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ui/comment-trigger-chips-polish
8 Commits
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341ce7bfa5 |
feat: support local working directory for projects (MUL-2618 v1) (#3283)
* feat(project): add local_directory project_resource type (MUL-2662)
Adds a second project_resource type alongside github_repo so a project
can be pinned to an existing directory on a specific daemon (the v1 of
the local-working-directory flow tracked in MUL-2618). The ref schema is
{ local_path, daemon_id, label? }; local_path must be absolute and
daemon_id is required. The same (daemon_id, local_path) pair is allowed
on multiple projects by design — no UNIQUE constraint is added.
Implementation reuses the existing project_resource API surface: the new
type is wired through the validator switch with no migration, no new
events, and no daemon-handler changes (daemon already passes through
arbitrary resource types via ProjectResources). The CLI gains
--local-path / --daemon-id / --ref-label shortcuts so
`multica project resource add --type local_directory` mirrors the
existing `--type github_repo --url ...` ergonomics; the generic --ref
flag still works for both types.
Tests cover the full CRUD lifecycle, the same-path-across-projects
allowance, the same-path-same-project conflict, the validator rejections
(missing/blank/relative path, missing daemon_id, wrong payload type),
and the cross-platform isAbsoluteLocalPath helper.
Co-authored-by: multica-agent <github@multica.ai>
* feat(project): add update endpoint + label-shadow guard for project_resource (MUL-2662)
Addresses the Elon review on PR #3263:
- Add PUT /api/projects/{id}/resources/{resourceId} with sqlc query,
matching handler, CLI `project resource update`, and a new
EventProjectResourceUpdated WS event. resource_type stays immutable;
ref/label/position are all individually optional.
- Catch same-project (daemon_id, local_path) collisions where only the
embedded label differs — the row-level UNIQUE only matches the full
ref JSON, so a label typo would otherwise let the same working
directory bind twice.
- Tests cover the update lifecycle (label-only / ref / clear / 404 /
invalid path) and the label-shadow conflict on both create and
update; the in-place rename still succeeds because the conflict
scan ignores the row being edited.
Incidental: regenerating sqlc picked up a missing skills_local scan in
UpdateAgentCustomEnv that drifted in from #3200.
Co-authored-by: multica-agent <github@multica.ai>
* fix(project): close bundled-create label-shadow gap + merge resource_ref on CLI update (MUL-2662)
Two follow-ups from MUL-2662 review round 2:
- CreateProject inline resources path now dedupes local_directory entries on
(daemon_id, local_path) before opening the transaction. The DB-level
UNIQUE(project_id, resource_type, resource_ref) constraint only fires on a
full JSON match, so two rows with the same target but different `label`
would otherwise slip past. Standalone POST/PUT already cover this via
findLocalDirectoryConflict; bundled create was the missing surface.
- `multica project resource update` now seeds resource_ref from the existing
row before applying per-type shortcut flags, so `--default-branch-hint x`
on its own no longer constructs a payload missing `url` (which the server
400s on). Local_directory partial edits get the same merge behavior.
Co-authored-by: multica-agent <github@multica.ai>
* feat(desktop): local_directory project_resource UI (MUL-2665) (#3273)
* feat(desktop): local_directory project_resource UI (MUL-2665)
First UI surface for the local-working-directory flow tracked in MUL-2618.
Lets users on the desktop pin a project to an existing folder on this
machine; web stays read-only since the per-daemon check can't be done in
the browser.
What's new for the renderer:
- ProjectResourcesSection grows a desktop-only "Add local directory"
button next to the existing GitHub-repo popover. Clicking it opens
Electron's native folder picker, validates the path through a new
IPC pair (existence + r/w), and submits a project_resource of
resource_type=local_directory with daemon_id pulled live from
daemonAPI.getStatus.
- LocalDirectoryRow renders the rename pencil + path tooltip, and
greys out when ref.daemon_id != this machine's daemon_id (with a
"only available on the machine that registered this directory"
tooltip). Delete stays enabled so users can drop stale registrations
from any device.
- LocalDirectoryHint sits above the issue-detail comment composer and
shows "Agent will work in-place at {label} ({path})" when the issue's
project has a local_directory matching this daemon. Hidden on web.
- TaskStatusPill picks up a new "waiting_for_directory_release" stage
that the daemon will publish when it dequeues a task but can't
acquire the path lock. The render is in place now so the daemon
sibling subtask can wire the status string without an additional UI
PR.
Plumbing:
- @multica/core/types gains LocalDirectoryResourceRef +
UpdateProjectResourceRequest, and the api client gets the matching
PUT method backed by the server endpoint that landed in
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6261ea45fd | Improve board and squad hover cards (#3188) | ||
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5bacfd9742 |
MUL-2526 feat: add member(user_id, workspace_id) index + upgrade sqlc to v1.31.1 (#3046)
- Add migration 106: CREATE INDEX CONCURRENTLY on member(user_id, workspace_id) - Rewrite ListWorkspaces to drive from member table with explicit fields - Regenerate all sqlc code with v1.31.1 (intentional version upgrade) Co-authored-by: multica-agent <github@multica.ai> |
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fc8528d64d |
feat(autopilot): support assigning to a squad (MUL-2429) (#2888)
* feat(autopilot): support assigning autopilot to a squad (MUL-2429) Path A (Squad-as-Leader) from the RFC: when an autopilot's assignee is a squad, dispatch resolves to squad.leader_id and executes against the leader's runtime — semantics match a human manually assigning the issue to that squad, no fan-out. Backend scope only; frontend picker change is a follow-up PR. Changes: - 096_autopilot_squad_assignee migration: drop agent FK on autopilot.assignee_id, add assignee_type column (default 'agent'), add autopilot_run.squad_id attribution column. - service.AgentReadiness: single source of truth for archived / runtime-bound / runtime-online checks. Shared by autopilot admission gate, run_only dispatch, and isSquadLeaderReady. - service.resolveAutopilotLeader: translates assignee_type/id to the agent that actually runs the work. - dispatchCreateIssue: stamps issue with assignee_type='squad' for squad autopilots and enqueues via EnqueueTaskForSquadLeader. - dispatchRunOnly: belt-and-braces readiness re-check after resolving squad → leader so a leader that went offline between admission and dispatch produces a clean failure instead of a doomed task. - handler.CreateAutopilot / UpdateAutopilot: accept assignee_type with squad/agent existence + leader-archived validation. Backward-compatible default of "agent" preserves the contract for older clients. - Analytics: AutopilotRunStarted/Completed/Failed events carry assignee_type and squad_id; PostHog can now group autopilot runs by squad without joining back to the autopilot row. Co-authored-by: multica-agent <github@multica.ai> * fix(autopilot): reject archived squads, route post-admission skips, cleanup dangling-agent autopilots (MUL-2429) Addresses three review findings on PR #2888: 1. Archived squad handling: validateAutopilotAssignee now rejects squads with archived_at set; resolveAutopilotLeader returns errSquadArchived so the admission gate fails closed; DeleteSquad now mirrors the issue transfer for autopilot rows (TransferSquadAutopilotsToLeader) so surviving autopilots flip to assignee_type='agent' (leader) instead of dangling at the archived squad. 2. dispatchRunOnly post-admission readiness: introduces errDispatchSkipped sentinel, recognised by DispatchAutopilot via handleDispatchSkip so the run is recorded as `skipped` (not `failed`). Manual triggers no longer 500 when the leader's runtime goes offline between admission and task creation. New TestManualTriggerDoesNotErrorOnPostAdmissionSkip locks the behaviour in. 3. Dangling agent assignee after migration 096 dropped the FK: shouldSkipDispatch now distinguishes pgx.ErrNoRows / errSquadArchived (hard skip — retrying won't help) from transient DB errors (fail-open). DeleteAgentRuntime pauses autopilots that target agents about to be hard-deleted (ListArchivedAgentIDsByRuntime + PauseAutopilotsByAgentAssignees) so the breakage surfaces as a paused row in the UI instead of a quiet skip-burning loop. Unit tests cover the sentinel unwrap contract and errSquadArchived errors.Is behaviour. Integration test TestAutopilotDispatchSkipsWhenRuntimeOffline re-verified against a fresh DB with migration 096 applied. Co-authored-by: multica-agent <github@multica.ai> * fix(autopilot): bump last_run_at on post-admission skip (MUL-2429) Match recordSkippedRun (pre-flight skip) and the success path so the scheduler / "last seen" UI both reflect that this tick evaluated the trigger, even when the post-admission readiness gate caught a late regression. Addresses Emacs review caveat #1 on PR #2888. Co-authored-by: multica-agent <github@multica.ai> * feat(autopilot): mixed agent/squad assignee picker in dialog (MUL-2429) End-to-end UI for assigning an autopilot to a squad. Closes the PR #2888 backend gap: the squad-as-assignee feature was already wired in Go (Path A, RFC §4) but the desktop dialog never offered the choice. - core/types/autopilot: add `AutopilotAssigneeType`, surface `assignee_type` on `Autopilot` + Create/Update request payloads. - views/autopilots/pickers/agent-picker: switch to a polymorphic AssigneeSelection (`{type, id}`); render agents and squads as two grouped sections with shared pinyin search. - views/autopilots/autopilot-dialog: maintain `assigneeType` state, send it on create/update, render the trigger avatar / hover dot with `assignee.type`. - views/autopilots/autopilots-page + autopilot-detail-page: render the assignee row using `autopilot.assignee_type` so squad-typed autopilots show the squad avatar + name, not a broken agent lookup. - locales: add `agents_group` / `squads_group` / `select_assignee` keys (en + zh-Hans), keep legacy `select_agent` for callers that still reference it. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai> |
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46c1e2c889 |
feat(squads): show member working status on squad detail page (#2768)
* feat(squads): show member working status on squad detail page
Add a new GET /api/squads/{id}/members/status endpoint that returns each
member's derived working/idle/offline/unstable status, the issues each
agent is currently running, and the last observed activity timestamp.
The Squad detail page's Members tab consumes this snapshot to render a
status pill and an active-issue link next to each agent, with live
refresh wired through the existing task/agent/daemon WS events.
Human members are returned with status=null so the UI can keep them in
the same list without implying a presence signal. Archived agents stay
in the response and surface as offline rather than being filtered out.
Co-authored-by: multica-agent <github@multica.ai>
* fix(squads): address review feedback on member status endpoint
- i18n the "blocked" issue-status pill in squad members tab (was a
bare literal that failed `i18next/no-literal-string` lint).
- Treat any dispatched/running task as working, even when its
`agent_task_queue.issue_id` is NULL (chat / quick-create tasks).
The agent slot is occupied regardless of whether we can render an
issue link.
- Force `offline` for archived agents so they appear in the list
but never look like they're still on duty, matching the RFC
decision in MUL-2319.
- Include `workspaceKeys.squads` in the post-reconnect /
workspace-switch bulk invalidation so members-status recovers
after a disconnect during which task/runtime events were missed.
Co-authored-by: multica-agent <github@multica.ai>
---------
Co-authored-by: multica-agent <github@multica.ai>
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f29bd93444 |
feat(squads): rework Create Squad modal (MUL-2233) (#2645)
* feat(squad): accept avatar_url on CreateSquad Threads avatar_url through the SQL query, sqlc-generated code, and the Go handler so the create-squad flow can persist an avatar at creation time instead of forcing a follow-up PATCH. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * feat(squad): add avatar_url to CreateSquadRequest Extends the TS contract for the new backend field so the frontend can pass an uploaded avatar URL through api.createSquad. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * feat(squads): rework Create Squad modal to match CreateAgentDialog (MUL-2233) Replaces the cramped small-dialog flow with the same large-dialog shape used by Create Agent: identity row (AvatarPicker + name + description with char counter), grouped Leader picker (My Agents first, then Workspace Agents), and a new multi-select Additional Members picker covering agents and workspace members. The members trigger collapses to "+N" once more than three are selected; promoting an agent to leader auto-drops it from the additional-members list. After createSquad, additional members are attached via Promise.allSettled so a single failure surfaces a warning toast without blocking navigation — the squad still exists and the user can retry from the Members tab. Adds packages/views/modals/create-squad.test.tsx covering identity binding, leader-group ordering, leader/member conflict sanitization, the empty- and partial-failure success paths, and the create-failure recovery path. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(squads): valid trigger HTML + drop conflicted leader from members Two issues from PR #2645 review: 1. AdditionalMembersPicker's PopoverTrigger was a <button> containing MemberChip's remove <button>, which React/HTML flags as nested interactive content (hydration + a11y warning). Render the trigger as a <div role="combobox"> via Base UI's render prop so the chip's remove button is valid. 2. sanitizedMembers only hid the leader from rendered/submitted output, so promoting an additional member to leader then switching leader away resurrected the hidden pick. Drop it from selectedMembers at the moment of promotion via handleLeaderChange; sanitizedMembers is no longer needed. Adds a test that promotes → switches leader and asserts the member is not resubmitted. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> |
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add3135a42 |
feat(cli): add squad create/update/delete and member add/remove (#2574)
* feat(cli): add squad create/update/delete and member add/remove commands Implement missing squad management commands in the CLI: - squad create --name --leader [--description] - squad update <id> [--name] [--description] [--instructions] [--leader] [--avatar-url] - squad delete <id> - squad member add <squad-id> --member-id --type [--role] - squad member remove <squad-id> --member-id --type Also adds DeleteJSONWithBody to the API client for the member remove endpoint which uses DELETE with a JSON body. All commands support --output json for structured output. Co-authored-by: multica-agent <github@multica.ai> * fix(squad): add --output json to delete/member remove, return 404 on 0-row delete - squad delete: add --output json flag, emit {id, deleted} on success - squad member remove: add --output json flag, emit {squad_id, member_id, removed} - Backend RemoveSquadMember: change query to :execrows, check RowsAffected and return 404 'squad member not found' when 0 rows deleted Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: multica-agent <github@multica.ai> |
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29082f7cfe |
feat: implement Squad feature MVP (#2505)
* feat: implement Squad feature MVP
- Add migration 084_squad: squad, squad_member, squad_activity_log tables
- Extend issue.assignee_type to support 'squad'
- Add sqlc queries for squad CRUD, member management, activity logs
- Add Go handler with full Squad API (CRUD, members, activity log)
- Register routes: /api/squads/*, /api/issues/{id}/squad-activity, /api/squad-activity
- Add Squad trigger logic:
- Assign Squad immediately triggers leader
- Every external comment on squad-assigned issue triggers leader
- Anti-loop: squad members' comments don't trigger leader
- Dedup: skip if leader already has pending task
- Add squad activity log API (方案 B) for leader no-op recording
- Add frontend TypeScript types (Squad, SquadMember, SquadActivityLog)
- Add protocol events: squad:created, squad:updated, squad:deleted
Co-authored-by: multica-agent <github@multica.ai>
* fix: address PR review blocking issues
1. validateAssigneePair now accepts 'squad' assignee_type
2. All squad endpoints validate workspace ownership via GetSquadInWorkspace
3. CreateSquadActivityLog restricted to squad leader agent only
4. AddSquadMember validates member exists in workspace
5. UpdateSquad auto-adds new leader to squad members
6. DeleteSquad transfers assigned issues to leader before deletion
7. IssueAssigneeType includes 'squad' in frontend types
Co-authored-by: multica-agent <github@multica.ai>
* feat: soft-delete squads via archive instead of hard delete
- Add migration 085: archived_at + archived_by columns on squad table
- ListSquads now excludes archived squads (ListAllSquads for admin)
- DeleteSquad → ArchiveSquad (sets archived_at, preserves all records)
- Transfer squad-assigned issues to leader before archiving
- SquadResponse includes archived_at/archived_by fields
- Frontend Squad type updated with nullable archived fields
Co-authored-by: multica-agent <github@multica.ai>
* feat: re-add Squads frontend entry (sidebar nav + pages)
Re-applies the frontend squad entry that was lost during a merge:
- Sidebar nav: Squads item with Users icon
- Paths: squads() and squadDetail() in workspace paths
- Routes: /squads and /squads/[id] pages
- Views: SquadsPage (list) and SquadDetailPage
- i18n: en 'Squads' / zh '小队'
- Reserved slug: 'squads'
Co-authored-by: multica-agent <github@multica.ai>
* fix: fix SquadsPage rendering - use PageHeader children pattern
PageHeader takes children, not title/actions props. The incorrect
usage caused a React rendering error. Now matches the pattern used
by autopilots and agents pages.
Co-authored-by: multica-agent <github@multica.ai>
* fix(squads): add API client methods and package export for squads pages
* feat: complete Squad frontend - create dialog, member management, API methods
- Add CreateSquadModal with name/description/leader selection
- Register 'create-squad' in modal registry
- Wire 'New Squad' button to open the modal
- Add full API client methods: createSquad, updateSquad, deleteSquad,
addSquadMember, removeSquadMember
- Rewrite SquadDetailPage with:
- Member list showing resolved names
- Add/remove member UI
- Archive squad button
- Back navigation to squads list
Co-authored-by: multica-agent <github@multica.ai>
* feat: improve Squad UI - match create agent dialog style
- CreateSquadModal: proper Dialog with Header/Description/Footer,
agent picker with avatars, textarea for description
- SquadDetailPage: centered max-w-2xl layout, ActorAvatar for members,
Crown badge for leader, textarea for member description,
improved spacing and visual hierarchy
- Renamed 'role' field label to 'Description' in add member form
(describes the member's responsibilities in the squad)
Co-authored-by: multica-agent <github@multica.ai>
* feat(squad): add avatar, instructions; drop unique-name constraint
- 086: add squad.avatar_url
- 087: drop unique constraint on squad.name (squads with the same
name are legitimate across teams; uniqueness was an accidental
product constraint)
- 088: add squad.instructions (text, default '')
- UpdateSquad now COALESCEs avatar_url + instructions
- handler exposes Instructions in SquadResponse and accepts it in
UpdateSquad
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* feat(squad): assignable + mention target; trigger leader on assign
- assignee picker and @mention suggestion list squads alongside
agents and members; renders squad avatar/icon
- creating or updating an issue with assignee_type=squad enqueues
a task for the squad's current leader (mirrors agent-assignee
parking-lot rule: skip backlog only)
- workspace queries/hooks expose squads where needed for the
pickers
- locales updated for new picker copy
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* feat(squad): agent-style detail page with members + instructions tabs
- restructure squad detail page to mirror the agent detail page:
320px inspector (creator, leader, created/updated) + tabbed
pane (Members | Instructions) with dirty-guard AlertDialog
- inline name + avatar editing on the inspector
- inline description editor (modal textarea)
- members tab: leader + member picker with role descriptions,
swap leader, edit member roles, remove
- instructions tab: ContentEditor + Save (mirrors agent pattern)
- squads list shows the squad avatar/icon
- core types + api.updateSquad accept avatar_url + instructions
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* feat(squad): inject leader briefing on claim (protocol + roster + instructions)
When a squad's leader agent claims a task on a squad-assigned issue,
append a system-level briefing to the agent's Instructions composed of:
1. Squad Operating Protocol — hard-coded rules: leader is a
coordinator, dispatch via @mention, stop after dispatching,
resume on re-trigger, do not work outside the roster.
2. Squad Roster — leader self-row plus one row per non-archived
member with a literal mention markdown string ([@Name](mention://
agent|member/<UUID>)) the leader can paste verbatim. Round-trips
through util.ParseMentions, enforced by a contract test.
3. Squad Instructions — the user-defined squad.instructions block,
omitted entirely when empty so we do not leave a dangling heading.
Non-leader members claiming the same issue receive no briefing.
Tests cover: full squad with mixed agent/human members, lone leader,
archived agents skipped, empty user instructions, mention round-trip,
and the leader/non-leader claim-handler gate.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* fix(squad): tell leader not to restate issue context in dispatch comment
After observing leaders padding their delegation comments with full
re-summaries of the issue body and prior discussion, make the
Operating Protocol explicit:
- assignees on Multica already have the full issue (title,
description, all comments, attachments) and workspace context;
- delegation comments should add only what cannot be inferred
(who is picked, why, extra constraints), aim for two or three
sentences;
- restating context is now an explicit hard rule violation.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
* feat(squad): unify leader evaluation into activity_log, add CLI command
- Squad member comments now trigger leader (only leader self-excluded)
- Replace squad_activity_log with activity_log (action: squad_leader_evaluated)
- Add CLI: multica squad activity <issue-id> <outcome> --reason
- Add API: POST /api/issues/{id}/squad-evaluated
- Update squad operating protocol to require evaluation recording
- Remove squad_activity_log table from schema and generated code
* feat(cli): add squad list, get, member list commands
* fix(squad): address review findings (P1+P2)
P1 fixes:
- Add 'squads' to reserved_slugs.json (source of truth)
- Add 'create-squad' to ModalType union
- Remove unused leaderOpen/selectedLeader in create-squad modal
- Replace literal JSX strings with i18n selectors (en + zh-Hans)
P2 fixes:
- Add 'squad' to mention regex (MentionRe)
- Fix human member lookup in squad briefing (use GetUser directly)
- Add squads routes to desktop app
- Add squad:created/updated/deleted to WSEventType + invalidation
- Reject archived squads as issue assignees
* fix(squad): restore zh-Hans key, publish activity event, invalidate issues on archive
- Restore create_project.title in zh-Hans modals.json (dropped by prior edit)
- Publish activity:created WS event after squad leader evaluation
- Invalidate issue queries on squad:deleted (archive transfers assignees)
- Add creator info to squad list cards
* fix(squad): realtime sync, rerun support, leader validation
- Use workspaceKeys.squads prefix for detail/member queries (realtime invalidation)
- Publish squad:updated after add/remove/role-change member mutations
- Support rerun for squad-assigned issues (targets leader agent)
- Reject assignment to squads whose leader is archived
---------
Co-authored-by: multica-agent <github@multica.ai>
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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