* feat(agent-status): add workspace live-tasks endpoint and TaskFailureReason type
Lays the API + type contract for the front-end agent presence cache:
- New `GET /api/active-tasks` returns active (queued/dispatched/running)
tasks plus failed tasks within the last 2 minutes for the current
workspace. The 2-minute window powers a UI-side auto-clearing "Failed"
agent state without back-end pollers.
- `agent_task_queue` has no workspace_id column, so the query JOINs agent;
`SELECT atq.*` keeps `failure_reason` (migration 055) on the wire.
- Adds `TaskFailureReason` to `AgentTask` so the UI can map the 5 backend
classifiers (agent_error / timeout / runtime_offline / runtime_recovery
/ manual) to copy without parsing free-text errors.
- New `api.getActiveTasksForWorkspace()` client method; workspace is
resolved server-side from the X-Workspace-Slug header (no path param,
matching /api/agents and /api/runtimes conventions).
Includes the joint engineering plan and designer brief that scope the
broader Agent / Runtime status redesign — Phase 0 is this contract plus
the front-end derivation layer landing in the next commit.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(agent-status): derive presence/health states with WS sync and desktop IPC bridge
Adds the front-end derivation layer that turns raw server data into the
user-facing 5-state agent / 4-state runtime enums. UI files are
deliberately untouched in this commit — derivation lives behind hooks
(useAgentPresence, useRuntimeHealth) that any component can call with
zero additional network traffic.
Architecture:
- Derivation is pure functions in packages/core/{agents,runtimes}; the
back-end stays free of UI translation. Agents algorithm: runtime
offline > recent failed (2-min window) > running > queued > available.
Runtimes algorithm: status + last_seen_at -> online / recently_lost /
offline / about_to_gc.
- A single workspace-wide active-tasks query backs all per-agent
presence reads, eliminating N+1 across hover cards, list rows, and
pickers. 30-second tick re-renders the hooks so the failed window
expires even when no underlying data changes.
- WS task lifecycle events (dispatch / completed / failed / cancelled)
invalidate active-tasks via the prefix dispatcher. completed/failed
were removed from specificEvents so they go through both the prefix
invalidate and the existing chat ws.on() handlers. Reconnect refetch
picks up active-tasks too.
- Desktop bridges window.daemonAPI.onStatusChange directly into the
runtimes cache via setQueryData, giving the local daemon sub-second
feedback (vs. 75s server sweep). Bridge is wsId-bound so workspace
switches automatically rebind the subscription; daemon_id matching
covers the same-daemon-multiple-providers case.
24 derivation unit tests cover all branches plus null/empty/boundary
inputs (FAILED_WINDOW_MS edges, null last_seen_at, missing
completed_at). Full core suite: 112 tests passing. Typecheck green
across all 8 workspace packages.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(agent-status): redesign agent runtime status as two orthogonal dimensions
Splits the conflated 5-state agent presence into two independent axes:
- AgentAvailability (3-state): online / unstable / offline — drives the
dot indicator everywhere a dot appears. Pure runtime reachability;
never sticky-red because of a past task outcome.
- LastTaskState (5-state): running / completed / failed / cancelled /
idle — surfaced as text + icon on focused surfaces (hover card,
agent detail page, agents list, runtime detail). Never colours the dot.
Major changes:
* Domain layer: AgentPresence union → AgentAvailability + LastTaskState.
derive-presence split into deriveAgentAvailability + deriveLastTaskState
+ deriveAgentPresenceDetail orchestrator. Tests reorganised into three
groups (availability invariants, last-task invariants, composition).
* Visual config: presenceConfig (5 entries) → availabilityConfig (3) +
taskStateConfig (5). availabilityOrder + lastTaskOrder for filter chips.
* Workspace-level presence prefetch: new useWorkspacePresencePrefetch
hook + WorkspacePresencePrefetch mount component, wired into
DashboardLayout (web) and WorkspaceRouteLayout (desktop). Hover cards
render synchronously with no skeleton flash on first hover.
* ActorAvatar hover: flipped default — disableHoverCard removed,
enableHoverCard added (default false). Opt-in at ~14 decision-moment
surfaces; pickers / decoration sub-chips stay plain. Status dot
decoupled (showStatusDot prop) so picker rows can show presence
without nesting popovers.
* Hover cards: AgentProfileCard simplified — availability dot only,
Detail link top-right (logs live on the detail page). New
MemberProfileCard mirrors the structure: name + role + email +
top-2 owned agents (sorted by 30d run count) with click-through to
agent detail.
* Agents list: split Status into two columns — availability (3-color
dot + label) and Last run (task icon + label, optional running
counts). Two independent filter chip groups (Status + Last run);
combination acts as intersection ("online + failed" finds broken-
but-alive agents).
* Other UI surfaces (issue list/board/detail, comments, autopilots,
projects, runtimes, mention autocomplete, subscribers picker)
updated to the new dot semantics; status dot now strictly 3-color.
Server changes accompany the client redesign — workspace-wide
agent-task-snapshot endpoint, runtime usage queries, etc. — to feed
the derive layer with the data it needs.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* refactor(agent-detail): drop last-task chip from detail header + inspector
The Recent work section on the agent detail page already shows the same
data (with task titles, timestamps, error context) — surfacing
"Completed" / "Failed" / etc. up in the header was redundant chrome.
Detail surfaces now show only the 3-state availability dot.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(tables): handle narrow viewports across agents / skills / runtimes
Three table layouts were squeezing content into adjacent cells at
intermediate widths. Each fix is small and targeted:
* runtime-list: the Runtime cell's base name had `shrink-0`, so it
refused to truncate when its grid column was narrowed under width
pressure — the name visually overflowed into the Health column
("ClaudeOnline" etc). Removed shrink-0, added truncate. The Health
column was also a fixed 9.5rem reservation for the worst-case
"Recently lost · 2m 14s ago" copy; switched to minmax(0,1fr) so it
competes fairly with Runtime.
* skills-page: had a single grid template with no responsive
breakpoints — all 6 columns were rendered at any width and got
visually jammed below md. Added a <md template that drops Source +
Updated; the row markup hides those cells via `hidden md:block` /
`md:contents`.
* agent-list-item: the new Last run column was reserved at minmax(8rem,
max-content); on narrow md viewports the 8rem floor pushed the row
past available width. Changed to minmax(0,max-content) so the cell
shrinks under pressure (its content already truncates).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* refactor(agent-card): hover-only Detail + add Runtime row + breathing room
Three small polish tweaks to the agent hover card:
- Detail link gets `mr-1` + fades in only on card hover (group-hover).
It was visually flush against the popover edge and competing for
attention; now it stays out of the way during a quick glance and
surfaces only when the user is dwelling on the card.
- Runtime row is back, in the meta block (cloud/local icon + runtime
name). The earlier removal was over-aggressive — knowing where an
agent runs is part of "who is this agent". The wifi badge stays
dropped because the availability dot in the header already conveys
reachability.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(runtime): wifi-style health icon (4-state) for runtime list + agent card
Replaces the 6px coloured dot with a wifi-shape icon that carries both
state (Wifi vs WifiOff) and severity (success/warning/muted/destructive).
Mapping:
- online → Wifi (success)
- recently_lost → WifiHigh (warning) — transient hiccup, fewer bars
- offline → WifiOff (muted) — long unreachable
- about_to_gc → WifiOff (destructive) — sweeper coming soon
Used in two places:
- Runtime list: replaces HealthDot in the dedicated leading-icon column.
Bumped the column from 0.5rem (dot-sized) to 0.875rem (icon-sized).
- Agent profile card RuntimeRow: derives runtime health from runtime +
clock (matching the 4-state semantics) and renders HealthIcon next
to the runtime name. Cloud runtimes always read as online. The
duplicate signal with the header availability dot is intentional —
it confirms WHICH runtime is the one currently in the dot's state.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Show a floating card on link hover with truncated URL, Copy and Open
buttons. Uses @floating-ui/dom computePosition portaled to body
(escapes overflow:hidden). 300ms show delay, 150ms hide delay with
card hover support.
- New link-hover-card.tsx with useLinkHover hook + LinkHoverCard
- Integrated in ContentEditor (disabled when BubbleMenu active)
- Integrated in ReadonlyContent (always active)
- Styled with popover design tokens (matches bubble-menu)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Replace Tiptap's BubbleMenu plugin with @floating-ui/react-dom for
all floating editor UI (formatting toolbar, link preview cards).
Architecture:
- useFloating({ strategy:"fixed" }) + createPortal(body) escapes
all overflow:hidden ancestors (Card component, scroll containers)
- autoUpdate + contextElement monitors all scroll ancestors for
repositioning; manual update() on transaction for virtual ref changes
- open prop resets isPositioned on visibility change (no stale-position
flash at 0,0)
- display:none for hiding (not return null which causes blur/focus
cycle, not visibility:hidden which leaves transition artifacts)
- No blur listener — portal DOM updates cause false editor blurs;
outside-click + scroll + resize + Escape handle all close cases
Bug fixes:
- BubbleMenu: remove all custom visibility hacks, let selection state
drive show/hide
- Link preview: new shared card (Copy + Open) for editable editor and
readonly markdown, portaled to body with fixed positioning
- TitleEditor: use JSON content format (not HTML interpolation that
loses < > characters)
- Blob URLs: strip from getMarkdown output during upload
- Markdown paste: check clipboard.files first to avoid intercepting
file paste events
- FileCard: escape HTML attributes in preprocessing
- Link extension: enable linkOnPaste, set defaultProtocol to https,
switch URL normalization to protocol blocklist (only block
javascript:/data:/vbscript:)
Dependencies: add @floating-ui/react-dom, remove @tiptap/extension-bubble-menu
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add a floating toolbar that appears when text is selected in the editor.
Supports inline marks (bold/italic/strike/code), link editing with URL
auto-prefix, heading/list dropdowns, and blockquote toggle. Uses Tiptap's
BubbleMenu with fixed positioning and z-50 to escape overflow containers.
Hides on editor blur and ancestor scroll, recovers on new selection.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add showDropOverlay={false} to projects/ ContentEditors (no upload support)
- Use barrel exports from ../../editor instead of direct file imports
- Remove ring-brand/30 from CommentInput for visual consistency
- Remove dead internal overlay code from ContentEditor (dragOver state,
drag handlers, overlay JSX, document listeners, showDropOverlay prop)
- Remove unused .editor-drop-overlay CSS
- Update issue-detail test mock with useFileDropZone/FileDropOverlay
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>