Commit Graph

11 Commits

Author SHA1 Message Date
LinYushen
29082f7cfe feat: implement Squad feature MVP (#2505)
* feat: implement Squad feature MVP

- Add migration 084_squad: squad, squad_member, squad_activity_log tables
- Extend issue.assignee_type to support 'squad'
- Add sqlc queries for squad CRUD, member management, activity logs
- Add Go handler with full Squad API (CRUD, members, activity log)
- Register routes: /api/squads/*, /api/issues/{id}/squad-activity, /api/squad-activity
- Add Squad trigger logic:
  - Assign Squad immediately triggers leader
  - Every external comment on squad-assigned issue triggers leader
  - Anti-loop: squad members' comments don't trigger leader
  - Dedup: skip if leader already has pending task
- Add squad activity log API (方案 B) for leader no-op recording
- Add frontend TypeScript types (Squad, SquadMember, SquadActivityLog)
- Add protocol events: squad:created, squad:updated, squad:deleted

Co-authored-by: multica-agent <github@multica.ai>

* fix: address PR review blocking issues

1. validateAssigneePair now accepts 'squad' assignee_type
2. All squad endpoints validate workspace ownership via GetSquadInWorkspace
3. CreateSquadActivityLog restricted to squad leader agent only
4. AddSquadMember validates member exists in workspace
5. UpdateSquad auto-adds new leader to squad members
6. DeleteSquad transfers assigned issues to leader before deletion
7. IssueAssigneeType includes 'squad' in frontend types

Co-authored-by: multica-agent <github@multica.ai>

* feat: soft-delete squads via archive instead of hard delete

- Add migration 085: archived_at + archived_by columns on squad table
- ListSquads now excludes archived squads (ListAllSquads for admin)
- DeleteSquad → ArchiveSquad (sets archived_at, preserves all records)
- Transfer squad-assigned issues to leader before archiving
- SquadResponse includes archived_at/archived_by fields
- Frontend Squad type updated with nullable archived fields

Co-authored-by: multica-agent <github@multica.ai>

* feat: re-add Squads frontend entry (sidebar nav + pages)

Re-applies the frontend squad entry that was lost during a merge:
- Sidebar nav: Squads item with Users icon
- Paths: squads() and squadDetail() in workspace paths
- Routes: /squads and /squads/[id] pages
- Views: SquadsPage (list) and SquadDetailPage
- i18n: en 'Squads' / zh '小队'
- Reserved slug: 'squads'

Co-authored-by: multica-agent <github@multica.ai>

* fix: fix SquadsPage rendering - use PageHeader children pattern

PageHeader takes children, not title/actions props. The incorrect
usage caused a React rendering error. Now matches the pattern used
by autopilots and agents pages.

Co-authored-by: multica-agent <github@multica.ai>

* fix(squads): add API client methods and package export for squads pages

* feat: complete Squad frontend - create dialog, member management, API methods

- Add CreateSquadModal with name/description/leader selection
- Register 'create-squad' in modal registry
- Wire 'New Squad' button to open the modal
- Add full API client methods: createSquad, updateSquad, deleteSquad,
  addSquadMember, removeSquadMember
- Rewrite SquadDetailPage with:
  - Member list showing resolved names
  - Add/remove member UI
  - Archive squad button
  - Back navigation to squads list

Co-authored-by: multica-agent <github@multica.ai>

* feat: improve Squad UI - match create agent dialog style

- CreateSquadModal: proper Dialog with Header/Description/Footer,
  agent picker with avatars, textarea for description
- SquadDetailPage: centered max-w-2xl layout, ActorAvatar for members,
  Crown badge for leader, textarea for member description,
  improved spacing and visual hierarchy
- Renamed 'role' field label to 'Description' in add member form
  (describes the member's responsibilities in the squad)

Co-authored-by: multica-agent <github@multica.ai>

* feat(squad): add avatar, instructions; drop unique-name constraint

- 086: add squad.avatar_url
- 087: drop unique constraint on squad.name (squads with the same
  name are legitimate across teams; uniqueness was an accidental
  product constraint)
- 088: add squad.instructions (text, default '')
- UpdateSquad now COALESCEs avatar_url + instructions
- handler exposes Instructions in SquadResponse and accepts it in
  UpdateSquad

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>

* feat(squad): assignable + mention target; trigger leader on assign

- assignee picker and @mention suggestion list squads alongside
  agents and members; renders squad avatar/icon
- creating or updating an issue with assignee_type=squad enqueues
  a task for the squad's current leader (mirrors agent-assignee
  parking-lot rule: skip backlog only)
- workspace queries/hooks expose squads where needed for the
  pickers
- locales updated for new picker copy

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>

* feat(squad): agent-style detail page with members + instructions tabs

- restructure squad detail page to mirror the agent detail page:
  320px inspector (creator, leader, created/updated) + tabbed
  pane (Members | Instructions) with dirty-guard AlertDialog
- inline name + avatar editing on the inspector
- inline description editor (modal textarea)
- members tab: leader + member picker with role descriptions,
  swap leader, edit member roles, remove
- instructions tab: ContentEditor + Save (mirrors agent pattern)
- squads list shows the squad avatar/icon
- core types + api.updateSquad accept avatar_url + instructions

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>

* feat(squad): inject leader briefing on claim (protocol + roster + instructions)

When a squad's leader agent claims a task on a squad-assigned issue,
append a system-level briefing to the agent's Instructions composed of:

1. Squad Operating Protocol — hard-coded rules: leader is a
   coordinator, dispatch via @mention, stop after dispatching,
   resume on re-trigger, do not work outside the roster.
2. Squad Roster — leader self-row plus one row per non-archived
   member with a literal mention markdown string ([@Name](mention://
   agent|member/<UUID>)) the leader can paste verbatim. Round-trips
   through util.ParseMentions, enforced by a contract test.
3. Squad Instructions — the user-defined squad.instructions block,
   omitted entirely when empty so we do not leave a dangling heading.

Non-leader members claiming the same issue receive no briefing.

Tests cover: full squad with mixed agent/human members, lone leader,
archived agents skipped, empty user instructions, mention round-trip,
and the leader/non-leader claim-handler gate.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>

* fix(squad): tell leader not to restate issue context in dispatch comment

After observing leaders padding their delegation comments with full
re-summaries of the issue body and prior discussion, make the
Operating Protocol explicit:

- assignees on Multica already have the full issue (title,
  description, all comments, attachments) and workspace context;
- delegation comments should add only what cannot be inferred
  (who is picked, why, extra constraints), aim for two or three
  sentences;
- restating context is now an explicit hard rule violation.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>

* feat(squad): unify leader evaluation into activity_log, add CLI command

- Squad member comments now trigger leader (only leader self-excluded)
- Replace squad_activity_log with activity_log (action: squad_leader_evaluated)
- Add CLI: multica squad activity <issue-id> <outcome> --reason
- Add API: POST /api/issues/{id}/squad-evaluated
- Update squad operating protocol to require evaluation recording
- Remove squad_activity_log table from schema and generated code

* feat(cli): add squad list, get, member list commands

* fix(squad): address review findings (P1+P2)

P1 fixes:
- Add 'squads' to reserved_slugs.json (source of truth)
- Add 'create-squad' to ModalType union
- Remove unused leaderOpen/selectedLeader in create-squad modal
- Replace literal JSX strings with i18n selectors (en + zh-Hans)

P2 fixes:
- Add 'squad' to mention regex (MentionRe)
- Fix human member lookup in squad briefing (use GetUser directly)
- Add squads routes to desktop app
- Add squad:created/updated/deleted to WSEventType + invalidation
- Reject archived squads as issue assignees

* fix(squad): restore zh-Hans key, publish activity event, invalidate issues on archive

- Restore create_project.title in zh-Hans modals.json (dropped by prior edit)
- Publish activity:created WS event after squad leader evaluation
- Invalidate issue queries on squad:deleted (archive transfers assignees)
- Add creator info to squad list cards

* fix(squad): realtime sync, rerun support, leader validation

- Use workspaceKeys.squads prefix for detail/member queries (realtime invalidation)
- Publish squad:updated after add/remove/role-change member mutations
- Support rerun for squad-assigned issues (targets leader agent)
- Reject assignment to squads whose leader is archived

---------

Co-authored-by: multica-agent <github@multica.ai>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-05-13 18:46:20 +08:00
Bohan Jiang
02310d083e docs(util): clarify EnsureHiddenConsole call-order contract (#2399)
Co-authored-by: multica-agent <github@multica.ai>
2026-05-11 14:45:54 +08:00
Kagura
fb026f2607 fix(daemon): suppress git console windows on Windows (#2358)
* fix(daemon): suppress git console windows on Windows

Apply the same HideConsoleWindow pattern used for agent processes
(PR #1474) to all git commands spawned by the daemon's repo-cache,
execenv, and GC packages. Each exec.Command now calls
util.HideConsoleWindow(cmd) which sets CREATE_NEW_CONSOLE + HideWindow
so grandchildren inherit a hidden console instead of flashing visible
console windows.

Closes #2357

Co-Authored-By: Claude Opus 4 (1M context) <noreply@anthropic.com>

* refactor: use EnsureHiddenConsole at daemon startup

Replace per-site HideConsoleWindow(cmd) calls with a single
EnsureHiddenConsole() invoked once at daemon startup. The daemon
now owns a hidden console that every child process (git, cmd /c
mklink, etc.) inherits automatically, eliminating the need for
per-call SysProcAttr configuration.

This also covers the previously missed exec.Command in
codex_home_link_windows.go (cmd /c mklink) which never had a
HideConsoleWindow call.

Signed-off-by: kagura-agent <kagura.agent.ai@gmail.com>

---------

Signed-off-by: kagura-agent <kagura.agent.ai@gmail.com>
Co-authored-by: Claude Opus 4 (1M context) <noreply@anthropic.com>
2026-05-11 14:41:07 +08:00
Kagura
cc94fbd305 fix: handle square brackets in agent names for mention parsing (#1992)
* fix: handle square brackets in agent names for mention parsing (#1991)

The mention regex used [^\]]* to match labels, which broke when agent
names contained square brackets (e.g. David[TF]). The ] inside the name
caused the regex to stop matching prematurely, silently dropping the
mention.

Changes:
- Backend (mention.go): Switch to .+? (non-greedy) anchored on
  ](mention:// to correctly match labels with brackets
- Frontend (mention-extension.ts): Same regex fix in tokenizer, plus
  escape [ and ] in renderMarkdown to prevent creating ambiguous
  markdown syntax
- Add comprehensive tests for ParseMentions covering bracket names

Fixes #1991

* fix: add optional chaining for match group access

Fixes TS2532: Object is possibly 'undefined' on match[1] when calling
.replace() in the mention tokenizer.

* fix: tighten mention tokenizer to reject ordinary Markdown links

- Replace .+? with (?:\\.|[^\]])+  in start() and tokenize() regexes
  so the label cannot cross a ]( Markdown link boundary
- Escaped brackets (\[ \]) from renderMarkdown() are still accepted
- Add frontend tokenizer/serializer round-trip tests:
  - Plain mention
  - Escaped brackets (David[TF]) round-trip
  - Normal Markdown link + mention on same line (regression)
  - Multiple links before mention
  - Nested brackets (Bot[v2][beta])
  - Issue mentions without @ prefix

Addresses review feedback on #1992.

* fix: add type assertions for tiptap MarkdownTokenizer interface in tests

The tiptap MarkdownTokenizer type allows start to be string | function
and tokenize to accept 3 arguments. Our extension always provides
single-arg functions, so cast them for TypeScript satisfaction.

Fixes CI typecheck failure in @multica/views package.

* fix: cast renderMarkdown to single-arg shape and reset file modes to 0644
2026-05-03 19:39:26 +08:00
Naiyuan Qing
4ad0a0b847 feat(chat): presence v4 — status pill, failure bubble, elapsed timing (#1856)
A complete UX upgrade for chat sending → receiving → recovering.

* StatusPill replaces the orphan spinner — stage-aware copy
  ("Reading files · 12s", "Searching the web · 14s", "Typing · 24s"),
  shimmer text, monotonic timer, derived effective status, > 60s
  warning tone, > 5min cancel button.

* WS writethrough on task:queued / task:dispatch / task:cancelled so
  pendingTask cache stays in sync with the daemon state machine without
  invalidate-refetch latency. broadcastTaskDispatch now includes
  chat_session_id when the task is for a chat session — the existing
  payload only carried it on the generic task: events, leaving the pill
  stuck at "Queued" until completion.

* Failure fallback — FailTask writes a chat_message tagged with
  failure_reason (mirrors the issue path's system comment, gated on
  retried==nil). Front-end renders an inline note ("Connection failed",
  with a Show details collapsible) instead of the previous black hole.

* Elapsed timing — chat_message.elapsed_ms persists task.completed_at -
  task.created_at on success/failure rows. UI shows "Replied in 38s" /
  "Failed after 12s" beneath assistant bubbles. Format helper shared
  between StatusPill and the persisted caption so the live timer and
  final reading never disagree.

* Optimistic burst rebalanced — pendingTask seed + created_at moved
  before the HTTP roundtrip so the pill appears the instant the user
  hits send; handleStop is fire-and-forget so cancel feels immediate
  (server confirmation arrives via task:cancelled WS).

* Presence integration — chat avatars use ActorAvatar (status dot +
  hover card); OfflineBanner above the input on offline/unstable;
  SessionDropdown shows per-row in-flight/unread pip plus a
  cross-session aggregate pip on the closed trigger.

* Editor blur on send so the caret stops competing with the StatusPill
  / streaming reply for the user's attention.

* Chat panel isOpen now persists globally; defaults to OPEN for new
  users (storage key absence) so the feature is discoverable. Existing
  users' prior choice is respected.

* DB: migrations 062 (failure_reason) + 063 (elapsed_ms), both
  ADD COLUMN NULL — fast, non-blocking, backwards compatible.

* WS: task:failed chat path now invalidates chatKeys.messages — fixes
  a pre-existing bug where the failure bubble required a page refresh
  to appear.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-29 18:29:46 +08:00
Bohan Jiang
936ccce8fa fix(comments): unescape \n in agent task-completion output (#1850)
PR #1744 fixed literal `\n\n` rendering for the CLI surfaces (`issue
create / update --description`, `issue comment add --content`) but the
agent-completion path bypasses the CLI entirely: the daemon POSTs the
agent's stdout to `/api/daemon/tasks/:id/complete`, and `TaskService.
CompleteTask` writes `payload.Output` straight into `createAgentComment`
and `CreateChatMessage` without decoding. Models (e.g. Codex) routinely
emit Python/JSON-style `\n` literals in their final output, which then
land in the DB as the 4-char escape sequence and render as one wall of
text in the issue/chat panel — exactly the bug report in #1820.

- Move `unescapeFlagText` from `server/cmd/multica/cmd_issue.go` to
  `server/internal/util/text.go` as `UnescapeBackslashEscapes` so the
  CLI and the service layer share one implementation. The full
  contract-boundary test suite moves with it.
- Apply `UnescapeBackslashEscapes` to `payload.Output` before it
  reaches `createAgentComment` and `CreateChatMessage` in
  `TaskService.CompleteTask`. Same `\n / \r / \t / \\` decoding as the
  CLI; other escape sequences (`\d`, `\w`, `\u`, etc.) pass through
  verbatim so regex/format strings in agent output survive.

Closes #1820
2026-04-29 17:05:17 +08:00
Bohan Jiang
f628e48775 refactor(server): error-returning ParseUUID to prevent silent data loss
* refactor(server): make ParseUUID error-returning to prevent silent data loss (MUL-1410)

util.ParseUUID previously swallowed errors and returned a zero pgtype.UUID
on invalid input. When this zero UUID reached a write query (DELETE/UPDATE),
the SQL matched zero rows and the handler returned 2xx success — producing
silent data corruption. #1661 (DeleteIssue with identifier-style ID) was the
visible symptom; PR #1680 patched that one site, this commit closes the
class of bug.

Changes:

- util.ParseUUID now returns (pgtype.UUID, error). Add util.MustParseUUID
  for trusted round-trips that should panic on invalid input.
- handler/handler.go: parseUUID wrapper now calls MustParseUUID — any
  unguarded user-input string reaching it surfaces as a recovered panic
  (chi middleware.Recoverer → 500) instead of silently corrupting data.
  Add parseUUIDOrBadRequest(w, s, fieldName) for handler entry points.
- Convert every Queries.Delete*/Update* call site reachable from raw user
  input (autopilot, comment, project, skill, skill_file, label, pin,
  attachment, feedback, issue assignee, daemon runtime, workspace) to
  validate UUIDs explicitly with parseUUIDOrBadRequest, returning 400 on
  invalid input. Where a resolved entity.ID is already in scope, write
  queries now use it directly instead of re-parsing the URL string.
- Update getWorkspaceMember + loadIssueForUser to handle invalid UUIDs
  gracefully (404/400 instead of panic).
- Update util/middleware/cmd-level callers (subscriber_listeners,
  notification_listeners, activity_listeners, scope_authorizer,
  middleware/workspace) to use the error-returning API.
- Add server/internal/util/pgx_test.go covering valid/invalid input and
  the MustParseUUID panic contract.
- Add TestDeleteIssueByIdentifier + TestDeleteIssueRejectsInvalidUUID
  regression tests in handler_test.go (the original #1661 bug + the
  invalid-input case).
- Document the handler UUID parsing convention in CLAUDE.md so the rule
  is enforceable in future PR review.

* fix(server): address GPT-Boy review of #1748

P1 fixes from PR #1748 review:

1. Migrate remaining request-boundary UUIDs to parseUUIDOrBadRequest so
   malformed input returns 400 instead of panic/500. Was missing on:
   - issue.go: workspace_id in CreateIssue/ChildIssueProgress/ListIssues/
     SearchIssues/BatchUpdateIssues/BatchDeleteIssues; project_id /
     parent_issue_id / lead_id / assignee_id / assignee_ids / creator_id
     filters; batch issue_ids and assignee/parent/project fields in
     BatchUpdateIssues (skip on bad input via util.ParseUUID, matching
     the existing per-row continue semantics).
   - project.go: project id + workspace_id in GetProject/UpdateProject/
     DeleteProject; lead_id in CreateProject/UpdateProject;
     workspace_id in ListProjects + SearchProjects.
   - handler.go: resolveActor now uses util.ParseUUID for X-Agent-ID /
     X-Task-ID headers; invalid UUID falls back to "member" (matches
     pre-existing semantics) instead of panicking.
   - issue.go: validateAssigneePair returns 400 on invalid workspace_id
     instead of panicking.

2. Fix issue:deleted WS event payloads to emit uuidToString(issue.ID)
   instead of the raw URL string. After an identifier-path delete
   ("MUL-7"), the previous payload would have leaked the identifier to
   subscribers, leaving stale entries in frontend caches that key by
   UUID. Updated DeleteIssue (issue.go:1341) and BatchDeleteIssues
   (issue.go:1641). The slog "issue deleted" log line also now records
   the resolved UUID so logs match the WS payload.

3. Extend TestDeleteIssueByIdentifier to subscribe to the bus and
   assert issue:deleted.payload.issue_id is the resolved UUID, not
   the identifier.

* fix(server): validate remaining reviewed UUID inputs

* fix(server): validate remaining handler UUID inputs

* fix(server): finish request boundary UUID audit

* fix(server): validate remaining request body UUIDs

* fix(server): validate runtime path UUIDs

* fix(server): validate remaining audit UUID inputs

---------

Co-authored-by: Eve <eve@multica.ai>
2026-04-28 14:50:28 +08:00
Bohan Jiang
f353e8db59 feat(mentions): support @mentioning issues + server-side auto-expansion (#242)
* feat(mentions): support @mentioning issues in comments

- Extend MentionItem type to include "issue" alongside "member"/"agent"
- Add issue search (by identifier and title) to mention suggestion dropdown
- Render issue mentions with CircleDot icon in autocomplete popup
- Issue mentions serialize as [MUL-117 Title](mention://issue/id) (no @ prefix)
- Markdown renderer shows issue mentions as clickable links to /issues/:id
- Backend mentionRe regex updated to match issue mention type

* feat(mentions): auto-expand issue identifiers and add mention format to agent instructions

1. Path A — CLAUDE.md template (runtime_config.go):
   Add a "## Mentions" section teaching agents the mention serialization
   format for issues, members, and agents. All agents automatically
   receive this via the auto-generated CLAUDE.md.

2. Approach 2 — Server-side auto-conversion (internal/mention/):
   New ExpandIssueIdentifiers() utility that scans comment content for
   bare issue identifiers (e.g. MUL-117) and replaces them with
   [MUL-117](mention://issue/<uuid>) mention links. Skips code blocks,
   inline code, and existing markdown links. Integrated into both:
   - handler.CreateComment (HTTP API path)
   - service.createAgentComment (agent task output path)
2026-04-02 13:48:53 +08:00
Jiayuan
095b7f8185 feat(mentions): support @all to mention all workspace members
Add @all mention type that notifies all workspace members (excluding
agents). Includes backend parsing, notification expansion to all members,
and frontend UI with autocomplete suggestion, rendering, and hover card.
2026-04-01 20:58:33 +08:00
Jiayuan
37881adbed feat(server): trigger agents via @mention in comments
When a user @mentions an agent in any issue's comment, the system now
enqueues a task for that agent. The agent reads the issue context and
replies to the triggering comment thread.

Changes:
- Add shared util.ParseMentions for mention parsing (used by both
  comment handler and notification listeners)
- Add EnqueueTaskForMention to TaskService for explicit agent targeting
- Add on_mention trigger type support in agent trigger config
- Add HasPendingTaskForIssueAndAgent SQL query for per-agent dedup
- Add enqueueMentionedAgentTasks in CreateComment handler

Safety: prevents self-trigger (agent mentioning itself), dedup with
assignee on_comment trigger, terminal issue status check, and per-agent
pending task dedup.
2026-03-31 15:30:24 +08:00
Jiayuan Zhang
5a3a72c411 feat(server): add task service layer and daemon REST protocol
- Extract TaskService (server/internal/service/task.go) for task lifecycle:
  enqueue with context snapshot, claim, start, complete, fail, progress
- Add daemon protocol endpoints under /api/daemon/:
  register, heartbeat, claim task, start/progress/complete/fail task
- Task ↔ Issue status sync: running→in_progress, completed→in_review, failed→blocked
- Agent status auto-management: reconcile idle/working based on running tasks
- Enforce max_concurrent_tasks on task claiming (FOR UPDATE SKIP LOCKED)
- Add UpdateIssueStatus query (fixes bug where UpdateIssue nulls assignee)
- Extract shared pgx utils to server/internal/util/ to avoid circular imports
- Migration 003: add context JSONB to agent_task_queue, daemon unique constraint

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-23 18:34:51 +08:00