtensions no longer take it. - Remove the `"readonly"` className branch and the readonly content sync useEffect (only the editing path remains). - Remove the BubbleMenu and mouseDown editable guards. - Drop LinkReadonly; rename LinkEditable to LinkExtension and use it unconditionally. - Update the docstring to point readers at ReadonlyContent for display surfaces. ReadonlyContent's `.readonly` CSS class stays in content-editor.css — that file's selectors are still used by react-markdown's wrapper. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(chat): empty-state by session history, no-agent disabled state Three independent improvements to the chat window's pre-conversation states, sharing a new three-state availability primitive: 1. New `useWorkspaceAgentAvailability()` hook (`"loading" | "none" | "available"`) so callers don't have to reinvent the loading-vs-empty distinction. Treating loading as "no agent" — the easy mistake — caused the chat input to flash a fake disabled state for the few hundred ms after mount, even when the workspace had agents. 2. EmptyState now branches on session history, not agent presence: never-chatted users get a short pitch ("They know your workspace — issues, projects, skills"), returning users get the existing starter prompts. Missing-agent feedback moved to the banner above the input, keeping this surface focused on "what is chat for". 3. No-agent disabled state: when availability resolves to "none", ChatInput dims and stops responding to clicks/keys, with cursor `not-allowed` on hover. The disable lives at the wrapper level (`pointer-events-none` on the inner card, `cursor-not-allowed` on the outer one — splitting layers so hover bubbles to where the browser reads cursor) — we no longer reach into the editor's editable mode, which never switched cleanly post-mount anyway. A `<NoAgentBanner>` (sibling of OfflineBanner, mutually exclusive) states the prerequisite without linking out — no one should be pulled out of chat mid-thought to a settings page. Also: default chat width 420 → 380, since the chat docks at the bottom-right and 420 was crowding everything else. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(views): align PropRow labels using CSS subgrid The fixed `w-16` (64px) label column on PropRow broke whenever a label rendered wider than 64px (e.g. "Concurrency" in the agent inspector) — the label would overflow into the gap and collide with the value. Switch to subgrid: the parent declares `grid grid-cols-[auto_1fr]` and each PropRow becomes `col-span-2 grid grid-cols-subgrid`. The `auto` track sizes to the widest label across all rows in that parent, so labels always fit and value columns stay aligned across rows without picking a magic pixel width. Updated parents: - agent-detail-inspector Section wrapper - issue-detail Properties group Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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949dffdf7e |
feat: permission-aware UI across agent/comment/runtime/skill surfaces (#1915)
* feat(permissions): add core permission module and shared UI primitives
Foundation for permission-aware UI: pure rules that mirror the Go backend
permission gates, lightweight per-resource hooks, and two reusable display
components used across agent/skill/runtime detail pages.
- packages/core/permissions: types, rules, hooks (Decision-shaped — carries
reason + message so UI can render disabled state, tooltip, and banner
copy from one source)
- packages/core/agents/visibility-label: VISIBILITY_LABEL/DESCRIPTION/TOOLTIP
constants ("Personal" / "Workspace") to replace scattered hard-coded copy
- packages/views/agents/visibility-badge: read-only visibility chip used on
hover cards, list rows, and inspector when not editable
- packages/ui/components/common/capability-banner: "View only — only X and
admins can edit Y" banner shown on agent / skill detail when current user
lacks edit permission
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(views): permission-aware UI across agent/comment/runtime/skill surfaces
Apply the new permission rules to every surface where the UI was either
lying about who can do what or letting users hit 403s by clicking buttons
the backend would reject.
Agent detail
- Hide archive/restore actions for non-owner non-admin
- Replace inline editors (avatar, name, description, runtime/model/visibility/
concurrency picker, skill-attach) with read-only display when canEdit is
false — value is information, the editor is the action
- Show CapabilityBanner under the header explaining who can edit
Visibility surfaces
- visibility-picker / create-agent-dialog: replace "only you can assign"
(false) with "Only you and workspace admins can assign" via shared
VISIBILITY_DESCRIPTION constants
- agent-columns: truthful tooltip + "You" badge on agents the current user
owns
Comments
- Restore admin override on comment edit/delete (backend already permits
it via comment.go:507-512; the frontend was incorrectly hiding the menu).
canModerate is computed once in issue-detail and threaded down.
Other
- Members tab: disable "demote" options for the last owner with tooltip
- Assignee picker: tooltip on disabled personal agents the user can't assign
- Runtime delete: tooltip and dialog explain the gate; owner column gains
a name label next to the avatar in All scope
- Skill detail: page-level CapabilityBanner alongside the existing lock chip
- Issue delete (single + batch): note that any workspace member can delete
issues — by-design semantics, made transparent
Backend is unchanged.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(agents): hide personal agents from list and @mention for non-owners
Until now an agent's "Personal" visibility only narrowed the assign-to-issue
gate — every workspace member still saw every personal agent in the list
and the @mention dropdown. Members would see, click, and fail.
This filters those surfaces with the canonical canAssignAgentToIssue rule:
regular members only see workspace-visibility agents and the personal
agents they own; workspace owners and admins continue to see everything
(admin override path is intact).
- agents-page: visibleInView layer between active/archived and Mine/All
scope so segment counts also reflect the filter
- mention-suggestion: filter agentItems before they enter the recency-
ranked list; expand the test mock to cover the auth + visibility paths
and add two assertions (member hides others' personal agents; admin
still sees them)
Backend keeps returning every agent — admin tools and direct API access
are unaffected. This is a UI-only filter.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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f745a3bbbe |
feat(agent): presence v3 + execution log + trigger summary (#1823)
* refactor(views): migrate agent/runtime/skill lists to TanStack DataTable
Replace the per-page CSS Grid + minmax(min, fr) + sticky-first-col + truncate
implementation with a TanStack Table backend rendered through a Dice UI-style
DataTable shell. Column widths are now px-based via column.size, so cells
no longer shrink or auto-truncate as the viewport narrows; when the sum of
columns exceeds the viewport, the container scrolls horizontally instead.
- Add @tanstack/react-table to the catalog (8.21.3) and wire it into
packages/ui (dep) and packages/views (peerDep).
- packages/ui: new DataTable + DataTableColumnHeader + lib/data-table.ts
(getColumnPinningStyle), adapted from Dice UI's registry. The shell
renders <table> directly (skipping shadcn's <Table> wrapper) so its own
outer overflow controls both axes — no nested overflow conflicts.
- packages/views: each list now declares ColumnDef[] with explicit
cell renderers. Row click navigates to detail via onRowClick (instead of
wrapping <tr> in <a>, which is invalid HTML); kebab dropdowns
stopPropagation so they don't trigger the row navigation.
- Drop the previous AGENT_LIST_GRID / GRID_WITH_OWNER / ROW_GRID
templates and the sticky-first-col / subgrid mechanics that came with
them. agent-list-item.tsx is removed; runtime-list.tsx and
skills-page.tsx are trimmed to thin wrappers.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(agent): cap description at 255 chars (db + api + ui)
Symmetric enforcement across DB, server, and UI:
- Migration 060: pre-flight truncate of any oversize rows, then ADD
CONSTRAINT NOT VALID + VALIDATE CONSTRAINT so the new check doesn't
block writes during validation.
- Server handler validates utf8.RuneCountInString on Create/Update and
rejects over-limit input with 400.
- Front-end gets AGENT_DESCRIPTION_MAX_LENGTH in core/agents/constants
(single source of truth shared by the create dialog + edit modal +
test suite) and a CharCounter component that warns at 90% and errors
past the cap.
- Description editor moves from a 288px popover to a roomy modal.
Editor body is mounted only while the dialog is open, so the local
draft state is locked in at mount time and never reset by an external
WS update — the React-recommended replacement for the
useEffect(reset, [value]) anti-pattern.
Counted in code points everywhere (rune count / spread length /
char_length) so multibyte input agrees across all three layers.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* refactor(views): data-table polish across runtime + skill lists
Builds on the DataTable migration in
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f0c845b777 |
fix: popover click bubble + resilient presence loading (#1798)
* fix(popover): stop click bubble + resilient presence loading Two related bugs surfacing on production after #1794: * Click-through: clicking a Detail link inside an agent hover card, or a kebab item in agents/runtimes list rows, also fired the parent row link's onClick. Base UI portals popovers in the DOM but React's synthetic events still bubble through the React tree, so the ancestor <a> wrapping the trigger still received the click. Fix at the primitive level (HoverCardContent + DropdownMenuContent) so every existing and future popover gets it for free — stopPropagation on the popup's onClick, then forward consumer-supplied handlers. * Presence loading forever: useAgentPresenceDetail returned "loading" whenever any of its three queries had data === undefined. With prod backend missing the new agent-task-snapshot endpoint (404), or with an issue assignee referencing an archived agent (not in ListAgents), the UI spun forever. Now: query errors degrade to empty arrays, and a missing agent yields a synthesised offline+idle detail. The dot still renders gray, hover card still shows "Agent unavailable" — but no infinite skeleton. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(inbox): enable hover card on notification actor avatar Originally excluded from the hover-card opt-in pass, but inbox notifications are exactly the kind of "who sent me this?" surface where seeing the actor profile on dwell is useful. Click-through to the wrong target is no longer a concern — the popover stop-bubble fix in this branch handles it. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(autopilot): show agent presence dot on autopilots list rows Autopilot detail / picker / dialog already render the dot — the list was the lone holdout. With the autopilot-agent dependency this strong ("autopilot is dead if its agent is offline"), an at-a-glance dot is the most useful signal in the row. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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21e3cfaa01 |
Agent runtime status redesign: split presence into availability + last-task (#1794)
* feat(agent-status): add workspace live-tasks endpoint and TaskFailureReason type Lays the API + type contract for the front-end agent presence cache: - New `GET /api/active-tasks` returns active (queued/dispatched/running) tasks plus failed tasks within the last 2 minutes for the current workspace. The 2-minute window powers a UI-side auto-clearing "Failed" agent state without back-end pollers. - `agent_task_queue` has no workspace_id column, so the query JOINs agent; `SELECT atq.*` keeps `failure_reason` (migration 055) on the wire. - Adds `TaskFailureReason` to `AgentTask` so the UI can map the 5 backend classifiers (agent_error / timeout / runtime_offline / runtime_recovery / manual) to copy without parsing free-text errors. - New `api.getActiveTasksForWorkspace()` client method; workspace is resolved server-side from the X-Workspace-Slug header (no path param, matching /api/agents and /api/runtimes conventions). Includes the joint engineering plan and designer brief that scope the broader Agent / Runtime status redesign — Phase 0 is this contract plus the front-end derivation layer landing in the next commit. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(agent-status): derive presence/health states with WS sync and desktop IPC bridge Adds the front-end derivation layer that turns raw server data into the user-facing 5-state agent / 4-state runtime enums. UI files are deliberately untouched in this commit — derivation lives behind hooks (useAgentPresence, useRuntimeHealth) that any component can call with zero additional network traffic. Architecture: - Derivation is pure functions in packages/core/{agents,runtimes}; the back-end stays free of UI translation. Agents algorithm: runtime offline > recent failed (2-min window) > running > queued > available. Runtimes algorithm: status + last_seen_at -> online / recently_lost / offline / about_to_gc. - A single workspace-wide active-tasks query backs all per-agent presence reads, eliminating N+1 across hover cards, list rows, and pickers. 30-second tick re-renders the hooks so the failed window expires even when no underlying data changes. - WS task lifecycle events (dispatch / completed / failed / cancelled) invalidate active-tasks via the prefix dispatcher. completed/failed were removed from specificEvents so they go through both the prefix invalidate and the existing chat ws.on() handlers. Reconnect refetch picks up active-tasks too. - Desktop bridges window.daemonAPI.onStatusChange directly into the runtimes cache via setQueryData, giving the local daemon sub-second feedback (vs. 75s server sweep). Bridge is wsId-bound so workspace switches automatically rebind the subscription; daemon_id matching covers the same-daemon-multiple-providers case. 24 derivation unit tests cover all branches plus null/empty/boundary inputs (FAILED_WINDOW_MS edges, null last_seen_at, missing completed_at). Full core suite: 112 tests passing. Typecheck green across all 8 workspace packages. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(agent-status): redesign agent runtime status as two orthogonal dimensions Splits the conflated 5-state agent presence into two independent axes: - AgentAvailability (3-state): online / unstable / offline — drives the dot indicator everywhere a dot appears. Pure runtime reachability; never sticky-red because of a past task outcome. - LastTaskState (5-state): running / completed / failed / cancelled / idle — surfaced as text + icon on focused surfaces (hover card, agent detail page, agents list, runtime detail). Never colours the dot. Major changes: * Domain layer: AgentPresence union → AgentAvailability + LastTaskState. derive-presence split into deriveAgentAvailability + deriveLastTaskState + deriveAgentPresenceDetail orchestrator. Tests reorganised into three groups (availability invariants, last-task invariants, composition). * Visual config: presenceConfig (5 entries) → availabilityConfig (3) + taskStateConfig (5). availabilityOrder + lastTaskOrder for filter chips. * Workspace-level presence prefetch: new useWorkspacePresencePrefetch hook + WorkspacePresencePrefetch mount component, wired into DashboardLayout (web) and WorkspaceRouteLayout (desktop). Hover cards render synchronously with no skeleton flash on first hover. * ActorAvatar hover: flipped default — disableHoverCard removed, enableHoverCard added (default false). Opt-in at ~14 decision-moment surfaces; pickers / decoration sub-chips stay plain. Status dot decoupled (showStatusDot prop) so picker rows can show presence without nesting popovers. * Hover cards: AgentProfileCard simplified — availability dot only, Detail link top-right (logs live on the detail page). New MemberProfileCard mirrors the structure: name + role + email + top-2 owned agents (sorted by 30d run count) with click-through to agent detail. * Agents list: split Status into two columns — availability (3-color dot + label) and Last run (task icon + label, optional running counts). Two independent filter chip groups (Status + Last run); combination acts as intersection ("online + failed" finds broken- but-alive agents). * Other UI surfaces (issue list/board/detail, comments, autopilots, projects, runtimes, mention autocomplete, subscribers picker) updated to the new dot semantics; status dot now strictly 3-color. Server changes accompany the client redesign — workspace-wide agent-task-snapshot endpoint, runtime usage queries, etc. — to feed the derive layer with the data it needs. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(agent-detail): drop last-task chip from detail header + inspector The Recent work section on the agent detail page already shows the same data (with task titles, timestamps, error context) — surfacing "Completed" / "Failed" / etc. up in the header was redundant chrome. Detail surfaces now show only the 3-state availability dot. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(tables): handle narrow viewports across agents / skills / runtimes Three table layouts were squeezing content into adjacent cells at intermediate widths. Each fix is small and targeted: * runtime-list: the Runtime cell's base name had `shrink-0`, so it refused to truncate when its grid column was narrowed under width pressure — the name visually overflowed into the Health column ("ClaudeOnline" etc). Removed shrink-0, added truncate. The Health column was also a fixed 9.5rem reservation for the worst-case "Recently lost · 2m 14s ago" copy; switched to minmax(0,1fr) so it competes fairly with Runtime. * skills-page: had a single grid template with no responsive breakpoints — all 6 columns were rendered at any width and got visually jammed below md. Added a <md template that drops Source + Updated; the row markup hides those cells via `hidden md:block` / `md:contents`. * agent-list-item: the new Last run column was reserved at minmax(8rem, max-content); on narrow md viewports the 8rem floor pushed the row past available width. Changed to minmax(0,max-content) so the cell shrinks under pressure (its content already truncates). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(agent-card): hover-only Detail + add Runtime row + breathing room Three small polish tweaks to the agent hover card: - Detail link gets `mr-1` + fades in only on card hover (group-hover). It was visually flush against the popover edge and competing for attention; now it stays out of the way during a quick glance and surfaces only when the user is dwelling on the card. - Runtime row is back, in the meta block (cloud/local icon + runtime name). The earlier removal was over-aggressive — knowing where an agent runs is part of "who is this agent". The wifi badge stays dropped because the availability dot in the header already conveys reachability. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(runtime): wifi-style health icon (4-state) for runtime list + agent card Replaces the 6px coloured dot with a wifi-shape icon that carries both state (Wifi vs WifiOff) and severity (success/warning/muted/destructive). Mapping: - online → Wifi (success) - recently_lost → WifiHigh (warning) — transient hiccup, fewer bars - offline → WifiOff (muted) — long unreachable - about_to_gc → WifiOff (destructive) — sweeper coming soon Used in two places: - Runtime list: replaces HealthDot in the dedicated leading-icon column. Bumped the column from 0.5rem (dot-sized) to 0.875rem (icon-sized). - Agent profile card RuntimeRow: derives runtime health from runtime + clock (matching the 4-state semantics) and renders HealthIcon next to the runtime name. Cloud runtimes always read as online. The duplicate signal with the header availability dot is intentional — it confirms WHICH runtime is the one currently in the dot's state. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |