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fix/codex-patch-apply-payload
242 Commits
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7803a5b9ea |
feat(ui): establish a role-named type scale and migrate ad-hoc font sizes (MUL-5451) (#6136)
tokens.css defined colours, radii and font families but not a single --text-* step, so font sizes had no baseline to align to and grew wherever they were needed: 51 distinct sizes across web + desktop, 370 written as arbitrary values, six at half a pixel (10.5 / 11.5 / 12.5 / 13.5 / 14.5 / 15.5px). text-xs and text-sm carried nearly all UI text while the range between them — 11, 13, 15px — could only be reached with arbitrary values. Hierarchy does not come from having more sizes; past a handful, each extra size makes the hierarchy blurrier. Add ten role-named steps, each with its own line-height so leading cannot fragment the way size did, and move every product-UI call site onto them. Steps are named for what the text is for, not for a t-shirt size, because that is what keeps the scale from drifting again. Six steps deliberately keep the exact size/line-height pairs of the Tailwind defaults they replace, so the ~1,900-call-site rename moves nothing on screen. The visible changes are confined to former arbitrary values snapping to a step: 8/9/10px -> micro (11px) on badges and overlines; 17 -> 18; 22 -> 24; 30 (text-3xl) -> 36 on headings and stat numbers; 12.8px -> label (13px) on small buttons and toggles. Half-pixel sizes are gone. This supersedes #6108, which was reverted by #6116 because the sidebar group labels rendered at the inherited 16px. The cause was not the scale but cn(): `text-<x>` is ambiguous in Tailwind, and tailwind-merge resolves it against a table listing only the default sizes, so it filed every role step under text-colour and dropped whichever of `text-caption` / `text-sidebar-foreground/70` came first. Registering the steps as a font-size class group restores the real conflict groups — size beats size, colour beats colour, the two coexist — and a test pins the list against the scale, since the failure is silent in source. Hand-written CSS is covered too. The transcript kept a 12.5px body long after every Tailwind call site was on the scale, so the "no half-pixel sizes" claim was true of the classes and false of the product; the editor's prose, code and mermaid ramps had the same blind spot, and seven of their eight values already equalled a step exactly. All now reference var(--text-*). The guard test reads raw `font-size:` declarations as well as class names, exempting only the 16px iOS input-zoom workaround in base.css and the landing pages' marketing ramp. apps/mobile (own NativeWind config) and apps/docs (fumadocs' own type system) keep Tailwind's default scale and are untouched. Landing display type (rem/clamp, 2.2-6.4rem) stays on its separate ramp, as do four decorative emoji / serif-hero sizes. Verified on a running local stack: pinned sidebar rows and group labels measure 12px/16px, nav items 14px/20px — identical to pre-migration. An audit of every rendered font size across the product surfaces finds nothing off the scale; the only exceptions are avatar initials and emoji, which actor-avatar.tsx sizes proportionally to the avatar diameter by design. Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |
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37d66260e8 |
feat(skills): rebuild skill detail page around Overview/Files tabs (MUL-5443) (#6100)
* feat(skills): rebuild skill detail page around Overview/Files tabs (MUL-5443) The skill detail page was the only detail surface that skipped the shared detail-page shape: no identity header, no tabs, and a hard three-column split (w-56 tree / editor / w-72 sidebar). Name and description appeared three times — the editor header, the metadata sidebar, and the SKILL.md frontmatter card — and the 900-character trigger descriptions agents match on were edited through a two-row textarea. Rebuild it on the agent detail page's structure: identity block, underline tabs synced to `?view=`, and the agent second-level nav rail reused for the file list (main file / supporting files), so nothing new is invented. - Overview owns the properties (name, description, labels) plus who uses the skill and the permission note. Description gets a field sized for the data and a character count. - Files pairs the rail with the editor and a Preview / Plain text control. That mode now lives on the page: it used to sit in FileViewer, which the per-path `key` remounted, so every file switch snapped back to preview. - Frontmatter is stripped from the preview — the properties above are the same two fields. - The save bar is page-level and always mounted while editable, so it covers edits from either tab and committing one never shifts the layout. - No Settings tab: UpdateSkillRequest carries only name / description / content / config / files, and edit rights are derived with no writable counterpart, so it would hold a delete button and a read-only sentence. Delete stays in the header, matching Archive on the agent page. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(ui): keep page-level action bars out from under the chat launcher The chat launcher is mounted by the dashboard layout, so it overlays the bottom-right corner of every workspace page. Nothing had accounted for that: the skill detail page's Save button and the agent creation studio's footer both run to that corner, and both sat underneath it. The launcher's geometry moves to tokens and the button reads its size and inset from them, so the space it claims is derived rather than measured off a screenshot. A `pe-chat-launcher` utility applies that reserve; page-level bars that reach the corner add the class. Naming it keeps the intent legible at each site, makes every yielding surface findable by one search, and means a launcher that moves or resizes carries its clearance along. Only these two bars need it. The batch-action toolbars float centred, dialog footers are centred and above the launcher, and the composer bars sit inside their editors — none of them reach that corner. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * refactor(skills): stop the skill header restating what the Overview tab edits The header carried a 48px mark, the name at text-xl, the description over two lines, and a meta row — around 150px above a page whose only verbs are edit, add and delete. Name and description then appeared a second time on the Overview tab, as fields you can actually change. Every visit paid for a read-only restatement of the next screenful. It is one line now: mark, name, and the counts that say what the skill is made of — origin, files, agents using it, last update. All four are absent from the Overview tab, so none of them is a repeat. The description is dropped; the list this page is reached from already carries it for anyone deciding whether to open it. Adds ExpandableDescription for the descriptions that stay in a header, since neither detail page clamped and a long one pushed the meta row and tab strip down the page. The agent header uses it; its taller form is left alone, as bringing it across is a separate change to a page this branch does not otherwise touch. Also hides the Labels row while agent- and skill-scoped labels are behind their release flag. ResourceLabelPicker renders nothing with the flag off — the server gates the routes on the same flag — so the row was a label above an empty field, reading as broken rather than absent. The flag check is exported as a hook so callers can decide whether to lay out a row at all. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(skills): put the skill detail page's remaining sizes on the type scale #6108's guard flags five font sizes this page still sets outside the scale: three Tailwind defaults left by the merge and two `text-[10px]` picker headings that predate the scale. Mapped to their role-named steps — the identity strip's title to text-title, section headings to text-title-sm, and the arbitrary 10px to text-micro, the step the scale provides for overline labels. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(skills): rename and delete files from the tree itself Deleting a file meant selecting it, then finding a Trash button in the editor's top-right toolbar — nowhere near the row being deleted, and invisible until something was open. Renaming did not exist at all: the only way to change a path was to delete the file and retype its contents. Both live on the row now, reachable by right-click or by a trailing button that appears on hover, the two entry points opening one menu rather than a context-menu root beside a dropdown root. Renaming happens in the row, where the name is read and the neighbouring paths stay visible to compare against. Validation stays with the caller, so the tree carries no second opinion on what a legal path is. Delete takes the path it acted on, so it no longer removes whichever file happens to be open; the toolbar button keeps working unchanged. Rows offer nothing to read-only viewers, and nothing on SKILL.md, which maps to skill.Content and which the server drops from the files list. The path validator gains two rules the rename path made reachable. Directories here are inferred from slashes rather than stored, so naming a file after an existing folder — or nesting one under an existing file — makes buildTree merge it into that node: the file saves and then cannot be seen. Both directions are refused now, for adds as well as renames. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> |
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545afea827 |
Revert "feat(ui): establish a role-named type scale and migrate ad-hoc font s…" (#6116)
This reverts commit
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d68d636c91 |
feat(ui): establish a role-named type scale and migrate ad-hoc font sizes (MUL-5451) (#6108)
tokens.css defined colours, radii and font families but not a single --text-* step, so font sizes had no baseline to align to and grew wherever they were needed: 51 distinct sizes across web + desktop, 370 of them written as arbitrary text-[Npx] values, six at half a pixel (10.5 / 11.5 / 12.5 / 13.5 / 14.5 / 15.5px). text-xs and text-sm carried nearly all UI text while the range between them — 11, 13, 15px — could only be reached with arbitrary values. Hierarchy does not come from having more sizes; past a handful, each extra size makes the hierarchy blurrier. Add ten role-named steps, each with its own line-height so leading cannot fragment the way size did, and move every product-UI call site onto them. Steps are named for what the text is for, not for a t-shirt size, because that is what keeps the scale from drifting again. Six steps deliberately keep the exact size/line-height pairs of the Tailwind defaults they replace, so the 1,900-call-site rename (text-sm -> text-body and friends) moves nothing on screen. The visible changes are confined to former arbitrary values snapping to a step: - 8 / 9 / 10px -> micro (11px): 102 sites, mostly badges and overline labels. Deliberate — under 12px is a counter role, not a text role. - 17px -> title (18px), 22px -> display-sm (24px), 30px (text-3xl) -> display (36px): 21 sites, all headings or stat numbers in flexible containers. - Half-pixel steps are gone entirely. Arbitrary sizes also inherited whatever line-height was above them; the tokens now pin one, which removes latent overflow risk in the fixed-height h-4/h-5 badges those sizes were used in. apps/mobile (own NativeWind config) and apps/docs (fumadocs' own type system) keep Tailwind's default scale and are untouched. Landing-page display type (rem/clamp, 2.2-6.4rem) is marketing typography on a separate ramp and stays out of the scale, as do four decorative emoji / serif-hero sizes. A guard test fails the build on any font size written outside the scale, reporting file:line — without it nothing in a Tailwind build makes an off-scale value look wrong, which is how the drift happened. Verified against a local stack: typecheck, lint and the full TS suite show no new failures, and before/after screenshots of issues, issue detail, runtimes (populated), usage, agents, inbox, my-issues and settings differ only in the intended 10px -> 11px labels, with no row-height, truncation or layout shift. Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |
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4f70480039 |
fix(typography): real Inter italic + variable Geist Mono on desktop (MUL-5449) (#6105)
* fix(typography): load real Inter italic on web and desktop (MUL-5449) Neither platform loaded an Inter italic face: next/font defaults to `style: ["normal"]`, and desktop imported `@fontsource-variable/inter` without `wght-italic.css`. Every `italic` in the product was therefore browser-synthesized oblique — the ~20 semantic UI labels (chat empty states, model-picker's "Managed by runtime", dashboard/squad placeholders) plus all markdown <em> and blockquotes, which are user content. Load the real face on both, mirroring how Source Serif 4 is already wired. Also set `font-synthesis: style` on html, which forbids weight synthesis while leaving style synthesis on. Weight synthesis is pure loss now that every loaded face has real weights, and it is actively harmful on the CJK tail of --font-sans: `font-bold` against PingFang SC (which stops at Semibold) makes Chromium smear a fake 700 that closes up the counters of dense Han glyphs. Style synthesis stays on deliberately. `auto` only synthesizes when no real italic matches, so the newly loaded Inter Italic already wins for Latin. The only stacks still synthesizing are the two that ship no italic at all — CJK fallbacks and Geist Mono — where `font-style: italic` has no other visual carrier; a blanket `font-synthesis: none` would silently flatten every Chinese <em>, every editor italic mark and every hljs comment to upright. Co-authored-by: multica-agent <github@multica.ai> * fix(typography): give desktop the variable Geist Mono (MUL-5449) Web gets a variable Geist Mono from next/font (`font-weight: 100 900`, verified in the emitted CSS), but desktop loaded only the discrete 400 and 700 cuts. Any weight in between silently snapped to the nearest one desktop had, so the same shared component rendered at two different weights on the two platforms: - `font-mono font-medium` (500) fell back to 400 in chart.tsx, webhook-event-filter-section.tsx and keyboard-shortcuts-tab.tsx. - Inline <code> in rendered markdown has no explicit weight, so inside a <strong>, heading or <th> — all `font-semibold` — it inherits 600 and resolved up to 700. Loading `@fontsource/geist-mono/500.css` would have fixed only the first of those. Switching to `@fontsource-variable/geist-mono` covers 100-900 in one file and closes the whole class, matching how Inter and Source Serif 4 are already wired on desktop. The latin subset is also smaller than the two static cuts it replaces: 22.6 KB vs 14.4 + 14.9 KB. Co-authored-by: multica-agent <github@multica.ai> * docs(typography): correct stale Geist Mono note in font-synthesis comment The comment was written when desktop still loaded discrete 400/700 cuts. The following commit swapped desktop to @fontsource-variable/geist-mono, so Geist Mono is now variable on both platforms and the "ships discrete cuts" clause was false. Also name landing's 400-only Instrument Serif so the "every face we load has real weights" claim is complete. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |
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e54296eabb |
fix(ui): raise light muted-foreground to clear WCAG AA (MUL-5447) (#6095)
In light mode `--muted-foreground` at oklch(0.552 0.016 285.938) missed the 4.5:1 AA floor on every light surface except pure white. The worst pair was 3.98:1 — nav labels on --sidebar-accent, i.e. the primary navigation in its hover state. One token backs ~2k `text-muted-foreground` call sites, so the blast radius is most of the product's secondary text. Drop lightness to 0.505 and leave hue and chroma alone so the neutral ramp keeps its cast. Worst case is now 4.88:1. Dark mode already passed at 5.2-7.2:1 and is untouched. The `.landing-light` block in apps/web re-declares the light palette so token-driven components stay light under next-themes' `.dark` class; it moves with the source or it silently drifts. The new test asserts on the token file rather than on components: the token is the contract every consumer inherits, and a component test could only prove a class name is present, not that the pixels are legible. Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |
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e70e71fea1 |
fix(issues): repair the issue Table's column interactions, loading states and scroll rendering (#6036)
* fix(ui): make table column resizing land where the pointer is (MUL-5166) Pressing the resize handle committed a width before any drag: it wrote the rendered width, which fixed table-layout had stretched past the configured one, so a stray click on a column edge silently rewrote and persisted that column and stopped it adapting to the window. Dragging then ran ahead of the pointer, because committing one width changes how much leftover space the layout has to share out and rescales every other column mid-gesture. And the gesture never ended if the pointer came up outside the window or the user switched apps — the column kept tracking the pointer on return, with the page stuck unselectable under a col-resize cursor. - Require 4px of travel before anything is committed, matching the column-reorder sensor's activation distance on the same header. - Pin every column to its rendered width on the frame the drag starts, so there is no leftover left to redistribute and the drag maps 1:1. - Capture the pointer and end on blur / pointercancel / lostpointercapture, the same four-part contract the sidebar rail already uses. - Own the cursor from a portaled full-viewport layer for the duration of the drag. document.body.style.cursor loses to any descendant that declares its own, which is why the cursor flickered over rows and text. Resizing also re-rendered every cell each frame, and each cell carries a popover, so a frame cost ~143ms. Widths now travel as custom properties published once on the <table>, and the body is swapped for a memoized copy while a drag is live — the browser applies each new width with no React work. Visually the table had no column rules at all, which left the pinned columns' trailing shadow as the only vertical line and made it read as a stray border on one column. Every column now carries a rule, the pinned shadow appears only once the surface is actually scrolled sideways, and the resize handle brightens its rule to brand rather than matching the faint resting colour. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(issues): drag a table column by its header, not by a hidden grip Reordering columns was advertised by a grip that only appeared once the pointer was already on the header, and dragging it moved a wrapper the height of its own line of text while the <th> around it clipped anything that travelled outside the cell — so the column being moved looked like it had vanished rather than slid. The header is now the handle. There is no grip: the cursor carries the affordance (grab, then grabbing), the whole cell responds, and only the sort/hide button opts out, since a press there is always the menu. The wrapper spans the cell's box at all times — the negative margins undo the <th>'s padding and put it back inside — so what travels is a header-sized block and going translucent is the entire drag state, matching how a desktop tab behaves. Overflow is lifted for the length of a reorder and the column in hand is raised over its neighbours. Columns are restricted to the horizontal axis, the same constraint the desktop tab bar puts on tab reordering, which is why packages/views now declares @dnd-kit/modifiers directly. Transforming the <th> itself would carry the header's height along for free, but `transform` on a table cell is a corner of the spec browsers take liberties with — Chromium lifts the cell out of the table's box model and its geometry stops matching the row. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(issues): stop a dragged table column stretching into its neighbour's width Dragging a column header applied dnd-kit's full transform, which carries scaleX/scaleY alongside the translation. Those come from its layout animation: old rect over new rect, tweening an item into the shape of the slot it lands in. Between two tabs of equal width the ratio is 1 and never shows. Between two columns it is not — swapping a 174px column with a 96px one stretched the header to 1.8x on the way across. Only the horizontal translation is applied now; reordering changes no column's width, so there is no shape for a tween to describe. The travel and the settle stay animated through `transition`. The travelling wrapper was also fixed at h-8 while the header strip measures 39px once row borders are counted, leaving the block short at both edges and misaligned by 3px — which read as the same flattening. Its height is derived from the cell now. The reorder grip returns as the drag handle, appearing on hover as before and staying visible for the length of a drag. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(ui): mark the frozen column boundary while the table is scrolled sideways The edge where the frozen columns end had a shadow drawn inside the pinned cell with `--border`. That token is tuned for hairlines between adjacent surfaces — oklch .945 in light mode — and all but disappears once spread into a shadow, so the boundary read as unmarked while content slid underneath it. Darkening it in place only made the frozen column look outlined: an inset shadow can shade that cell's own edge and nothing else, while the depth being described belongs to the content passing beneath. Split into the two things MUI X's data grid separates, a permanent border for where the boundary is and a shadow for something crossing it right now: - the rule between the frozen columns and the rest stays put, as before; - a 12px gradient is cast past the frozen block, mounted outside the scroll container and shown only while scrolled sideways. Its position is measured off the DOM — the trailing frozen header carries a `data-pinned-edge` marker — rather than summed from column sizes. Fixed table-layout stretches columns past their configured widths whenever the container is wider than the table's min-width, so a sum lands the marker in the middle of visible content. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(ui): size a table column to its content on double-click Double-clicking a column's resize handle called column.resetSize, which cleared the stored width and let TanStack fall back to its generic default of 150 — a number unrelated to any width this table was designed with. "Reset" therefore widened priority from 130, collapsed labels from 220, and clamped title to its 260 minimum. It restored nothing. It now sizes the column to its widest rendered cell, the convention Excel, Sheets, AG Grid and Notion all share for that gesture. Fixed table-layout ignores content and the cells truncate their own text, so nothing on screen reports the width the content wants. The measurement lifts both constraints across the column's cells, reads them, and restores everything within the same task, so the browser paints once — after the restore — and the intermediate layout is never seen. Only the rows inside the virtual window are measured. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(ui): stop the table header flickering black during scroll The sticky header carried backdrop-blur over a translucent fill. A backdrop-filter on a sticky element with content scrolling beneath it is a known Chromium compositing fault — the blur layer recomputes its backdrop every frame, and virtualisation is adding and removing the very rows it reads from, so the strip flickers black under fast scrolling. Chromium's fix for the same symptom was reverted, so upgrading does not carry it (electron#12906, electron#45854, chromium#339841685). The fill is now the opaque colour that bg-muted/30 was compositing to, which is the mix the pinned header cells already use. A header the content scrolls behind has no reason to show it through. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(issues): give the table's title column back the width its hover actions held The sub-issue and rename buttons sat inline in the title cell at opacity 0. Hidden is not absent: their boxes reserved around 40px of the column at all times, in the one column with the least room to spare, for controls that only appear on hover. They are positioned over the cell's trailing edge now, the way SidebarMenuAction is, with a gradient fading the title running underneath rather than icons sitting on top of it — the sidebar needs no gradient because its labels are short, a title runs to the cell's edge. focus-within keeps them reachable from the keyboard, where hover never fires. Reordering a column also scrolled the table vertically. Modifiers constrain a drag's movement but not its auto-scrolling, which reads raw pointer coordinates, so a few pixels of vertical drift sent the rows moving under a gesture that cannot act on them. Auto-scroll's y threshold is zero now; x keeps it, since a table wider than its viewport needs it to reach a distant slot, but at 0.05 rather than the default 0.2, which arms it a fifth of the way in from either edge — most of a wide header. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * feat(issues): show the table's own grid while its first page loads, and end its columns like every other surface Two loading-state gaps, both in how the table's non-issue rows are modelled. A cold load rendered a single "Loading…" line under a full header, which reads as an empty table rather than a loading one. The surface-level skeleton meant for it was unreachable: use-issue-surface-data hardcodes isLoading to false for table, so the `mode === "table"` branch never ran — and it would not have fitted, drawing rounded bars at p-2 where the table draws an edge-to-edge grid, so switching it on would have traded one wrong state for a layout jump. Placeholders are rows now, rendered through the ordinary cell renderer so they inherit the real column widths, pinning and borders. Everything the table knows before its data — header, toolbar, column layout — is up immediately, and the rows swap in without moving anything. The unreachable surface branch is gone. The end of a column was hand-rolled too, leaving the table the one surface where a failed page read as muted body text rather than an error, where the prompt sat left-aligned against three centred ones, and where reaching the end of a paginated branch said nothing at all. The row carries its state rather than a finished label and renders through ListLoadMoreFooter, the footer Board, List and Swimlane already share — which exists, per its own comment, so those states and their wording stay consistent. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(ui): measure table rows instead of assuming they are all one height Virtualisation sized every row at the same 41px estimate, but the table does not have one kind of row: group headers are 37px, an end-of-column footer shorter still, and placeholders different again. Each one put the estimate a few pixels out, and the error accumulates — with grouping on, the rendered window drifts off the rows it should be showing and the scrollbar overshoots the bottom. Rows report their own height through the virtualizer's measureElement now, and the estimate only covers rows that have never been mounted. Rows built by renderRow are cloned to carry data-index and the measuring ref, so callers keep returning a plain <tr> and still take part. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(issues): scope the title cell's actions to the title cell The sub-issue and rename buttons keyed off the row's hover state, so pointing anywhere along a row — a status chip, a date, empty space — put controls that act on the title under a pointer that was somewhere else. They follow the title cell's own hover now. The gradient behind them still tracks the row colour, since that is what the cell is painted with while they are showing. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> * fix(ui): let group rows report their height, and re-measure the frozen edge on resize Self-review of the branch turned up two places where a change did not reach as far as it was supposed to. Group rows never took part in the row measurement. DataTable clones the virtualizer's ref and data-index onto whatever renderRow returns, but IssueTableGroupRow declared only its own three props and absorbed them — and a group header, being shorter than a data row, is exactly the row the measurement was added for. The frozen-column shadow measured its boundary from the scroll handler alone. Resizing a frozen column while the surface is scrolled sideways moves that boundary with no scroll event to follow, leaving the shadow behind at the old position. Also drops a dependency left behind when the load-more rows stopped building their own labels. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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18adb20c14 |
MUL-5391: unify upload placeholder UI (#6025)
* fix(editor): an in-flight upload placeholder is never content, and is drawn once
Two defects with one cause: a placeholder for an upload in progress was both
serialised into the draft body and drawn a second time as a chip.
The document IS the persisted draft (getMarkdown -> setDraft), so serialising
an in-flight node turns it into text that outlives the upload:
- fileCard emitted `!file[x.pdf]()`. Its own tokenizer cannot parse an empty
href back, so the line survived reopen as dead literal text, sat next to
the real link the write-back appended, and shipped with the comment.
- image emitted its process-local `blob:` URL, which ContentEditor then
scrubbed back out with a regex on every serialise.
Both renderMarkdown implementations now emit nothing while `attrs.uploading`
is set (or no URL exists). A node becomes content the moment it holds a real
URL and never before, which is strictly stronger than scrubbing after the
fact — so BLOB_IMAGE_RE / stripBlobUrls are deleted rather than extended.
Separately, ComposerUploadChips rendered every non-`uploaded` entry, including
ones whose placeholder node is right there in the editor. Every upload started
from a live mount inserts a node first (uploadAndInsertFile is the uploader's
only caller), so those chips were the same upload drawn twice, in two visual
languages, shifting layout as they appeared and vanished. useCoordinatedUploads
now exposes `orphanUploads` — the entries inherited from the persisted draft,
whose originating mount is gone and whose node died with it. That is the case
the chip strip was introduced for, and now the only one it covers.
`getMarkdown()` deliberately stays untrimmed (see its safety-net test); only
its stripBlobUrls wrapper is gone.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(editor): keep a failed upload visible after the chip/node split
Self-review catch on the previous commit: suppressing the chip for every
upload this mount started also suppressed it for FAILED ones. The document
cannot stand in for those — uploadAndInsertFile removes the placeholder node
on failure — so the outcome was left to a toast that has already gone.
The rule is not "started here" but "the document is showing it", and the
document only ever shows a live placeholder: still `uploading` AND started by
this mount. `failed` / `interrupted` always get a chip, `uploaded` never does
(the editor and AttachmentList render those), which also makes an
`orphanUploads.length` gate mean what the call sites assume.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(editor): keep the chip when the user deletes a running upload's placeholder
Code-review catch: "started by this mount" is necessary but not sufficient for
"the document is showing it". Cmd+Z right after a paste removes the placeholder
node while the upload keeps running — and gate.isBlocked keeps blocking send on
the store entry regardless of the node — so the previous filter left a dead send
button with nothing on screen explaining it.
The filter now also consults editorGate.uploading, which is the document's own
answer to "am I showing a placeholder right now" (sourced from the uploading-node
scan via onUploadingChange). Started-here AND still shown is what suppresses a
chip; either half failing brings it back.
Also drops a stale stripBlobUrls reference from the use-upload-gate docstring —
that helper no longer exists.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(editor): a failed upload leaves nothing behind
The failure chip carried no information the toast had not already given at the
moment it happened, and it could not act on it: the bytes were never persisted,
so there is nothing to retry, and the file is still on disk to re-attach. Its
only affordance was a dismiss ✕.
It cost more than that. The entry lives in the persisted draft, so it survived
reload and reopen until dismissed by hand — and `isMeaningful` counts uploads,
so a single flaky request kept an otherwise-empty draft alive for the full
30-day TTL. Uploading again did not clear it either: a new upload is a new
clientUploadId.
Failures now remove their placeholder outright instead of marking it. Both
failure paths (size check, coordinator settle) collapse into that one rule,
which also folds the paste-as-file recovery into the shared branch rather than
duplicating it.
`interrupted` keeps its chip: it is discovered a session later, when the user
no longer remembers attaching anything. `orphanUploads` still handles `failed`
because an older client may have persisted one.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* refactor(editor): one upload, one node, from start to finish
The chip strip existed because the document could not answer for an upload it
was not showing. Give it that ability and the strip has no reason to exist.
Three changes make one model:
- ONE IDENTITY. The node's `uploadId` and the draft's `clientUploadId` were
two independently minted random values, because the node is inserted before
the handler that created the draft record runs. `uploadAndInsertFile` now
mints the id up front and hands it to the uploader, which adopts it. Asking
"is this upload in the document" becomes a lookup instead of an inference.
- REBUILD ON MOUNT. A placeholder is never serialised (it is not content), so
it dies with the document that drew it and a reopened composer showed no
trace of an upload still running. The draft record is enough to draw it
again. Once per id per mount: a placeholder the user deleted mid-upload
stays deleted (MUL-5181), and the guard is what stops the next store write
from undoing that. Skipped entirely while chat pins its document to another
draft — `uploads` follows the selected key, the document does not.
- SETTLE IN PLACE. The write-back replaces the placeholder where the user last
saw it instead of appending the link at the end. A card promotes to an image
when that is what arrived; the rebuild path only ever has a filename, so it
cannot know in advance.
With that, the chips are deleted outright, along with `orphanUploads` and the
three-condition rule that approximated all of the above. `interrupted` goes
too: nothing could act on it, no surface rendered it after this change, and
`isMeaningful` counted it — one dead record kept an empty draft alive for the
full TTL. The attachment's absence from the body is the signal to re-attach.
SubmitButton's `busy` now spins rather than only greying out, so an upload
with no other on-screen trace (a composer still rebuilding, a placeholder the
user deleted) does not read as a dead control.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
* fix(editor): whoever draws a placeholder registers it, not whoever finds it
Review catch on the rebuild effect. An upload started by the current mount had
its node drawn synchronously by uploadAndInsertFile, but its id only entered
`rebuiltUploadIdsRef` once the effect ran and happened to find that node. In
between, a delete (Cmd+Z right after a paste) left the effect looking at an
unmarked `uploading` record with no node — so it drew a second one, undoing a
removal MUL-5181 says must stick, and letting the settle land an attachment
the user had taken out.
The id is now registered where it is minted: an id handed into handleUpload
means the editor already drew the node. The window is sub-frame and needs a
keystroke inside one render pass, but "whoever draws it registers it" is a
rule, where "the effect will notice in time" was a race.
The composer mocks called `onUploadFile(file)` with no id, so they were not
exercising the one-id contract at all — every mount-started upload looked
inherited to the hook. They now mint and pass one like the real handle does,
which is what lets the new regression test see the difference.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
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a964c5229d |
feat(editor): pan/zoom the image attachment preview (MUL-5316) (#5971)
* feat(editor): pan/zoom the image attachment preview (MUL-5316) Image preview could only fit-to-window, so a screenshot of text opened unreadably small with no way in. It now runs on the same pan/zoom canvas the Mermaid viewer uses: fit on open, then wheel (cursor-anchored), drag, pinch, double-click fit<->100%, +/-/0 and arrow keys, plus a toolbar with zoom out / % / zoom in / fit / actual size / reset. The canvas is generalised out of Mermaid rather than duplicated: diagram-transform -> zoom-transform, use-diagram-canvas -> use-zoom-canvas, the canvas CSS out of mermaid.css into zoom-canvas.css, and a shared ZoomCanvas + ZoomControls that MermaidViewer now composes too (dropping its hand-rolled toolbar and canvas markup). The five zoom labels move from editor.mermaid.* to a shared editor.canvas.* in all four locales. Two fixes the generalisation forced, both of which also improve Mermaid: - MIN_SCALE floored computeFitScale at 25%, so content more than 4x the canvas could not be fitted at all. A 1600x8000 full-page screenshot needs ~10% and would have opened cropped — worse than the fit-only behaviour it replaces. The lower bound is now min(0.25, fitScale), threaded through clampTransform / zoomToAt / canZoomOut. - The canvas measured its viewport with getBoundingClientRect while its container was mid scale-in animation, fitting against a viewport a few percent too small; ResizeObserver reports the untransformed layout box so it never fired to correct it. Measures offsetWidth/offsetHeight now. Image-specific handling: natural size is read from the ref as well as onLoad (a cached image is already complete before onLoad attaches), and an image with no intrinsic size — an SVG with only a viewBox — keeps the old letterboxed render with the zoom controls hidden instead of a blank canvas. The canvas is focused on open so the keyboard controls work without a click first, native image drag is disabled so it can't hijack the pan, and the backdrop only closes on a click that actually lands on it. Verified: pnpm typecheck, pnpm lint, pnpm test (3003 views tests, 50 in attachment-preview-modal). The flex chain and the long-screenshot fit were also checked in headless Chromium, which jsdom cannot measure. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(ui): keep kbd keycaps readable inside tooltips Upstream shadcn inverts its tooltip surface, so Kbd forced near-white text inside tooltip-content. Our TooltipContent keeps the popover surface, which made keycaps render white-on-white. Drop the inverted-surface overrides so keycaps keep their regular muted colors, which read correctly on popover in both themes. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * refactor(editor): drop the redundant reset zoom control, add shortcut tooltips The reset toolbar button was a literal alias of fit (reset: fit) — it could never do anything fit doesn't, so remove it along with the reset API, the isFitted state that only served its disabled look, and the reset_view copy in all four locales. Replace the native title attribute on the remaining zoom controls with the shared Base UI Tooltip + ShortcutKeycaps pattern (same as the editor bubble menu), showing the matching keyboard hints: zoom out (-), zoom in (+), fit to view (0). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Walt <walt@multica.ai> Co-authored-by: Claude Opus 5 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> |
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485f0f3124 |
fix(search): stop Home/End propagation in command palette inputs (#5870)
* fix(search): stop Home/End propagation in command palette inputs cmdk's root CommandPrimitive captures Home/End at the container level for list navigation (jumping to first/last item). When the search input is focused those keys never reach the native text-input handler, so the text caret does not move to the beginning/end of the query. Fix: add an onKeyDown handler on CommandPrimitive.Input that calls stopPropagation() for Home and End before the event reaches cmdk's root listener. The existing caller-supplied onKeyDown is still called so callers can layer their own handlers. Applied in two places: - packages/ui/components/ui/command.tsx (CommandInput wrapper — generic command palette used across the app) - packages/views/search/search-command.tsx (SearchCommand — Ctrl+K global search palette; uses CommandPrimitive.Input directly) Fixes #5655 * test(search): cover Home/End caret handling in command palette inputs Add regression coverage for the Home/End fix (MUL-5260, PR #5870): - search-command.test.tsx: Home/End move the query caret and do NOT hijack cmdk result selection, while ArrowUp/ArrowDown still navigate. - command-input.test.tsx: the shared CommandInput stops Home/End from bubbling to cmdk's root handler while still forwarding every key to a caller-provided onKeyDown; other keys keep bubbling. Lives in @multica/views because @multica/ui has no test runner. Verified as a genuine guard: reverting the fix hunks fails exactly these new assertions. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: NevilleQingNY <nevilleqing@gmail.com> Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> |
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3d9d3c0aa5 |
Revert "Unify resize interaction feedback (#5779)" (#5831)
This reverts commit
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4bf17f5786 |
Revert "fix(resize): keep drag cursor consistent for table & chat resize (MUL…" (#5830)
This reverts commit
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975cd49c3f |
fix(resize): keep drag cursor consistent for table & chat resize (MUL-5166) (#5824)
* fix(resize): keep the drag cursor consistent for table and chat resize
Table column resize and the chat floating-window resize locked the active
cursor via document.body.style.cursor, which loses the CSS cascade to any
descendant that declares its own cursor (clickable rows, inputs, buttons).
So the resize cursor showed on hover but flipped back to pointer/text/default
once the drag pointer swept over those elements — inconsistent with the
sidebar rail and react-resizable-panels, which force it globally.
Switch both to the same robust contract used by the sidebar/panels: set a
data attribute on <html> during the drag and let a global
`html[...], html[...] * { cursor: ...; user-select: none } !important` rule in
base.css win over every descendant. Chat keys the attribute by direction
(left/top/corner) so col/row/nw-resize stay correct.
MUL-5166
Co-authored-by: multica-agent <github@multica.ai>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* fix(chat): clean up chat resize cursor lock on every drag-end path
The chat window resize started the drag with setPointerCapture but only
removed data-chat-resizing on pointerup. A pointer-capture drag can end via
pointercancel, lostpointercapture, or window blur without ever firing
pointerup; since the attribute now drives a global
`html[...] * { cursor; user-select } !important` rule, a missed cleanup would
strand it and freeze the whole page in the resize cursor with text selection
disabled.
Mirror the sidebar rail: one idempotent finishDrag() wired to pointerup,
pointercancel, lostpointercapture and blur, releasing pointer capture and
removing every listener plus the attribute from a single path. Add a
regression test covering each termination path.
MUL-5166
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>
* fix(ui): release table resize cursor lock on window blur too
Table column resize wires stopResize to pointerup/pointercancel but not to
window blur. With the resize cursor now held by a global
`html[data-table-resizing] * { cursor; user-select } !important` rule, an
alt-tab mid-drag (button released while the window is blurred, so no pointerup
arrives) would strand the attribute and freeze the page. stopResize is
idempotent, so also wire it to blur — matching the sidebar rail and chat.
MUL-5166
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>
---------
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>
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7d6a1dfab1 | Unify resize interaction feedback (#5779) | ||
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e0e9383efe |
Improve UI animation transitions (MUL-5172) (#5718)
* Improve UI animation transitions * Remove implementation plan documents Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: multica-agent <github@multica.ai> |
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c6fb2c5c50 |
feat(agents): assign emoji avatars by default (#5764)
Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |
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5a11232c47 |
feat(rich-content): unify Chat and Issue/Comment on one RichContent renderer (MUL-4922) (#5578)
* refactor(markdown): single canonical sanitize schema for both renderers (MUL-4922) Phase 1 of the RichContent convergence: collapse the duplicated security base shared by the two product-level Markdown chains. Chat (packages/ui/markdown/Markdown.tsx) and Issue/Comment (packages/views/editor/readonly-content.tsx) each carried a verbatim fork of the rehype-sanitize schema and urlTransform, and the forks had already drifted: readonly whitelisted <mark> for `==highlight==`, chat did not. A security-relevant allow-list maintained in two places means every future XSS fix has to land twice, and missing one is a hole — this is the hardest reason for the sweep, ahead of the user-visible feature drift. - Extract markdownSanitizeSchema + markdownUrlTransform into packages/ui/markdown/sanitize.ts and export from the package index. Both chains now import the single copy; no local forks remain. - The canonical schema is the union, so chat gains the <mark> tag name. This is the one intentional behavior delta: <mark> is inert and admits no attributes, and chat needs it anyway once ==highlight== converges. - Annotate the schema as rehype-sanitize's Options: exporting it makes the previously-inferred hast-util-sanitize type unnameable across packages. Adds a cross-surface contract test that runs one set of security fixtures (script, event handlers, javascript: href, data:image vs data:text/html, mark, slash://) through BOTH surfaces and asserts identical outcomes — the mechanism that stops a third fork from growing back. Code-block rendering is deliberately not asserted cross-surface yet: chat highlights with Shiki, readonly with lowlight, so emitted class tokens still differ. Converging them is the RichCodeBlock phase and needs the highlight-engine decision first; only the schema-level allow-list is shared here. Verified: pnpm typecheck (6 workspaces), pnpm lint (0 errors), pnpm vitest run in packages/views (228 files, 2665 tests, all passing). Co-authored-by: multica-agent <github@multica.ai> Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * feat(rich-content): one RichContent renderer for Chat and Issue/Comment (MUL-4922) Phase 2+3 of the convergence. Chat now renders agent output through the same product renderer as Issue descriptions and Comments, so a ```mermaid fence an agent emits is a diagram in Chat — not a dead code block. Before this there were two product Markdown chains. Issue/Comment had Mermaid, HTML preview, lowlight code, product Mention/Attachment/LinkHover; Chat went through a generic renderer with no Mermaid/HTML dispatcher at all. Chat is where agents emit the most diagrams, so the gap was most visible exactly where it mattered. Architecture - packages/views/rich-content/ holds the ONE product renderer: a single ReactMarkdown pipeline, one sanitize config, one components map, one fenced -code dispatcher. Public API is content/attachments/density/phase — no `surface` prop, no renderMention override, no custom code-renderer hook, because each is a door a per-surface fork walks back through. - `density` is CSS only; `phase` is lifecycle only. Neither switches parser, plugins or the semantic DOM, so all surfaces emit the same blocks. - ReadonlyContent is now a ~40-line compatibility wrapper (was 501 lines); its consumers are untouched. views/common/markdown.tsx is deleted. - Leaf components (Mermaid, HTML preview, lowlight code) stay in editor/ and are imported by direct path, so Tiptap keeps reusing them and Chat does not pull in the editor's Tiptap graph. Moving them is a later mechanical commit. Streaming fence gate Rich blocks upgrade only when the fence is CLOSED, judged by a real CommonMark parse (mdast) rather than a `startsWith("```")` scan. A half-streamed fence renders as source, so Mermaid never parses a partial diagram and no iframe is created for HTML still arriving. Closedness — not `phase` — is the gate, so a settled-but-malformed fence stays source too. The gate returns offsets only; it never renders, because a gate that rendered would be the second renderer this change exists to delete. Verified that source offsets survive rehype-raw + sanitize + katex before relying on them. Live -> persisted row identity The live timeline moved out of Virtuoso's Footer into a real row keyed `task:<taskId>`, and persisted assistant rows key on the same task instead of `message.id`. Completion is now an in-place data swap through one AssistantMessage component, so an already-rendered diagram or iframe stays mounted and is not re-run. The process fold previously relied on that remount to re-collapse, so the collapse is now expressed directly. Notes - Chat code blocks move from Shiki to lowlight (Howard's ratified choice), matching Tiptap/Readonly and the existing hljs CSS. Ligature suppression carries over via code.css instead of utility classes. - Chat message tests now stub react-virtuoso: real Virtuoso renders its Footer but no data rows under jsdom's zero-height viewport, and the live timeline is a row now. Tests: five-surface Mermaid parity (Chat user / live / persisted, Issue description, Comment), streaming open->closed->settled with mount counting, live->persisted no-remount, htmlbars/mermaidx not misdispatched, sandbox and data-URI security regressions, CommonMark fence edge cases (shorter closer, tilde, indented, nested, in-list), and source-level import boundary guards. Verified: pnpm typecheck (6 workspaces), pnpm lint (0 errors), packages/views vitest 240 files / 2743 tests all passing. Co-authored-by: multica-agent <github@multica.ai> Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(rich-content): drop dangling export, add export guard + lazy rich blocks (MUL-4922) Two review follow-ups. 1. Dangling package export `packages/views` still exported "./common/markdown" after the file was deleted in the RichContent convergence. TypeScript resolves against the source tree so typecheck and unit tests both passed; the subpath would only fail when a consuming app bundled it. No consumer imports it, so this was latent rather than broken in practice. Removes the entry and adds packages/views/rich-content/package-exports.test.ts, which walks every workspace package.json and asserts each export target exists (wildcards checked by directory prefix). Scoped repo-wide because the failure mode belongs to package.json, not to this package. Verified the guard actually fails by re-adding the dangling entry before committing. 2. Near-viewport lazy shell for Mermaid / HTML Implements the deferred performance contract rather than requesting an exemption. LazyRichBlock defers each rich leaf until it is within 800px of the viewport, then latches: once mounted it is never unmounted, so scrolling past does not re-run Mermaid, rebuild the sandboxed iframe, or discard the viewer's pan/zoom state. The stable-size requirement is handled by reserving the block's expected height before AND after mount, so a block never measures 0px off-screen and then jumps — the churn that makes a virtualized list mis-estimate item sizes. The reservation is not a local guess: reservedMermaidHeightPx() reuses the existing session layout cache (real height on a cache hit, else the documented 280px skeleton) and HTML_BLOCK_PREVIEW_HEIGHT_PX is the pixel twin of the preview iframe's fixed h-[480px]. Both are exported from the leaves so there is one source of truth per block type. Environments without IntersectionObserver (jsdom, SSR) mount eagerly, which is today's behaviour; rendering nothing would not be. Verified in real Chromium (jsdom has no IntersectionObserver, so unit tests only exercise the eager fallback): - Non-virtualized Issue/Comment with 25 diagrams: 3 mounted, 22 deferred on load; after scrolling, mounted grows 3 -> 6 and never drops, confirming the latch. This is where the win is real. - Chat gains less: Virtuoso already caps the DOM to ~4 rows, so only 1 of 4 shells was deferred. Stated rather than overclaimed. - Live -> persisted handoff re-checked with the shell in place: scrollTop 220 -> 220 (delta 0), the tagged diagram DOM node survived, and the run reached the persisted state. Contract 1 is not regressed. Tests: 6 lazy-shell cases (defer, mount-on-approach, latch/no-unmount, equal reserved height before and after mount, root margin exceeding the chat list's own overscan, no-IntersectionObserver fallback) plus 3 export-guard cases. Verified: pnpm typecheck (6 workspaces), pnpm lint (0 errors), packages/views vitest 242 files / 2752 tests all passing. Co-authored-by: multica-agent <github@multica.ai> Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(rich-content): SSR-deterministic lazy state, mention a11y, drop type casts (MUL-4922) Three review blockers. 1. Hydration mismatch in the lazy shell LazyRichBlock derived its initial `mounted` state from feature detection inside useState. On the server (no window) that resolved true and rendered the whole Mermaid/HTML subtree; in the browser (IntersectionObserver present) the hydration pass resolved false and rendered a placeholder — different markup for the same component, and an SSR path that silently bypassed the lazy gate. `"use client"` does not opt a component out of Next's server render, so this was reachable. Initial state is now unconditionally false on both sides. The eager fallback for environments without IntersectionObserver moved into the effect, which never runs on the server, so the first committed frame is identical everywhere and the latch is unchanged. The first version of the SSR test passed against the buggy component: jsdom always provides `window`, so server and client took the same detection branch and the mismatch was unobservable. The suite now removes IntersectionObserver for the duration of renderToString to reproduce the real asymmetry. Verified by reinstating the bug: 2 of the 3 SSR tests fail and React raises its own "Hydration failed" error. 2. Project mention lost keyboard access The unified renderer inherited the readonly surface's `<span onClick>` around ProjectChip, while Chat had previously used AppLink — so converging the surfaces regressed Chat from a focusable anchor to a mouse-only span. A span and an anchor are visually identical and behave the same under a mouse, which is why only an assertion on the emitted element catches it. Now rendered through AppLink, which also owns plain-click, modifier-click and the desktop new-tab adapter, so none of that is reimplemented. The wrapper keeps only stopPropagation, matching IssueMentionCard. Adds project-mention-a11y.test.tsx using the REAL AppLink and NavigationProvider — mocking AppLink to emit an anchor would assert the mock. Covers anchor + href, chip's nearest interactive ancestor, Tab focus, Enter activation, click, and modifier-click labelling. All 6 fail on the old span. 3. Type suppressions in the production renderer `as never` on the plugin lists and `as NonNullable<Components[...]>` on the code/pre overrides silenced real type errors, against the repo's strict-TS rule. Replaced with react-markdown's own types: RichCode/RichPre now derive their props from `ComponentPropsWithoutRef<tag> & ExtraProps`, and the plugin lists use `satisfies NonNullable<Options["remarkPlugins" | "rehypePlugins"]>` so a bad plugin tuple still fails to compile. Also removed the remaining casts this exposed: hast property reads went through `as string` even though hast property values are a union, so a non-string `data-*` attribute would have been typed as a lie — replaced with a runtime-narrowing helper. `toHtml()` already returns string; its cast was redundant. Node position reads are narrowed in one helper. No cast or ts-ignore remains in production rich-content. Verified: pnpm typecheck (6 workspaces), pnpm lint (0 errors), packages/views vitest 243 files / 2780 tests all passing. Co-authored-by: multica-agent <github@multica.ai> Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * fix(rich-content): cached-height hydration, scroll-root + recycle latch, CDN reactivity (MUL-4922) Three review blockers. 1. Cached reserved height still reached the first frame The previous fix made `mounted` deterministic but left the *height* reading sessionStorage during render: RichFenceBlock called reservedMermaidHeightPx() inline. Server has no sessionStorage so it emitted 280px, while a browser with a warm cache emitted the real height — a differing style="min-height:…" on the frame React hydrates, which React reports as an attribute mismatch and does not repair. Same bug class as the one already fixed, one layer up. RichFenceBlock now splits into Mermaid/HTML components (so the height hook is never conditional) and reserves the skeleton default on the first frame, adopting the cached height in an effect. Zero-shift on a warm cache is kept; only the read moves after hydration. The earlier SSR suite passed a fixed reservedHeightPx straight to the lazy shell, bypassing this path — it could not have caught this. New tests drive the real RichFenceBlock with a real prefilled sessionStorage entry, and simulate the server by removing sessionStorage for the renderToString call (jsdom provides one, so without that the "server" takes the browser branch and the mismatch is invisible). 2. Wrong observer root, and a latch that died with the row The IntersectionObserver set only rootMargin, so it clipped against the viewport — but Chat scrolls inside its own element (Virtuoso customScrollParent). Expanding the viewport box says nothing about a nested scroller, so Chat blocks only loaded once already visible and the preload was effectively dead there. Surfaces now publish their scroll container through RichContentScrollRootProvider and the observer uses it as `root`; page-scrolled surfaces keep the viewport root. Separately, the mount latch was component state, so Virtuoso recycling a row discarded it and scrolling back re-ran Mermaid, rebuilt the iframe and dropped viewer pan/zoom — the per-pass cost the shell exists to prevent. The latch moved to a module-level registry keyed by a hash of the content, bounded at 500 entries with oldest-first eviction. Restore happens in a layout effect (before paint, so no placeholder flash) and never in initial state, keeping the server/client first frame identical. Scope was not narrowed. 3. CDN config arriving late never reprocessed content preprocessMarkdown read configStore.getState().cdnDomain imperatively and RichContent's memo depended only on `content`, so content rendered before the async config landed kept legacy CDN links as plain anchors permanently. cdnDomain is now an explicit parameter: RichContent subscribes via useConfigStore and puts it in the memo deps, while the Tiptap editor — which genuinely preprocesses once at load — reads the store at its own call sites. No fallback branch. Each fix was verified by reinstating its bug and confirming the new tests fail (2/5, 2/14 and 1/3 respectively) rather than trusting a green run. Also fixes a false positive in the boundary guard: the Tiptap check read raw file text instead of using the suite's stripComments helper, so a doc comment mentioning RichContent counted as a violation. Verified: pnpm typecheck (6 workspaces), pnpm lint (0 errors), packages/views vitest 245 files / 2793 tests all passing. Co-authored-by: multica-agent <github@multica.ai> Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: multica-agent <github@multica.ai> Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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41315989bd | fix(editor): prevent incorrect comment autolinks (#5665) | ||
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002ea0d879 |
MUL-4797: add configurable issue table view (#5454)
* feat(issues): add configurable table view Co-authored-by: multica-agent <github@multica.ai> * test(issues): cover table columns in page fixture Co-authored-by: multica-agent <github@multica.ai> * fix(issues): make table column picker interactive Co-authored-by: multica-agent <github@multica.ai> * fix(issues): repair quick create and virtualize table rows Co-authored-by: multica-agent <github@multica.ai> * fix(issues): keep pinned table cells opaque Co-authored-by: multica-agent <github@multica.ai> * fix(issues): anchor full-width table rows Co-authored-by: multica-agent <github@multica.ai> * fix(issues): consolidate table controls Co-authored-by: multica-agent <github@multica.ai> * fix(issues): harden table pagination and export Co-authored-by: multica-agent <github@multica.ai> * feat(issues): add table quick search Co-authored-by: multica-agent <github@multica.ai> * fix(issues): make table window filters, selection, and export authoritative Round-2 review fixes for the issues table (MUL-4797): - Send the agents-working filter as a server ids facet so matches on unfetched pages surface and total/pagination/export agree; a present- but-empty id list yields an empty window instead of an unfiltered one. - Reset surface selection when the membership window changes and act on selection ∩ visible rows in the batch toolbar, so batch actions, Export selected, and the count all share one authoritative set. - Materialize the full flat window while table grouping is active, and suspend hierarchy nesting / parent-based grouping until the window is complete so structure cannot reshuffle as pages arrive; suppress header facet-count badges while the table window is partial. - Resolve actor directories and the property catalog at export time and fail the export instead of writing Unknown* actors or dropping configured property columns on cold/errored lookups. - Append a unique id tie-break to the list/grouped ORDER BY and mirror it in compareIssuesForSort so offset pages are stable across same-timestamp ties. Co-authored-by: multica-agent <github@multica.ai> * fix(issues): bound table structure window and align chip/transport/selection Round-3 review fixes for the issues table (MUL-4797): - Cap whole-window materialization at TABLE_STRUCTURE_MAX_WINDOW (1000): below it the remaining pages load automatically — hierarchy applies without scrolling to the last page — and above it grouping/hierarchy suspend with an explicit toolbar notice instead of triggering an unbounded workspace download from a persisted view option. - Give the agents-working chip the authoritative in-window running set (the ids-facet window query, shared key with the filter-on state) so its badge can no longer say 0 while the filter would find matches on unfetched pages; falls back to loaded-row scoping elsewhere. - Route ids-facet windows through a new POST /api/issues/query twin — hundreds of running-issue UUIDs overflow the ~8 KB GET request-line budget of common proxies. The body carries the same key/value pairs; the handler rebuilds the query string and delegates to ListIssues. - Reset surface selection during render (key-change pattern) instead of a post-commit effect, so no frame ever pairs new membership with the old selection. Co-authored-by: multica-agent <github@multica.ai> * fix(issues): harden table auto-pagination against errors and stale totals Round-4 review fixes for the issues table (MUL-4797): - Stop the structure materialization loop (and the scroll sentinel) when the window query is in error state — a persistently failing page left hasNextPage true and isFetchingNextPage false after every attempt, so the ungated effect refired forever. Resuming is an explicit toolbar Retry. The advancement decision now lives in a pure, tested shouldAutoLoadNextStructurePage helper. - Make the structure ceiling a hard stop: the ceiling check reads the LATEST page's total (pagination already advances on it, so a stale small page-1 total could re-open unbounded materialization), and the loop additionally halts on loaded count >= ceiling regardless of any reported total. - Drive the working (ids-facet) window to completion — it is inherently bounded by the running set — and treat it as the chip's authoritative scope only when complete, so >100 running issues no longer under-count as a single page. Co-authored-by: multica-agent <github@multica.ai> * fix(issues): make working-window pagination capped and unknown-aware Round-5 (final) review fixes for the issues table (MUL-4797): - The working (ids-facet) window now advances through the same shouldAutoLoadNextWindowPage gates as the structure loop — it shares the main table's cache key while the agents-working filter is on, so an uncapped chip-driven loop re-opened the very ceiling the table just enforced. An over-ceiling window stops after page one. - A cold-load failure of the flat window is an ERROR state, not an empty workspace: isEmpty only claims empty on a successful zero-result fetch, and the surface renders a dedicated failed-to-load state with a reachable Retry (the in-table Retry never mounted without data). - The chip scope is now tri-state honest: a COMPLETE window (or an empty running set) yields a precise count, keepPreviousData carries the last-known-complete set across re-keys, and everything else — cold resolving, failed, over the ceiling — presents as an explicit unknown ('Agents working: —') instead of a number derived from whichever incomplete window happened to be loaded. Co-authored-by: multica-agent <github@multica.ai> * fix(issues): single pagination owner and placeholder-honest chip scope Round-6 review fixes for the issues table (MUL-4797): - Exclude placeholder data from the working-window completeness gate: on a re-key (running set or facet change) keepPreviousData leaves the OLD key's rows visible, and pairing them with the new task snapshot published a precise-looking number for a scope nobody fetched. The scope now reads unknown until the new key resolves. - Make the shared table query single-owner while the agents-working filter is on: the chip's background loop no longer answers the same render snapshot as TableView's structure loop, and every auto caller (structure loop, working loop, scroll sentinel, retry) now uses fetchNextPage({cancelRefetch: false}) so a concurrent responder no-ops instead of cancel/restarting a fetch whose HTTP request is not abortable — which had been duplicating every offset. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |
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465546b83b |
feat(autopilots): redesign the autopilot schedule editor (#5457)
Replace the free-form trigger-config form with a structured schedule editor built on an orthogonal cron model: separate frequency, time, and day-of-week/day-of-month dimensions map to and from cron expressions via a dedicated grammar and mapping layer, with validation and a human-readable describe() summary. The grammar suite drives the editor against a combinatorially generated corpus of 51,755 distinct cron expressions - every token form of every field, crossed - each judged against a reference robfig/cron v3 parser. Add a server-side /autopilot/cron-preview endpoint (plus schema and React Query hook) so the editor shows upcoming run times, and echo wildcard-carrying cron lists correctly instead of collapsing them. Supporting pieces: timezone-aware formatting helper, segmented-toggle and debounced-value utilities, a reworked time-input, and refreshed en/ja/ko/zh-Hans locale strings. |
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ce15300493 |
MUL-4884: feat(issues): anchor the working chip on agents + real colour tiers (#5540)
* fix(issues): anchor the working chip on issues the filter actually shows (MUL-4884)
The header chip showed three units at once: the number counted distinct
issues, the avatar stack counted agents (with a rival "+N"), and the hover
card counted tasks — under a label with no noun at all. Each figure was
self-consistent; together they read as a miscount.
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f9f41e991a |
fix(ui): drop native title that stacked on custom hover surfaces (MUL-4836) (#5502)
ActorAvatarBase hardcoded `title={name}` on the avatar div, so every one of
the 155 avatar renders emitted a browser tooltip. On the 34 call sites that
also pass `enableHoverCard`, the native title sat on the inner div while the
PreviewCard trigger sat on an ancestor span — different elements, so neither
suppressed the other and both surfaces showed at once.
Same class of bug in two more places: AgentStatusDot added a third `title`
inside the same trigger on the 16 sites that also pass `showStatusDot`, and
RepoUrlText rendered a `title` carrying the exact string its Tooltip already
showed.
Phase 1 scope only — remove the three duplicate titles. PreviewCard trigger
semantics, `profileLink`, ancestor detection, the 159 call sites, and the
remaining native-title cleanup are deliberately untouched.
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>
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3b08456264 |
feat(views): block draft-fixing actions while attachments upload (#5465)
Submitting a composer mid-upload silently lost the file: the editor holds a `blob:` placeholder that gets stripped during serialization, and the attachment id does not exist yet, so the send succeeded without the file. Chat and Quick Create gated this; manual issue create, Feedback's button, comments, replies and comment edit did not. Gate every action that FIXES a draft — Send/Create/Save, Cmd/Ctrl+Enter, Enter on the title, and the manual/agent mode switches — behind one source of truth: the editor document, which IS the upload queue. ContentEditor publishes queue transitions via `onUploadingChange` (a transaction listener, not `onUpdate` — that path is debounced and skips no-change emissions, and a failed upload leaves byte-identical markdown, so the un-gate would never fire). `useUploadGate` pairs that render state with an `isBlocked()` re-read at submit time, since the shortcut paths never consult the button. The publisher emits its current answer on subscribe rather than only on flips: hosts outlive editor instances (comment edit remounts on cancel, chat swaps by key on agent switch), and an editor torn down mid-upload would otherwise leave submit wedged shut with no pending node left to reopen it. Also fixes the failure toast that never fired: `uploadWithToast` only reported errors if a caller passed `onError`, and none did, so failed uploads removed their placeholder and vanished unexplained. `useEditorUpload` now supplies it once for every composer. Per MUL-4808: drops Quick Create's upload-time lock on the attach button (files can queue), and leaves description autosave ungated by design. Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> |
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ea03912baf |
perf(desktop,issues): single-router tab sessions (MUL-4741 Phase 2) + trace-driven surface mount/render overhaul (MUL-4474/4750 reland) (#5403)
* Reapply "perf(issues): virtualize inbox/list/board/swimlane (MUL-4474, 方案2) (#…" (#5395)
This reverts commit
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101f21d55d | fix(ui): render select labels instead of values (#5435) | ||
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abeee82cd0 | feat: animate numeric metrics with NumberFlow (#5317) | ||
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1427e8abd3 | feat(agents): add conversational creation studio (#5296) | ||
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d8165bac4e |
feat(views): unify reply and comment send buttons to the circular chat style (#5288)
SubmitButton is now always circular — the shape prop is removed since every composer uses the same silhouette. ReplyInput drops its inline icon-xs Button for the shared SubmitButton, gaining the same size, disabled state, and send tooltip as the comment composer and chat. MUL-4433 Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |
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5541819f98 |
refactor(ui): unify collection page patterns (#5258)
* refactor(ui): unify collection page patterns * refactor(agents): redesign agent detail workbench (#5263) * refactor(agents): redesign agent detail workbench * refactor(agents): refine capability and settings surfaces * refactor(agents): rebuild general settings form * refactor(agents): refine overview and settings * refactor(agents): redesign custom args editor * docs(ui): record consistency audit |
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ca46fdb483 |
fix(ui): lighten menu shadows with dedicated --menu-shadow token (#5256)
Dropdown, context menu, select, and popover surfaces used --floating-shadow, which is sized for window-level overlays and reads too heavy on trigger-anchored menus. Introduce a lighter --menu-shadow tier (surface < menu < floating) and drop the shadow-lg override on ContextMenuSubContent so submenus match their parent menu. Dialogs and sheets keep --floating-shadow. Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |
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4efcfb96e3 | feat(ui): establish surface system (#5248) | ||
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595f785ac9 |
fix(desktop): make overflowing tab additions visible (#5215)
* fix(desktop): animate overflowing tab additions
* fix(desktop): recalculate tabs after pin layout changes
* docs: document daemon log rotation settings
Co-Authored-By: OpenAI Codex <noreply@openai.com>
* Revert "docs: document daemon log rotation settings"
This reverts commit
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f4de0948a2 |
refactor(ui): unify ActorAvatar size tiers + round all avatars & cropper (MUL-4277, MUL-4184) (#5133)
* refactor(ui): converge ActorAvatar size to semantic tiers (MUL-4277) Replace the free-form numeric `size` on ActorAvatar with a constrained `AvatarSize` union (xs/sm/md/lg/xl/2xl) so avatar dimensions are chosen by role instead of ad-hoc pixels. This eliminates the magic-number drift where the same role rendered at different sizes across pages. - Add `@multica/ui/lib/avatar-size` (AvatarSize union + AVATAR_SIZE_PX map + default tier). - Base `ActorAvatar` (packages/ui) and business `ActorAvatar`/`AgentStatusDot` (packages/views) now take `AvatarSize`; internal font/icon math and the presence-dot threshold read px from the map. - Migrate all web/desktop call sites (packages/ui + packages/views) from numeric sizes to tiers using the role table (12,14->xs 16,18,20->sm 22,24,28->md 30,32,34->lg 40,44->xl 56,64->2xl). - Token-ise the derived consumers `AgentAvatarStack` and `IssueAgentActivityIndicator` (px looked up internally for overlap/+N math). Out of scope (per plan): ui/avatar.tsx primitive, account-tab/AvatarPicker, mobile, and component-name disambiguation. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(ui): unify all avatars and the upload cropper to round (MUL-4277, MUL-4184) main's avatar-shape decision rendered non-human actors (agent, squad, system) and the workspace logo as rounded squares, and the upload cropper mirrored that with a square crop window. Per the updated decision (avatars_and_cropper_round_required), every avatar and the crop UI are now circular; the square path is removed rather than left as dead config. - Base ActorAvatar: always rounded-full (drop the isHuman/rounded-md split). - avatar-crop-dialog: remove the AvatarCropShape/square path; crop window is always cropShape="round". - avatar-upload-control: drop VARIANT_SHAPE; the control is always round and no longer threads a shape to the dialog (variant still drives the fallback). - Strip rounded-md/rounded-none square overrides from agent/squad/member ActorAvatar call sites; round the read-only agent/squad static wrappers. - WorkspaceAvatar: round the org logo so it matches the (now round) workspace upload/crop and the shared avatar shape. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(ui): make round avatar shape a hard invariant (MUL-4277) Close the two remaining square squad-avatar paths flagged in review and prevent call sites from re-squaring the avatar: - base ActorAvatar: keep `rounded-full` as the last class in cn() so a call-site `className` can no longer override the circle. - SquadHeaderAvatar: drop `className="rounded"` (was overriding the base circle into a small rounded square). - SquadsPage no-avatar fallback: route through the shared ActorAvatarBase (`isSquad size="lg"`) instead of a hand-written rounded-md tile, so the fallback matches the image path — one shape source of truth. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(views): round the agent/squad avatar loading skeletons (MUL-4277) The avatar placeholder skeletons on the agent/squad list, detail, and profile-card loading states were still rounded squares (rounded-md/lg) from the pre-round era, so the avatar visibly popped from square to circle on load — inconsistent with the round avatars and with the member/inbox/issue skeletons that already use rounded-full. Round all five: agents-page, agent-detail-page, squads-page, squad-detail-page, squad-profile-card. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> |
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3f02083fec |
feat(editor): Linear-style issue identifier autolink (MUL-4241) (#5090)
* feat(editor): Linear-style issue identifier autolink (MUL-4241) Bare issue identifiers (e.g. MUL-123, TES-1) now render as navigable issue chips and can be typed/pasted into a real mention, instead of staying inert text. Covers Phase 1 (readonly render) and Phase 2 (editable editor); the Phase 3 batch resolve API is intentionally deferred. Phase 1 — readonly render autolink - Pure, markdown-aware detector `preprocessIssueIdentifiers` in @multica/ui/markdown rewrites bare identifiers to `[MUL-123](mention://issue/MUL-123)`, skipping code, existing links, URLs, and file/path tokens. Runs before linkify/file-card. - `isIssueIdentifier` distinguishes a bare identifier from a real mention UUID at render time (a UUID never matches the identifier pattern). - Chat markdown and comment/description readonly both resolve identifiers to a real issue via a workspace-scoped, exact-match TanStack Query (`issueIdentifierOptions`), rendering a chip on a hit and plain text on a miss / cross-workspace / while loading. The exact `identifier ===` filter enforces the workspace prefix, since the backend search matches by number. - Autolink is opt-in per surface; the shared editable preprocess pipeline is untouched so editable content is never rewritten with fake mentions. Phase 2 — editable editor input/paste - Async ProseMirror plugin resolves a completed identifier (boundary typed after it, or found in pasted text) and swaps it for an issue mention node, serialising to canonical `[MUL-123](mention://issue/<uuid>)`. Only genuine user edits seed candidates (programmatic setContent is gated), so opening existing content never rewrites it. Resolver injected from the setup layer; no React hooks inside the extension. Tests: detector (code/link/url/path skips, dedupe), core resolver (exact match, wrong-prefix miss, empty response, key shape), chat + readonly render (hit/miss/code/canonical), and the editable extension (type/paste/miss/ inline-code/mount-safe/incomplete-token). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(editor): scope Phase 2 autolink to the captured candidate range (MUL-4241) Howard final-review blocker: the async resolve rescanned the whole document for every occurrence of the resolved identifier, so completing a new `MUL-1` also rewrote a pre-existing `MUL-1` the user never touched (persisted-content rewrite; violated "opening existing content is not rewritten"). Fix: capture the specific candidate range(s) a user transaction introduces — the token before the caret when typing, the tokens inside the pasted slice on paste — into plugin state, mapping each range forward on every subsequent transaction. After async resolve, replace ONLY those mapped ranges, verifying each still holds exactly that identifier with intact boundaries and no code/link mark. No document-wide scan by identifier. Also skip link-marked text at capture so an existing link label is never converted. Regression tests: (1) typing a new MUL-1 converts only the new occurrence, not a pre-existing identical one; (2) paste converts identifiers inside the paste range but leaves an identical one outside it untouched; (3) an identifier already carrying an explicit link mark is not replaced. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> |
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c6783efd88 |
feat(views): unify avatar upload with crop editing (#5074)
* feat(views): unify avatar upload with crop editing across web/desktop Add a shared AvatarUploadControl + AvatarCropDialog used by the user, workspace, agent, and squad avatar entry points. Cropping (pan/zoom, fixed 1:1) and compression run client-side on canvas; the existing /api/upload-file + avatar_url chain is reused unchanged (no backend/API/DB changes). This collapses four hand-rolled upload buttons into one control and removes AvatarPicker. Also make the shared display avatar treat all non-human actors (agent, squad, system) as rounded squares — completing the "circles are for humans" convention the editors already assumed, so display and editors agree. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * feat(views): rebuild avatar cropper to the "Edit avatar" reference form Replace the hand-rolled canvas cropper with react-easy-crop to match the requested design: full-bleed image with a dimmed overlay outside a bright crop window, a rotate control, a zoom slider flanked by −/+, and a Reset / Cancel / Save footer. Round window for people, rounded-square for non-human actors; output stays a 512px square (webp, jpeg fallback) through the same upload/avatar_url chain. avatar-crop.ts keeps the encode pipeline and gains rotation-aware getCroppedAvatarBlob; the interactive geometry now lives in react-easy-crop. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(views): round square avatar crop frame --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> |
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0ffb5f6863 |
fix(markdown): drop trailing markdown delimiters from linkified URLs (MUL-4242) (#5139)
Supersedes the read-only gfm-autolink approach (#5091), which split URL linkification across two engines: the editor kept the string preprocessor (urls:true) while the read-only renderer let remark-gfm autolink (urls:false) plus a remark-cjk-autolink plugin. gfm autolink still swallowed the closing `**` into the href whenever a CJK punctuation immediately followed (`**url**(MUL)`), so bold-wrapped URLs stayed broken in Chinese prose. Fix it once, at the shared string layer: collectLinkifyMatches now drops a trailing run of markdown delimiters (`*`, `~`) from each URL match, so `**url**` yields a clean `**[url](url)**` and the emphasis closes. Editor and read-only share preprocessMarkdown / preprocessLinks again — one linkify logic, no renderer-specific machinery. - linkify.ts: trailing-delimiter strip in collectLinkifyMatches; CJK rescan is keyed off the terminator index, independent of the trim. - Remove the urls:false split (detectLinks / preprocessLinks / preprocessMarkdown) and delete the remark-cjk-autolink plugin. - Tests: **url**, **url**(CJK, CJK multi-URL, explicit link untouched, and the trailing-* tradeoff. Known tradeoff: a bare URL that genuinely ends in `*` (e.g. a glob) has the `*` dropped from the link — identical to GitHub's autolink, locked by test. Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> |
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cac2965ddb |
fix(markdown): autolink read-only URLs in the parse tree, not raw text (MUL-4242) (#5091)
* fix(markdown): autolink read-only URLs in the parse tree, not raw text Read-only markdown surfaces (comments, descriptions, chat) pre-linkified bare URLs by rewriting the raw source to [url](url) before parsing. Because linkify-it treats `*` as a valid URL character, a bare URL followed by a bold close — `**PR:https://…/5081**` — had the trailing `**` swallowed into the match and rewritten as [url**](url**). That consumed the emphasis closer (the bold never closed; the leading `**` rendered as literal asterisks) and corrupted the href with a trailing `**` (MUL-4242). Let remark-gfm autolink URLs in the parse tree instead, where emphasis is already resolved so an adjacent delimiter can never be absorbed. The custom string pass now runs in a `urls: false` mode on read-only surfaces and only linkifies file paths (which gfm never does). A small remark plugin (remark-cjk-autolink) re-applies the existing CJK URL boundary to gfm's autolink literals so `https://x/a。后面` still stops at 。. The Tiptap editor path is unchanged (`urls: true`): @tiptap/markdown does not autolink bare URLs, so it still needs the string pass. Note: read-only URL autolinking now follows GFM semantics (scheme, www., or email required); bare fuzzy domains like `NBA.com` render as plain text on read-only surfaces, matching CommonMark/GFM. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(markdown): keep every URL in a CJK-separated run linked in readonly Follow-up to the read-only autolink fix. remark-gfm glues `url1、url2` into a single autolink literal because it treats CJK punctuation as a URL character; remark-cjk-autolink trimmed only at the first terminator and dropped the tail to plain text, so the second URL stopped being a link — a same-class regression of MUL-4242 for CJK-punctuation-separated URLs (flagged in review). Re-derive the segments with detectLinks (which reuses collectLinkifyMatches' truncate-and-rescan) and rebuild the [link, text, link, …] sequence, so every URL in the run stays linked. Adds a read-only test for `两个地址 https://a.com/x、https://b.com/y`. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> |
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a51ab4d551 |
feat(chat): Chat V2 — first-class IM-style Chat tab (MUL-4171) (#5076)
* feat(chat): Chat V2 — first-class IM-style Chat tab (MUL-4171) Replace the floating chat FAB/window with a first-class Chat tab under Inbox, laid out as an IM-style two-pane surface (thread list + conversation). Highlights: - New Chat page (packages/views/chat/chat-page.tsx) with URL-addressable session selection; web + desktop routing wired up. Removes the old chat-fab / chat-window / resize-handles / context-items paths. - IM thread list: agent avatar + last-message preview + IM timestamp, red unread *count* badge (read-cursor model), presence-gated typing vs waiting. Rename lives only in the conversation header ⋯ menu (not the list hover). - Per-session conversation header (rename / view agent / delete), agent-aware empty state (avatar + name + description + starter prompts), and a deterministic clean-title derivation from the first message. - Server: read-cursor unread model (migration 145) and per-user pinned agents (migration 146, dedicated chat_pinned_agent table + handler/queries). New-agent welcome chat auto-enqueues a real agent run (LLM intro, no static template). - Design: fade the global --border token; borderless list headers on Chat/Inbox, kept (faded) on the conversation header. Verified: pnpm typecheck (all packages), go build ./..., go vet, gofmt. Co-authored-by: multica-agent <github@multica.ai> * feat(chat): make new-agent welcome read as an agent-initiated intro (MUL-4230) The "meet your new agent" chat used to insert a fake user message ("👋 Hi! Please introduce yourself …") and have the agent reply to it, so the thread looked like the creator prompting the agent. Drop the persisted user message. Flag the auto-created session is_agent_intro (migration 147) and drive the intro run server-side: the daemon builds a proactive self-introduction prompt for such sessions (buildChatPrompt) instead of a "reply to their message" prompt. The intro stays LLM-generated; the thread now opens with the agent's own message, as if it reached out first. - migration 147: chat_session.is_agent_intro - CreateChatSession carries the flag; sendAgentWelcomeChat no longer persists/publishes a user message - daemon: ChatIntro threaded from session flag → intro prompt Co-authored-by: multica-agent <github@multica.ai> * feat(chat): Settings toggle for the floating chat window (MUL-4235) (#5080) * feat(chat): Settings toggle for the floating chat window (MUL-4235) Re-introduce the floating chat overlay on top of Chat V2 as an optional, Settings-gated surface instead of deleting it outright. - Settings → Preferences → Chat: a switch (floatingChatEnabled, persisted client preference, default ON) to show/hide the floating window. - FloatingChat wrapper owns the two gates: the preference, and the /chat route (hidden on the tab so the same activeSessionId isn't shown twice). - ChatFab + a compact ChatWindow that reuse the shared useChatController and conversation components, so activeSessionId stays in lockstep with the tab. - Restore use-chat-context-items so the overlay's @ surfaces the current issue/project (the 'current context' affordance) — the tab stays manual. - i18n (en/zh-Hans/ja/ko), store unit tests. typecheck: core/views/web/desktop green. tests: chat store 9, settings 82, chat 39 pass. Co-authored-by: multica-agent <github@multica.ai> * feat(chat): dedicated Chat settings tab, floating window opt-in (MUL-4235) Address review: give Chat its own Settings tab instead of a section inside Preferences, and default the floating window OFF (opt-in). - New Settings → Chat tab (chat-tab.tsx) under My Account; moves the floating-window toggle out of the Preferences tab. - floatingChatEnabled now defaults OFF — only an explicit enable from the Chat tab mounts the FAB/overlay. - i18n: page.tabs.chat + a top-level chat block (en/zh-Hans/ja/ko); revert the Preferences chat section and its test mock; store tests updated for the opt-in default. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> * refactor(chat): drop starter prompts from chat empty state (MUL-4237) (#5081) The three starter prompts (List my open tasks by priority / Summarize what I did today / Plan what to work on next) read as filler more than help, so remove them along with the now-unused returning_subtitle ("Try asking"). The empty state keeps its agent-aware header — avatar + "Chat with {name}" + optional description — and the composer stays the entry point. Locale keys dropped across en/zh-Hans/ja/ko (parity preserved). Based on the Chat V2 branch (parent MUL-4171, #5076), not main. Co-authored-by: Lambda <lambda@multica.ai> * feat(chat): pin a chat to the top of the Chat list (MUL-4240) (#5082) Builds on Chat V2 (#5076). Adds a per-conversation pin so a user can keep important chats at the top of the IM-style thread list, above the activity-sorted rest. Backend: - migration 148: chat_session.pinned_at (nullable) + partial index; the timestamp doubles as the pinned-group sort key and the boolean flag. - list queries order pinned-first, then by most-recent activity. - SetChatSessionPinned query + PATCH /api/chat/sessions/{id}/pin handler; pinning never bumps updated_at, so an unpinned chat won't jump the list. - ChatSessionResponse.pinned + chat:session_updated carries the new state. Frontend: - ChatSession.pinned; setChatSessionPinned API + useSetChatSessionPinned with optimistic re-sort; shared sortChatSessions comparator. - thread list: pin indicator on pinned rows + pin/unpin hover action; list sorted pinned-first so it stays ordered after cache patches. - realtime patch re-sorts on pin change; en/ja/ko/zh-Hans strings. Tests: SetChatSessionPinned handler test, sortChatSessions unit tests. * feat(chat): round send button, move file upload into a + menu (MUL-4250) (#5088) Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> * fix(inbox): match chat list selected-item style (inset padding + rounded) (#5093) Wrap the inbox list in p-1 and give each row rounded-md/px-3 so the selected bg-accent reads as an inset rounded card — same treatment the chat thread list already uses — instead of a full-bleed, sharp-cornered highlight. Content stays 16px-inset (p-1 + px-3 == old px-4). MUL-4253 Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> * fix(chat): rename + menu upload item to "Image or files" (MUL-4250) (#5092) Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> * fix(chat): stop welcome intro session repeating the same introduction (MUL-4259) The is_agent_intro flag on chat_session is persistent, so every follow-up turn on a welcome session re-selected the self-introduction prompt in buildChatPrompt and the agent kept replying with the same intro instead of answering the user. Gate resp.ChatIntro at claim time on the session still having zero human (role='user') messages via a new ChatSessionHasUserMessage query: the first, message-less server-driven turn introduces the agent; once the creator replies, later turns fall back to the normal reply prompt. Co-authored-by: multica-agent <github@multica.ai> * fix(chat): address review findings + unbreak CI (MUL-4171) - task:failed now refreshes the sessions list (invalidateSessionLists), so the thread-list preview / unread / sort stays correct after an agent failure — FailTask persists a failure chat_message but only broadcasts task:failed, mirroring the chat:done success path. - Self-heal stale chat deep links: once the sessions list has loaded and a ?session= id isn't in it (deleted / no access / never existed) with nothing in flight, clear the selection instead of rendering an editable empty chat that would POST into a nonexistent session. Freshly-created sessions are exempt (they carry optimistic messages + a pending task). - CI: add the new parameterless `chat` route to link-handler's WORKSPACE_ROUTE_SEGMENTS and to paths/consistency.test.ts (route set + expectedSegments) — keeps the two in sync, fixes the failing @multica/core test. - Fix a MUL-4235/MUL-4237 merge collision that broke @multica/views typecheck: chat-window.tsx still passed the removed `onPickPrompt` prop to EmptyState. Co-authored-by: multica-agent <github@multica.ai> * fix(chat): self-heal dangling session in shared controller, not just ChatPage (MUL-4171) Re-review follow-up: the stale-session self-heal only lived in ChatPage, so the floating ChatWindow still entered from a persisted activeSessionId and would render an editable empty chat (then POST into a nonexistent session) when the selected session was deleted / lost access off the /chat route. - Move the self-heal into the shared useChatController so every surface (tab and floating window) drops a dangling activeSessionId once the sessions list has loaded and doesn't contain it. - Harden ensureSession: trust the current id only when it's in the loaded list or is a just-created session still awaiting the refetch; a dangling id falls through to create a fresh session instead of POSTing into a 404. - Exempt just-created sessions via an OPTIMISTIC-write signal (hasOptimisticInFlight: pending task or optimistic- message), not hasMessages — a session deleted elsewhere with real cached history stays eligible for self-heal. Add a unit test for the discriminator. Co-authored-by: multica-agent <github@multica.ai> * test(views): fix app-sidebar useWorkspacePaths mock for the new chat nav (MUL-4171) The AppSidebar personal nav gained a `chat` item, so it calls `useWorkspacePaths().chat()` at render. The app-sidebar.test.tsx mock hadn't been updated, so `p.chat` was undefined and every render threw `TypeError: p[item.key] is not a function`, failing @multica/views#test in CI. - Add `chat: () => "/acme/chat"` to the mocked useWorkspacePaths. - Route the chat-sessions query key through a mutable `chatSessions` fixture. - Add coverage for the Chat nav: renders the link, badges the summed unread_count, and hides the badge when all sessions are read — so this drift is caught next time. Co-authored-by: multica-agent <github@multica.ai> * fix(chat): use the original floating window, not the rewritten one (MUL-4235) (#5102) Follow-up to the merged #5080, which shipped a hand-written, simplified ChatWindow and lost the original's animations / drag-resize / expand-minimize. The floating window is just a quick entry point — it should be the original UI, not a rewrite. - Restore chat-window.tsx, chat-fab.tsx, chat-resize-handles.tsx and use-chat-resize.ts verbatim from main (0-diff): motion animations, drag resize, expand/minimize and the session dropdown are back. - Restore the empty_state.returning_subtitle + starter_prompts i18n keys the original window renders (V2 had dropped them); drop the now-unused window.open_full_tooltip key the rewrite added. - Settings gating is unchanged: FloatingChat still wraps the original FAB + window, gated by floatingChatEnabled (default off) and hidden on /chat. typecheck: core/views/web/desktop green. tests: chat + settings views 126 pass. Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> * feat(chat): archive chats from the list, delete only from Archived (MUL-4263) (#5098) Restore an archive flow as the reversible sibling of delete: - Chat list hover now offers Archive (not Delete); pin/stop unchanged. - A footer entry ('Archived · N') opens an Archived view listing archived chats; hard delete lives only there (hover -> unarchive + delete, with the existing inline confirm). - Conversation header ⋯ menu mirrors this: active chats archive, archived chats unarchive/delete. Backend: PATCH /api/chat/sessions/{id}/archive flips status active<->archived (SetChatSessionArchived), broadcasts status on chat:session_updated so other tabs re-sort into the right list. SendChatMessage already refuses archived sessions, so archived chats stay read-only until unarchived. Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> * feat(chat): handle archived agents in Chat V2 list & conversation (MUL-4265) (#5100) * feat(chat): handle archived agents in Chat V2 list & conversation (MUL-4265) Co-authored-by: multica-agent <github@multica.ai> * refactor(chat): drop chat-list archive marker, keep conversation read-only (MUL-4265) Co-authored-by: multica-agent <github@multica.ai> * feat(chat): apply archived-agent read-only to the floating chat window (MUL-4265) Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> * fix(chat): address floating-window + archived-agent review blockers (MUL-4171) Re-review follow-up on the restored floating ChatWindow + archive flow: 1. Floating stale-session self-heal. The restored ChatWindow doesn't use the shared controller, so its ensureSession trusted any non-empty activeSessionId and there was no dangling-session cleanup — a deleted / no-access persisted session could send into a nonexistent session. Ported the same guard used for the tab: a self-heal effect that clears a dangling activeSessionId once the sessions list has loaded, and ensureSession only trusts an id that's in the list or has an in-flight optimistic write (hasOptimisticInFlight, reused from use-chat-controller). handleSend seeds the optimistic message + pending task before setActiveSession, so a freshly-created session is never mis-cleared. 2. Floating dropdown bypassed archive-first safety. Its active rows offered a hard-delete, letting the floating window destroy active chats and skip the "archive first, delete only from Archived" model. Active rows now ARCHIVE (reversible, one-click) like ChatThreadList; the floating window offers no hard-delete — unarchive/delete live only in the full Chat page's Archived view (reachable via expand). Removed the now-dead delete-confirm machinery. 3. Orphan user message on archived-agent send. SendChatMessage created the chat_message before EnqueueChatTask, which rejects an archived / runtime-less agent — a stale client would land a user message then get a 500, orphaning it. Added a preflight that checks the session agent's archived / runtime state and returns 409 before any mutation, plus a handler test asserting the send is rejected with no message persisted. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |
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bcad2edc9e |
feat(issues): add Cmd+F in-page find to issue detail (MUL-4126) (#4989)
* feat(issues): add Cmd+F in-page find to issue detail Replace the stopgap "find-in-page is virtualized" toast with a real find bar (MUL-4126). Cmd/Ctrl+F opens a floating bar with keyword input, live match count, and prev/next navigation that scrolls to and highlights each match. - Opening find force-renders the comment timeline flat (reusing the existing highlightCommentId escape hatch) so off-screen comments become searchable — the root cause of the original complaint. - Matches are painted with the CSS Custom Highlight API (ranges only, no DOM mutation), so highlighting layers cleanly over React-rendered markdown and the contenteditable title/description editors. - Scroll-to-match drives container.scrollTop directly (never native scrollIntoView; #3929). Co-authored-by: multica-agent <github@multica.ai> * fix(issues): keep in-page find usable without CSS Custom Highlight API On browsers lacking the CSS Custom Highlight API, `!supported` was folded into the match-collection path, so Cmd/Ctrl+F opened the bar and swallowed native find but reported 0 matches and could not navigate — strictly worse than the native find it replaced (MUL-4126 review). Feature-guard only the paint calls now: match collection, count, active index, and scroll-to-match run regardless of support, while `CSS.highlights.set/delete` / `new Highlight` stay behind the guard. The MutationObserver re-derives ranges even when unsupported so fallback counting/navigation track live DOM churn. Adds a hook test that drives the degraded path (jsdom has no highlight API) and asserts counting + prev/next still work. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: J <j@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |
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ebd0248be2 |
MUL-4016: fix mention tokenizer stacktrace backtracking (#4889)
* MUL-4016: fix mention tokenizer stacktrace backtracking Co-authored-by: multica-agent <github@multica.ai> * fix(editor): de-ambiguate escaped-label regexes to kill ReDoS (MUL-4016) The mention/slash/file-card label regexes used `(?:\\.|[^\]])` where both alternatives can consume a backslash. On an unterminated match, each `\x` run is enumerated 2^n ways — pasting a Java stacktrace (`\~\[...\]`) or a crafted ~50-char string freezes the main thread for seconds (GitHub #4881). Exclude backslash from the char class (`[^\]\\]`) so a backslash can only be consumed by `\\.`. The alternatives become disjoint and matching is linear; legal escaped-bracket labels like `David\[TF\]` still parse unchanged. Fixed in all four sites that shared the pattern: - mention-extension.ts tokenize() - slash-command-extension.ts start() + tokenize() - file-card.tsx FILE_CARD_MARKDOWN_RE - packages/ui/markdown/file-cards.ts NEW_FILE_CARD_RE (runs on every read-only comment/description render, not just the editor) Adds adversarial regression tests (repeated `\a` + missing closing bracket) that fail in ~10-40s against the old regexes and pass in <1ms after the fix. Builds on #4889's marker-first mention start(). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(editor): escape backslash in mention/slash labels for round-trip (MUL-4016) Follow-up to the de-ambiguation fix, addressing Howard's PR review. The linear tokenizer now treats "\" as an escape lead (\\.), so a label whose serialized form contains a bare "\" adjacent to the closing "]" no longer parses back — the "\]" is consumed as an escaped bracket and swallows the boundary. The old ambiguous regex tolerated this by chance; the de-ambiguation exposes it. mention/slash renderMarkdown escaped only [ and ], not \. Switch both to the shared escapeMarkdownLabel() (escapes [ ] \ ( )) and mirror it on parse with replace(/\\([[\]\\()])/g, "$1"), matching what file-card already does. This also converges the three tokenizers on one escape contract. file-card was already correct and is unchanged. Adds parameterized round-trip tests for labels containing "\" / "\]" / parens (e.g. "A\\", "ends\\", "a\\]b"); these fail on the old serializer and pass now. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: multica-agent <github@multica.ai> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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c3a33fff49 |
fix(markdown): render inline data-URI images (MUL-3961) (#4832)
* fix(markdown): render inline data-URI images (MUL-3961) Inline data:image/* URIs (QR codes, charts, base64 screenshots) were stripped and rendered as broken images. Two gates dropped the src: - rehype-sanitize's protocols.src only allowed http/https - react-markdown's defaultUrlTransform blanks any data: URL to '' Allow data:image/* through both gates, narrowed to image subtypes only (non-image data URIs stay rejected) and leaving every other src form unchanged. file-cards.ts data: rejection is intentional and untouched. Co-authored-by: multica-agent <github@multica.ai> * fix(markdown): allow data:image/* in ReadonlyContent too (MUL-3961) Issue comments and other read-only surfaces render through ReadonlyContent, which keeps its own sanitize schema + urlTransform separate from the base Markdown component. Both still stripped data: URIs, so an agent inlining an auth QR code in an issue comment still saw a broken image. Apply the same image/*-narrowed data: allowance (protocols.src + attributes.img + urlTransform) and add a regression test covering the comment / readonly path. file-cards.ts data: rejection stays untouched. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: J <agent-j@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |
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c0c41fa0b4 | fix(views): gate right sidebar motion to toggles (#4335) | ||
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27fcbb015f |
Polish desktop sidebar motion
Polish desktop chrome/sidebar alignment and add motion-based transitions for left and right sidebars. |
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0f36c88855 |
fix(markdown): don't auto-link bare filenames as external URLs (#4245)
* fix(markdown): don't auto-link bare filenames as external URLs Agent comments that mention a project file like `plan.md` were turned into clickable links to https://plan.md (dead external site). linkify-it fuzzy detection matches `plan.md` as a domain because its extension is also a valid TLD (md = Moldova; likewise io, sh, rs, py). Suppress schemeless (fuzzy) linkify matches whose token is a bare filename (single segment ending in a known source/config extension). Explicit schemes (`https://plan.md`) and real domains (`example.com`) are unaffected. The file extension list is now shared between the file-path and bare-filename detectors so they can't drift. Fixes #4222 Co-authored-by: multica-agent <github@multica.ai> * docs(markdown): drop inaccurate .io example from bare-filename comment io is not in the FILE_EXTENSIONS list, so .io domains are never suppressed. Listing it as an example was misleading. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: J <j@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |
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7c71007e6e |
refactor(comments): trim trigger preview copy and unify composer buttons (#4174)
Two related cleanups to the issue comment/reply/edit composer: - Drop the trigger-preview "context" copy added in #4147 (chip prefix `trigger_context_*` and per-context popover titles `trigger_preview_title_*`). The actual "align context" fix in #4147 was the backend/hook work; the copy was redundant decoration. Removes the `context` prop, the dead i18n keys across en/zh/ja/ko, and the corresponding test assertions; the popover title falls back to the original single `trigger_preview_title`. - Edit-comment footer: lay the trigger chip on a single row with the action cluster (📎 Cancel Save) on the right, attachments on their own full-width row above. The 📎 now sits with the action buttons, matching the new-comment and reply composers. - Unify composer buttons on shadcn `Button`: `FileUploadButton` renders a ghost icon button instead of a hand-rolled circle, and the reply submit button uses `Button` (icon-xs, ghost-when-empty / primary-when-typed) instead of a hand-rolled element. Sizes: 📎 and reply submit are both icon-xs (24px). Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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3ce4cf6f2f |
fix(lists): navigate rows via onClick, not a nested row anchor (#4146)
Clicking a row's ⋯ kebab (or any in-row control) full-page reloaded the app. The row was a whole-row <AppLink>, so a child's stopPropagation stopped the event before AppLink's onClick (which calls preventDefault to cancel native anchor navigation and do an SPA push) could run — leaving the browser to perform the native <a> navigation, i.e. a full reload. It was also invalid HTML: interactive content (button/menu) nested in an <a>. Rework all five ListGrid row surfaces (agents, runtimes, skills, autopilots, squads) to a plain <div> row whose whole-row navigation is a mouse onClick (new useRowLink hook): left-click pushes, cmd/ctrl/middle opens a background tab. Interactive cells (checkbox, kebab) stopPropagation so they never trigger row nav — and with no <a> ancestor there is no native navigation to cancel, so the reload class of bug is gone. Names are plain text since the row itself is the click target. projects is unchanged — its inline-editable cells make it a deliberate name-link exception. Also fixes two adjacent defects found in the same menus: - agents/runtimes kebab triggers reused the shared <Button>, which lacks the data-popup-open styling the other surfaces have, so the trigger vanished and lost its background while its menu was open. Switch them to the bare-button trigger with data-popup-open: visible + highlighted. - agents archive menu items used className="text-destructive" instead of variant="destructive", so the base focus style overrode the red on hover. Switch to variant (list row + detail page). Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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76c687d39a |
fix(markdown): allow attachment download file-card hrefs (#4145)
Co-authored-by: multica-agent <github@multica.ai> |
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63cf0ed308 |
feat(lists): rebuild all six list surfaces on a shared Linear-style list grid (#4038)
* fix(issues): render thread replies in chronological order (#3691)
collectThreadReplies walked the parent_id tree depth-first, so an agent
reply forced to nest under its trigger comment rendered before earlier
sibling replies (A-D-B-C instead of A-B-C-D) whenever the agent returned
late. Sort the collected subtree by created_at (id tie-break) so the
thread reads in arrival order — the same order the server already feeds
agents via `comment list --thread` (ListThreadCommentsForIssue).
All other consumers of the array (resolution derivation, fold bars,
counts, deep-link) are order-independent.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(skills): rebuild skills list on shared Linear-style list grid
- new ListGrid primitives (subgrid: single source of truth for column tracks)
- skills list: sortable columns, used-by avatar stack, source/creator columns,
row kebab + batch toolbar with add-to-agent and delete
- skill view store in core; addAgentSkills client method; HoverCheck extracted
to views/common (issues header now imports the shared copy)
- locale keys for list actions/filters and the reworked detail page
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(skills): rework detail page into overview/files tabs
- tabs directly under the breadcrumb header: overview (default) and files
- overview: identity block + rendered SKILL.md as the main column, right
rail with metadata card (source/creator/updated, inline name+description
edit toggle) and used-by panel with bind/unbind
- files: file tree + viewer/editor unchanged; SKILL.md "edit" jumps here
- header kebab menu (copy skill ID, delete); page-level save bar shared by
both tabs; tab state persisted in ?tab=
- file tree: ARIA tree roles + roving-tabindex keyboard navigation
- drop the old right sidebar (metadata dl, permissions paragraph)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* revert(skills): restore detail page to main, keep branch list-only
Drop the overview/files tabs rework from this branch so the PR scope is
the list rebuild only. skill-detail-page.tsx and file-tree.tsx are back
to the main versions; the locale detail/file_tree sections are restored
to match. The detail rework is preserved on stash/skills-detail-tabs
for a follow-up PR.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(skills): drop description column from skills list
Description is agent-facing routing metadata, not a scannable list
property — Linear's display options expose no description column for
the same reason. Removes the cell, column key, display toggle, lg grid
track, skeleton cells, and the now-dead table.description /
table.no_description locale keys.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(skills): drive list column hiding by container width, drop by priority
Replace viewport sm:/lg: breakpoints with Tailwind v4 container query
variants (@2xl/@4xl) on the list wrapper, so an open sidebar or split
pane narrows the column set instead of squashing tracks. Remove the
min-w-fit + overflow-x-auto horizontal-scroll fallback: when space runs
out, low-priority columns (created/source/creator, then updated) drop
and return as the container widens; name and usedBy never drop. ListGrid
conventions comment updated — this is the template for all list pages.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(skills): virtualize list rows with @tanstack/react-virtual
Linear-style headless virtualization: the virtualizer computes the
visible index range and offsets; offsets land as padding on the
scrolling ListGridBody so mounted rows stay direct subgrid children and
column alignment is untouched. Fixed 48px rows skip per-row measurement.
Hideable column tracks move from max-content to deterministic widths
(CSS vars) — with only the visible slice mounted, content-driven tracks
would resize during scroll. A user-hidden column zeroes its var so the
track still collapses; per-cell max-w caps move into the tracks.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* fix(skills): list tiers must fit their container trigger width
The @4xl tier's track sum (~1080px with gaps) exceeded its 896px
trigger; with the horizontal-scroll fallback gone, the right-side
columns were clipped unreachably between 896-1080px. Move tier 3 to
@5xl (1024px), trim usedBy/source/creator tracks, and document the
fit invariant with its arithmetic next to the template and in the
ListGrid conventions.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* feat(skills): show description as subtext under the skill name
Lives in the name track as a second truncated line (max-w 36rem,
title attr for the full text) — no track, no header, no slot in the
responsive arithmetic. Both lines fit the fixed 48px row, so the
virtualizer contract is untouched; rows without a description center
the name.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Revert "feat(skills): show description as subtext under the skill name"
This reverts commit
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70b90d287c |
MUL-3267: fix(markdown): disable single-dollar inline math in web renderer
remark-math defaults to singleDollarTextMath: true, so any paragraph containing two dollar amounts (e.g. "costs $120/mo (~$85 net)") has the text between them parsed as inline TeX and rendered by KaTeX in an italic math font, with ~ treated as a non-breaking space. Disable single-dollar parsing in both web render paths, matching GitHub's behavior; explicit $$...$$ math still renders. Co-authored-by: Matt Voska <voska@users.noreply.github.com> |
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7d28b5a040 |
fix(issues): remove duplicate emoji reaction entry from comment header (#4068)
The comment card exposed two identical add-reaction affordances: a QuickEmojiPicker in the header's top-right actions and the add button inside the bottom ReactionBar. Keep only the bottom one. - Drop QuickEmojiPicker from the root header and reply-row headers - Always show the ReactionBar add button (it is the only entry point now), removing the isLongContent gating - Remove the now-unused hideAddButton prop from ReactionBar MUL-3262 Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |