Commit Graph

3 Commits

Author SHA1 Message Date
Naiyuan Qing
f745a3bbbe feat(agent): presence v3 + execution log + trigger summary (#1823)
* refactor(views): migrate agent/runtime/skill lists to TanStack DataTable

Replace the per-page CSS Grid + minmax(min, fr) + sticky-first-col + truncate
implementation with a TanStack Table backend rendered through a Dice UI-style
DataTable shell. Column widths are now px-based via column.size, so cells
no longer shrink or auto-truncate as the viewport narrows; when the sum of
columns exceeds the viewport, the container scrolls horizontally instead.

- Add @tanstack/react-table to the catalog (8.21.3) and wire it into
  packages/ui (dep) and packages/views (peerDep).
- packages/ui: new DataTable + DataTableColumnHeader + lib/data-table.ts
  (getColumnPinningStyle), adapted from Dice UI's registry. The shell
  renders <table> directly (skipping shadcn's <Table> wrapper) so its own
  outer overflow controls both axes — no nested overflow conflicts.
- packages/views: each list now declares ColumnDef[] with explicit
  cell renderers. Row click navigates to detail via onRowClick (instead of
  wrapping <tr> in <a>, which is invalid HTML); kebab dropdowns
  stopPropagation so they don't trigger the row navigation.
- Drop the previous AGENT_LIST_GRID / GRID_WITH_OWNER / ROW_GRID
  templates and the sticky-first-col / subgrid mechanics that came with
  them. agent-list-item.tsx is removed; runtime-list.tsx and
  skills-page.tsx are trimmed to thin wrappers.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(agent): cap description at 255 chars (db + api + ui)

Symmetric enforcement across DB, server, and UI:

- Migration 060: pre-flight truncate of any oversize rows, then ADD
  CONSTRAINT NOT VALID + VALIDATE CONSTRAINT so the new check doesn't
  block writes during validation.
- Server handler validates utf8.RuneCountInString on Create/Update and
  rejects over-limit input with 400.
- Front-end gets AGENT_DESCRIPTION_MAX_LENGTH in core/agents/constants
  (single source of truth shared by the create dialog + edit modal +
  test suite) and a CharCounter component that warns at 90% and errors
  past the cap.
- Description editor moves from a 288px popover to a roomy modal.
  Editor body is mounted only while the dialog is open, so the local
  draft state is locked in at mount time and never reset by an external
  WS update — the React-recommended replacement for the
  useEffect(reset, [value]) anti-pattern.

Counted in code points everywhere (rune count / spread length /
char_length) so multibyte input agrees across all three layers.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(views): data-table polish across runtime + skill lists

Builds on the DataTable migration in 2be0f287:

- Add ColumnMeta.grow flag — declared via TanStack module augmentation
  in ui/lib/data-table.ts. Columns marked meta.grow skip their inline
  width so fixed table-layout assigns them the leftover container space
  (no spacer column). The Title-grows / others-fixed pattern from
  Linear / GitHub PR rows.
- Authoritative table min-width = sum of column.size, applied to the
  <table> itself (fixed-layout ignores cell-level min-width per spec,
  so the floor has to live on the table).
- Header tightens to h-8 + uppercase + tracking-wider; pinned cells
  switch to opaque bg + group-hover so they cover content scrolling
  beneath them and follow row hover state.
- Toolbar slot removed from DataTable (callers wrap the toolbar
  themselves now — keeps DataTable single-purpose).

Also: hover-card popup stops contextmenu / auxclick / dblclick from
bubbling out (in addition to click). Stops the popup from triggering
ancestor handlers (e.g. issue list rows) on right-click / middle-click
without breaking Base UI's outside-click dismiss, which listens to
pointerdown — pointerdown is deliberately NOT stopped.

Runtime + skill list pages updated to use the new sizing model.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(agent): drop LastTaskState, introduce 3-state Workload

Continues the presence-model rework started in #1794 / #1798.

The previous LastTaskState union (running / completed / failed /
cancelled / idle) carried historical outcome at the list level — a
runtime-healthy agent whose last task failed showed a sticky red dot
indistinguishable from a daemon-dead agent.

New model: presence is two orthogonal "right-now" dimensions:

  AgentAvailability — runtime reachability only (online / unstable /
                      offline). Drives the dot colour everywhere.
  Workload          — current load (working / queued / idle). Three
                      states, never historical. Failure / completion /
                      cancellation are surfaced via Recent Work + Inbox,
                      not list-level state.

`queued` (= nothing running, ≥1 queued) is an honest "stuck on offline
runtime" signal. To avoid amber flashes during the brief enqueue→claim
race on healthy runtimes, the queued chip composes with availability:
muted on online, warning amber otherwise.

Activity tab cleanup that follows from the new model:
  - failureReasonLabel relocated from agents/presence.ts to
    tabs/task-failure.ts (presence no longer owns historical state).
  - Recent Work paginates (5 initial, +20 per "Show more"); chat-session
    tasks are filtered out of every Agent-scoped surface to keep
    "team work" separate from private chat.
  - Agents page drops the lastTaskFilter chip group; users find broken
    agents via Inbox / Recent Work, not a list-level filter.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(task): trigger summary snapshot + task:queued lifecycle event

Two task-lifecycle improvements that ship together because they share
the same enqueue/retry hot paths and changes interleave inside task.go:

1. trigger_summary snapshot (migration 061)

   New nullable column on agent_task_queue. Comment-triggered tasks
   snapshot the comment content; autopilot tasks snapshot the run title.
   Truncated to 200 runes via strings.Builder so multibyte input counts
   correctly without O(N²) concatenation. Snapshot survives source
   edits/deletes — every task row self-describes across surfaces (issue
   detail Execution log, agent activity tooltip, inbox) without joining
   back to the originating row.

   Retry rows inherit the parent's snapshot (CreateRetryTask SELECT) so
   the description stays meaningful across attempts. The UI is
   responsible for stacking "Retry #N" context on top.

2. task:queued WS event

   New protocol event covering the ∅ → queued transition. Front-end
   types/events.ts registers it; use-realtime-sync's task: prefix path
   already invalidates task caches via onAny, so old clients without
   this exact-match subscription still refresh correctly. Specific
   subscribers (sticky banner) get sub-second updates instead of
   waiting for daemon claim.

   Retry path now broadcasts task:queued (not task:dispatch) — same
   status transition shape as enqueue, so all "new task created" paths
   agree on one event type.

   Ordering: broadcastTaskEvent runs *before* notifyTaskAvailable so
   the queued event is published into the WS bus before the daemon is
   poked. Without this, a fast daemon could claim and emit task:dispatch
   over the wire before the in-process queued broadcast fan-out reached
   clients — race window is tiny but unsafe-by-construction.

   Per-agent task list (agentTasksKeys.all) and per-issue task list
   (["issues","tasks"]) added to the task: invalidation set so Activity
   tab Recent Work and the Execution log section stay fresh.

Type contracts: AgentTask gains parent_task_id / attempt /
trigger_comment_id (already returned by the API, just missing from TS)
plus the new trigger_summary field.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(issue): ExecutionLogSection — unified active+past runs panel

Replaces two pieces:
  - the click-to-expand timeline that lived inside AgentLiveCard
  - the standalone TaskRunHistory below the main content

with a single right-panel section that lists every agent run for the
issue. Active runs sit at the top (always visible when present); past
runs collapse behind a "Show past runs (N)" toggle, sorted failed →
cancelled → completed within group.

Active rows show the trigger summary, status + relative time, and
Cancel / Transcript actions on hover (gradient backdrop fades the
status text rather than hard-clipping). Past rows show the same
shape minus Cancel.

Retry tasks prepend "Retry #N · " to the inherited summary so they're
distinguishable from their parent (which would otherwise share the
exact same trigger text).

Cache key registered as issueKeys.tasks(issueId); the global
useRealtimeSync task: prefix path already invalidates ["issues","tasks"]
on every task lifecycle event, so the section stays fresh without
local WS subscriptions.

AgentLiveCard slims down to a header-only "agent is working" sticky
banner — keeps the at-a-glance "is anyone working on this right now"
signal and the Stop / Transcript actions, drops the inline timeline
that ExecutionLogSection now owns. Subscribes to both task:queued and
task:dispatch so retries (which only emit queued) land in the banner
without waiting for daemon claim.

issue-detail mounts ExecutionLogSection in the right panel and removes
the now-defunct TaskRunHistory call site.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-29 14:50:58 +08:00
Naiyuan Qing
f0c845b777 fix: popover click bubble + resilient presence loading (#1798)
* fix(popover): stop click bubble + resilient presence loading

Two related bugs surfacing on production after #1794:

* Click-through: clicking a Detail link inside an agent hover card, or
  a kebab item in agents/runtimes list rows, also fired the parent row
  link's onClick. Base UI portals popovers in the DOM but React's
  synthetic events still bubble through the React tree, so the
  ancestor <a> wrapping the trigger still received the click. Fix at
  the primitive level (HoverCardContent + DropdownMenuContent) so
  every existing and future popover gets it for free — stopPropagation
  on the popup's onClick, then forward consumer-supplied handlers.

* Presence loading forever: useAgentPresenceDetail returned "loading"
  whenever any of its three queries had data === undefined. With prod
  backend missing the new agent-task-snapshot endpoint (404), or with
  an issue assignee referencing an archived agent (not in ListAgents),
  the UI spun forever. Now: query errors degrade to empty arrays, and
  a missing agent yields a synthesised offline+idle detail. The dot
  still renders gray, hover card still shows "Agent unavailable" —
  but no infinite skeleton.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(inbox): enable hover card on notification actor avatar

Originally excluded from the hover-card opt-in pass, but inbox
notifications are exactly the kind of "who sent me this?" surface
where seeing the actor profile on dwell is useful. Click-through to
the wrong target is no longer a concern — the popover stop-bubble
fix in this branch handles it.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(autopilot): show agent presence dot on autopilots list rows

Autopilot detail / picker / dialog already render the dot — the list
was the lone holdout. With the autopilot-agent dependency this strong
("autopilot is dead if its agent is offline"), an at-a-glance dot is
the most useful signal in the row.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 19:54:18 +08:00
Naiyuan Qing
21e3cfaa01 Agent runtime status redesign: split presence into availability + last-task (#1794)
* feat(agent-status): add workspace live-tasks endpoint and TaskFailureReason type

Lays the API + type contract for the front-end agent presence cache:

- New `GET /api/active-tasks` returns active (queued/dispatched/running)
  tasks plus failed tasks within the last 2 minutes for the current
  workspace. The 2-minute window powers a UI-side auto-clearing "Failed"
  agent state without back-end pollers.
- `agent_task_queue` has no workspace_id column, so the query JOINs agent;
  `SELECT atq.*` keeps `failure_reason` (migration 055) on the wire.
- Adds `TaskFailureReason` to `AgentTask` so the UI can map the 5 backend
  classifiers (agent_error / timeout / runtime_offline / runtime_recovery
  / manual) to copy without parsing free-text errors.
- New `api.getActiveTasksForWorkspace()` client method; workspace is
  resolved server-side from the X-Workspace-Slug header (no path param,
  matching /api/agents and /api/runtimes conventions).

Includes the joint engineering plan and designer brief that scope the
broader Agent / Runtime status redesign — Phase 0 is this contract plus
the front-end derivation layer landing in the next commit.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(agent-status): derive presence/health states with WS sync and desktop IPC bridge

Adds the front-end derivation layer that turns raw server data into the
user-facing 5-state agent / 4-state runtime enums. UI files are
deliberately untouched in this commit — derivation lives behind hooks
(useAgentPresence, useRuntimeHealth) that any component can call with
zero additional network traffic.

Architecture:
- Derivation is pure functions in packages/core/{agents,runtimes}; the
  back-end stays free of UI translation. Agents algorithm: runtime
  offline > recent failed (2-min window) > running > queued > available.
  Runtimes algorithm: status + last_seen_at -> online / recently_lost /
  offline / about_to_gc.
- A single workspace-wide active-tasks query backs all per-agent
  presence reads, eliminating N+1 across hover cards, list rows, and
  pickers. 30-second tick re-renders the hooks so the failed window
  expires even when no underlying data changes.
- WS task lifecycle events (dispatch / completed / failed / cancelled)
  invalidate active-tasks via the prefix dispatcher. completed/failed
  were removed from specificEvents so they go through both the prefix
  invalidate and the existing chat ws.on() handlers. Reconnect refetch
  picks up active-tasks too.
- Desktop bridges window.daemonAPI.onStatusChange directly into the
  runtimes cache via setQueryData, giving the local daemon sub-second
  feedback (vs. 75s server sweep). Bridge is wsId-bound so workspace
  switches automatically rebind the subscription; daemon_id matching
  covers the same-daemon-multiple-providers case.

24 derivation unit tests cover all branches plus null/empty/boundary
inputs (FAILED_WINDOW_MS edges, null last_seen_at, missing
completed_at). Full core suite: 112 tests passing. Typecheck green
across all 8 workspace packages.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(agent-status): redesign agent runtime status as two orthogonal dimensions

Splits the conflated 5-state agent presence into two independent axes:

- AgentAvailability (3-state): online / unstable / offline — drives the
  dot indicator everywhere a dot appears. Pure runtime reachability;
  never sticky-red because of a past task outcome.

- LastTaskState (5-state): running / completed / failed / cancelled /
  idle — surfaced as text + icon on focused surfaces (hover card,
  agent detail page, agents list, runtime detail). Never colours the dot.

Major changes:

* Domain layer: AgentPresence union → AgentAvailability + LastTaskState.
  derive-presence split into deriveAgentAvailability + deriveLastTaskState
  + deriveAgentPresenceDetail orchestrator. Tests reorganised into three
  groups (availability invariants, last-task invariants, composition).

* Visual config: presenceConfig (5 entries) → availabilityConfig (3) +
  taskStateConfig (5). availabilityOrder + lastTaskOrder for filter chips.

* Workspace-level presence prefetch: new useWorkspacePresencePrefetch
  hook + WorkspacePresencePrefetch mount component, wired into
  DashboardLayout (web) and WorkspaceRouteLayout (desktop). Hover cards
  render synchronously with no skeleton flash on first hover.

* ActorAvatar hover: flipped default — disableHoverCard removed,
  enableHoverCard added (default false). Opt-in at ~14 decision-moment
  surfaces; pickers / decoration sub-chips stay plain. Status dot
  decoupled (showStatusDot prop) so picker rows can show presence
  without nesting popovers.

* Hover cards: AgentProfileCard simplified — availability dot only,
  Detail link top-right (logs live on the detail page). New
  MemberProfileCard mirrors the structure: name + role + email +
  top-2 owned agents (sorted by 30d run count) with click-through to
  agent detail.

* Agents list: split Status into two columns — availability (3-color
  dot + label) and Last run (task icon + label, optional running
  counts). Two independent filter chip groups (Status + Last run);
  combination acts as intersection ("online + failed" finds broken-
  but-alive agents).

* Other UI surfaces (issue list/board/detail, comments, autopilots,
  projects, runtimes, mention autocomplete, subscribers picker)
  updated to the new dot semantics; status dot now strictly 3-color.

Server changes accompany the client redesign — workspace-wide
agent-task-snapshot endpoint, runtime usage queries, etc. — to feed
the derive layer with the data it needs.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(agent-detail): drop last-task chip from detail header + inspector

The Recent work section on the agent detail page already shows the same
data (with task titles, timestamps, error context) — surfacing
"Completed" / "Failed" / etc. up in the header was redundant chrome.
Detail surfaces now show only the 3-state availability dot.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(tables): handle narrow viewports across agents / skills / runtimes

Three table layouts were squeezing content into adjacent cells at
intermediate widths. Each fix is small and targeted:

* runtime-list: the Runtime cell's base name had `shrink-0`, so it
  refused to truncate when its grid column was narrowed under width
  pressure — the name visually overflowed into the Health column
  ("ClaudeOnline" etc). Removed shrink-0, added truncate. The Health
  column was also a fixed 9.5rem reservation for the worst-case
  "Recently lost · 2m 14s ago" copy; switched to minmax(0,1fr) so it
  competes fairly with Runtime.

* skills-page: had a single grid template with no responsive
  breakpoints — all 6 columns were rendered at any width and got
  visually jammed below md. Added a <md template that drops Source +
  Updated; the row markup hides those cells via `hidden md:block` /
  `md:contents`.

* agent-list-item: the new Last run column was reserved at minmax(8rem,
  max-content); on narrow md viewports the 8rem floor pushed the row
  past available width. Changed to minmax(0,max-content) so the cell
  shrinks under pressure (its content already truncates).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(agent-card): hover-only Detail + add Runtime row + breathing room

Three small polish tweaks to the agent hover card:

- Detail link gets `mr-1` + fades in only on card hover (group-hover).
  It was visually flush against the popover edge and competing for
  attention; now it stays out of the way during a quick glance and
  surfaces only when the user is dwelling on the card.

- Runtime row is back, in the meta block (cloud/local icon + runtime
  name). The earlier removal was over-aggressive — knowing where an
  agent runs is part of "who is this agent". The wifi badge stays
  dropped because the availability dot in the header already conveys
  reachability.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(runtime): wifi-style health icon (4-state) for runtime list + agent card

Replaces the 6px coloured dot with a wifi-shape icon that carries both
state (Wifi vs WifiOff) and severity (success/warning/muted/destructive).

Mapping:
- online        → Wifi (success)
- recently_lost → WifiHigh (warning) — transient hiccup, fewer bars
- offline       → WifiOff (muted)    — long unreachable
- about_to_gc   → WifiOff (destructive) — sweeper coming soon

Used in two places:

- Runtime list: replaces HealthDot in the dedicated leading-icon column.
  Bumped the column from 0.5rem (dot-sized) to 0.875rem (icon-sized).

- Agent profile card RuntimeRow: derives runtime health from runtime +
  clock (matching the 4-state semantics) and renders HealthIcon next
  to the runtime name. Cloud runtimes always read as online. The
  duplicate signal with the header availability dot is intentional —
  it confirms WHICH runtime is the one currently in the dot's state.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 19:21:13 +08:00