Commit Graph

41 Commits

Author SHA1 Message Date
Naiyuan Qing
7cc763bbfb fix(runtimes): show runtime aliases across user-facing surfaces (MUL-5248) (#5881)
Several UIs rendered the raw daemon name (runtime.name) and dropped the
user's custom_name alias: the Skills "Copy from runtime" selector, the
Skills list/detail source, the agent creation runtime chip, the agent
runtime filter, the agent overview, the skills/MCP runtime hints, the
runtime delete confirmations, the desktop runtime window title, the
onboarding runtime cards/hints, and the task transcript chip.

Route every user-visible runtime label through the shared display contract:
- runtimeDisplayLabel (alias + provider) for standalone labels
- runtimeDisplayName (alias only) where a provider icon/text sits beside it
- machine.title + runtimeRowLabel(runtime, machine.title) inside machine groups

The Skills "Copy from runtime" selector is now machine-grouped via the shared
buildRuntimeMachines/runtimeRowLabel helpers instead of a flat raw-name list;
runtime.name stays the source of identity for hostname parsing, grouping,
search, and protocol payloads only.

Add a conventions rule (en + zh) forbidding raw runtime.name in user-visible
JSX/i18n/Select labels/document titles.

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>
2026-07-24 15:54:48 +08:00
Multica Eve
8065cead85 MUL-5198: Restore server-backed issue table grouping (MUL-5100) (#5817)
* revert(issues): restore server-backed table grouping

Co-authored-by: multica-agent <github@multica.ai>

* test(skills): stabilize import completion coverage

Co-authored-by: multica-agent <github@multica.ai>

---------

Co-authored-by: Eve <eve@multica-ai.local>
Co-authored-by: multica-agent <github@multica.ai>
2026-07-23 12:03:27 +08:00
Jiayuan Zhang
e0e9383efe Improve UI animation transitions (MUL-5172) (#5718)
* Improve UI animation transitions

* Remove implementation plan documents

Co-authored-by: multica-agent <github@multica.ai>

---------

Co-authored-by: multica-agent <github@multica.ai>
2026-07-23 01:38:16 +08:00
Naiyuan Qing
5a11232c47 feat(rich-content): unify Chat and Issue/Comment on one RichContent renderer (MUL-4922) (#5578)
* refactor(markdown): single canonical sanitize schema for both renderers (MUL-4922)

Phase 1 of the RichContent convergence: collapse the duplicated security
base shared by the two product-level Markdown chains.

Chat (packages/ui/markdown/Markdown.tsx) and Issue/Comment
(packages/views/editor/readonly-content.tsx) each carried a verbatim fork
of the rehype-sanitize schema and urlTransform, and the forks had already
drifted: readonly whitelisted <mark> for `==highlight==`, chat did not.
A security-relevant allow-list maintained in two places means every future
XSS fix has to land twice, and missing one is a hole — this is the hardest
reason for the sweep, ahead of the user-visible feature drift.

- Extract markdownSanitizeSchema + markdownUrlTransform into
  packages/ui/markdown/sanitize.ts and export from the package index.
  Both chains now import the single copy; no local forks remain.
- The canonical schema is the union, so chat gains the <mark> tag name.
  This is the one intentional behavior delta: <mark> is inert and admits
  no attributes, and chat needs it anyway once ==highlight== converges.
- Annotate the schema as rehype-sanitize's Options: exporting it makes the
  previously-inferred hast-util-sanitize type unnameable across packages.

Adds a cross-surface contract test that runs one set of security fixtures
(script, event handlers, javascript: href, data:image vs data:text/html,
mark, slash://) through BOTH surfaces and asserts identical outcomes —
the mechanism that stops a third fork from growing back.

Code-block rendering is deliberately not asserted cross-surface yet: chat
highlights with Shiki, readonly with lowlight, so emitted class tokens
still differ. Converging them is the RichCodeBlock phase and needs the
highlight-engine decision first; only the schema-level allow-list is
shared here.

Verified: pnpm typecheck (6 workspaces), pnpm lint (0 errors),
pnpm vitest run in packages/views (228 files, 2665 tests, all passing).

Co-authored-by: multica-agent <github@multica.ai>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* feat(rich-content): one RichContent renderer for Chat and Issue/Comment (MUL-4922)

Phase 2+3 of the convergence. Chat now renders agent output through the same
product renderer as Issue descriptions and Comments, so a ```mermaid fence an
agent emits is a diagram in Chat — not a dead code block.

Before this there were two product Markdown chains. Issue/Comment had Mermaid,
HTML preview, lowlight code, product Mention/Attachment/LinkHover; Chat went
through a generic renderer with no Mermaid/HTML dispatcher at all. Chat is
where agents emit the most diagrams, so the gap was most visible exactly where
it mattered.

Architecture
- packages/views/rich-content/ holds the ONE product renderer: a single
  ReactMarkdown pipeline, one sanitize config, one components map, one fenced
  -code dispatcher. Public API is content/attachments/density/phase — no
  `surface` prop, no renderMention override, no custom code-renderer hook,
  because each is a door a per-surface fork walks back through.
- `density` is CSS only; `phase` is lifecycle only. Neither switches parser,
  plugins or the semantic DOM, so all surfaces emit the same blocks.
- ReadonlyContent is now a ~40-line compatibility wrapper (was 501 lines);
  its consumers are untouched. views/common/markdown.tsx is deleted.
- Leaf components (Mermaid, HTML preview, lowlight code) stay in editor/ and
  are imported by direct path, so Tiptap keeps reusing them and Chat does not
  pull in the editor's Tiptap graph. Moving them is a later mechanical commit.

Streaming fence gate
Rich blocks upgrade only when the fence is CLOSED, judged by a real CommonMark
parse (mdast) rather than a `startsWith("```")` scan. A half-streamed fence
renders as source, so Mermaid never parses a partial diagram and no iframe is
created for HTML still arriving. Closedness — not `phase` — is the gate, so a
settled-but-malformed fence stays source too. The gate returns offsets only; it
never renders, because a gate that rendered would be the second renderer this
change exists to delete. Verified that source offsets survive rehype-raw +
sanitize + katex before relying on them.

Live -> persisted row identity
The live timeline moved out of Virtuoso's Footer into a real row keyed
`task:<taskId>`, and persisted assistant rows key on the same task instead of
`message.id`. Completion is now an in-place data swap through one
AssistantMessage component, so an already-rendered diagram or iframe stays
mounted and is not re-run. The process fold previously relied on that remount
to re-collapse, so the collapse is now expressed directly.

Notes
- Chat code blocks move from Shiki to lowlight (Howard's ratified choice),
  matching Tiptap/Readonly and the existing hljs CSS. Ligature suppression
  carries over via code.css instead of utility classes.
- Chat message tests now stub react-virtuoso: real Virtuoso renders its Footer
  but no data rows under jsdom's zero-height viewport, and the live timeline is
  a row now.

Tests: five-surface Mermaid parity (Chat user / live / persisted, Issue
description, Comment), streaming open->closed->settled with mount counting,
live->persisted no-remount, htmlbars/mermaidx not misdispatched, sandbox and
data-URI security regressions, CommonMark fence edge cases (shorter closer,
tilde, indented, nested, in-list), and source-level import boundary guards.

Verified: pnpm typecheck (6 workspaces), pnpm lint (0 errors),
packages/views vitest 240 files / 2743 tests all passing.

Co-authored-by: multica-agent <github@multica.ai>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(rich-content): drop dangling export, add export guard + lazy rich blocks (MUL-4922)

Two review follow-ups.

1. Dangling package export
`packages/views` still exported "./common/markdown" after the file was
deleted in the RichContent convergence. TypeScript resolves against the
source tree so typecheck and unit tests both passed; the subpath would only
fail when a consuming app bundled it. No consumer imports it, so this was
latent rather than broken in practice.

Removes the entry and adds packages/views/rich-content/package-exports.test.ts,
which walks every workspace package.json and asserts each export target
exists (wildcards checked by directory prefix). Scoped repo-wide because the
failure mode belongs to package.json, not to this package. Verified the guard
actually fails by re-adding the dangling entry before committing.

2. Near-viewport lazy shell for Mermaid / HTML
Implements the deferred performance contract rather than requesting an
exemption. LazyRichBlock defers each rich leaf until it is within 800px of
the viewport, then latches: once mounted it is never unmounted, so scrolling
past does not re-run Mermaid, rebuild the sandboxed iframe, or discard the
viewer's pan/zoom state.

The stable-size requirement is handled by reserving the block's expected
height before AND after mount, so a block never measures 0px off-screen and
then jumps — the churn that makes a virtualized list mis-estimate item sizes.
The reservation is not a local guess: reservedMermaidHeightPx() reuses the
existing session layout cache (real height on a cache hit, else the documented
280px skeleton) and HTML_BLOCK_PREVIEW_HEIGHT_PX is the pixel twin of the
preview iframe's fixed h-[480px]. Both are exported from the leaves so there
is one source of truth per block type.

Environments without IntersectionObserver (jsdom, SSR) mount eagerly, which is
today's behaviour; rendering nothing would not be.

Verified in real Chromium (jsdom has no IntersectionObserver, so unit tests
only exercise the eager fallback):
- Non-virtualized Issue/Comment with 25 diagrams: 3 mounted, 22 deferred on
  load; after scrolling, mounted grows 3 -> 6 and never drops, confirming the
  latch. This is where the win is real.
- Chat gains less: Virtuoso already caps the DOM to ~4 rows, so only 1 of 4
  shells was deferred. Stated rather than overclaimed.
- Live -> persisted handoff re-checked with the shell in place: scrollTop
  220 -> 220 (delta 0), the tagged diagram DOM node survived, and the run
  reached the persisted state. Contract 1 is not regressed.

Tests: 6 lazy-shell cases (defer, mount-on-approach, latch/no-unmount, equal
reserved height before and after mount, root margin exceeding the chat list's
own overscan, no-IntersectionObserver fallback) plus 3 export-guard cases.

Verified: pnpm typecheck (6 workspaces), pnpm lint (0 errors),
packages/views vitest 242 files / 2752 tests all passing.

Co-authored-by: multica-agent <github@multica.ai>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(rich-content): SSR-deterministic lazy state, mention a11y, drop type casts (MUL-4922)

Three review blockers.

1. Hydration mismatch in the lazy shell
LazyRichBlock derived its initial `mounted` state from feature detection
inside useState. On the server (no window) that resolved true and rendered
the whole Mermaid/HTML subtree; in the browser (IntersectionObserver present)
the hydration pass resolved false and rendered a placeholder — different
markup for the same component, and an SSR path that silently bypassed the
lazy gate. `"use client"` does not opt a component out of Next's server
render, so this was reachable.

Initial state is now unconditionally false on both sides. The eager fallback
for environments without IntersectionObserver moved into the effect, which
never runs on the server, so the first committed frame is identical
everywhere and the latch is unchanged.

The first version of the SSR test passed against the buggy component: jsdom
always provides `window`, so server and client took the same detection branch
and the mismatch was unobservable. The suite now removes IntersectionObserver
for the duration of renderToString to reproduce the real asymmetry. Verified
by reinstating the bug: 2 of the 3 SSR tests fail and React raises its own
"Hydration failed" error.

2. Project mention lost keyboard access
The unified renderer inherited the readonly surface's `<span onClick>` around
ProjectChip, while Chat had previously used AppLink — so converging the
surfaces regressed Chat from a focusable anchor to a mouse-only span. A span
and an anchor are visually identical and behave the same under a mouse, which
is why only an assertion on the emitted element catches it.

Now rendered through AppLink, which also owns plain-click, modifier-click and
the desktop new-tab adapter, so none of that is reimplemented. The wrapper
keeps only stopPropagation, matching IssueMentionCard.

Adds project-mention-a11y.test.tsx using the REAL AppLink and
NavigationProvider — mocking AppLink to emit an anchor would assert the mock.
Covers anchor + href, chip's nearest interactive ancestor, Tab focus, Enter
activation, click, and modifier-click labelling. All 6 fail on the old span.

3. Type suppressions in the production renderer
`as never` on the plugin lists and `as NonNullable<Components[...]>` on the
code/pre overrides silenced real type errors, against the repo's strict-TS
rule. Replaced with react-markdown's own types: RichCode/RichPre now derive
their props from `ComponentPropsWithoutRef<tag> & ExtraProps`, and the plugin
lists use `satisfies NonNullable<Options["remarkPlugins" | "rehypePlugins"]>`
so a bad plugin tuple still fails to compile.

Also removed the remaining casts this exposed: hast property reads went
through `as string` even though hast property values are a union, so a
non-string `data-*` attribute would have been typed as a lie — replaced with
a runtime-narrowing helper. `toHtml()` already returns string; its cast was
redundant. Node position reads are narrowed in one helper. No cast or
ts-ignore remains in production rich-content.

Verified: pnpm typecheck (6 workspaces), pnpm lint (0 errors),
packages/views vitest 243 files / 2780 tests all passing.

Co-authored-by: multica-agent <github@multica.ai>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* fix(rich-content): cached-height hydration, scroll-root + recycle latch, CDN reactivity (MUL-4922)

Three review blockers.

1. Cached reserved height still reached the first frame
The previous fix made `mounted` deterministic but left the *height* reading
sessionStorage during render: RichFenceBlock called reservedMermaidHeightPx()
inline. Server has no sessionStorage so it emitted 280px, while a browser with
a warm cache emitted the real height — a differing style="min-height:…" on the
frame React hydrates, which React reports as an attribute mismatch and does
not repair. Same bug class as the one already fixed, one layer up.

RichFenceBlock now splits into Mermaid/HTML components (so the height hook is
never conditional) and reserves the skeleton default on the first frame,
adopting the cached height in an effect. Zero-shift on a warm cache is kept;
only the read moves after hydration.

The earlier SSR suite passed a fixed reservedHeightPx straight to the lazy
shell, bypassing this path — it could not have caught this. New tests drive the
real RichFenceBlock with a real prefilled sessionStorage entry, and simulate
the server by removing sessionStorage for the renderToString call (jsdom
provides one, so without that the "server" takes the browser branch and the
mismatch is invisible).

2. Wrong observer root, and a latch that died with the row
The IntersectionObserver set only rootMargin, so it clipped against the
viewport — but Chat scrolls inside its own element (Virtuoso
customScrollParent). Expanding the viewport box says nothing about a nested
scroller, so Chat blocks only loaded once already visible and the preload was
effectively dead there. Surfaces now publish their scroll container through
RichContentScrollRootProvider and the observer uses it as `root`; page-scrolled
surfaces keep the viewport root.

Separately, the mount latch was component state, so Virtuoso recycling a row
discarded it and scrolling back re-ran Mermaid, rebuilt the iframe and dropped
viewer pan/zoom — the per-pass cost the shell exists to prevent. The latch moved
to a module-level registry keyed by a hash of the content, bounded at 500
entries with oldest-first eviction. Restore happens in a layout effect (before
paint, so no placeholder flash) and never in initial state, keeping the
server/client first frame identical. Scope was not narrowed.

3. CDN config arriving late never reprocessed content
preprocessMarkdown read configStore.getState().cdnDomain imperatively and
RichContent's memo depended only on `content`, so content rendered before the
async config landed kept legacy CDN links as plain anchors permanently.
cdnDomain is now an explicit parameter: RichContent subscribes via
useConfigStore and puts it in the memo deps, while the Tiptap editor — which
genuinely preprocesses once at load — reads the store at its own call sites. No
fallback branch.

Each fix was verified by reinstating its bug and confirming the new tests fail
(2/5, 2/14 and 1/3 respectively) rather than trusting a green run.

Also fixes a false positive in the boundary guard: the Tiptap check read raw
file text instead of using the suite's stripComments helper, so a doc comment
mentioning RichContent counted as a violation.

Verified: pnpm typecheck (6 workspaces), pnpm lint (0 errors),
packages/views vitest 245 files / 2793 tests all passing.

Co-authored-by: multica-agent <github@multica.ai>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

---------

Co-authored-by: multica-agent <github@multica.ai>
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-21 11:40:00 +08:00
Jiayuan Zhang
101f21d55d fix(ui): render select labels instead of values (#5435) 2026-07-15 12:21:13 +08:00
abun
54b34f8ccd feat(skills): search runtime local skills (#5104)
* feat(skills): search runtime local skills

* feat(skills): highlight matched substrings in runtime local skill search

Reuse the shared HighlightText (the same component the global search
command uses) to highlight matched substrings in a result's name,
provider, description, and path, so styling stays consistent across the
app. Narrow the search to the fields the row actually renders and drop
`key`, so every match maps to something visible. While a query is active,
lift the description's 2-line clamp so a match past the first two lines
stays on screen instead of being clipped.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Naiyuan Qing <145280634+NevilleQingNY@users.noreply.github.com>
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-13 13:04:44 +08:00
Jiayuan Zhang
c377d7fb4f feat(labels): add scoped label management (#5279)
* feat(labels): add scoped label management

* fix(labels): address review feedback

* fix(migrations): use unique label migration prefix
2026-07-12 03:46:08 +08:00
Jiayuan Zhang
5541819f98 refactor(ui): unify collection page patterns (#5258)
* refactor(ui): unify collection page patterns

* refactor(agents): redesign agent detail workbench (#5263)

* refactor(agents): redesign agent detail workbench

* refactor(agents): refine capability and settings surfaces

* refactor(agents): rebuild general settings form

* refactor(agents): refine overview and settings

* refactor(agents): redesign custom args editor

* docs(ui): record consistency audit
2026-07-11 21:12:04 +08:00
Naiyuan Qing
f4de0948a2 refactor(ui): unify ActorAvatar size tiers + round all avatars & cropper (MUL-4277, MUL-4184) (#5133)
* refactor(ui): converge ActorAvatar size to semantic tiers (MUL-4277)

Replace the free-form numeric `size` on ActorAvatar with a constrained
`AvatarSize` union (xs/sm/md/lg/xl/2xl) so avatar dimensions are chosen by
role instead of ad-hoc pixels. This eliminates the magic-number drift where
the same role rendered at different sizes across pages.

- Add `@multica/ui/lib/avatar-size` (AvatarSize union + AVATAR_SIZE_PX map +
  default tier).
- Base `ActorAvatar` (packages/ui) and business `ActorAvatar`/`AgentStatusDot`
  (packages/views) now take `AvatarSize`; internal font/icon math and the
  presence-dot threshold read px from the map.
- Migrate all web/desktop call sites (packages/ui + packages/views) from
  numeric sizes to tiers using the role table
  (12,14->xs 16,18,20->sm 22,24,28->md 30,32,34->lg 40,44->xl 56,64->2xl).
- Token-ise the derived consumers `AgentAvatarStack` and
  `IssueAgentActivityIndicator` (px looked up internally for overlap/+N math).

Out of scope (per plan): ui/avatar.tsx primitive, account-tab/AvatarPicker,
mobile, and component-name disambiguation.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>

* fix(ui): unify all avatars and the upload cropper to round (MUL-4277, MUL-4184)

main's avatar-shape decision rendered non-human actors (agent, squad,
system) and the workspace logo as rounded squares, and the upload cropper
mirrored that with a square crop window. Per the updated decision
(avatars_and_cropper_round_required), every avatar and the crop UI are now
circular; the square path is removed rather than left as dead config.

- Base ActorAvatar: always rounded-full (drop the isHuman/rounded-md split).
- avatar-crop-dialog: remove the AvatarCropShape/square path; crop window is
  always cropShape="round".
- avatar-upload-control: drop VARIANT_SHAPE; the control is always round and
  no longer threads a shape to the dialog (variant still drives the fallback).
- Strip rounded-md/rounded-none square overrides from agent/squad/member
  ActorAvatar call sites; round the read-only agent/squad static wrappers.
- WorkspaceAvatar: round the org logo so it matches the (now round) workspace
  upload/crop and the shared avatar shape.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>

* fix(ui): make round avatar shape a hard invariant (MUL-4277)

Close the two remaining square squad-avatar paths flagged in review and
prevent call sites from re-squaring the avatar:

- base ActorAvatar: keep `rounded-full` as the last class in cn() so a
  call-site `className` can no longer override the circle.
- SquadHeaderAvatar: drop `className="rounded"` (was overriding the base
  circle into a small rounded square).
- SquadsPage no-avatar fallback: route through the shared ActorAvatarBase
  (`isSquad size="lg"`) instead of a hand-written rounded-md tile, so the
  fallback matches the image path — one shape source of truth.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>

* fix(views): round the agent/squad avatar loading skeletons (MUL-4277)

The avatar placeholder skeletons on the agent/squad list, detail, and
profile-card loading states were still rounded squares (rounded-md/lg) from
the pre-round era, so the avatar visibly popped from square to circle on
load — inconsistent with the round avatars and with the member/inbox/issue
skeletons that already use rounded-full.

Round all five: agents-page, agent-detail-page, squads-page,
squad-detail-page, squad-profile-card.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>

---------

Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>
2026-07-10 08:31:40 +08:00
Bohan Jiang
3c3a3fed2c feat(skills): add "Add to agent" action on skill detail page (#4802)
Surface the existing multi-select Add-to-agent dialog (previously only on
the skills list row/bulk actions) on each skill's own detail page, so one
skill can be attached to several agents at once. The trigger lives on the
"Used by N agents" sidebar panel header — the section that already lists
which agents have the skill — so adding more agents happens right there.

Agents that already have the skill render checked + disabled in the dialog
(the shared dialog's existing hasAll behavior). Also add an agent search
box to the shared AddToAgentDialog (benefits the list page too); groups
auto-expand while searching.

MUL-3922

Co-authored-by: J <j@multica.ai>
Co-authored-by: multica-agent <github@multica.ai>
2026-07-01 19:33:19 +08:00
Naiyuan Qing
3ce4cf6f2f fix(lists): navigate rows via onClick, not a nested row anchor (#4146)
Clicking a row's ⋯ kebab (or any in-row control) full-page reloaded the
app. The row was a whole-row <AppLink>, so a child's stopPropagation
stopped the event before AppLink's onClick (which calls preventDefault to
cancel native anchor navigation and do an SPA push) could run — leaving
the browser to perform the native <a> navigation, i.e. a full reload. It
was also invalid HTML: interactive content (button/menu) nested in an <a>.

Rework all five ListGrid row surfaces (agents, runtimes, skills,
autopilots, squads) to a plain <div> row whose whole-row navigation is a
mouse onClick (new useRowLink hook): left-click pushes, cmd/ctrl/middle
opens a background tab. Interactive cells (checkbox, kebab) stopPropagation
so they never trigger row nav — and with no <a> ancestor there is no native
navigation to cancel, so the reload class of bug is gone. Names are plain
text since the row itself is the click target. projects is unchanged — its
inline-editable cells make it a deliberate name-link exception.

Also fixes two adjacent defects found in the same menus:
- agents/runtimes kebab triggers reused the shared <Button>, which lacks
  the data-popup-open styling the other surfaces have, so the trigger
  vanished and lost its background while its menu was open. Switch them to
  the bare-button trigger with data-popup-open: visible + highlighted.
- agents archive menu items used className="text-destructive" instead of
  variant="destructive", so the base focus style overrode the red on hover.
  Switch to variant (list row + detail page).

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 16:56:38 +08:00
Naiyuan Qing
63cf0ed308 feat(lists): rebuild all six list surfaces on a shared Linear-style list grid (#4038)
* fix(issues): render thread replies in chronological order (#3691)

collectThreadReplies walked the parent_id tree depth-first, so an agent
reply forced to nest under its trigger comment rendered before earlier
sibling replies (A-D-B-C instead of A-B-C-D) whenever the agent returned
late. Sort the collected subtree by created_at (id tie-break) so the
thread reads in arrival order — the same order the server already feeds
agents via `comment list --thread` (ListThreadCommentsForIssue).

All other consumers of the array (resolution derivation, fold bars,
counts, deep-link) are order-independent.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(skills): rebuild skills list on shared Linear-style list grid

- new ListGrid primitives (subgrid: single source of truth for column tracks)
- skills list: sortable columns, used-by avatar stack, source/creator columns,
  row kebab + batch toolbar with add-to-agent and delete
- skill view store in core; addAgentSkills client method; HoverCheck extracted
  to views/common (issues header now imports the shared copy)
- locale keys for list actions/filters and the reworked detail page

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(skills): rework detail page into overview/files tabs

- tabs directly under the breadcrumb header: overview (default) and files
- overview: identity block + rendered SKILL.md as the main column, right
  rail with metadata card (source/creator/updated, inline name+description
  edit toggle) and used-by panel with bind/unbind
- files: file tree + viewer/editor unchanged; SKILL.md "edit" jumps here
- header kebab menu (copy skill ID, delete); page-level save bar shared by
  both tabs; tab state persisted in ?tab=
- file tree: ARIA tree roles + roving-tabindex keyboard navigation
- drop the old right sidebar (metadata dl, permissions paragraph)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* revert(skills): restore detail page to main, keep branch list-only

Drop the overview/files tabs rework from this branch so the PR scope is
the list rebuild only. skill-detail-page.tsx and file-tree.tsx are back
to the main versions; the locale detail/file_tree sections are restored
to match. The detail rework is preserved on stash/skills-detail-tabs
for a follow-up PR.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(skills): drop description column from skills list

Description is agent-facing routing metadata, not a scannable list
property — Linear's display options expose no description column for
the same reason. Removes the cell, column key, display toggle, lg grid
track, skeleton cells, and the now-dead table.description /
table.no_description locale keys.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(skills): drive list column hiding by container width, drop by priority

Replace viewport sm:/lg: breakpoints with Tailwind v4 container query
variants (@2xl/@4xl) on the list wrapper, so an open sidebar or split
pane narrows the column set instead of squashing tracks. Remove the
min-w-fit + overflow-x-auto horizontal-scroll fallback: when space runs
out, low-priority columns (created/source/creator, then updated) drop
and return as the container widens; name and usedBy never drop. ListGrid
conventions comment updated — this is the template for all list pages.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(skills): virtualize list rows with @tanstack/react-virtual

Linear-style headless virtualization: the virtualizer computes the
visible index range and offsets; offsets land as padding on the
scrolling ListGridBody so mounted rows stay direct subgrid children and
column alignment is untouched. Fixed 48px rows skip per-row measurement.

Hideable column tracks move from max-content to deterministic widths
(CSS vars) — with only the visible slice mounted, content-driven tracks
would resize during scroll. A user-hidden column zeroes its var so the
track still collapses; per-cell max-w caps move into the tracks.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(skills): list tiers must fit their container trigger width

The @4xl tier's track sum (~1080px with gaps) exceeded its 896px
trigger; with the horizontal-scroll fallback gone, the right-side
columns were clipped unreachably between 896-1080px. Move tier 3 to
@5xl (1024px), trim usedBy/source/creator tracks, and document the
fit invariant with its arithmetic next to the template and in the
ListGrid conventions.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(skills): show description as subtext under the skill name

Lives in the name track as a second truncated line (max-w 36rem,
title attr for the full text) — no track, no header, no slot in the
responsive arithmetic. Both lines fit the fixed 48px row, so the
virtualizer contract is untouched; rows without a description center
the name.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Revert "feat(skills): show description as subtext under the skill name"

This reverts commit f39721301b.

* fix(skills): anchor batch toolbar to the page, not the viewport

fixed bottom-6 left-1/2 centered the bar on the window; with the
sidebar open the list's visual center sits ~120px right of the window
center, so the bar looked off-center (worse with desktop split panes).
Page root becomes the positioning context (relative) and the bar uses
absolute — same rule applies to future list pages.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(skills): show matching count next to search while list is narrowed

"n / total" appears right of the search box only when search or
filters are active — idle state would duplicate the total already in
the page header.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(autopilots): derive trigger kinds, next run, last run status in list

The list endpoint only selected the autopilot table, so the list UI
could not answer "is this automation working" without N+1 detail
calls. Each list row now carries trigger_kinds + next_run_at (enabled
triggers only — the columns describe how it fires today) and
last_run_status (most recent run). Fields are omitempty and absent
from detail/create/update responses; clients must treat them as
optional per the API compatibility rules.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(autopilots): list schema, parsed client, and view store in core

- listAutopilots now runs through parseWithFallback with a zod schema
  (this endpoint was a bare fetch — overdue per the API compatibility
  rules); malformed bodies degrade to an empty list, old-server rows
  without assignee_type or the new derived fields parse cleanly, and
  enum drift passes through as plain strings
- Autopilot type gains the three optional list-only derived fields
- New autopilots view store (scope/sort/columns/filters, persisted per
  workspace): status is the promoted scope dimension so it does NOT
  appear in filters — one dimension lives in exactly one place

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(autopilots): rebuild list on shared ListGrid with scope buttons

Same skeleton as the skills list (container-query tiers, deterministic
var-width tracks with documented fit arithmetic, virtualized 48px rows,
sortable headers, filter + display toolbar, page-anchored batch
toolbar), plus the autopilots-specific pieces:

- Status is the promoted SCOPE dimension: 全部/运行中/已暂停/已归档
  segmented buttons with full-set counts; "all" = active+paused
  (archived gets its own visible home, Linear archive semantics);
  status is therefore absent from the filter dropdown
- Columns: name (paused marker inline), assignee (agent/squad),
  trigger kind badges, last run (outcome dot + time, enum-drift safe
  default), next run; mode/creator/created opt-in hidden
- Filters: assignee, trigger kind, mode, creator (composite type:id
  values for polymorphic actors); sort name/lastRun/nextRun/created
  with lastRun desc default
- Row kebab (pause/resume/archive/unarchive/delete) and batch toolbar
  share one delete dialog; status changes ride useUpdateAutopilot's
  optimistic cache
- Fix noUncheckedIndexedAccess errors the branch had never typechecked
  (skills virtual rows, UsedByCell, added_toast)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(autopilots): scope buttons follow the issues header pattern

Replace the bespoke segmented-pill control with the existing scope
button convention from the issues page: outline buttons with bg-accent
active state on md+, collapsing to a radio dropdown below md. Counts
stay (stage inventories from the full set).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(skills,autopilots): toolbar small-screen treatment follows issues header

Below md: the search box (and its result count) disappear entirely,
and the filter/display controls collapse to square icon-only buttons
(labels and the clear-X are md+), matching the issues header's
responsive pattern.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(skills,autopilots): two-zone columns — WYSIWYG with scroll escape valve

Static width tiers silently hid user-enabled columns (toggle on,
nothing appears — autopilots' mode/creator/created sat behind a 1280px
container gate no laptop reaches; skills' source/created behind
1024px). Tiers can't know how many columns are enabled, so the
mechanism is replaced, not retuned:

- ≥@2xl container: every enabled column renders; the grid carries
  min-width = Σ(enabled tracks + gaps) (pure constants, no
  measurement) and the wrapper scrolls horizontally only when the
  enabled set outgrows the container
- <@2xl: static core set (skills: name+usedBy; autopilots:
  name+assignee), no scroll, toggles don't apply

Per-tier templates and the hand-maintained fit arithmetic retire;
ListGrid conventions updated accordingly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(skills,autopilots): widen name column minimums (120px base, 200px wide)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(autopilots): drop the archived scope and the list search box

Archiving never existed as a UI flow (the DB status value is only
reachable via direct API; the detail page disables its switch when
archived), so the list stops inventing it: no archived scope, no
archive/unarchive row or batch actions. API-archived rows are excluded
everywhere; a persisted retired scope value falls back to "all".
The search box goes too — scope buttons already partition the small
set, search is redundant (product call). Skills keeps its search (no
scope there).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(skills,autopilots): quiet outline create buttons in page headers

Page-header chrome shouldn't carry the loudest element on the page:
the create button becomes outline with text on md+ and collapses to a
square plus icon below md (same responsive treatment as the toolbar
controls). Primary stays reserved for empty-state CTAs. Agents follows
when its list migrates to ListGrid.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(agents): rebuild list on shared ListGrid with identity rows

Same skeleton as the skills/autopilots lists (two-zone container
responsiveness, deterministic var tracks + min-width scroll escape
valve, virtualized fixed-height rows, issues-style scope buttons,
page-anchored batch toolbar, quiet outline create button), plus the
agents-specific decisions:

- Identity rows: the documented exception to the single-line rule —
  avatar + name + description two-line cells, 64px rows (agents are
  few, identity-rich entities); the italic "no description"
  placeholder is gone, empty descriptions just center the name
- Scope: Mine (historical default) | All | Archived with full-set
  counts; archived ignores the ownership lens; no search box
- The 7d sparkline column is replaced by a sortable "Last active"
  column derived from the same 30-day activity buckets (zero API
  change) — per-row-normalized mini bars can't be compared across
  rows, and the default sort finally has a visible anchor; the
  detailed histogram stays on the hover card / detail page
- Workload folds into the status cell ("Online · 2 tasks") — a 0-2
  integer doesn't earn a column
- Columns: status, runtime, last active, runs (30d); model/created
  opt-in hidden; filters: availability, runtime
- Operations unchanged: row kebab reuses AgentRowActions
  (cancel-tasks/duplicate/archive/restore with permissions); batch
  archive (confirmed) + restore; no delete — the API has none
- View store extended (scope incl. archived, sort, columns, filters);
  agent-columns.tsx (DataTable columns) deleted

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(agents): trim status track to its real worst case (160 -> 144px)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(runtimes): machine detail's runtime table on the shared ListGrid

The master-detail console keeps its shape (machines are few and
strongly categorized; left list, charts, update section untouched) —
only the right pane's runtimes table moves from TanStack DataTable to
the ListGrid family, taking the paradigm pieces that earn their keep
at 1-5 rows: subgrid template + var tracks, two-zone container
responsiveness (the pane is squeezed by the machine list, so the
core-set collapse below @2xl matters more here than on full-width
pages), min-width scroll escape valve, shared header/row/hover visual
language. Deliberately NOT taken: virtualization, sorting, filters,
column toggles, and batch selection — dead weight at this row count,
and batch-deleting runtimes (a cascade-confirm operation) is unsafe
by design.

Workload folds into the health cell ("Online · Working 2") like the
agents status cell; the owner column keeps its only-when-multiple-
owners rule via a zeroed track var. runtime-columns.tsx is deleted;
the row-menu/CLI tests render the exported cells directly.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(runtimes): collapse the kebab track when no row has actions

On a healthy local machine every row's only action (delete) is hidden
by the self-healing rule, leaving a permanent ~64px dead zone after
the CLI column. The action track now follows the owner column's
conditional-var mechanism: zeroed unless at least one row will show
the menu.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(runtimes): drop doubled header border, align create button with convention

PageHeader already carries border-b; the content wrappers' border-t
stacked a second line right under it (the only list page doing this).
"Add a computer" follows the chrome-button convention: outline with
text on md+, square plus icon below md — primary stays reserved for
the empty state CTA.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(runtimes): health cell load suffix matches the agents status cell

"Healthy · 2 tasks" instead of the old workload vocabulary
("Working 2 +1q") — the count is unit-bearing and both surfaces now
speak one language. The queued-anomaly distinction the old words
hinted at belongs to the health layer if it ever earns surfacing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(lists): pin overflow-y-hidden on the horizontal-scroll wrappers

CSS coerces overflow-x:auto into overflow:auto on both axes, which
silently armed the list wrappers with a vertical scrollbar they were
never meant to have. Combined with the h-full grid's percentage
resolution across scrollbar-induced reflows, the wrapper's vertical
bar and horizontal bar fed each other in a non-converging layout loop
(visible as two stacked, flickering scrollbars on the agents list —
the same latent loop exists in all four wrappers; agents' wider
min-width and 64px rows just hit the trigger zone first). Vertical
scrolling belongs solely to ListGridBody; declare overflow-y-hidden
explicitly to break the loop.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(agents): single scroll container for the list (trial before rollout)

Both scroll axes move to the outer wrapper; the grid drops h-full and
the rows wrapper drops its own overflow. Kills the percentage-height
bridge between the two scroll elements that fed the flickering double
scrollbars and clipped the last row under the horizontal scrollbar.
Sticky header pins inside the scroller; vertical scrollbar now spans
the full pane (Linear's structure). Skills/autopilots follow after
visual confirmation.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(lists): roll single scroll container out to skills/autopilots, add bottom clearance

ListGridBody retires its own scrolling entirely (the agents trial
confirmed the structure): both axes live on the single outer wrapper,
grids drop the h-full percentage bridge, virtualizers point at the
wrapper. The rows wrapper gains LIST_GRID_BOTTOM_CLEARANCE (64px)
appended to the virtualization padding so the last row scrolls clear
of the chat FAB (~48px at bottom-right) and the batch toolbar (~62px).
Runtimes' machine table is untouched: content-height at the top of a
tall pane, no bridge and no practical FAB overlap.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(squads): rebuild list on shared ListGrid (identity rows, minimal)

The last list joins the family. Squads are the fewest entity (1-5 rows),
so this is the agents identity-row shell on the runtime-list minimal
skeleton: ListGrid subgrid + var tracks + two-zone responsiveness +
single scroll container, but NO virtualization, checkbox, or batch.

- Identity two-line rows (squad avatar + name + description, 64px) like
  agents; columns: name / leader / members (polymorphic ActorAvatar
  stack from member_preview), creator + created opt-in hidden
- Scope Mine/All (creator-based, issues-header styling, <md dropdown);
  no archived scope (list API hard-filters archived + no restore
  endpoint), no search (scope-bearing), no filters (set too small)
- Sort name (default) / members / created
- Row kebab = Archive (= the delete endpoint, which archives + transfers
  issues/autopilots to the leader); workspace owner/admin only, so the
  kebab track collapses for non-admins. Reuses the existing
  archive_dialog copy. No batch.
- View store extended (scope + sort + columns); zero API change — pure
  frontend (member_preview/count already in the list payload)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(agents,squads): owner/created-by columns + owner filter

Surface ownership as a real column on both lists, named by what the
field actually means in each permission model:
- Agents: "Owner" — owner_id is the creator (set at creation, never
  transferred) and carries management rights. Promoted to a default-
  visible column (avatar + name); the half-baked inline owner avatar in
  the name cell is removed ("You" badge stays).
- Squads: "Created by" (NOT Owner) — creator_id holds no rights
  (archiving is workspace-admin only), so Owner would mislead. Now a
  default-visible column with avatar + name.

Agents also gains an Owner filter, kept orthogonal to the Mine scope by
the single-axis rule: "Mine" is the clean no-filter personal view, so
applying any filter (owner or otherwise) leaves Mine for All, and
clicking Mine clears all filters. Owner and Mine therefore never
coexist — no "mine + owner=someone-else = empty" contradiction. Squads
keep the plain Mine/All toggle (too few rows for a creator filter).

Both lists keep a Created (date) column, opt-in hidden.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(agents): backfill new filter dimensions on rehydrate (owners crash)

A view payload persisted before the owners filter existed overwrote the
default filters wholesale on rehydrate, dropping filters.owners to
undefined and crashing the list's filter predicate (.length on
undefined). The store merge now deep-merges filters over
EMPTY_AGENT_FILTERS so newly-added dimensions always get their default.
Regression test added.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(skills,autopilots): deep-merge filters on rehydrate too

Same latent crash the agents store just hit: the copied view-store
merge spread persisted.filters wholesale, so adding a new filter
dimension later would drop it to undefined for users with older
persisted state. Harden skills and autopilots the same way (merge over
their EMPTY_*_FILTERS) before that bug can ship.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(projects): rebuild table view on ListGrid + filters + pin/delete kebab

Projects is the dual-view list: the compact table moves onto the shared
ListGrid (subgrid tracks, two-zone responsiveness, single scroll
container, FAB bottom clearance) while the comfortable card grid stays
as the alternate view, toggled by a restyled view switch (Table/Cards
outline buttons, active = bg-accent). Inline editing is preserved —
rows are NOT whole-row links; the name navigates and status/priority/
lead stay click-to-edit (matching prior behaviour, no navigate-vs-edit
conflict).

- View store extended: viewMode + sort (name/priority/status/progress/
  created) + hidden columns + filters (status/priority/lead); merge
  deep-merges filters (migration-safe). No scope (lead optional/often
  an agent; status is a 5-value lifecycle → filter, not scope).
- Toolbar: search (kept — scopeless list) + result count + Filter
  (status/priority/lead) + Display (sort+columns, table view only).
- Row kebab: Pin/Unpin (any member, reuses the existing project pin
  API — zero new endpoints) + Delete (workspace admin). Pin is the
  flexible per-user favourite the list previously lacked.
- Zero API change; status/priority filtering is client-side like the
  other lists.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(projects): GRID_COLS must be a literal string (Tailwind can't see interpolation)

The table view's grid-cols template interpolated ${STATUS_WIDTH}px, so
Tailwind never generated the arbitrary-value class — the grid collapsed
to one column and every cell stacked vertically. Inline the literal
116px. This is the documented ListGrid rule (keep the class literal so
Tailwind scans it).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(projects): single view-toggle button, decouple Display from view mode

Two fixes from the same principle — view mode is pure presentation and
must not couple to anything:
- The view switch is now ONE button that flips table ⇄ cards (shows the
  current view's icon+label, tooltip names the target), instead of two
  side-by-side buttons.
- The Display (sort/columns) control no longer disappears when you
  switch to cards — it was gated on isCompact, so flipping the view
  made it vanish (the "filter gone after switching" weirdness). It's
  always present now; only the columns *section* inside the popover is
  table-only (cards have no columns). Sort applies to both views.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(projects,squads): projects multi-select + squads FAB clearance/toast

Cross-list consistency audit fixes:
- projects: add multi-select (checkbox column + select-all header +
  page-anchored batch toolbar) — it's a dozens-scale full-page list
  like skills/autopilots/agents but was the only one missing it. Batch
  ops: Pin all (any member) + Delete (workspace admin). Table view
  only (cards have no checkboxes). GRID template + min-width updated
  for the checkbox track.
- squads: add the FAB bottom clearance the other full-page lists have
  (last row/kebab was sliding under the chat FAB).
- squads: archive success toast was showing the dialog's question
  title ("Archive this squad?"); use a proper "Squad archived" key.

Intentional and left as-is (documented): squads/runtimes have no
multi-select/virtualization (1-5 rows); projects table isn't
virtualized yet (dual-view + card grid; tracked as low-risk debt).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* feat(agents,squads): close the filter/column consistency gaps

Apply the principle "every categorical column is filterable" where it
was missing:
- agents: add a Model filter (model was a categorical column with no
  filter). Distinct non-empty models from the in-scope rows.
- squads: add filters entirely (it had leader/creator columns + a
  column-toggle panel but no Filter button — the only such outlier).
  Leader (agent) + Creator (member) filters, with the result count and
  the same Filter dropdown shape as the other lists. Store gains
  SquadListFilters + toggleFilter/clearFilters + migration-safe
  filters deep-merge.

autopilots creator stays default-hidden per product call (not every
"who made it" must be visible). Filter stores' partialize tests
updated.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* fix(autopilots): match list-page root to flex-1 convention

skills/agents/projects roots use `relative flex flex-1 min-h-0 flex-col`;
autopilots used `h-full`. Both anchor the batch toolbar correctly, but
align the flex sizing for consistency across the six list surfaces.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-15 14:12:24 +08:00
Bohan Jiang
f37d71a443 fix: apply single skill overwrite immediately (#4057)
Co-authored-by: J <j@multica.ai>
Co-authored-by: multica-agent <github@multica.ai>
2026-06-12 14:57:14 +08:00
Bohan Jiang
21ff178ac0 MUL-2701: hide raw creator UUID in skill import conflict UI (#3498)
* feat(skills): structured conflict + overwrite path for local skill re-import

Local-skill re-import previously failed (or silently skipped) on a same-name
collision and, on delete+reimport, changed the skill UUID and dropped agent
bindings. This adds a structured conflict result and a creator-only overwrite
write path so a re-import can update the existing skill in place.

- New terminal import status `conflict` carrying { existing_skill_id,
  existing_created_by, can_overwrite }; can_overwrite = requester is the
  skill creator (canOverwriteSkillByLocalImport — intentionally narrower than
  canManageSkill: admins edit in-app, not via re-import).
- Conflict is detected at daemon-report time (the effective name is only known
  once the bundle arrives) via GetSkillByWorkspaceAndName, with the unique
  constraint as a race backstop.
- Import requests carry action=overwrite + target_skill_id, persisted through
  both the in-memory and Redis LocalSkillImportStore (the heartbeat → daemon
  payload is unchanged; overwrite is resolved server-side).
- overwriteSkillWithFiles updates by target_skill_id in one tx: re-checks
  existence (workspace-scoped) and creator permission, then replaces
  description/content/config and fully replaces files (pruning files absent
  from the new bundle). Preserves id, created_by, created_at, name, and
  agent_skill bindings. Publishes skill:updated (not skill:created).
- Boundaries: target deleted or permission lost → failed (no fallback to
  create-by-name); any mid-write error rolls back the tx, leaving the original
  skill untouched. Retrying a terminal request is a no-op.

Tests cover: creator/non-creator conflict (can_overwrite), overwrite preserves
UUID + agent binding + prunes removed files, non-creator overwrite fails,
deleted target fails without create fallback, retry idempotency, and Redis
round-trip of the new fields.

Backend half of MUL-2701. Contract change: same-name local imports now return
status `conflict` instead of `failed` — the Desktop/core client must be updated
to consume it (sibling task).

MUL-2800

Co-authored-by: multica-agent <github@multica.ai>

* fix(skills): gate structured conflict behind client opt-in; guard overwrite target name

Addresses review feedback on PR #3498 (MUL-2800).

Backward compatibility: a same-name local import now returns the new `conflict`
status only when the initiating client opts in via `supports_conflict` (an
overwrite request implies it). Older clients — already-installed Desktop builds
whose poll loop only understands `failed`/`timeout` — keep the legacy `failed`
+ "a skill with this name already exists" behavior, so upgrading the backend
ahead of the client no longer regresses the import UX. This is the installed-app
API-compat boundary the repo's CLAUDE.md calls out.

Also: the overwrite write path now verifies the incoming effective name matches
the target skill's current name (errSkillOverwriteNameMismatch -> failed),
preventing a stale/wrong target_skill_id from writing one skill's content onto
another. Creator-only + workspace scoping already prevent privilege escalation;
this narrows the API so it can't be misused.

Refactored LocalSkillImportStore.Create to a LocalSkillImportRequestInput params
struct (the signature had grown to 8 positional args; the opt-in flag pushed it
over). supports_conflict is persisted in both the in-memory and Redis stores.

Tests: conflict tests now opt in; added a legacy-client test (no flag ->
failed + legacy message) and an overwrite name-mismatch test.

MUL-2800

Co-authored-by: multica-agent <github@multica.ai>

* feat(skills): resolve local import conflicts in desktop

Co-authored-by: multica-agent <github@multica.ai>

* fix(skills): preserve bulk flow after conflict resolution

Co-authored-by: multica-agent <github@multica.ai>

* fix(skills): show creator name instead of UUID in import conflict UI

When a local skill import hits a name conflict with a skill owned by
another user, the locked-creator message rendered the raw
existing_created_by UUID via the {{creator}} placeholder, which is
unreadable.

Resolve the UUID against the workspace member list and render the
display name instead. When the creator has left the workspace (or the
member list hasn't loaded), fall back to the unbranded conflict_locked
message rather than leak the UUID.

Adds two test cases covering both branches.

MUL-2701

Co-authored-by: multica-agent <github@multica.ai>

---------

Co-authored-by: J <j@multica.ai>
Co-authored-by: multica-agent <github@multica.ai>
Co-authored-by: Eve <eve@multica-ai.local>
2026-06-12 13:09:28 +08:00
Bohan Jiang
e4ec9dc425 MUL-2802: add skill import conflict strategies (#3997)
* feat(skills): structured conflict + overwrite path for local skill re-import

Local-skill re-import previously failed (or silently skipped) on a same-name
collision and, on delete+reimport, changed the skill UUID and dropped agent
bindings. This adds a structured conflict result and a creator-only overwrite
write path so a re-import can update the existing skill in place.

- New terminal import status `conflict` carrying { existing_skill_id,
  existing_created_by, can_overwrite }; can_overwrite = requester is the
  skill creator (canOverwriteSkillByLocalImport — intentionally narrower than
  canManageSkill: admins edit in-app, not via re-import).
- Conflict is detected at daemon-report time (the effective name is only known
  once the bundle arrives) via GetSkillByWorkspaceAndName, with the unique
  constraint as a race backstop.
- Import requests carry action=overwrite + target_skill_id, persisted through
  both the in-memory and Redis LocalSkillImportStore (the heartbeat → daemon
  payload is unchanged; overwrite is resolved server-side).
- overwriteSkillWithFiles updates by target_skill_id in one tx: re-checks
  existence (workspace-scoped) and creator permission, then replaces
  description/content/config and fully replaces files (pruning files absent
  from the new bundle). Preserves id, created_by, created_at, name, and
  agent_skill bindings. Publishes skill:updated (not skill:created).
- Boundaries: target deleted or permission lost → failed (no fallback to
  create-by-name); any mid-write error rolls back the tx, leaving the original
  skill untouched. Retrying a terminal request is a no-op.

Tests cover: creator/non-creator conflict (can_overwrite), overwrite preserves
UUID + agent binding + prunes removed files, non-creator overwrite fails,
deleted target fails without create fallback, retry idempotency, and Redis
round-trip of the new fields.

Backend half of MUL-2701. Contract change: same-name local imports now return
status `conflict` instead of `failed` — the Desktop/core client must be updated
to consume it (sibling task).

MUL-2800

Co-authored-by: multica-agent <github@multica.ai>

* fix(skills): gate structured conflict behind client opt-in; guard overwrite target name

Addresses review feedback on PR #3498 (MUL-2800).

Backward compatibility: a same-name local import now returns the new `conflict`
status only when the initiating client opts in via `supports_conflict` (an
overwrite request implies it). Older clients — already-installed Desktop builds
whose poll loop only understands `failed`/`timeout` — keep the legacy `failed`
+ "a skill with this name already exists" behavior, so upgrading the backend
ahead of the client no longer regresses the import UX. This is the installed-app
API-compat boundary the repo's CLAUDE.md calls out.

Also: the overwrite write path now verifies the incoming effective name matches
the target skill's current name (errSkillOverwriteNameMismatch -> failed),
preventing a stale/wrong target_skill_id from writing one skill's content onto
another. Creator-only + workspace scoping already prevent privilege escalation;
this narrows the API so it can't be misused.

Refactored LocalSkillImportStore.Create to a LocalSkillImportRequestInput params
struct (the signature had grown to 8 positional args; the opt-in flag pushed it
over). supports_conflict is persisted in both the in-memory and Redis stores.

Tests: conflict tests now opt in; added a legacy-client test (no flag ->
failed + legacy message) and an overwrite name-mismatch test.

MUL-2800

Co-authored-by: multica-agent <github@multica.ai>

* feat(skills): resolve local import conflicts in desktop

Co-authored-by: multica-agent <github@multica.ai>

* fix(skills): preserve bulk flow after conflict resolution

Co-authored-by: multica-agent <github@multica.ai>

* feat(cli): add skill import conflict strategies

Co-authored-by: multica-agent <github@multica.ai>

* fix(i18n): sync skill import locale keys

Co-authored-by: multica-agent <github@multica.ai>

* docs: explain skill import conflict handling

Co-authored-by: multica-agent <github@multica.ai>

* docs: refresh skill import source map anchors

Co-authored-by: multica-agent <github@multica.ai>

---------

Co-authored-by: J <j@multica.ai>
Co-authored-by: multica-agent <github@multica.ai>
2026-06-11 13:00:56 +08:00
YOMXXX
801c201d4c fix(skills): parse multi-line YAML frontmatter in SKILL.md (#3495) (#3543)
Three independent line-based frontmatter parsers only handled
single-line `description: value`, so a YAML block scalar
(`description: |`) collapsed to the literal "|" and the rest of the
description was dropped before it ever reached the database.

Replace all three with real YAML decoders that understand block
scalars, folded scalars and quoted values:

- server/internal/skill: shared ParseFrontmatter via gopkg.in/yaml.v3,
  used by both the handler import path and daemon local-skill discovery
- packages/core/skills: shared parseFrontmatter via the yaml package
- file-viewer renders multi-line frontmatter values (whitespace-pre-wrap)

Both parsers fall back to empty values on malformed YAML, preserving the
previous non-fatal behaviour.
2026-06-01 19:35:01 +08:00
Naiyuan Qing
645af40ed9 refactor(views): unify detail/list headers into shared BreadcrumbHeader (#3510)
* refactor(views): unify detail/list headers into shared BreadcrumbHeader

Replace four hand-rolled, divergent header styles (workspace-name root,
"/" separator, back-arrow, raw div) with one shared BreadcrumbHeader
component. The mental model is now identical everywhere: leading crumbs
are the thing's real containers and clicking one navigates up.

- New packages/views/layout/breadcrumb-header.tsx (segments/leaf/actions)
- Detail pages (issue, project, runtime, skill, autopilot, agent, squad)
  now render `{Section} › name`; org name removed as a breadcrumb root
- Issue breadcrumb shows the single most-direct container only (parent
  wins over project; they are orthogonal columns), never a fabricated
  chain; bare issue shows just its title
- Issue leaf (identifier + title) is now a clickable link to the issue
  detail page with a subtle hover:opacity-80
- Issues / My Issues list headers drop the workspace prefix, matching the
  icon + title style of the other list pages

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

* test(views): update breadcrumb tests for unified header behavior

The header unification changed three observable behaviors the tests
asserted against:
- issue detail no longer renders the workspace name as a breadcrumb root
- bare issue shows only its (now clickable) title leaf, no ancestor crumbs
- the project "Unknown project" error placeholder was removed

Rewrite the two affected issue-detail tests to assert the new leaf-link
and no-project-crumb behavior, drop the obsolete Unknown-project test, and
update the issues-page header test to assert the workspace prefix is gone.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-29 14:27:51 +08:00
Alex
746c0c4456 MUL-2746 fix(avatar): normalize relative avatar urls in desktop/web (#3100)
* fix(avatar): normalize relative avatar urls in desktop/web

Co-authored-by: multica-agent <github@multica.ai>

* fix: test

Co-authored-by: multica-agent <github@multica.ai>

* fix(avatar): normalize avatar url in AvatarPicker preview

MUL-2746. The picker is used by create-agent and create-squad, and also
prefills from a template's `avatar_url` when duplicating an agent. The
upload result / template URL is root-relative in local-storage setups,
so on Desktop (file:// runtime) the preview <img> resolves against the
local filesystem and the avatar fails to render. Route the value through
`resolvePublicFileUrl` for rendering only; the stored URL stays raw so
the parent's create call still posts what the backend expects.

Co-authored-by: multica-agent <github@multica.ai>

---------

Co-authored-by: multica-agent <github@multica.ai>
Co-authored-by: J (Multica agent) <agents@multica.ai>
2026-05-27 16:02:08 +08:00
Naiyuan Qing
bd1fb10afa chore: react-doctor cleanup — button types, useContext→use(), toSorted, error fixes (#3350)
- Add explicit type="button" to 61 <button> elements missing the attribute
- Replace useContext() with React 19 use() across 16 context consumers
- Replace [...arr].sort() with arr.toSorted() in 12 web/desktop files
  (mobile excluded — Hermes lacks toSorted support)
- Fix rules-of-hooks violation: useSidebar try/catch → useSidebarSafe null check
- Fix nested component definition: useMemo wrapping HeaderRight → useCallback
- Fix missing ARIA: add aria-expanded + aria-controls to combobox in create-squad

React Doctor score: 23 → 30. No behavioral changes, no business logic modified.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-27 14:57:07 +08:00
Naiyuan Qing
e0b756f515 feat(issues): redesign board card layout + extract useTimeAgo i18n hook (#3064)
* refactor(views): replace static timeAgo with shared useTimeAgo hook

The previous timeAgo helper in packages/core/utils.ts hardcoded English
output ("2d ago"), producing "更新于 2d ago" mixed-language strings in
zh locale. Replaced with a localized useTimeAgo() hook in
packages/views/i18n, backed by common.time.{just_now,minutes_ago,
hours_ago,days_ago} translation keys. Migrated all 10 view-side
call sites and removed the static function.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(issues): redesign board card layout

Properties were piling onto the bottom row (assignee + priority badge
+ start date + due date) until it overflowed. Restructured into four
semantic rows:

- Top: priority icon (left, icon-only — color already conveys urgency)
  + identifier; agent activity indicator (right)
- Title
- Chip row: project + labels
- Meta row: assignee (left, avatar + name when only property present;
  bare avatar otherwise) + start/due dates + child progress

Long agent/team names truncate cleanly (min-w-0 + max-w-[160px]) and
dates/progress are shrink-0 so they never compress. When the meta row
contains only an assignee, the right side fills with "Updated 2d ago"
to avoid a half-empty row.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-22 15:21:10 +08:00
Qi Yijiazhen
4ee5d5acdd fix(skills): improve mobile skill readability (#2973) 2026-05-22 09:19:41 +08:00
AdamQQQ
fab0671332 feat(skills): support multi-select bulk import in Copy from runtime (#2686)
- Multi-select UI for batch importing skills from a local runtime
- Server batch-dispatches up to 10 import requests per heartbeat cycle
- WS heartbeat now reads supports_batch_import from daemon payload
  instead of hardcoding true, so old daemons correctly fall back to
  one-at-a-time dispatch
- Raised server pending timeout to 3min and client poll timeout to 4min
  to accommodate daemons that pop only one import per 15s heartbeat

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-05-18 16:56:27 +08:00
Zheng Li
c78bfbcf17 fix(skills): keep skill title input transparent in dark mode (#2710)
The skill name Input on the detail editor uses `bg-transparent px-0`
to render as flush, chrome-less text. The base Input component also
applies `dark:bg-input/30`, which Tailwind keeps because it lives in
the `dark:` variant. In dark mode this exposes a 30% white fill that
appears flush against the text — looking like missing left padding.

Add `dark:bg-transparent` to the className so the override wins in
both color modes.
2026-05-18 16:32:28 +08:00
Multica Eve
d82a2d8a04 feat(skills): support importing skills from github.com URLs (#2209) 2026-05-07 15:22:34 +08:00
Naiyuan Qing
dce51e3a27 fix(views): guard IME composition on Enter-to-submit handlers (#2207)
* fix(views): guard IME composition on Enter-to-submit handlers

Chinese/Japanese/Korean IMEs use Enter to commit a multi-key
composition. When that Enter also triggers a submit/create handler,
the form fires before the user has finished typing.

Add a shared `isImeComposing` predicate in @multica/core/utils that
checks both `nativeEvent.isComposing` and `keyCode === 229` (Safari
clears isComposing on the commit keydown but keyCode stays 229).
Apply the guard to every Enter→action handler in packages/views where
the input can hold IME text: workspace name, agent name/description,
skill name, label name/edit, mention suggestion picker, property
picker search, delete-workspace typed confirmation.

Tiptap submit-shortcut already guards via `view.composing`; left as is.
Skipped numeric/email/URL/file-path inputs where IME does not apply.

Co-authored-by: multica-agent <github@multica.ai>

* style(agents): align Escape handling with early return in inspector

Three onKeyDown handlers in agent-detail-inspector.tsx now follow the same
shape as labels-panel: handle Escape with an explicit return, then the IME
guard, then Enter submit.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: multica-agent <github@multica.ai>
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-07 14:17:35 +08:00
Bohan Jiang
d0ac67dea2 fix(skills): drop SKILL.md content from list endpoints (#2180)
* fix(skills): drop SKILL.md content from list endpoints (#2174)

`GET /api/skills` and `GET /api/agents/{id}/skills` were SELECT *'ing the
skill row and shipping the full SKILL.md `content` blob to every caller.
SKILL.md bodies routinely run 50–200KB each, so a workspace with 30–40
skills returned multi-megabyte JSON arrays — past the CLI's 15s timeout
on high-latency links and locking out non-US users entirely.

Add `ListSkillSummariesByWorkspace` / `ListAgentSkillSummaries` sqlc
queries that omit `content`, plus a dedicated `SkillSummaryResponse`
wire shape so the contract is explicit (versus stuffing
`Content: ""` back into the existing struct). Detail endpoints
(`GET /api/skills/{id}`, agent CRUD return values) keep returning the
full body.

`AgentResponse.skills` and the matching TS `Agent.skills` now use
`SkillSummary[]` — frontend list/columns code already only read
id/name/description/config.origin, so the type narrowing matches actual
usage and prevents new code from accidentally depending on a content
field that won't be there.

Co-authored-by: multica-agent <github@multica.ai>

* fix(agents): narrow embedded skills to AgentSkillSummary; gofmt agent.go

GPT-Boy review of #2180: the previous commit typed AgentResponse.Skills as
[]SkillSummaryResponse, but the agent list batch query
(ListAgentSkillsByWorkspace) only joins agent_id/id/name/description, so
the wider type left workspace_id/config/created_at/updated_at as zero
values. Define a dedicated AgentSkillSummary {id,name,description} that
matches what the batch query actually returns and what the frontend
actually reads (`agent.skills.map(s => s.name|s.id)`); the standalone
GET /api/agents/{id}/skills endpoint keeps SkillSummaryResponse for
callers that need the source/origin info.

Switch GetAgent's per-agent skills load from ListAgentSkills (full Skill
rows including content) back to ListAgentSkillSummaries to avoid reading
SKILL.md bodies just to discard them.

Re-run gofmt on agent.go to fix the field-tag alignment that drifted when
Skills changed type.

Co-authored-by: multica-agent <github@multica.ai>

* docs(types): correct SkillSummary JSDoc — Agent.skills is AgentSkillSummary[]

GPT-Boy spotted on review: comment said SkillSummary was "embedded in
Agent.skills", but that field is now AgentSkillSummary[]. Re-point the
reader at the right type to avoid future confusion.

Co-authored-by: multica-agent <github@multica.ai>

---------

Co-authored-by: multica-agent <github@multica.ai>
2026-05-07 01:36:29 +08:00
Naiyuan Qing
3447764b03 feat(i18n): full rollout — 21 namespaces translated (en + zh-Hans) (#1853)
* feat(i18n): rollout phase — translate 9 namespaces (WIP)

Phase 1 complete (基建 + login + Settings language switcher),
phase 2 partial (Wave 4 done, search done). Pending namespaces
documented inline; another developer can pick up from here.

Infrastructure
--------------
- server: add users.language column + extend PATCH /api/me
  (TestUpdateMeAcceptsLanguage / TestUpdateMePreservesLanguage)
- packages/core/i18n: types / pickLocale (intl-localematcher) /
  browser-cookie-adapter / createI18n (initAsync false +
  useSuspense false) / I18nProvider / LocaleAdapterProvider
- Split server-safe vs React entries:
    @multica/core/i18n        — for proxy/RSC/middleware (no React)
    @multica/core/i18n/react  — for client trees (createContext)
  (RSC vendored React lacks createContext; mixed import would crash
  proxy.ts at module load.)
- packages/views/i18n: useT hook + selector API augmentation
  (i18next v26 default; auto-propagates to apps via the side-effect
  import in use-t.ts).
- apps/web: proxy.ts (Next 16 renamed middleware) merges existing
  legacy/root redirects with x-multica-locale header forwarding;
  layout.tsx reads locale via headers() and pre-loads RSC resources.
- apps/desktop: webPreferences.additionalArguments injects
  systemLocale (no sendSync — avoids main-thread blocking IPC);
  renderer adapter reads via process.argv.
- ESLint: i18next/no-literal-string at file-scope for translated
  files via packages/views/eslint.config.mjs TRANSLATED_FILES.
- glossary.md (packages/views/locales/) freezes term policy:
  Issue / Workspace / Agent / Skill / Autopilot / Daemon / Runtime
  stay English; Inbox / Project / Comment / Member translate.

Translated namespaces (9 / 19)
------------------------------
- auth: login page (web wrapper含 desktop-handoff 文案) + Settings
  Appearance language switcher
- editor: 9 .tsx (bubble-menu / link-hover-card / readonly-content /
  title-editor / extensions: code-block / file-card / image-view /
  mention-suggestion) + 32 keys
- invite: 25 keys
- labels / members / my-issues: Wave 4 全部
- search: command palette 35 keys
- navigation: no user-facing strings (no-op)

Pending (10 / 19)
-----------------
issues (46 files / ~210 keys)
agents (29 files / ~155 keys; presence.ts + config.ts label maps
  允许进 i18n)
onboarding (22 files / ~150 keys)
settings rest / skills / modals / workspace / chat / inbox /
projects / autopilots / layout

Workflow for picking up
-----------------------
- Glossary: packages/views/locales/glossary.md (mandatory read)
- Reference impls: auth/login-page.tsx + editor/* (selector API +
  i18n-provider test wrapper pattern)
- Per namespace:
    1. create locales/{en,zh-Hans}/{ns}.json
    2. add to packages/views/i18n/resources-types.ts
    3. useT('{ns}') + t($ => $.foo) in components
    4. add files to TRANSLATED_FILES in eslint.config.mjs
    5. typecheck + test + lint must pass
- Subagents currently CANNOT write files (sandbox deny). Run as
  hybrid: subagent researches + outputs full JSON + tsx diff,
  controller writes.

Other
-----
- scripts/init-worktree-env.sh: default
  MULTICA_DEV_VERIFICATION_CODE=888888 in dev for deterministic
  login (gated by isProductionEnv).

Verified: pnpm typecheck (6 pkgs ok), pnpm test (232 pass),
make test (Go).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* docs(i18n): rewrite glossary aligned with docs zh voice

Switch translation policy to match the canonical CN voice already
established in apps/docs/content/docs/*.zh.mdx (20+ files). The new
rule splits product nouns into two classes:

- Typed entities (issue / project / skill / autopilot / task) — kept as
  lowercase English in CN text, visually marking them as system types.
- Concepts (workspace / agent / daemon / runtime / inbox) — fully
  translated (工作区 / 智能体 / 守护进程 / 运行时 / 收件箱).

Previous glossary kept Workspace / Agent / Daemon / Runtime as English
on "工程惯例" grounds, but docs zh and CN AI ecosystem (Coze / 腾讯元器
/ 百度) consistently translate these. App UI now matches docs voice so
users don't see split personality between the app and its own docs.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(i18n): register 6 namespaces and retrofit zh strings to new glossary

Two fixes that were blocking the previously-translated namespaces from
actually rendering in CN:

1. RESOURCES gap — locales/index.ts only loaded common/auth/settings,
   but resources-types.ts declared 12 namespaces and 6 of them had real
   translation content. At runtime i18next would fall back to raw keys
   for editor / invite / labels / members / my-issues / search.
   Register all 9 currently-translated namespaces.

2. Retrofit zh strings to the docs-aligned glossary:
   - "Issue" → "issue" (lowercase entity)
   - "Workspace" → "工作区"
   - "Agent" → "智能体"
   - "Runtime" → "运行时"
   - "Skill" → "skill" (lowercase)
   - "项目" → "project" (lowercase)

Touched: editor.json (sub_issue + mention.group_issues), invite.json
(3 Workspace occurrences), members.json (agents_section / more_agents),
my-issues.json (8 retrofits across page/header/errors), search.json
(13 retrofits across groups/pages/commands/empty).

Verified: pnpm typecheck (6/6) + pnpm test (238/238) all green.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate inbox namespace

First namespace through the sub-agent → main-agent integration pipeline.

JSON: en/inbox.json + zh-Hans/inbox.json — 60 keys across page / menu /
list / detail / types / labels / errors. Time-formatter labels are kept
compact in EN ("5m" / "3h" / "2d") and use full units in zh ("5 分钟" /
"5 小时" / "5 天") since raw "5 分" reads as "5 marks/points" in CN.

Component changes converted two module-level statics into hooks so the
strings can flow through i18next:

- inbox-list-item.tsx: `timeAgo` (pure fn) → `useTimeAgo` (hook
  returning a fn). The local copy is a duplicate of @multica/core/utils
  `timeAgo` that is only used by inbox-page; other consumers across
  chat/agents/skills/issues stay on the core util for now and will be
  translated when their namespaces land.

- inbox-detail-label.tsx: `typeLabels` (static const Record) →
  `useTypeLabels` (hook returning the same Record shape). Call sites
  keep the existing `typeLabels[type]` access pattern.

inbox-page.tsx now uses both hooks and `useT('inbox')` selector calls
for all hardcoded strings (~24 sites: header / dropdown menu / list
empty state / detail panel / mobile back / quick-create-failed flow /
all error toasts).

Wired up: resources-types.ts, locales/index.ts RESOURCES, ESLint
TRANSLATED_FILES (3 inbox tsx files now lint-protected).

Verified: pnpm typecheck (6/6) + pnpm --filter @multica/views test
(238/238) + ESLint clean on inbox/.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate workspace namespace

Translates the three workspace shell views: create-workspace-form,
new-workspace-page, no-access-page. Also fixes the prior-art
no-unescaped-entities lint errors in no-access-page.tsx — the
apostrophes in "doesn't" / "don't" were JSX text literals that move
into JSON values after translation, so the lint rule no longer fires.

Tests wrapped: workspace/create-workspace-form.test.tsx,
workspace/no-access-page.test.tsx, modals/create-workspace.test.tsx
all now wrap render() with <I18nProvider locale="en"> so the en values
in workspace.json drive the rendered text and the existing assertions
continue to match.

Slug constants kept: WORKSPACE_SLUG_FORMAT_ERROR /
WORKSPACE_SLUG_CONFLICT_ERROR exports in workspace/slug.ts are still
imported by onboarding/steps/step-workspace.tsx (out of scope here).
The workspace shell now reads its strings from workspace.json directly.

Multica.ai brand prefix in the slug input affordance is wrapped with
an inline `// eslint-disable-next-line i18next/no-literal-string` per
glossary policy on brand names.

Renamed sign_in_other → sign_in_different to avoid colliding with
i18next's `_other` plural-suffix convention which the selector-API
typings treated as a plural form of `sign_in`.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate projects namespace

Translates the projects list page, project detail page, project picker
dropdown, and project chip — all four user-facing surfaces under
packages/views/projects/components/.

New file: projects/components/labels.ts exposes three hooks that
replace the static `.label` field on PROJECT_STATUS_CONFIG /
PROJECT_PRIORITY_CONFIG and the previous module-level
`formatRelativeDate` helper. Core's `.label` stays untouched (it's
still consumed by search and the create-project modal, both
out-of-scope for this namespace) — those will flip when their
respective namespaces translate.

In zh, the "project" entity stays lowercase English per glossary
(`新建 project`, `还没有 project`, `从 project 移除`). Status / priority /
table column labels translate fully.

The cancelled / done / paused etc. status labels duplicate per-
namespace as `projects.status.*` rather than reading from a future
shared status namespace. This matches the auth/inbox/workspace
pattern of self-contained namespaces. If a generic "issue/project
status" pool emerges later, these can collapse.

Verified: pnpm --filter @multica/views typecheck (clean) +
test (238/238) + ESLint clean on projects/ (1 pre-existing warning
about useEffect/sidebarRef dep, unrelated to i18n).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate autopilots namespace

Six tsx files: autopilots-page (list + 6 templates), autopilot-detail-page
(properties / triggers / run history / delete), autopilot-dialog
(create + edit dialog), trigger-config (cron form), and the agent /
timezone pickers.

Hook conversions for module-level helpers that need t():
- summarizeTrigger / describeTrigger → useSummarizeTrigger /
  useDescribeTrigger (no external callers, removed the plain exports)
- formatRelativeDate → useFormatRelativeDate (per-component hook)
- formatCountdown → useFormatCountdown (per-component hook)
- TEMPLATES array now keyed by id; titles + summaries pull from
  templates/{id}/{title,summary} JSON. Prompts stay raw EN since
  they're injected directly into the agent task — translating them
  would translate the agent's instructions, not the user's UI.

Status / execution-mode / run-status enums render via t($ => $.status[k])
with k typed against the core type (no separate hook needed).

Verified: pnpm --filter @multica/views typecheck (clean) +
test (238/238) + ESLint clean on autopilots/.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate skills namespace

Seven tsx files: skills-page (list + filters + intro banner),
skill-detail-page (the giant — properties + file tree + sidebar +
conflict banner + delete dialog, ~963 lines), create-skill-dialog
(chooser + manual + URL forms), runtime-local-skill-import-panel
(local runtime browse + import), skill-columns, file-tree, file-viewer.

Notable patterns:
- `createSkillColumns` factory → `useSkillColumns` hook so column
  headers flow through useT. Column identity changes per render is
  fine — DataTable handles it.
- `validateNewFilePath` (pure helper) → `useValidateNewFilePath` hook
  so the 5 validation error messages can be translated.
- skill_files / used_by / description_with_agents use i18next plural
  keys (`_one` / `_other`) — the type system collapses these into a
  single PluralValue access, so call sites use
  `t($ => $.foo, { count })` and i18next picks the form.
- Per glossary, "skill" stays lowercase EN in zh ("新建 skill",
  "已删除 skill", "未找到该 skill").

Test wrapper: runtime-local-skill-import-panel.test.tsx now wraps
render() with <I18nProvider> so the assertion on /Import to Workspace/i
matches the EN translation.

Verified: pnpm --filter @multica/views typecheck (clean) +
test (238/238) + ESLint clean on skills/.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate chat namespace

Translates all 10 chat surfaces: FAB tooltip, input placeholders,
message list (replied-in / failed-after / tools group / show-details
/ tool result preview), session history (header + time-ago labels),
chat window (new-chat / restore / expand / minimize / agent + session
dropdowns / starter prompts / empty states), context-anchor button +
card tooltips, no-agent banner, offline / unstable banner, and the
task-status pill (queued / starting up / thinking / typing + tool
labels: running command / reading files / searching code / making
edits / searching web).

Hook conversions:
- formatTimeAgo (chat-session-history) → useFormatTimeAgo
- ElapsedCaption now takes a typed `variant` ("replied" | "failed")
  instead of a free-text `verb` so the i18n key is enumerable
- pickStage (task-status-pill) refactored: pure pickStageKeys returns
  StageKey + optional ToolKey; useResolveStage maps to localized labels

Translation policy notes:
- Starter prompts ("List my open tasks by priority", etc.) are user
  UI when displayed AND the user's input when clicked — translating
  them sends the agent the user's locale-native phrasing, which is
  the right UX for a CN user using a CN agent.
- buildAnchorMarkdown (chat-window) stays in English: it's an
  agent-bound markdown prefix injected into the outgoing message,
  not user-facing UI.

Verified: pnpm --filter @multica/views typecheck (clean) +
test (238/238).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate modals namespace

Translates all 11 modal sources: registry (no UI text), backlog-agent-hint,
set-parent-issue, add-child-issue, delete-issue-confirm, feedback,
issue-picker, create-workspace, create-project, create-issue (manual),
quick-create-issue (agent panel).

Notable patterns:
- create-project re-uses useProjectStatusLabels / useProjectPriorityLabels
  hooks from views/projects/components/labels — same translation source
  as the projects list / detail, no duplication.
- create-issue.tsx: renamed `toast.custom((t) => ...)` callback param to
  `toastId` to avoid shadowing the closure-captured useT() `t` function.
- Test wrapper added to modals/create-issue.test.tsx so the two assertions
  on rendered modal text (success toast + Create another) match the EN
  bundle. modals/create-workspace.test.tsx was already wrapped (workspace
  ns commit).

Verified: pnpm --filter @multica/views typecheck (clean) +
test (238/238).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate settings namespace (rest of tabs)

Builds on the appearance-tab + language switcher already shipped in
Phase 0. Translates the remaining 8 settings surfaces: settings-page
shell (left nav + tab keys), account / profile, notifications-tab
(5 group labels + descriptions), tokens-tab (create / list /
revoke / created dialog), workspace-tab (general fields + danger
zone + leave/delete confirmations), members-tab (invite + role
config + revoke / remove flows), repositories-tab, labs-tab,
delete-workspace-dialog.

Hook conversion: members-tab `roleConfig` static const → `useRoleLabels`
hook returning a Record<MemberRole, {label, description, icon}>. The
icon stays as a typed React component (Crown / Shield / User), so
rendering pattern is unchanged at call sites.

Test wrapper: settings/components/delete-workspace-dialog.test.tsx
now wraps render() with <I18nProvider> (custom render() helper)
because the test asserts on rendered button labels ("Delete workspace",
"Cancel", "Deleting...").

Verified: pnpm --filter @multica/views typecheck (clean) +
test (238/238).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate runtimes namespace (entry surfaces)

Translates the user-facing runtime list page surfaces:
runtimes-page (header / search / filters / chips / empty / no-matches /
bootstrapping), runtime-detail (topbar + delete dialog + delete toasts),
runtime-detail-page (not-found state), shared.tsx (4-state HealthBadge
labels).

Hook conversion: shared `healthLabel(health)` was a pure module-level
function. Added `useHealthLabel` hook for translated call sites; kept
`healthLabel` as an EN-only fallback for non-component callers (column
factory in runtime-columns).

Deferred:
- runtime-list / runtime-columns (data table column headers + cell
  bodies) — large surface, not in the page-load critical path.
- connect-remote-dialog / update-section / usage-section — secondary
  flows, English remains acceptable until a focused pass.
- charts/* — primarily numeric tooltips and axes; minimal user-visible
  text.

Verified: pnpm --filter @multica/views typecheck (clean) +
test (238/238).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate layout namespace (sidebar nav, help, loader)

Translates the cross-cutting layout chrome:
- 9 sidebar nav labels (inbox / my issues / issues / projects /
  autopilots / agents / runtimes / skills / settings) — driven by
  labelKey instead of inline strings, resolved via useT at render.
- HelpLauncher dropdown (trigger aria + 3 items: Docs / Change log
  / Feedback)
- WorkspaceLoader (named + unnamed loading states)
- SortablePinItem unpin tooltip

Pattern shift in app-sidebar.tsx: nav arrays carry `labelKey: NavLabelKey`
(typed against the layout JSON) instead of `label: string`. The string
comparison checks (`item.label === "Inbox"`) became cleaner ID-based
checks (`item.key === "inbox"`).

Deferred: deeper sidebar surfaces — workspace switcher dropdown,
"New Issue" CTA, "Pinned" / "Workspace" / "Configure" group labels —
remain English. The 9 nav labels are the ones that read in every
session.

Verified: pnpm --filter @multica/views typecheck (clean) +
test (238/238).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate onboarding namespace (welcome + step header)

Translates the user-first-impression surfaces of the onboarding flow:

- step-welcome.tsx (the wordmark, headline, lede paragraphs, all CTAs:
  Download Desktop / Continue on web / Start exploring / I've done
  this before, illustration caption)
- step-header.tsx ("Step N of M" counter + matching aria-label)
- onboarding-flow.tsx (skip-onboarding error toast)

Test wrapper added to onboarding/components/step-header.test.tsx —
custom render() helper wraps with <I18nProvider> so the "Step 2 of 5"
assertions match the EN bundle.

Deferred (acceptable English fallback for now): step-questionnaire,
step-workspace, step-runtime-connect, step-platform-fork, step-agent,
step-first-issue, cli-install-instructions, option-card, runtime
aside panels, starter-content-prompt, cloud-waitlist-expand. These
are deeper steps with significant copy that would benefit from a
focused dedicated pass — voice on each is more nuanced (questionnaire
options, runtime install instructions, agent template recommendations).

Verified: pnpm --filter @multica/views typecheck (clean) +
test (238/238).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* test(i18n): add EN/zh-Hans key parity guard

Schema-level vitest that walks RESOURCES.en and RESOURCES["zh-Hans"]
namespace by namespace and asserts both bundles cover the same key
set. i18next plural rule is normalized before compare (`_one` /
`_other` collapse to a single logical key) so EN's plural pair
matches zh's `_other`-only form.

Catches retrofit drift where a new EN key lands without zh —
previously this would silently fall back to the English string in
production. Cheap to keep green: 39 tests across 21 namespaces in
under a second.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate issues namespace

Translates the entire issues surface — list / board / detail / comments /
sub-issues / activity feed / batch toolbar / pickers / context menu /
backlog-agent hint dialog / labels panel.

Component coverage:
- issues-page (page header, empty state, move-failed toast)
- issues-header (scope tabs, filter dropdowns w/ status/priority/
  assignee/creator/project/label, display settings, sort, view toggle)
- issue-detail (page header, breadcrumb, properties / parent issue /
  details / token usage sections, sub-issues, activity timeline,
  formatActivity for status/priority/assignee/title/due-date changes,
  subscribe/subscriber popover)
- comment-card + comment-input + reply-input (delete dialog, edit/save,
  copy/edit/delete row, reply count, placeholders, expand/collapse)
- agent-live-card (is-working banner, tool count, stop / transcript)
- execution-log-section (section header, show/hide past runs, trigger
  text builder, status labels, cancel-task)
- batch-action-toolbar (selected count, delete dialog with plurals)
- backlog-agent-hint-dialog (full dialog content)
- labels-panel (intro, create form, list, delete dialog)
- pickers (status / priority / assignee / due-date / label / property
  search placeholder + no-results)
- issue-actions-menu-items (all dropdown / context menu items)
- use-issue-actions / use-issue-timeline (toast strings)

STATUS_CONFIG / PRIORITY_CONFIG label rendering routed through
$.status[enum] / $.priority[enum] at every call site; the core config
keeps its English fallback for non-i18n consumers but UI never reads
.label directly anymore.

Tests retrofitted: issues-page, issue-detail, and issue-actions-menu
RTL specs now wrap renders in <I18nProvider> with the EN bundle, so
their string assertions match the bundle (not hardcoded literals).

ESLint i18next allow-list extended to 24 issues files. Verified:
pnpm --filter @multica/views typecheck + test (277/277) all green.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate agents namespace

Translates the agents listing + detail surface and the create/duplicate
flow. Covers the high-frequency surfaces; deeper sub-tab editors
(activity / instructions / skills / env / custom-args bodies, and the
hooks-buggy runtime/model/concurrency pickers) are deferred — they
have their own pre-existing react-hooks rule violations and benefit
from a focused dedicated pass.

Component coverage:
- agents-page (page header w/ tagline + new button, scope segment,
  search, sort dropdown, availability chips, archived toolbar, empty
  state, no-matches messaging w/ search interpolation, list-load
  error)
- agent-detail-page (back link, archived banner, archive dialog,
  not-found state, all 4 toast strings)
- agent-detail-inspector (avatar editor, name + description popover,
  description dialog, every PropRow label, validation message,
  presence badge label sourced from $.availability[enum])
- agent-overview-pane (tab labels, discard-unsaved-changes dialog)
- create-agent-dialog (title / description / labels / placeholders /
  duplicate-suffix / runtime filter buttons / runtime status copy)
- agent-row-actions (full dropdown items + cancel-tasks dialog with
  pluralized "N running + M queued" summary + archive dialog + 6 toasts)
- agent-columns (every header cell, You / Archived chips, runtime
  fallback labels, availability + workload labels via $.availability /
  $.workload, activity tooltip body w/ created_today / created_days_ago
  / runs / failed-percent interpolation)
- inspector/skill-attach (Attach trigger label + aria)

availabilityConfig and workloadConfig now keep colors only — the
display label lives in the bundle, sourced via $.availability[enum]
and $.workload[enum] at every call site. Same pattern as
STATUS_CONFIG/PRIORITY_CONFIG in the issues namespace.

ESLint i18next allow-list extended to 8 agents files.
Verified: pnpm --filter @multica/views typecheck + test (277/277)
all green.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(i18n): clear 30 stray EN strings in translated files

Tail of literal strings missed in earlier passes — the ESLint i18next
allow-list flagged them but they slipped through review. Files touched:

- layout/app-sidebar.tsx (10 keys: Workspaces / Pending invitations /
  Create workspace / Join / Decline / Log out / New Issue + shortcut /
  Pinned / Workspace / Configure)
- runtimes/components/runtime-detail.tsx (Serving header + serving_count
  pluralization, no_agents copy, running/queued chips with count
  interpolation, Diagnostics header, CLI label, Delete runtime button,
  Technical details toggle, last seen interpolation)
- onboarding/steps/step-welcome.tsx (entire WelcomeIllustration mock —
  5 cards × actor names + body copy + 3 mention chips + 2 timestamps;
  zh translation reads naturally instead of leaving the demo English)
- settings/components/labs-tab.tsx (`Co-authored-by: ...` git trailer
  wrapped in {} so linter sees a JS string, not JSX text — magic
  identifier git relies on, must not translate)
- settings/components/members-tab.tsx (✓ glyph wrapped in {})
- modals/feedback.tsx (⌘↵ shortcut wrapped in {})

ServingAgentsCard now reads availability/workload labels from
`agents` namespace (cross-namespace useT) so the bundle-truth pattern
holds: presenceConfig keeps colours only, label text comes from the
shared bundle.

Verified: typecheck + 277/277 tests + lint (only the pre-existing
react-hooks rule-of-hooks errors remain, which task #6 addresses).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(agents): rules-of-hooks + translate 4 model/runtime pickers

Three pre-existing react-hooks/rules-of-hooks violations + one missing
useMemo dep cleared, then the four pickers wired through useT.

Hook order fixes:
- concurrency-picker: useEffect now runs before the !canEdit early
  return. Stale-draft reset still works the same way.
- runtime-picker: useMemo for the filtered list moved above the
  !canEdit branch.
- model-dropdown: `models = data?.models ?? []` was minting a fresh
  array each render and tripping the deps lint of the downstream
  useMemo. Wrap in useMemo so the reference is stable.

Translation coverage:
- concurrency-picker: tooltip ("Concurrency · N max..."), range
  helper text, Save button.
- runtime-picker: trigger label fallback ("No runtime"), tooltip
  text composed from {{name}} + status, Mine/All filter buttons,
  empty-list copy, "owned by {{name}}" + status fragments in row
  tooltip, Cloud badge, online/offline aria.
- model-picker: trigger label, tooltip, "Managed by runtime"
  fallback, search placeholder, "Discovering models…", default
  badge, "No models available", "Use \"X\"" custom-id flow, Clear
  button + its title.
- model-dropdown: every label string including the "Select a runtime
  first" / "Default (provider)" / "Runtime offline — enter manually"
  trigger fallbacks, the supported=false explanation block, discovery
  failed badge, all popover items.

ESLint allow-list extended to 4 picker files. Verified: typecheck +
277/277 tests + lint (0 errors, only pre-existing react-hooks warnings
in unrelated files).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate runtimes list + connect dialog + CLI updater

Three deep runtime surfaces wired through useT, with the agents
namespace doing double duty for shared availability/workload labels.

runtime-columns:
- 7 column headers via t-augmented createRuntimeColumns({ t }).
- HealthCell now reads from useHealthLabel() (already translation-aware)
  instead of the EN-only healthLabel() helper.
- WorkloadCell sources the label from $.workload[enum] (cross-namespace
  to agents) — colour stays via workloadConfig.
- CostCell delta "flat" copy + CLI cell "Desktop" badge + update-
  available aria/tooltip + RowMenu's full delete dialog (title /
  description with {{name}} interpolation / cancel / confirm /
  deleting state) plus its admin-permission hint.

connect-remote-dialog:
- Three steps fully translated: instructions (header + 4 numbered
  steps + security warning + troubleshooting list with mono code
  snippets escaped as JS strings), waiting (loader + hint), success
  (CTA pair).
- Mono CLI commands wrapped in {} so linter sees JS strings — those
  are literal commands that must stay untranslated for the user to
  paste into a terminal.

update-section:
- statusConfig collapsed to icon+colour only; labels move to
  $.update.status[enum] for proper translation per-state.
- "CLI Version:" / "Latest" / "available" / "Update" / "Retry"
  copy + the "Managed by Desktop" tooltip and disabled hint.

Layout helpers tagged: runtime-list passes `t` through to the column
factory the same way agent-columns does.

ESLint allow-list extended with the 4 wired files. Verified:
typecheck + 277/277 tests + 0 i18n lint errors. usage-section.tsx
(KPI cards / WhenChart / TopUsageBreakdown / receipt table) is the
remaining runtimes surface — chart-heavy and benefits from a focused
pass next.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate 5 agent detail tabs + skill-add dialog

The 5 tabs that fill the agent detail right pane plus the shared
skill picker dialog. Agents bundle gains a `tab_body` block with
sub-namespaces per tab + a `common` slot for save/add/unsaved.

Tab coverage:
- instructions-tab: intro paragraph, multi-line example placeholder
  (full 18-line zh translation), Save / Unsaved.
- env-tab: read-only intro / empty state, editable intro with two
  inline `<code>` env-var examples kept English (mono terminal
  payloads), KEY / value placeholders, Show/Hide value aria, Add /
  Remove aria, all 3 toasts (duplicate keys / saved / save failed).
- custom-args-tab: intro about whitespace splitting, launch-mode
  prefix line + `<your args>` placeholder, --flag value placeholder,
  Add, Remove aria, both toasts.
- skills-tab: intro, Add skill button, import-hint callout, empty
  state title + hint + add-CTA, remove-failed toast.
- activity-tab: 3 section titles (Now / Last 30 days / Recent work),
  active-task pluralization, performance subtitle, all 3 empty
  states, runs/success%/avg-duration/failed pluralization with
  interpolation, source labels (Issue / Chat / Autopilot / Untracked),
  source fallbacks (Quick create / Creating issue / Chat session /
  Autopilot run), issue-short fallback, "Triggered by" tooltip
  header, open-issue / transcript / cancel-task tooltips and ARIAs,
  cancelling state, started/dispatched/queued time prefixes, show
  more.
- skill-add-dialog: dialog title + description, empty list copy,
  Cancel button, add-failed toast.

skills-tab.test.tsx wrapped in <I18nProvider> with the EN bundle so
its `Local runtime skills are always available` assertion still
matches the resolved translation instead of the raw key path.

ESLint allow-list extended with the 6 wired files. Verified:
typecheck + 277/277 tests + 0 i18n lint errors. Only the per-test
mock for skills-tab needed wrapping; the other 4 tabs ship without
test files of their own and inherit the I18nProvider chain via
agent-overview-pane / agent-detail-page test renders (when those
exist later).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate onboarding step-questionnaire + option-card

The user-profile step (3 questions) is the first deferred onboarding
deep step now wired through useT.

step-questionnaire:
- Eyebrow + headline + answered-progress counter with {{count}}
  interpolation
- All 3 questions and their option labels (team size / role / use case)
- All 3 "Other" placeholders for free-text fallback
- Right-rail "Why three questions" / "What you get" panel: 2 eyebrow
  rows, 2 unlock-item title+body pairs, learn-more link
- Back / Continue buttons via shared `common` block

option-card: shared "Other" radio label and aria.

Test wrapped in <I18nProvider>. EN value of `other_label` kept as
"Other" so the existing /^other$/i regex in step-questionnaire.test
keeps matching after the rendering pipeline switched from a hardcoded
literal to a bundle lookup.

ESLint allow-list extended with these 2 files. The remaining 4 deep
steps (workspace / runtime-connect / platform-fork / agent), the
2 ancillary surfaces (cli-install-instructions / starter-content-
prompt), and the 3 side panels (runtime-aside-panel / cloud-waitlist-
expand / compact-runtime-row) will be surfaced + swept by the global
ESLint switch (next commit).

Verified: typecheck + 277/277 tests + 0 i18n lint errors.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): flip ESLint to glob + drain remaining hardcoded EN

ESLint i18next/no-literal-string now applies to **/*.tsx by default
instead of an explicit allow-list. Files that genuinely still need
hardcoded EN are listed in STILL_HARDCODED — concrete, finite, and
the goal is to drain that list to zero.

Tail strings translated in this commit (surfaced by the global flip):

- common/task-transcript/agent-transcript-dialog.tsx — full dialog:
  status badge (Running / Completed / Failed), sr-only DialogTitle,
  Filter dropdown trigger + Clear filters, Copy all / Copy filtered /
  Copied, tool-calls + events metadata chips with pluralization,
  events-filtered "{{shown}} of {{total}}" interpolation, "Waiting
  for events..." live state, "No execution data recorded." past
  state. New `transcript` block in agents namespace.
- runtimes/components/charts/activity-heatmap.tsx — Less / More
  legend labels around the contribution-style heat squares.
- search/search-trigger.tsx — sidebar Search... button label.
  ⌘ glyph wrapped in {} to satisfy the linter (mono shortcut symbol,
  not translatable).

Holdouts (STILL_HARDCODED, ~14 files): the deep onboarding steps
(workspace / runtime-connect / platform-fork / agent / first-issue /
cli-install-instructions, plus 4 ancillary panels), the runtimes
usage-section + KPI cards, and 5 minor agent visual primitives
(sparkline / agent-presence-indicator / agent-profile-card /
visibility-badge / char-counter). Each one gets a dedicated future
pass; the global rule prevents new hardcoded strings from landing
elsewhere.

Verified: typecheck + 277/277 tests + 0 i18n lint errors.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): drain agent visual primitives + onboarding small components

8 files removed from STILL_HARDCODED:

agents/components/:
- char-counter — over-limit text with {{count}} interpolation
- visibility-badge — uses new agents.visibility.{private,workspace}.
  {label,tooltip} block; drops VISIBILITY_LABEL/TOOLTIP imports from
  core in favour of bundle-driven copy
- agent-presence-indicator — availability + workload labels via
  $.availability[enum] / $.workload[enum] (cross-namespace),
  queue-badge "+N queued" with pluralization
- agent-profile-card — Agent unavailable / Detail link / Owner /
  Skills / Runtime / Unknown runtime / Archived chip / availability
  line via cross-namespace lookup

agents.json: new presence + visibility + profile_card + char_counter
blocks.

onboarding/components/:
- compact-runtime-row — online/offline aria via agents.availability
- runtime-aside-panel — full content (What's a runtime / Good to
  know / Swap anytime / Add more later / docs link)
- starter-content-prompt — full dialog (title / description with
  inline emphasis / both buttons / 3 toasts)
- cloud-waitlist-expand — intro paragraph + warning span / email
  + reason labels + placeholders + Optional badge / Join + on-list
  states / both toasts

onboarding/steps/:
- cli-install-instructions — copy aria + intro + 2 step labels

onboarding.json: new runtime_aside / cli_install / starter_content /
cloud_waitlist blocks.

Tests for step-platform-fork + step-runtime-connect wrapped in
<I18nProvider> with EN bundle so /you're on the list/i etc. still
matches the resolved translations.

Verified: typecheck + 277/277 tests + 0 i18n lint errors.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate onboarding deep steps

The 5 large onboarding steps that were deferred from earlier passes,
plus their support helpers, all wired through useT.

step-first-issue (final beat — flips onboarded_at):
- error_title / Retry / retry_failed toast / finishing / opening
  states.

step-agent (creates the user's first agent):
- Templates moved from a module-level const to a useT-driven
  useAgentTemplates() hook. Names + emoji stay constant (visual
  identity), labels + blurbs + instructions resolve from the
  bundle. coding / planning / writing / assistant — all four
  templates ship a full zh translation that reads naturally.
- Recommended badge, eyebrow + headline + lede, footer hint,
  Create {{name}} CTA, create_failed toast.
- Right-rail "About agents" panel (4 way-items + headline +
  add-more hint + docs link).

step-workspace (create or pick existing):
- 5 footer states (open / creating / creating-pending / name-first
  / pick), all hint + CTA strings via interpolation.
- Name + URL + slug placeholders, issue-prefix preview spans,
  Create-new card title + subtitle.
- 8-row WorkspacePreviewCard sidebar (Inbox / Issues / Agents /
  Projects / Autopilot / Runtimes / Skills / And more) — every
  label + meta strapped to bundle keys.
- 4 perks (assign / chat / invite / switch) + 3 next-steps
  (runtime / agent / starter), 2 toasts (slug-conflict / failed).
- `multica.ai/${slug}` mono URL escaped via template-literal
  expression so the linter sees a JS string.

step-runtime-connect (desktop scan flow):
- 3 phase headlines + ledes (scanning / found / empty), trust-strip
  status (all online / N online / none online) with pluralization,
  online/offline labels, Skip / Continue / Selected hint.
- Empty-view 2 cards (skip + waitlist) and the cloud waitlist
  dialog wrapper.

step-platform-fork (web fan-out):
- Eyebrow + headline + lede, footer hint with 3 phase variants.
- Primary download card (before/after click) + 2 alt cards (CLI /
  cloud) + CLI dialog with 4 elapsed-time stages (normal / midway /
  slow / stalled), live-listening header, runtime-connected
  pluralization, cloud waitlist dialog.

ESLint: STILL_HARDCODED list shrunk from 14 entries to 1 — only
runtimes/components/usage-section.tsx (chart-heavy KPI panel)
remains.

Verified: typecheck + 277/277 tests + 0 i18n lint errors.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate runtimes usage panel + drop STILL_HARDCODED

Final i18n holdout: the runtimes usage panel (KPI hero, WHEN chart
tabs, cost-by breakdowns, daily breakdown table) is wired through
useT("runtimes"). With this drained, the eslint scaffolding for
explicit holdouts is removed — every JSX text node in @multica/views
now flows through i18n.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(i18n): drain rollout gaps + add cross-device sync

Lands the post-review punch list for the i18n rollout: closes correctness
gaps that would have shipped silently, and adds the missing cross-device
locale sync the rollout's docs already promised.

Coverage:
- Register issues + agents namespaces in RESOURCES (90 useT call sites
  were rendering keys-as-text in production)
- Harden parity test to compare RESOURCES keys against on-disk JSON
  files, so a future missing namespace registration fails loudly
- Server-side language whitelist in UpdateMe + reject-unsupported test
- Safe SupportedLocale resolution in appearance-tab (no more `as` cast
  on a region-tagged BCP-47 string)
- HTML lang attribute uses zh-CN (not zh-Hans) for screen reader / CJK
  font-stack compatibility
- Cookie Secure flag on https
- Pulled createBrowserCookieLocaleAdapter out of the server-safe entry
  into a new @multica/core/i18n/browser subpath; document.cookie access
  can no longer leak into Edge middleware imports

Cross-device sync:
- New UserLocaleSync component mounted in CoreProvider; on login, if
  user.language differs from the active i18n.language, persist via the
  adapter and reload. Both apps benefit
- Desktop main process tracks system locale and emits IPC on focus when
  it changes; renderer reloads only when the user has no explicit
  Settings choice (their preference still wins)

Tests:
- pickLocale / matchLocale (11 cases incl. region-tagged BCP-47, malformed
  tags, zh-Hant collapse-to-zh-Hans semantics)
- browser-cookie-adapter (6 cases under jsdom)
- Shared renderWithI18n helper at packages/views/test/i18n.tsx that wraps
  the real RESOURCES map; future tests opt in instead of inlining a
  per-file TEST_RESOURCES slice that goes stale silently

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* docs(conventions): consolidate naming + i18n glossary into docs site

Single source of truth for code naming, i18n translation glossary, and
Chinese voice rules. Previously split between packages/views/locales/glossary.md
and scattered comments — now lives at apps/docs/content/docs/developers/conventions.{mdx,zh.mdx}
with both English and Chinese versions kept in sync.

Three sections per page:
1. Code naming — routes, packages, files, DB, Go, TS, commits
2. i18n translation glossary — entity vs concept rule, what to translate,
   word combination, plurals, interpolation, key naming
3. Chinese voice + style — punctuation, principles, where to look in doubt

Side effects:
- packages/views/locales/glossary.md collapses to a stub redirecting to
  the docs page; do not edit it
- CLAUDE.md gets a new top-level "Conventions reference" section so any
  Claude session sees the pointer before any other rule
- apps/docs/content/docs/developers/ gets a stub English meta.json so the
  conventions page is reachable on the EN side (contributing.zh.mdx /
  architecture.zh.mdx remain ZH-only — separate work)
- Both root sidebars get a new "Developers" group

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(i18n): apply zh voice rules + translate project/autopilot

Two-part cleanup driven by the conventions doc landed last commit:

Voice violations (mechanical sweep across 10 zh-Hans namespaces):
- 「」 (Japanese-style brackets) → \" to match the EN source's straight
  double quotes (~13 sites)
- … (single-char ellipsis) → ... three dots (~43 sites)
- Drop translation-ese pronoun "我们" where it's a pure narrator
  ("我们已发送" → "已发送", "我们替你托管" → "由 Multica 托管"); keep
  "告诉我们" where "we" is the legitimate brand recipient
- "作为父级 / 作为子级" → "设为父级 / 设为子级"
- "任务" mistranslated as the task entity → `task` (lowercase EN entity)
- Dialog title "Autopilot" → "autopilot"

Translate project / autopilot per industry consensus:
- `project` → 「项目」 (~42 value sites). Feishu / Tower / Teambition /
  PingCode / GitHub Projects all translate; no Chinese product keeps
  `project`.
- `autopilot` → 「自动化」 (~34 value sites). Avoids the Tesla-style
  「自动驾驶」 association; matches Notion / Feishu's industry term.
- Issue / skill / task remain lowercase EN per dev-team familiarity.
- Sidebar nav-label entities get Title Case ("Issue" / "Skill" / "我的
  Issue") so the entry-point label reads as a proper UI signal; body
  prose stays lowercase.

Conventions doc (EN + ZH) reflects the decision and adds a "why these
translate but issue/skill/task don't" rationale block.

Verification: parity test 45/45, full monorepo typecheck green.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(i18n): translate chat session delete + project resources section

Two features main shipped while this branch was idle never went through
the i18n pass:

- Chat session delete confirmation dialog (#2115) and history toggle
  tooltip (#2117): adds session_history.delete_dialog.* and
  session_history.row_delete_*, plus window.history_show_tooltip /
  history_back_tooltip.
- Project resources sidebar (#1926/#2080/#2111): entire component
  including toasts, popover form, attach/remove tooltips. New
  projects.resources subtree.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-06 16:16:12 +08:00
Naiyuan Qing
949dffdf7e feat: permission-aware UI across agent/comment/runtime/skill surfaces (#1915)
* feat(permissions): add core permission module and shared UI primitives

Foundation for permission-aware UI: pure rules that mirror the Go backend
permission gates, lightweight per-resource hooks, and two reusable display
components used across agent/skill/runtime detail pages.

- packages/core/permissions: types, rules, hooks (Decision-shaped — carries
  reason + message so UI can render disabled state, tooltip, and banner
  copy from one source)
- packages/core/agents/visibility-label: VISIBILITY_LABEL/DESCRIPTION/TOOLTIP
  constants ("Personal" / "Workspace") to replace scattered hard-coded copy
- packages/views/agents/visibility-badge: read-only visibility chip used on
  hover cards, list rows, and inspector when not editable
- packages/ui/components/common/capability-banner: "View only — only X and
  admins can edit Y" banner shown on agent / skill detail when current user
  lacks edit permission

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(views): permission-aware UI across agent/comment/runtime/skill surfaces

Apply the new permission rules to every surface where the UI was either
lying about who can do what or letting users hit 403s by clicking buttons
the backend would reject.

Agent detail
- Hide archive/restore actions for non-owner non-admin
- Replace inline editors (avatar, name, description, runtime/model/visibility/
  concurrency picker, skill-attach) with read-only display when canEdit is
  false — value is information, the editor is the action
- Show CapabilityBanner under the header explaining who can edit

Visibility surfaces
- visibility-picker / create-agent-dialog: replace "only you can assign"
  (false) with "Only you and workspace admins can assign" via shared
  VISIBILITY_DESCRIPTION constants
- agent-columns: truthful tooltip + "You" badge on agents the current user
  owns

Comments
- Restore admin override on comment edit/delete (backend already permits
  it via comment.go:507-512; the frontend was incorrectly hiding the menu).
  canModerate is computed once in issue-detail and threaded down.

Other
- Members tab: disable "demote" options for the last owner with tooltip
- Assignee picker: tooltip on disabled personal agents the user can't assign
- Runtime delete: tooltip and dialog explain the gate; owner column gains
  a name label next to the avatar in All scope
- Skill detail: page-level CapabilityBanner alongside the existing lock chip
- Issue delete (single + batch): note that any workspace member can delete
  issues — by-design semantics, made transparent

Backend is unchanged.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(agents): hide personal agents from list and @mention for non-owners

Until now an agent's "Personal" visibility only narrowed the assign-to-issue
gate — every workspace member still saw every personal agent in the list
and the @mention dropdown. Members would see, click, and fail.

This filters those surfaces with the canonical canAssignAgentToIssue rule:
regular members only see workspace-visibility agents and the personal
agents they own; workspace owners and admins continue to see everything
(admin override path is intact).

- agents-page: visibleInView layer between active/archived and Mine/All
  scope so segment counts also reflect the filter
- mention-suggestion: filter agentItems before they enter the recency-
  ranked list; expand the test mock to cover the auth + visibility paths
  and add two assertions (member hides others' personal agents; admin
  still sees them)

Backend keeps returning every agent — admin tools and direct API access
are unaffected. This is a UI-only filter.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-30 09:31:19 +08:00
Multica Eve
06880d6ba2 fix: make workspace table columns resizable (#1881)
Co-authored-by: Devv <devv@Devvs-Mac-mini.local>
Co-authored-by: Jiayuan Zhang <forrestchang7@gmail.com>
2026-04-29 15:23:12 +02:00
Naiyuan Qing
f745a3bbbe feat(agent): presence v3 + execution log + trigger summary (#1823)
* refactor(views): migrate agent/runtime/skill lists to TanStack DataTable

Replace the per-page CSS Grid + minmax(min, fr) + sticky-first-col + truncate
implementation with a TanStack Table backend rendered through a Dice UI-style
DataTable shell. Column widths are now px-based via column.size, so cells
no longer shrink or auto-truncate as the viewport narrows; when the sum of
columns exceeds the viewport, the container scrolls horizontally instead.

- Add @tanstack/react-table to the catalog (8.21.3) and wire it into
  packages/ui (dep) and packages/views (peerDep).
- packages/ui: new DataTable + DataTableColumnHeader + lib/data-table.ts
  (getColumnPinningStyle), adapted from Dice UI's registry. The shell
  renders <table> directly (skipping shadcn's <Table> wrapper) so its own
  outer overflow controls both axes — no nested overflow conflicts.
- packages/views: each list now declares ColumnDef[] with explicit
  cell renderers. Row click navigates to detail via onRowClick (instead of
  wrapping <tr> in <a>, which is invalid HTML); kebab dropdowns
  stopPropagation so they don't trigger the row navigation.
- Drop the previous AGENT_LIST_GRID / GRID_WITH_OWNER / ROW_GRID
  templates and the sticky-first-col / subgrid mechanics that came with
  them. agent-list-item.tsx is removed; runtime-list.tsx and
  skills-page.tsx are trimmed to thin wrappers.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(agent): cap description at 255 chars (db + api + ui)

Symmetric enforcement across DB, server, and UI:

- Migration 060: pre-flight truncate of any oversize rows, then ADD
  CONSTRAINT NOT VALID + VALIDATE CONSTRAINT so the new check doesn't
  block writes during validation.
- Server handler validates utf8.RuneCountInString on Create/Update and
  rejects over-limit input with 400.
- Front-end gets AGENT_DESCRIPTION_MAX_LENGTH in core/agents/constants
  (single source of truth shared by the create dialog + edit modal +
  test suite) and a CharCounter component that warns at 90% and errors
  past the cap.
- Description editor moves from a 288px popover to a roomy modal.
  Editor body is mounted only while the dialog is open, so the local
  draft state is locked in at mount time and never reset by an external
  WS update — the React-recommended replacement for the
  useEffect(reset, [value]) anti-pattern.

Counted in code points everywhere (rune count / spread length /
char_length) so multibyte input agrees across all three layers.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(views): data-table polish across runtime + skill lists

Builds on the DataTable migration in 2be0f287:

- Add ColumnMeta.grow flag — declared via TanStack module augmentation
  in ui/lib/data-table.ts. Columns marked meta.grow skip their inline
  width so fixed table-layout assigns them the leftover container space
  (no spacer column). The Title-grows / others-fixed pattern from
  Linear / GitHub PR rows.
- Authoritative table min-width = sum of column.size, applied to the
  <table> itself (fixed-layout ignores cell-level min-width per spec,
  so the floor has to live on the table).
- Header tightens to h-8 + uppercase + tracking-wider; pinned cells
  switch to opaque bg + group-hover so they cover content scrolling
  beneath them and follow row hover state.
- Toolbar slot removed from DataTable (callers wrap the toolbar
  themselves now — keeps DataTable single-purpose).

Also: hover-card popup stops contextmenu / auxclick / dblclick from
bubbling out (in addition to click). Stops the popup from triggering
ancestor handlers (e.g. issue list rows) on right-click / middle-click
without breaking Base UI's outside-click dismiss, which listens to
pointerdown — pointerdown is deliberately NOT stopped.

Runtime + skill list pages updated to use the new sizing model.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(agent): drop LastTaskState, introduce 3-state Workload

Continues the presence-model rework started in #1794 / #1798.

The previous LastTaskState union (running / completed / failed /
cancelled / idle) carried historical outcome at the list level — a
runtime-healthy agent whose last task failed showed a sticky red dot
indistinguishable from a daemon-dead agent.

New model: presence is two orthogonal "right-now" dimensions:

  AgentAvailability — runtime reachability only (online / unstable /
                      offline). Drives the dot colour everywhere.
  Workload          — current load (working / queued / idle). Three
                      states, never historical. Failure / completion /
                      cancellation are surfaced via Recent Work + Inbox,
                      not list-level state.

`queued` (= nothing running, ≥1 queued) is an honest "stuck on offline
runtime" signal. To avoid amber flashes during the brief enqueue→claim
race on healthy runtimes, the queued chip composes with availability:
muted on online, warning amber otherwise.

Activity tab cleanup that follows from the new model:
  - failureReasonLabel relocated from agents/presence.ts to
    tabs/task-failure.ts (presence no longer owns historical state).
  - Recent Work paginates (5 initial, +20 per "Show more"); chat-session
    tasks are filtered out of every Agent-scoped surface to keep
    "team work" separate from private chat.
  - Agents page drops the lastTaskFilter chip group; users find broken
    agents via Inbox / Recent Work, not a list-level filter.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(task): trigger summary snapshot + task:queued lifecycle event

Two task-lifecycle improvements that ship together because they share
the same enqueue/retry hot paths and changes interleave inside task.go:

1. trigger_summary snapshot (migration 061)

   New nullable column on agent_task_queue. Comment-triggered tasks
   snapshot the comment content; autopilot tasks snapshot the run title.
   Truncated to 200 runes via strings.Builder so multibyte input counts
   correctly without O(N²) concatenation. Snapshot survives source
   edits/deletes — every task row self-describes across surfaces (issue
   detail Execution log, agent activity tooltip, inbox) without joining
   back to the originating row.

   Retry rows inherit the parent's snapshot (CreateRetryTask SELECT) so
   the description stays meaningful across attempts. The UI is
   responsible for stacking "Retry #N" context on top.

2. task:queued WS event

   New protocol event covering the ∅ → queued transition. Front-end
   types/events.ts registers it; use-realtime-sync's task: prefix path
   already invalidates task caches via onAny, so old clients without
   this exact-match subscription still refresh correctly. Specific
   subscribers (sticky banner) get sub-second updates instead of
   waiting for daemon claim.

   Retry path now broadcasts task:queued (not task:dispatch) — same
   status transition shape as enqueue, so all "new task created" paths
   agree on one event type.

   Ordering: broadcastTaskEvent runs *before* notifyTaskAvailable so
   the queued event is published into the WS bus before the daemon is
   poked. Without this, a fast daemon could claim and emit task:dispatch
   over the wire before the in-process queued broadcast fan-out reached
   clients — race window is tiny but unsafe-by-construction.

   Per-agent task list (agentTasksKeys.all) and per-issue task list
   (["issues","tasks"]) added to the task: invalidation set so Activity
   tab Recent Work and the Execution log section stay fresh.

Type contracts: AgentTask gains parent_task_id / attempt /
trigger_comment_id (already returned by the API, just missing from TS)
plus the new trigger_summary field.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(issue): ExecutionLogSection — unified active+past runs panel

Replaces two pieces:
  - the click-to-expand timeline that lived inside AgentLiveCard
  - the standalone TaskRunHistory below the main content

with a single right-panel section that lists every agent run for the
issue. Active runs sit at the top (always visible when present); past
runs collapse behind a "Show past runs (N)" toggle, sorted failed →
cancelled → completed within group.

Active rows show the trigger summary, status + relative time, and
Cancel / Transcript actions on hover (gradient backdrop fades the
status text rather than hard-clipping). Past rows show the same
shape minus Cancel.

Retry tasks prepend "Retry #N · " to the inherited summary so they're
distinguishable from their parent (which would otherwise share the
exact same trigger text).

Cache key registered as issueKeys.tasks(issueId); the global
useRealtimeSync task: prefix path already invalidates ["issues","tasks"]
on every task lifecycle event, so the section stays fresh without
local WS subscriptions.

AgentLiveCard slims down to a header-only "agent is working" sticky
banner — keeps the at-a-glance "is anyone working on this right now"
signal and the Stop / Transcript actions, drops the inline timeline
that ExecutionLogSection now owns. Subscribes to both task:queued and
task:dispatch so retries (which only emit queued) land in the banner
without waiting for daemon claim.

issue-detail mounts ExecutionLogSection in the right panel and removes
the now-defunct TaskRunHistory call site.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-29 14:50:58 +08:00
Naiyuan Qing
21e3cfaa01 Agent runtime status redesign: split presence into availability + last-task (#1794)
* feat(agent-status): add workspace live-tasks endpoint and TaskFailureReason type

Lays the API + type contract for the front-end agent presence cache:

- New `GET /api/active-tasks` returns active (queued/dispatched/running)
  tasks plus failed tasks within the last 2 minutes for the current
  workspace. The 2-minute window powers a UI-side auto-clearing "Failed"
  agent state without back-end pollers.
- `agent_task_queue` has no workspace_id column, so the query JOINs agent;
  `SELECT atq.*` keeps `failure_reason` (migration 055) on the wire.
- Adds `TaskFailureReason` to `AgentTask` so the UI can map the 5 backend
  classifiers (agent_error / timeout / runtime_offline / runtime_recovery
  / manual) to copy without parsing free-text errors.
- New `api.getActiveTasksForWorkspace()` client method; workspace is
  resolved server-side from the X-Workspace-Slug header (no path param,
  matching /api/agents and /api/runtimes conventions).

Includes the joint engineering plan and designer brief that scope the
broader Agent / Runtime status redesign — Phase 0 is this contract plus
the front-end derivation layer landing in the next commit.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(agent-status): derive presence/health states with WS sync and desktop IPC bridge

Adds the front-end derivation layer that turns raw server data into the
user-facing 5-state agent / 4-state runtime enums. UI files are
deliberately untouched in this commit — derivation lives behind hooks
(useAgentPresence, useRuntimeHealth) that any component can call with
zero additional network traffic.

Architecture:
- Derivation is pure functions in packages/core/{agents,runtimes}; the
  back-end stays free of UI translation. Agents algorithm: runtime
  offline > recent failed (2-min window) > running > queued > available.
  Runtimes algorithm: status + last_seen_at -> online / recently_lost /
  offline / about_to_gc.
- A single workspace-wide active-tasks query backs all per-agent
  presence reads, eliminating N+1 across hover cards, list rows, and
  pickers. 30-second tick re-renders the hooks so the failed window
  expires even when no underlying data changes.
- WS task lifecycle events (dispatch / completed / failed / cancelled)
  invalidate active-tasks via the prefix dispatcher. completed/failed
  were removed from specificEvents so they go through both the prefix
  invalidate and the existing chat ws.on() handlers. Reconnect refetch
  picks up active-tasks too.
- Desktop bridges window.daemonAPI.onStatusChange directly into the
  runtimes cache via setQueryData, giving the local daemon sub-second
  feedback (vs. 75s server sweep). Bridge is wsId-bound so workspace
  switches automatically rebind the subscription; daemon_id matching
  covers the same-daemon-multiple-providers case.

24 derivation unit tests cover all branches plus null/empty/boundary
inputs (FAILED_WINDOW_MS edges, null last_seen_at, missing
completed_at). Full core suite: 112 tests passing. Typecheck green
across all 8 workspace packages.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(agent-status): redesign agent runtime status as two orthogonal dimensions

Splits the conflated 5-state agent presence into two independent axes:

- AgentAvailability (3-state): online / unstable / offline — drives the
  dot indicator everywhere a dot appears. Pure runtime reachability;
  never sticky-red because of a past task outcome.

- LastTaskState (5-state): running / completed / failed / cancelled /
  idle — surfaced as text + icon on focused surfaces (hover card,
  agent detail page, agents list, runtime detail). Never colours the dot.

Major changes:

* Domain layer: AgentPresence union → AgentAvailability + LastTaskState.
  derive-presence split into deriveAgentAvailability + deriveLastTaskState
  + deriveAgentPresenceDetail orchestrator. Tests reorganised into three
  groups (availability invariants, last-task invariants, composition).

* Visual config: presenceConfig (5 entries) → availabilityConfig (3) +
  taskStateConfig (5). availabilityOrder + lastTaskOrder for filter chips.

* Workspace-level presence prefetch: new useWorkspacePresencePrefetch
  hook + WorkspacePresencePrefetch mount component, wired into
  DashboardLayout (web) and WorkspaceRouteLayout (desktop). Hover cards
  render synchronously with no skeleton flash on first hover.

* ActorAvatar hover: flipped default — disableHoverCard removed,
  enableHoverCard added (default false). Opt-in at ~14 decision-moment
  surfaces; pickers / decoration sub-chips stay plain. Status dot
  decoupled (showStatusDot prop) so picker rows can show presence
  without nesting popovers.

* Hover cards: AgentProfileCard simplified — availability dot only,
  Detail link top-right (logs live on the detail page). New
  MemberProfileCard mirrors the structure: name + role + email +
  top-2 owned agents (sorted by 30d run count) with click-through to
  agent detail.

* Agents list: split Status into two columns — availability (3-color
  dot + label) and Last run (task icon + label, optional running
  counts). Two independent filter chip groups (Status + Last run);
  combination acts as intersection ("online + failed" finds broken-
  but-alive agents).

* Other UI surfaces (issue list/board/detail, comments, autopilots,
  projects, runtimes, mention autocomplete, subscribers picker)
  updated to the new dot semantics; status dot now strictly 3-color.

Server changes accompany the client redesign — workspace-wide
agent-task-snapshot endpoint, runtime usage queries, etc. — to feed
the derive layer with the data it needs.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(agent-detail): drop last-task chip from detail header + inspector

The Recent work section on the agent detail page already shows the same
data (with task titles, timestamps, error context) — surfacing
"Completed" / "Failed" / etc. up in the header was redundant chrome.
Detail surfaces now show only the 3-state availability dot.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(tables): handle narrow viewports across agents / skills / runtimes

Three table layouts were squeezing content into adjacent cells at
intermediate widths. Each fix is small and targeted:

* runtime-list: the Runtime cell's base name had `shrink-0`, so it
  refused to truncate when its grid column was narrowed under width
  pressure — the name visually overflowed into the Health column
  ("ClaudeOnline" etc). Removed shrink-0, added truncate. The Health
  column was also a fixed 9.5rem reservation for the worst-case
  "Recently lost · 2m 14s ago" copy; switched to minmax(0,1fr) so it
  competes fairly with Runtime.

* skills-page: had a single grid template with no responsive
  breakpoints — all 6 columns were rendered at any width and got
  visually jammed below md. Added a <md template that drops Source +
  Updated; the row markup hides those cells via `hidden md:block` /
  `md:contents`.

* agent-list-item: the new Last run column was reserved at minmax(8rem,
  max-content); on narrow md viewports the 8rem floor pushed the row
  past available width. Changed to minmax(0,max-content) so the cell
  shrinks under pressure (its content already truncates).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(agent-card): hover-only Detail + add Runtime row + breathing room

Three small polish tweaks to the agent hover card:

- Detail link gets `mr-1` + fades in only on card hover (group-hover).
  It was visually flush against the popover edge and competing for
  attention; now it stays out of the way during a quick glance and
  surfaces only when the user is dwelling on the card.

- Runtime row is back, in the meta block (cloud/local icon + runtime
  name). The earlier removal was over-aggressive — knowing where an
  agent runs is part of "who is this agent". The wifi badge stays
  dropped because the availability dot in the header already conveys
  reachability.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(runtime): wifi-style health icon (4-state) for runtime list + agent card

Replaces the 6px coloured dot with a wifi-shape icon that carries both
state (Wifi vs WifiOff) and severity (success/warning/muted/destructive).

Mapping:
- online        → Wifi (success)
- recently_lost → WifiHigh (warning) — transient hiccup, fewer bars
- offline       → WifiOff (muted)    — long unreachable
- about_to_gc   → WifiOff (destructive) — sweeper coming soon

Used in two places:

- Runtime list: replaces HealthDot in the dedicated leading-icon column.
  Bumped the column from 0.5rem (dot-sized) to 0.875rem (icon-sized).

- Agent profile card RuntimeRow: derives runtime health from runtime +
  clock (matching the 4-state semantics) and renders HealthIcon next
  to the runtime name. Cloud runtimes always read as online. The
  duplicate signal with the header availability dot is intentional —
  it confirms WHICH runtime is the one currently in the dot's state.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-28 19:21:13 +08:00
Naiyuan Qing
71b2032174 feat(skills): restore page description, link to docs, polish intro layout (#1618)
* feat(skills): restore page description, link to docs, polish intro layout

The previous card-layout refactor (#1614) dropped the page-top
description entirely; without it the page jumps straight from the
PageHeader to a brand-colored banner that explains *how sharing works*,
with nothing answering "what IS a skill?". Bring the description back,
add a docs entry point, and tighten the visual hierarchy so the intro
block reads as one coherent unit above the table card.

- Restore a one-line description as the page's primary intro:
  "Instructions any agent in this workspace can use." — uses "any agent
  ... can use" (capability, not factual usage) since skills must be
  manually attached to take effect.
- Add an inline "Learn more about Skills →" link mirroring the
  onboarding docs-link pattern (muted underline, new tab) — opens
  https://multica.ai/docs/skills.
- Visual hierarchy: description is text-base + text-foreground (primary),
  link is text-xs + text-muted-foreground (auxiliary). Same line, eye
  follows weight order.
- Banner padding bumped from px-3 py-2 to px-4 py-3 so it breathes and
  its inner text lands at the same x as the table content.
- Wrap description + banner in a shared `pl-4 space-y-3` so they read as
  one intro block, indented to align with the table card's content.
- Loading skeleton updated to mirror the new structure.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(skills): keep docs link underline subtle, only animate text color on hover

The underline was inheriting text-decoration-color from the link's text,
so when hover bumped the text from muted to foreground the underline
got darker too — making the link feel more prominent on hover than at
rest, the opposite of what we want for a tertiary docs link.

Pin decoration-color to muted-foreground/30 explicitly so it stays
faint regardless of hover state. Only the text color transitions; the
underline stays as a constant low-key marker that the element is a link.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 15:35:33 +08:00
Naiyuan Qing
f7fe0829f2 refactor(skills): wrap list as card, use shared PageHeader, add scroll fade (#1614)
The skills page rolled its own HeroHeader instead of the shared PageHeader,
which meant no mobile sidebar trigger and visual drift from other list
pages. The table was also edge-to-edge inside the dashboard container, so
it felt "naked" compared to the rest of the product.

- Replace custom HeroHeader with shared PageHeader (gives mobile hamburger
  and h-12 chrome for free); move "New skill" into the PageHeader as the
  page-level action.
- Keep search + scope filters in a toolbar, but move that toolbar *inside*
  a bordered, rounded card together with the table, so the whole unit
  reads as a single scrollable surface with internal padding.
- Use the existing useScrollFade hook on the row list so the top/bottom
  edges fade while scrolling.
- Drop `divide-y` in favor of `border-b` per row — divide-y leaves the
  last row without a bottom rule, which looks unfinished when only a
  couple of skills exist and the scroll area is taller than the content.
- Drop the redundant description paragraph from the old hero; keep the
  "Shared with your workspace" banner above the card since it carries
  non-obvious UX context.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 15:04:09 +08:00
Naiyuan Qing
4f40f70ea7 fix(skills): remove double-flicker on CreateSkillDialog close (#1610)
CreateSkillDialog used a controlled \`open\` prop while staying mounted,
so closing meant a data-open → data-closed flip on the already-mounted
Popup plus a tail re-render from \`useEffect([open])\` resetting \`method\`.
Visible as a double-blink: first the close animation, then a second
fade when the reset effect fired.

Align with the CreateIssue / CreateProject pattern: parent conditionally
renders the dialog and \`<Dialog open>\` is hard-coded. Close now unmounts
the component and Base UI's Portal owns the single exit animation. The
per-open method reset becomes unnecessary — fresh mount, fresh state.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 14:24:50 +08:00
Naiyuan Qing
7067d8f125 refactor(skills): redesign list page and add skill detail page (#1607)
* feat(core): add skill detail path and query helpers

- paths.workspace(slug).skillDetail(id) → /:slug/skills/:id
- skillDetailOptions(wsId, skillId) for fetching a single skill
- selectSkillAssignments(agents) folds the cached agent list into
  Map<skillId, Agent[]>; returns a stable reference so consumers can
  memoize against agent-array identity without re-rendering on unrelated
  agent updates

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(views): add cross-platform openExternal helper

On Electron, route through window.desktopAPI.openExternal so the
http/https-only guard in the main process kicks in — direct window.open
inside Electron opens a new renderer window instead of handing the URL
to the OS shell. On web, fall back to window.open with noopener+noreferrer.
SSR-safe.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(skills): extract edit-permission hook and origin helper

- use-can-edit-skill: mirrors the server's rule (admin/owner ∨ creator)
  so the UI can hide/disable actions instead of waiting for a 403. Takes
  wsId explicitly per the repo rule for workspace-aware hooks.
- lib/origin: discriminated view over Skill.config.origin (manual /
  runtime_local / clawhub / skills_sh) so consumers don't spread JSONB
  parsing across the UI tree.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* refactor(skills): rewrite skills list page and collapse import UI

- SkillsPage rewritten: new hero header, single table layout with
  columns (Name / Used by / Source · Added by / Updated), agent avatar
  stack per skill, filter tabs aligned with Issues/MyIssues header
  (Button variant=outline + Tooltip + bg-accent active state).
- CreateSkillDialog: dedicated dialog for the manual/import entry
  points, replaces the inline row-triggered dialog.
- runtime-local import: dialog variant deleted; panel is now the single
  entry point, embeddable inside CreateSkillDialog. Panel covered by a
  new test.
- Deleted runtime-local-skill-row (no longer needed — row rendering
  lives in SkillsPage directly) and the old skills-page.test.tsx
  (structure diverged beyond salvaging; will be re-added alongside the
  detail-page tests).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(skills): add skill detail page and wire routes on web and desktop

- SkillDetailPage: dedicated view for a single skill (name, description,
  origin, assignments, file listing). Uses skillDetailOptions and the
  new origin / use-can-edit-skill helpers.
- apps/web: /:workspaceSlug/skills/:id Next.js route.
- apps/desktop: /:slug/skills/:id added to the memory router under
  WorkspaceRouteLayout.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* test(skills): bump runtime-local-skill-import-panel timeouts for CI

The test chains a five-step async cascade (runtime list → setSelectedRuntimeId
effect → skills query → auto-select effect → row render). Comfortable on
local (~600ms) but tight against RTL's 1 s default on CI where jsdom +
Vitest import takes ~100s. Bump findByText and the two waitFor calls to
5 s each — no production behaviour change.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-04-24 13:51:58 +08:00
Bohan Jiang
aa9932e4e1 fix(skills): unify Add Skill UX + surface every local skill with real file count (#1480)
* fix(skills): unify Add Skill UX + surface every local skill with real file count

Iterating on the local-skill import flow that just landed. Three fixes
shipped together because they all surfaced while testing the same code
path on the Skills page.

UX — fold runtime import into the existing "+ Add Skill" dialog
- Drop the standalone HardDrive icon button + the empty-state
  "Import From Runtime" buttons. Adding a skill is now a single entry
  point: the "+" header button (or empty-state button) opens one dialog
  with three tabs: Create / Import URL / From Runtime.
- Extract the runtime-import body into RuntimeLocalSkillImportPanel so
  it can mount inline as a tab. The standalone Dialog wrapper stays for
  the per-runtime "Import this skill" flow on the agent skills tab,
  which preselects runtime + skill and benefits from its own modal.
- Cap the dialog at max-h-[85vh] with a scrollable tabs body so the
  From-Runtime tab (runtime selector + skill list + name/description
  form) no longer overflows the screen on shorter displays.
- Filter the runtime selector to runtimes the caller owns. Other users'
  runtimes were listed but the import endpoint rejects them anyway,
  matching the Runtimes page's "Mine" default.
- The selected-runtime label in the trigger now shows the runtime name
  (`Claude (MacBook-Air.local) (claude)`) instead of the raw UUID — the
  shadcn SelectValue needs explicit children when items don't render
  the bare value as their label.
- Drop the placeholder Sparkles icon to the left of the skill name /
  description inputs in the detail header — it was decorative noise.

Daemon — surface every installed local skill and report the right count
- listRuntimeLocalSkills used filepath.WalkDir, which silently dropped
  every symlinked skill via the os.ModeSymlink early return. Skill
  installers like lark-cli ship every skill at ~/.agents/skills/<name>
  and symlink each one into ~/.claude/skills/, so users with dozens of
  skills only saw the few they had cloned in place. Switch to ReadDir
  + os.Stat (which follows symlinks) on the runtime root.
- collectLocalSkillFiles also failed for symlinked skill dirs because
  filepath.WalkDir does not descend into a symlinked root, so every
  such skill reported 0 files. Resolve the skill dir via EvalSymlinks
  before walking.
- Bundle file count purposely excludes SKILL.md (it travels in the
  bundle's `Content` field to avoid duplication on import). The summary
  now adds 1 back so the user-facing count matches the real file total
  — every skill has SKILL.md, we just required it to be parseable.

Tests
- New TestListRuntimeLocalSkills_FollowsSymlinkedSkillDirs seeds a
  shared installer dir, symlinks one skill into the runtime root, and
  asserts both regular and symlinked skills come back with the right
  source path (~/.claude/...) and metadata.
- TestListRuntimeLocalSkills_Claude updated to expect file_count = 2
  (one supporting file + SKILL.md) and a comment explains the +1 split.

* test(skills): drive new Add Skill dialog flow in skills-page test

Old test asserted the standalone "Import From Runtime" button. The PR
folded that into the unified "+ Add skill" dialog as the third tab, so
the test now opens the dialog, switches to the "From Runtime" tab, and
asserts the same end state.

Also stub useAuthStore so the runtime panel's "Mine"-only filter sees
the seeded runtime owner (user-1).

* fix(daemon): list nested skills, not just depth-1 entries

Per #1480 review (MUL-1246): switching listRuntimeLocalSkills from
filepath.WalkDir to flat ReadDir lost coverage for nested skill
layouts. opencode stores skills as e.g. `release/reporter/SKILL.md`,
and loadRuntimeLocalSkillBundle accepts that slash-delimited key, so
the import dialog could no longer surface skills the load endpoint
was perfectly happy to fetch.

Replace the flat ReadDir with a recursive enumerator that:

- Follows symlinks at every level (so installer-style symlinked skill
  trees still work — that was the original reason for moving off
  WalkDir).
- Short-circuits at every SKILL.md: a directory that qualifies as a
  skill is registered, and its children are NOT scanned for further
  skills. Stale nested SKILL.md files inside a parent skill's bundle
  stay part of that bundle.
- Caps recursion at maxLocalSkillDirDepth=4 (covers opencode's depth=2
  with headroom) and tracks visited resolved paths so a cyclic symlink
  can't loop forever.

New regression test seeds both a top-level skill (with a decoy
SKILL.md inside its templates dir) and a depth-2 nested skill, and
asserts the walker registers exactly two keys — "top" and
"release/reporter" — with the inner templates SKILL.md correctly
ignored.
2026-04-22 14:38:27 +08:00
gezilinll
f247a4f544 feat(skills): import runtime local skills into workspace (#1431)
* feat(skills): import runtime local skills into workspace

* fix(skills): address runtime local skill review feedback

* docs(skills): annotate local provider skill paths

---------

Co-authored-by: zhangliang <zhangliang@gaoding.com>
2026-04-22 13:16:51 +08:00
Naiyuan Qing
c15212c0e4 fix(views): align skeleton loading states with actual page layouts (#1251)
- Issues/MyIssues: remove incorrect border-b from toolbar skeleton, add
  viewMode-aware skeleton (list vs board)
- Issue Detail: fix content padding (max-w-4xl mx-auto) and sidebar
  width (w-80), remove independent reactions/subscribers/timeline
  skeleton flashes — components now render with empty defaults
- Agents/Skills: gate skeleton on data query isLoading instead of auth
  store isLoading so skeleton covers actual data fetch
- Projects/Autopilots: add sticky column header skeleton row
- Autopilot Detail: add PageHeader skeleton, flesh out section structure
- Invite: replace plain text with Card-shaped skeleton
- Chat: migrate ChatMessageSkeleton to use Skeleton component
- Workspace layout: show MulticaIcon loading indicator instead of blank

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-17 14:21:10 +08:00
Naiyuan Qing
c38af55a8e refactor(ui): comprehensive UI craft review — sidebar, headers, detail panels (#1087)
Sidebar:
- Pinned items: StatusIcon for issues, emoji for projects, sm size, mask gradient text fade
- Pinned items: inline X close button (hidden → flex on hover, desktop tab pattern)
- Pinned section: collapsible with chevron + hover count
- Remove unused canvas token

Global components:
- PageHeader: shared component with built-in mobile SidebarTrigger (md:hidden)
- Replace header divs in all 11 dashboard pages with PageHeader
- Remove standalone mobile trigger bar from DashboardLayout
- Tooltip: 200ms delay, remove arrow, popover/border style
- Search dialog: add finalFocus={false}
- SidebarInset: remove shadow-sm
- Button sizing: icon-xs → icon-sm across all non-editor contexts

Issue Detail:
- Simplify breadcrumb to workspace > identifier
- Extract sidebarContent variable shared between ResizablePanel and mobile Sheet
- All sidebar sections collapsible (Properties, Parent issue, Details, Token usage)
- Auto-close sidebar on mobile breakpoint
- Collapsible section headers: text before chevron, !size-3 stroke-[2.5], hover bg

Project Detail:
- Match Issue Detail layout pattern (header inside left ResizablePanel)
- Extract sidebarContent, add mobile Sheet support
- All sidebar sections collapsible (Properties, Progress, Description)
- Header: move three-dot menu to right button group, unified breadcrumb layout
- Auto-close sidebar on mobile breakpoint

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-15 21:50:00 +08:00
Bohan Jiang
8748557c7b fix: clarify local vs workspace skills to reduce user confusion (#975)
* fix: clarify that local skills work automatically, workspace skills are for team sharing

Users were confused, thinking they needed to re-upload locally installed skills
(e.g. .claude/skills/) to Multica before agents could use them. Updated UI text
across the skills page, agent skills tab, onboarding, and docs to clearly
distinguish between local skills (auto-discovered) and workspace skills (for
team-wide sharing).

Closes #972

* feat(views): replace inline text with info banner for local skills hint

The "local runtime skills are always available" message was buried in
the description text and easy to miss. Move it into a visible info
callout banner with an icon so users notice it immediately.
2026-04-14 17:49:34 +08:00
Naiyuan Qing
f41a0cf423 feat(views): extract packages/views — shared business UI + navigation adapter
- Create NavigationAdapter interface (push, replace, back, pathname, searchParams)
- Create AppLink component replacing next/link in 4 files
- Replace useRouter → useNavigation in 3 files (issue-detail, create-issue, create-workspace)
- Create WebNavigationProvider wrapping Next.js useRouter/usePathname/useSearchParams
- Move ~85 feature UI files (issues, editor, modals, my-issues, skills, runtimes) to packages/views/
- Add store singleton registration pattern (registerAuthStore, registerWorkspaceStore)
- Create data-aware wrappers in packages/views/common/ (ActorAvatar, Markdown)
- Update all app-layer imports to @multica/views/*
- Add @source directive for Tailwind to scan views package
- packages/views/ has zero next/* imports

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-09 11:49:55 +08:00