A complete UX upgrade for chat sending → receiving → recovering.
* StatusPill replaces the orphan spinner — stage-aware copy
("Reading files · 12s", "Searching the web · 14s", "Typing · 24s"),
shimmer text, monotonic timer, derived effective status, > 60s
warning tone, > 5min cancel button.
* WS writethrough on task:queued / task:dispatch / task:cancelled so
pendingTask cache stays in sync with the daemon state machine without
invalidate-refetch latency. broadcastTaskDispatch now includes
chat_session_id when the task is for a chat session — the existing
payload only carried it on the generic task: events, leaving the pill
stuck at "Queued" until completion.
* Failure fallback — FailTask writes a chat_message tagged with
failure_reason (mirrors the issue path's system comment, gated on
retried==nil). Front-end renders an inline note ("Connection failed",
with a Show details collapsible) instead of the previous black hole.
* Elapsed timing — chat_message.elapsed_ms persists task.completed_at -
task.created_at on success/failure rows. UI shows "Replied in 38s" /
"Failed after 12s" beneath assistant bubbles. Format helper shared
between StatusPill and the persisted caption so the live timer and
final reading never disagree.
* Optimistic burst rebalanced — pendingTask seed + created_at moved
before the HTTP roundtrip so the pill appears the instant the user
hits send; handleStop is fire-and-forget so cancel feels immediate
(server confirmation arrives via task:cancelled WS).
* Presence integration — chat avatars use ActorAvatar (status dot +
hover card); OfflineBanner above the input on offline/unstable;
SessionDropdown shows per-row in-flight/unread pip plus a
cross-session aggregate pip on the closed trigger.
* Editor blur on send so the caret stops competing with the StatusPill
/ streaming reply for the user's attention.
* Chat panel isOpen now persists globally; defaults to OPEN for new
users (storage key absence) so the feature is discoverable. Existing
users' prior choice is respected.
* DB: migrations 062 (failure_reason) + 063 (elapsed_ms), both
ADD COLUMN NULL — fast, non-blocking, backwards compatible.
* WS: task:failed chat path now invalidates chatKeys.messages — fixes
a pre-existing bug where the failure bubble required a page refresh
to appear.
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* refactor(server): make ParseUUID error-returning to prevent silent data loss (MUL-1410)
util.ParseUUID previously swallowed errors and returned a zero pgtype.UUID
on invalid input. When this zero UUID reached a write query (DELETE/UPDATE),
the SQL matched zero rows and the handler returned 2xx success — producing
silent data corruption. #1661 (DeleteIssue with identifier-style ID) was the
visible symptom; PR #1680 patched that one site, this commit closes the
class of bug.
Changes:
- util.ParseUUID now returns (pgtype.UUID, error). Add util.MustParseUUID
for trusted round-trips that should panic on invalid input.
- handler/handler.go: parseUUID wrapper now calls MustParseUUID — any
unguarded user-input string reaching it surfaces as a recovered panic
(chi middleware.Recoverer → 500) instead of silently corrupting data.
Add parseUUIDOrBadRequest(w, s, fieldName) for handler entry points.
- Convert every Queries.Delete*/Update* call site reachable from raw user
input (autopilot, comment, project, skill, skill_file, label, pin,
attachment, feedback, issue assignee, daemon runtime, workspace) to
validate UUIDs explicitly with parseUUIDOrBadRequest, returning 400 on
invalid input. Where a resolved entity.ID is already in scope, write
queries now use it directly instead of re-parsing the URL string.
- Update getWorkspaceMember + loadIssueForUser to handle invalid UUIDs
gracefully (404/400 instead of panic).
- Update util/middleware/cmd-level callers (subscriber_listeners,
notification_listeners, activity_listeners, scope_authorizer,
middleware/workspace) to use the error-returning API.
- Add server/internal/util/pgx_test.go covering valid/invalid input and
the MustParseUUID panic contract.
- Add TestDeleteIssueByIdentifier + TestDeleteIssueRejectsInvalidUUID
regression tests in handler_test.go (the original #1661 bug + the
invalid-input case).
- Document the handler UUID parsing convention in CLAUDE.md so the rule
is enforceable in future PR review.
* fix(server): address GPT-Boy review of #1748
P1 fixes from PR #1748 review:
1. Migrate remaining request-boundary UUIDs to parseUUIDOrBadRequest so
malformed input returns 400 instead of panic/500. Was missing on:
- issue.go: workspace_id in CreateIssue/ChildIssueProgress/ListIssues/
SearchIssues/BatchUpdateIssues/BatchDeleteIssues; project_id /
parent_issue_id / lead_id / assignee_id / assignee_ids / creator_id
filters; batch issue_ids and assignee/parent/project fields in
BatchUpdateIssues (skip on bad input via util.ParseUUID, matching
the existing per-row continue semantics).
- project.go: project id + workspace_id in GetProject/UpdateProject/
DeleteProject; lead_id in CreateProject/UpdateProject;
workspace_id in ListProjects + SearchProjects.
- handler.go: resolveActor now uses util.ParseUUID for X-Agent-ID /
X-Task-ID headers; invalid UUID falls back to "member" (matches
pre-existing semantics) instead of panicking.
- issue.go: validateAssigneePair returns 400 on invalid workspace_id
instead of panicking.
2. Fix issue:deleted WS event payloads to emit uuidToString(issue.ID)
instead of the raw URL string. After an identifier-path delete
("MUL-7"), the previous payload would have leaked the identifier to
subscribers, leaving stale entries in frontend caches that key by
UUID. Updated DeleteIssue (issue.go:1341) and BatchDeleteIssues
(issue.go:1641). The slog "issue deleted" log line also now records
the resolved UUID so logs match the WS payload.
3. Extend TestDeleteIssueByIdentifier to subscribe to the bus and
assert issue:deleted.payload.issue_id is the resolved UUID, not
the identifier.
* fix(server): validate remaining reviewed UUID inputs
* fix(server): validate remaining handler UUID inputs
* fix(server): finish request boundary UUID audit
* fix(server): validate remaining request body UUIDs
* fix(server): validate runtime path UUIDs
* fix(server): validate remaining audit UUID inputs
---------
Co-authored-by: Eve <eve@multica.ai>
* feat(realtime): phase 0 — extract Broadcaster interface + add metrics
Phase 0 of the WebSocket horizontal-scaling plan tracked in MUL-1138.
This change is intentionally behavior-preserving: it sets up the seams
needed for later phases (subscribe/unsubscribe protocol, scope-level
fanout, Redis Streams relay) without altering any wire protocol or
producer call sites.
What changed
- New realtime.Broadcaster interface covering the three fanout methods
producers already use on *Hub (BroadcastToWorkspace, SendToUser,
Broadcast). *Hub continues to satisfy it; a future Redis-backed
implementation can be dropped in without touching listeners.
- registerListeners now depends on realtime.Broadcaster instead of
*realtime.Hub, isolating the bus → realtime fanout layer behind an
interface.
- New realtime.Metrics singleton with atomic counters: connects,
disconnects, active connections, slow-client evictions, total
messages sent/dropped, and per-event-type send counters. Wired into
Hub register/unregister/broadcast paths and into every listener.
- New GET /health/realtime endpoint returning a JSON snapshot of the
metrics so we can observe baseline fanout pressure before phase 1.
Why phase 0 first
GPT-Boy's only-Redis plan and CC-Girl's review both call out the same
prerequisite: get a Broadcaster seam and visibility in place before
introducing scope-level subscriptions or a Redis relay. Doing this as
a standalone step keeps each later PR focused and trivially revertable.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* feat(realtime): only-Redis fanout — scopes, subscribe protocol, Redis Streams relay (MUL-1138)
Implements the final-version plan agreed in MUL-1138 on top of phase 0:
* Hub: 4 scope types (workspace/user/task/chat), per-client subscription
set, subscribe/unsubscribe WS frames, ScopeAuthorizer hook for
task/chat scope auth, first/last-subscriber callbacks for the relay,
workspace+user auto-subscribe on connect.
* RedisRelay: Broadcaster impl that XADDs every event into
ws:scope:{type}:{id}:stream and XREADGROUPs only the scopes for which
this node has live subscribers. Per-node consumer group, heartbeat,
stale-consumer sweeper, MAXLEN cap, lag/disconnect metrics.
* Listeners: route task:* events to ScopeTask, chat:* events to
ScopeChat; workspace remains the default for everything else.
* events.Event: optional TaskID / ChatSessionID hints so the listener
layer can pick the right scope without re-parsing payloads.
* Handler: publishTask / publishChat helpers; chat + task message
publishers updated to use them.
* main.go: when REDIS_URL is set, wrap the hub with NewRedisRelay and
pass the relay (instead of the hub) to registerListeners. A
db-backed ScopeAuthorizer enforces that task/chat subscribes belong
to the caller's workspace.
* Metrics: per-scope subscribe/deny counters, redis connect state, node
id, lag/dropped counters surfaced via /health/realtime.
Behavior in single-node mode (REDIS_URL unset) is unchanged.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* fix(realtime): address PR #1429 review must-fix items (MUL-1138)
- listeners: keep task/chat events on workspace fanout until the WS
client supports scope-subscribe + reconnect-replay. Routing them
through BroadcastToScope today (without any client subscriber) would
silently drop every chat / task message and break the live timeline,
chat unread badges, and pending-task UI. The server-side scope infra
(Hub subscribe/unsubscribe, ScopeAuthorizer, Redis Streams relay)
stays in place so flipping the switch in the client follow-up PR is
a one-line change.
- scope_authorizer: ScopeChat now enforces CreatorID == userID, mirroring
the HTTP layer (handler/chat.go: GetChatSession / SendChatMessage /
MarkChatSessionRead). Without this, any workspace member who learned a
session_id could subscribe to chat:message / chat:done /
chat:session_read for a peer's private chat. The same creator-only
check is applied to ScopeTask when the task is a chat task
(task.ChatSessionID set). Issue tasks remain workspace-scoped.
- Refactor scope authorizer to depend on a narrow scopeAuthQuerier
interface so its decisions can be unit-tested without a live DB.
- Add tests:
* listeners_scope_test.go pins the workspace-fanout fallback for
task:message / task:progress / chat:message / chat:done /
chat:session_read.
* scope_authorizer_test.go covers chat creator-only access, chat-task
creator-only access, and issue-task workspace-only access (creator
allowed, peer denied, cross-workspace denied, missing session
denied, empty userID denied).
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
---------
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: CC-Girl <cc-girl@multica.ai>
State management
- Pending task / live timeline are now Query-cache single source;
Zustand mirror removed (fixes duplicate assistant render caused by
the invalidate→refetch race window)
- WS subscriptions moved from ChatWindow to global useRealtimeSync so
pending state survives minimize and refresh
- New GET /chat/sessions/:id/pending-task to recover live state on mount
- Drafts persisted per-session (was per-workspace)
Unread tracking
- Migration 040: chat_session.unread_since (event-driven; old chats
stay clean — no mass backfill)
- POST /chat/sessions/:id/read clears unread; broadcasts
chat:session_read so other devices sync
- New GET /chat/pending-tasks aggregate for the FAB
- ChatFab: brand-color impulse animation while running, brand-dot
badge of unread session count
- ChatWindow auto-marks read when user is viewing the session
Header redesign
- Two independent dropdowns: agent (avatar + name + My/Others
grouping) at the input bottom-left; session (title + agent avatar)
in the header
- ⊕ new-chat button replaces the old + and history buttons
- Session dropdown lists all sessions across agents with avatars
- Empty state: 3 clickable starter prompts that send immediately
- Mention link renderer falls through to default span on null —
fixes @member/@agent/@all silently disappearing app-wide
- User messages render through Markdown
- Enter submits in chat input only (with IME guard + codeBlock skip);
bubble menu hidden in chat
Misc
- Partial index on agent_task_queue for fast pending-task lookup
- 2 new storage keys added to clearWorkspaceStorage
- useMarkChatSessionRead has onError rollback
- chat.* namespace logs across store, mutations, components, realtime
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Support viewing historical/archived chat sessions in the Master Agent chat
window. Previously, only active sessions were visible and archived ones were
permanently hidden.
Changes:
- Add ListAllChatSessionsByCreator SQL query (no status filter)
- Add ?status=all query param to GET /api/chat/sessions endpoint
- Add history button in chat header that opens a session list panel
- Sessions grouped by Active/Archived with archive action on active ones
- Clicking an archived session loads its messages in read-only mode
- Chat input disabled with "This session is archived" placeholder
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- CancelTaskByUser: verify task belongs to current workspace for both
chat and issue tasks, preventing cross-workspace cancellation
- Log errors for TouchChatSession and CreateChatMessage instead of
silently discarding them
- Add ON DELETE CASCADE to chat_session.creator_id FK
- Add staleTime: Infinity to chat query options (project convention)
- Remove dead useSendChatMessage mutation (replaced by direct api call)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
- Add creator ownership verification on chat session endpoints (get, archive, send, list messages)
- Add CancelTaskByUser handler with ownership check instead of unrestricted CancelTask
- Show user messages optimistically before server response
- Remove unused streamingContent from chat store and sendMessage mutation import
- Make QueryProvider devtools flag a prop instead of reading process.env in core package
- Add proper FK constraint on chat_session.creator_id → user(id)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Implement the Master Agent chat feature allowing users to chat with agents
directly from a floating window, separate from the issue-based workflow.
Backend:
- New chat_session and chat_message tables (migration 033)
- Make issue_id nullable on agent_task_queue for chat tasks
- REST API: create/list/get/archive sessions, send/list messages
- EnqueueChatTask in TaskService with session_id persistence
- WS events: chat:message, chat:done
- Daemon: chat task type with separate prompt builder
- ClaimTaskByRuntime populates chat context (session, message, repos)
Frontend:
- ChatSession/ChatMessage types + API client methods
- core/chat: TanStack Query options, mutations with optimistic updates, WS updaters
- features/chat: Zustand store, ChatFab (floating button), ChatWindow with
real-time streaming via task:message events
- Mounted in dashboard layout (bottom-right corner)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>