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agent/lambda/986f8092
11 Commits
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29082f7cfe |
feat: implement Squad feature MVP (#2505)
* feat: implement Squad feature MVP
- Add migration 084_squad: squad, squad_member, squad_activity_log tables
- Extend issue.assignee_type to support 'squad'
- Add sqlc queries for squad CRUD, member management, activity logs
- Add Go handler with full Squad API (CRUD, members, activity log)
- Register routes: /api/squads/*, /api/issues/{id}/squad-activity, /api/squad-activity
- Add Squad trigger logic:
- Assign Squad immediately triggers leader
- Every external comment on squad-assigned issue triggers leader
- Anti-loop: squad members' comments don't trigger leader
- Dedup: skip if leader already has pending task
- Add squad activity log API (方案 B) for leader no-op recording
- Add frontend TypeScript types (Squad, SquadMember, SquadActivityLog)
- Add protocol events: squad:created, squad:updated, squad:deleted
Co-authored-by: multica-agent <github@multica.ai>
* fix: address PR review blocking issues
1. validateAssigneePair now accepts 'squad' assignee_type
2. All squad endpoints validate workspace ownership via GetSquadInWorkspace
3. CreateSquadActivityLog restricted to squad leader agent only
4. AddSquadMember validates member exists in workspace
5. UpdateSquad auto-adds new leader to squad members
6. DeleteSquad transfers assigned issues to leader before deletion
7. IssueAssigneeType includes 'squad' in frontend types
Co-authored-by: multica-agent <github@multica.ai>
* feat: soft-delete squads via archive instead of hard delete
- Add migration 085: archived_at + archived_by columns on squad table
- ListSquads now excludes archived squads (ListAllSquads for admin)
- DeleteSquad → ArchiveSquad (sets archived_at, preserves all records)
- Transfer squad-assigned issues to leader before archiving
- SquadResponse includes archived_at/archived_by fields
- Frontend Squad type updated with nullable archived fields
Co-authored-by: multica-agent <github@multica.ai>
* feat: re-add Squads frontend entry (sidebar nav + pages)
Re-applies the frontend squad entry that was lost during a merge:
- Sidebar nav: Squads item with Users icon
- Paths: squads() and squadDetail() in workspace paths
- Routes: /squads and /squads/[id] pages
- Views: SquadsPage (list) and SquadDetailPage
- i18n: en 'Squads' / zh '小队'
- Reserved slug: 'squads'
Co-authored-by: multica-agent <github@multica.ai>
* fix: fix SquadsPage rendering - use PageHeader children pattern
PageHeader takes children, not title/actions props. The incorrect
usage caused a React rendering error. Now matches the pattern used
by autopilots and agents pages.
Co-authored-by: multica-agent <github@multica.ai>
* fix(squads): add API client methods and package export for squads pages
* feat: complete Squad frontend - create dialog, member management, API methods
- Add CreateSquadModal with name/description/leader selection
- Register 'create-squad' in modal registry
- Wire 'New Squad' button to open the modal
- Add full API client methods: createSquad, updateSquad, deleteSquad,
addSquadMember, removeSquadMember
- Rewrite SquadDetailPage with:
- Member list showing resolved names
- Add/remove member UI
- Archive squad button
- Back navigation to squads list
Co-authored-by: multica-agent <github@multica.ai>
* feat: improve Squad UI - match create agent dialog style
- CreateSquadModal: proper Dialog with Header/Description/Footer,
agent picker with avatars, textarea for description
- SquadDetailPage: centered max-w-2xl layout, ActorAvatar for members,
Crown badge for leader, textarea for member description,
improved spacing and visual hierarchy
- Renamed 'role' field label to 'Description' in add member form
(describes the member's responsibilities in the squad)
Co-authored-by: multica-agent <github@multica.ai>
* feat(squad): add avatar, instructions; drop unique-name constraint
- 086: add squad.avatar_url
- 087: drop unique constraint on squad.name (squads with the same
name are legitimate across teams; uniqueness was an accidental
product constraint)
- 088: add squad.instructions (text, default '')
- UpdateSquad now COALESCEs avatar_url + instructions
- handler exposes Instructions in SquadResponse and accepts it in
UpdateSquad
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* feat(squad): assignable + mention target; trigger leader on assign
- assignee picker and @mention suggestion list squads alongside
agents and members; renders squad avatar/icon
- creating or updating an issue with assignee_type=squad enqueues
a task for the squad's current leader (mirrors agent-assignee
parking-lot rule: skip backlog only)
- workspace queries/hooks expose squads where needed for the
pickers
- locales updated for new picker copy
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* feat(squad): agent-style detail page with members + instructions tabs
- restructure squad detail page to mirror the agent detail page:
320px inspector (creator, leader, created/updated) + tabbed
pane (Members | Instructions) with dirty-guard AlertDialog
- inline name + avatar editing on the inspector
- inline description editor (modal textarea)
- members tab: leader + member picker with role descriptions,
swap leader, edit member roles, remove
- instructions tab: ContentEditor + Save (mirrors agent pattern)
- squads list shows the squad avatar/icon
- core types + api.updateSquad accept avatar_url + instructions
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* feat(squad): inject leader briefing on claim (protocol + roster + instructions)
When a squad's leader agent claims a task on a squad-assigned issue,
append a system-level briefing to the agent's Instructions composed of:
1. Squad Operating Protocol — hard-coded rules: leader is a
coordinator, dispatch via @mention, stop after dispatching,
resume on re-trigger, do not work outside the roster.
2. Squad Roster — leader self-row plus one row per non-archived
member with a literal mention markdown string ([@Name](mention://
agent|member/<UUID>)) the leader can paste verbatim. Round-trips
through util.ParseMentions, enforced by a contract test.
3. Squad Instructions — the user-defined squad.instructions block,
omitted entirely when empty so we do not leave a dangling heading.
Non-leader members claiming the same issue receive no briefing.
Tests cover: full squad with mixed agent/human members, lone leader,
archived agents skipped, empty user instructions, mention round-trip,
and the leader/non-leader claim-handler gate.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* fix(squad): tell leader not to restate issue context in dispatch comment
After observing leaders padding their delegation comments with full
re-summaries of the issue body and prior discussion, make the
Operating Protocol explicit:
- assignees on Multica already have the full issue (title,
description, all comments, attachments) and workspace context;
- delegation comments should add only what cannot be inferred
(who is picked, why, extra constraints), aim for two or three
sentences;
- restating context is now an explicit hard rule violation.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* feat(squad): unify leader evaluation into activity_log, add CLI command
- Squad member comments now trigger leader (only leader self-excluded)
- Replace squad_activity_log with activity_log (action: squad_leader_evaluated)
- Add CLI: multica squad activity <issue-id> <outcome> --reason
- Add API: POST /api/issues/{id}/squad-evaluated
- Update squad operating protocol to require evaluation recording
- Remove squad_activity_log table from schema and generated code
* feat(cli): add squad list, get, member list commands
* fix(squad): address review findings (P1+P2)
P1 fixes:
- Add 'squads' to reserved_slugs.json (source of truth)
- Add 'create-squad' to ModalType union
- Remove unused leaderOpen/selectedLeader in create-squad modal
- Replace literal JSX strings with i18n selectors (en + zh-Hans)
P2 fixes:
- Add 'squad' to mention regex (MentionRe)
- Fix human member lookup in squad briefing (use GetUser directly)
- Add squads routes to desktop app
- Add squad:created/updated/deleted to WSEventType + invalidation
- Reject archived squads as issue assignees
* fix(squad): restore zh-Hans key, publish activity event, invalidate issues on archive
- Restore create_project.title in zh-Hans modals.json (dropped by prior edit)
- Publish activity:created WS event after squad leader evaluation
- Invalidate issue queries on squad:deleted (archive transfers assignees)
- Add creator info to squad list cards
* fix(squad): realtime sync, rerun support, leader validation
- Use workspaceKeys.squads prefix for detail/member queries (realtime invalidation)
- Publish squad:updated after add/remove/role-change member mutations
- Support rerun for squad-assigned issues (targets leader agent)
- Reject assignment to squads whose leader is archived
---------
Co-authored-by: multica-agent <github@multica.ai>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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02310d083e |
docs(util): clarify EnsureHiddenConsole call-order contract (#2399)
Co-authored-by: multica-agent <github@multica.ai> |
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fb026f2607 |
fix(daemon): suppress git console windows on Windows (#2358)
* fix(daemon): suppress git console windows on Windows Apply the same HideConsoleWindow pattern used for agent processes (PR #1474) to all git commands spawned by the daemon's repo-cache, execenv, and GC packages. Each exec.Command now calls util.HideConsoleWindow(cmd) which sets CREATE_NEW_CONSOLE + HideWindow so grandchildren inherit a hidden console instead of flashing visible console windows. Closes #2357 Co-Authored-By: Claude Opus 4 (1M context) <noreply@anthropic.com> * refactor: use EnsureHiddenConsole at daemon startup Replace per-site HideConsoleWindow(cmd) calls with a single EnsureHiddenConsole() invoked once at daemon startup. The daemon now owns a hidden console that every child process (git, cmd /c mklink, etc.) inherits automatically, eliminating the need for per-call SysProcAttr configuration. This also covers the previously missed exec.Command in codex_home_link_windows.go (cmd /c mklink) which never had a HideConsoleWindow call. Signed-off-by: kagura-agent <kagura.agent.ai@gmail.com> --------- Signed-off-by: kagura-agent <kagura.agent.ai@gmail.com> Co-authored-by: Claude Opus 4 (1M context) <noreply@anthropic.com> |
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cc94fbd305 |
fix: handle square brackets in agent names for mention parsing (#1992)
* fix: handle square brackets in agent names for mention parsing (#1991) The mention regex used [^\]]* to match labels, which broke when agent names contained square brackets (e.g. David[TF]). The ] inside the name caused the regex to stop matching prematurely, silently dropping the mention. Changes: - Backend (mention.go): Switch to .+? (non-greedy) anchored on ](mention:// to correctly match labels with brackets - Frontend (mention-extension.ts): Same regex fix in tokenizer, plus escape [ and ] in renderMarkdown to prevent creating ambiguous markdown syntax - Add comprehensive tests for ParseMentions covering bracket names Fixes #1991 * fix: add optional chaining for match group access Fixes TS2532: Object is possibly 'undefined' on match[1] when calling .replace() in the mention tokenizer. * fix: tighten mention tokenizer to reject ordinary Markdown links - Replace .+? with (?:\\.|[^\]])+ in start() and tokenize() regexes so the label cannot cross a ]( Markdown link boundary - Escaped brackets (\[ \]) from renderMarkdown() are still accepted - Add frontend tokenizer/serializer round-trip tests: - Plain mention - Escaped brackets (David[TF]) round-trip - Normal Markdown link + mention on same line (regression) - Multiple links before mention - Nested brackets (Bot[v2][beta]) - Issue mentions without @ prefix Addresses review feedback on #1992. * fix: add type assertions for tiptap MarkdownTokenizer interface in tests The tiptap MarkdownTokenizer type allows start to be string | function and tokenize to accept 3 arguments. Our extension always provides single-arg functions, so cast them for TypeScript satisfaction. Fixes CI typecheck failure in @multica/views package. * fix: cast renderMarkdown to single-arg shape and reset file modes to 0644 |
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4ad0a0b847 |
feat(chat): presence v4 — status pill, failure bubble, elapsed timing (#1856)
A complete UX upgrade for chat sending → receiving → recovering.
* StatusPill replaces the orphan spinner — stage-aware copy
("Reading files · 12s", "Searching the web · 14s", "Typing · 24s"),
shimmer text, monotonic timer, derived effective status, > 60s
warning tone, > 5min cancel button.
* WS writethrough on task:queued / task:dispatch / task:cancelled so
pendingTask cache stays in sync with the daemon state machine without
invalidate-refetch latency. broadcastTaskDispatch now includes
chat_session_id when the task is for a chat session — the existing
payload only carried it on the generic task: events, leaving the pill
stuck at "Queued" until completion.
* Failure fallback — FailTask writes a chat_message tagged with
failure_reason (mirrors the issue path's system comment, gated on
retried==nil). Front-end renders an inline note ("Connection failed",
with a Show details collapsible) instead of the previous black hole.
* Elapsed timing — chat_message.elapsed_ms persists task.completed_at -
task.created_at on success/failure rows. UI shows "Replied in 38s" /
"Failed after 12s" beneath assistant bubbles. Format helper shared
between StatusPill and the persisted caption so the live timer and
final reading never disagree.
* Optimistic burst rebalanced — pendingTask seed + created_at moved
before the HTTP roundtrip so the pill appears the instant the user
hits send; handleStop is fire-and-forget so cancel feels immediate
(server confirmation arrives via task:cancelled WS).
* Presence integration — chat avatars use ActorAvatar (status dot +
hover card); OfflineBanner above the input on offline/unstable;
SessionDropdown shows per-row in-flight/unread pip plus a
cross-session aggregate pip on the closed trigger.
* Editor blur on send so the caret stops competing with the StatusPill
/ streaming reply for the user's attention.
* Chat panel isOpen now persists globally; defaults to OPEN for new
users (storage key absence) so the feature is discoverable. Existing
users' prior choice is respected.
* DB: migrations 062 (failure_reason) + 063 (elapsed_ms), both
ADD COLUMN NULL — fast, non-blocking, backwards compatible.
* WS: task:failed chat path now invalidates chatKeys.messages — fixes
a pre-existing bug where the failure bubble required a page refresh
to appear.
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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936ccce8fa |
fix(comments): unescape \n in agent task-completion output (#1850)
PR #1744 fixed literal `\n\n` rendering for the CLI surfaces (`issue create / update --description`, `issue comment add --content`) but the agent-completion path bypasses the CLI entirely: the daemon POSTs the agent's stdout to `/api/daemon/tasks/:id/complete`, and `TaskService. CompleteTask` writes `payload.Output` straight into `createAgentComment` and `CreateChatMessage` without decoding. Models (e.g. Codex) routinely emit Python/JSON-style `\n` literals in their final output, which then land in the DB as the 4-char escape sequence and render as one wall of text in the issue/chat panel — exactly the bug report in #1820. - Move `unescapeFlagText` from `server/cmd/multica/cmd_issue.go` to `server/internal/util/text.go` as `UnescapeBackslashEscapes` so the CLI and the service layer share one implementation. The full contract-boundary test suite moves with it. - Apply `UnescapeBackslashEscapes` to `payload.Output` before it reaches `createAgentComment` and `CreateChatMessage` in `TaskService.CompleteTask`. Same `\n / \r / \t / \\` decoding as the CLI; other escape sequences (`\d`, `\w`, `\u`, etc.) pass through verbatim so regex/format strings in agent output survive. Closes #1820 |
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f628e48775 |
refactor(server): error-returning ParseUUID to prevent silent data loss
* refactor(server): make ParseUUID error-returning to prevent silent data loss (MUL-1410) util.ParseUUID previously swallowed errors and returned a zero pgtype.UUID on invalid input. When this zero UUID reached a write query (DELETE/UPDATE), the SQL matched zero rows and the handler returned 2xx success — producing silent data corruption. #1661 (DeleteIssue with identifier-style ID) was the visible symptom; PR #1680 patched that one site, this commit closes the class of bug. Changes: - util.ParseUUID now returns (pgtype.UUID, error). Add util.MustParseUUID for trusted round-trips that should panic on invalid input. - handler/handler.go: parseUUID wrapper now calls MustParseUUID — any unguarded user-input string reaching it surfaces as a recovered panic (chi middleware.Recoverer → 500) instead of silently corrupting data. Add parseUUIDOrBadRequest(w, s, fieldName) for handler entry points. - Convert every Queries.Delete*/Update* call site reachable from raw user input (autopilot, comment, project, skill, skill_file, label, pin, attachment, feedback, issue assignee, daemon runtime, workspace) to validate UUIDs explicitly with parseUUIDOrBadRequest, returning 400 on invalid input. Where a resolved entity.ID is already in scope, write queries now use it directly instead of re-parsing the URL string. - Update getWorkspaceMember + loadIssueForUser to handle invalid UUIDs gracefully (404/400 instead of panic). - Update util/middleware/cmd-level callers (subscriber_listeners, notification_listeners, activity_listeners, scope_authorizer, middleware/workspace) to use the error-returning API. - Add server/internal/util/pgx_test.go covering valid/invalid input and the MustParseUUID panic contract. - Add TestDeleteIssueByIdentifier + TestDeleteIssueRejectsInvalidUUID regression tests in handler_test.go (the original #1661 bug + the invalid-input case). - Document the handler UUID parsing convention in CLAUDE.md so the rule is enforceable in future PR review. * fix(server): address GPT-Boy review of #1748 P1 fixes from PR #1748 review: 1. Migrate remaining request-boundary UUIDs to parseUUIDOrBadRequest so malformed input returns 400 instead of panic/500. Was missing on: - issue.go: workspace_id in CreateIssue/ChildIssueProgress/ListIssues/ SearchIssues/BatchUpdateIssues/BatchDeleteIssues; project_id / parent_issue_id / lead_id / assignee_id / assignee_ids / creator_id filters; batch issue_ids and assignee/parent/project fields in BatchUpdateIssues (skip on bad input via util.ParseUUID, matching the existing per-row continue semantics). - project.go: project id + workspace_id in GetProject/UpdateProject/ DeleteProject; lead_id in CreateProject/UpdateProject; workspace_id in ListProjects + SearchProjects. - handler.go: resolveActor now uses util.ParseUUID for X-Agent-ID / X-Task-ID headers; invalid UUID falls back to "member" (matches pre-existing semantics) instead of panicking. - issue.go: validateAssigneePair returns 400 on invalid workspace_id instead of panicking. 2. Fix issue:deleted WS event payloads to emit uuidToString(issue.ID) instead of the raw URL string. After an identifier-path delete ("MUL-7"), the previous payload would have leaked the identifier to subscribers, leaving stale entries in frontend caches that key by UUID. Updated DeleteIssue (issue.go:1341) and BatchDeleteIssues (issue.go:1641). The slog "issue deleted" log line also now records the resolved UUID so logs match the WS payload. 3. Extend TestDeleteIssueByIdentifier to subscribe to the bus and assert issue:deleted.payload.issue_id is the resolved UUID, not the identifier. * fix(server): validate remaining reviewed UUID inputs * fix(server): validate remaining handler UUID inputs * fix(server): finish request boundary UUID audit * fix(server): validate remaining request body UUIDs * fix(server): validate runtime path UUIDs * fix(server): validate remaining audit UUID inputs --------- Co-authored-by: Eve <eve@multica.ai> |
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f353e8db59 |
feat(mentions): support @mentioning issues + server-side auto-expansion (#242)
* feat(mentions): support @mentioning issues in comments - Extend MentionItem type to include "issue" alongside "member"/"agent" - Add issue search (by identifier and title) to mention suggestion dropdown - Render issue mentions with CircleDot icon in autocomplete popup - Issue mentions serialize as [MUL-117 Title](mention://issue/id) (no @ prefix) - Markdown renderer shows issue mentions as clickable links to /issues/:id - Backend mentionRe regex updated to match issue mention type * feat(mentions): auto-expand issue identifiers and add mention format to agent instructions 1. Path A — CLAUDE.md template (runtime_config.go): Add a "## Mentions" section teaching agents the mention serialization format for issues, members, and agents. All agents automatically receive this via the auto-generated CLAUDE.md. 2. Approach 2 — Server-side auto-conversion (internal/mention/): New ExpandIssueIdentifiers() utility that scans comment content for bare issue identifiers (e.g. MUL-117) and replaces them with [MUL-117](mention://issue/<uuid>) mention links. Skips code blocks, inline code, and existing markdown links. Integrated into both: - handler.CreateComment (HTTP API path) - service.createAgentComment (agent task output path) |
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095b7f8185 |
feat(mentions): support @all to mention all workspace members
Add @all mention type that notifies all workspace members (excluding agents). Includes backend parsing, notification expansion to all members, and frontend UI with autocomplete suggestion, rendering, and hover card. |
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37881adbed |
feat(server): trigger agents via @mention in comments
When a user @mentions an agent in any issue's comment, the system now enqueues a task for that agent. The agent reads the issue context and replies to the triggering comment thread. Changes: - Add shared util.ParseMentions for mention parsing (used by both comment handler and notification listeners) - Add EnqueueTaskForMention to TaskService for explicit agent targeting - Add on_mention trigger type support in agent trigger config - Add HasPendingTaskForIssueAndAgent SQL query for per-agent dedup - Add enqueueMentionedAgentTasks in CreateComment handler Safety: prevents self-trigger (agent mentioning itself), dedup with assignee on_comment trigger, terminal issue status check, and per-agent pending task dedup. |
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5a3a72c411 |
feat(server): add task service layer and daemon REST protocol
- Extract TaskService (server/internal/service/task.go) for task lifecycle: enqueue with context snapshot, claim, start, complete, fail, progress - Add daemon protocol endpoints under /api/daemon/: register, heartbeat, claim task, start/progress/complete/fail task - Task ↔ Issue status sync: running→in_progress, completed→in_review, failed→blocked - Agent status auto-management: reconcile idle/working based on running tasks - Enforce max_concurrent_tasks on task claiming (FOR UPDATE SKIP LOCKED) - Add UpdateIssueStatus query (fixes bug where UpdateIssue nulls assignee) - Extract shared pgx utils to server/internal/util/ to avoid circular imports - Migration 003: add context JSONB to agent_task_queue, daemon unique constraint Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |