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fbd965e5bf |
feat(onboarding): v3 — thin server, frontend-orchestrated welcome (#3008)
* feat(onboarding): Multica Helper as general workspace assistant + blocking modal
Reshape Multica Helper from an onboarding-only guide into the workspace's
general-purpose AI assistant. The agent's permanent identity (injected as
`## Agent Identity` into every task's CLAUDE.md / AGENTS.md / GEMINI.md
via execenv.InjectRuntimeConfig) is rewritten to three sections that don't
overlap with what the brief already provides:
- Who I am (built-in workspace assistant, not onboarding-only)
- What Multica is + docs/source/issues URLs as knowledge sources
- What I can do (CLI = manifest, `multica --help` is the source of truth)
- Tone (concise, like a colleague, match user's language)
Bootstrap moves out of the in-flow Step 4. Runtime step now exits the
onboarding shell with no bootstrap call; a blocking OnboardingHelperModal
mounts inside the workspace layout (web + desktop) and gates purely on
`me.onboarded_at == null`. The user picks one of three starter prompts
(intro / assign / second_agent) and the modal calls
BootstrapOnboardingRuntime with a new optional `starter_prompt` field that
becomes the seeded onboarding issue's description.
Side effects required to make `onboarded_at == null` an honest signal:
- CreateWorkspace no longer marks onboarded (was atomic with CreateMember).
The "member exists ⟹ onboarded_at != null" invariant is intentionally
broken; guards (useDashboardGuard / desktop App.tsx) already tolerate
this — comments updated to reflect the new contract.
- AcceptInvitation still marks (invitee skips the modal in someone
else's workspace). Code comment added warning future removers.
- resolvePostAuthDestination flips to workspace-presence-first: a user
with a workspace lands in it regardless of `onboarded_at`, so the
modal can pick up an interrupted setup on relogin.
Other backend changes:
- `onboardingAssistantDescription` rewritten ("Built-in workspace assistant…")
- `onboardingAssistantInstructions` rewritten to the 3-section identity
- `bootstrapOnboardingRuntimeRequest.StarterPrompt` (optional, 2 KiB rune
cap, empty-falls-back-to onboardingIssueDescription)
Frontend changes:
- Delete `packages/views/onboarding/steps/step-teammate.tsx` (no longer a
persisted step)
- `ONBOARDING_STEP_ORDER` and `OnboardingStep` type drop `"teammate"`
- `handleRuntimeNext` exits via `onComplete(workspace, undefined)` — no
bootstrap, `onboarded_at` stays NULL so the modal fires
- Runtime step next-button copy → "Start exploring" / "开始探索"
- New `packages/views/workspace/onboarding-helper-modal.tsx`:
Base UI Dialog, dismissible=false, three localized cards, mutation
invalidates agents + issues queries then navigates to the seeded issue
- Mounted in both `apps/web/app/[workspaceSlug]/layout.tsx` and
`apps/desktop/src/renderer/src/components/workspace-route-layout.tsx`
Tests:
- Backend: TestBootstrapOnboardingRuntime_{With,No}StarterPrompt and
TestCreateWorkspace_DoesNotMarkOnboarded
- Frontend: onboarding-helper-modal.test.tsx covers all four gating
conditions, three-card behavior, mutation pending state, and the
"no close button" invariant
Compatibility:
- Already-onboarded users: zero impact (modal can't fire)
- Invitees: AcceptInvitation still marks → modal can't fire
- Skip-runtime path: BootstrapOnboardingNoRuntime still marks → modal can't fire
- Old desktop / web clients: legacy teammate-step path keeps working
(bootstrap accepts missing starter_prompt) — the new modal only fires
on the new frontend bundle
- Avatar SVG kept (asterisk variant) — no migration of existing Helper
agents, only newly-created Helpers pick up the new instructions/description
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(desktop): suppress OnboardingHelperModal while a WindowOverlay is open
On desktop, App.tsx auto-creates a tab pointing at the user's first
workspace as soon as workspaces.length flips from 0 → 1 (during onboarding
Step 2). The new tab mounts WorkspaceRouteLayout under the overlay,
which mounts OnboardingHelperModal. The modal's Portal renders to
document.body — appearing AFTER the WindowOverlay in DOM order, so its
z-50 wins and the modal floats in front of the still-active onboarding
Step 3 (runtime).
Suppress the modal whenever any WindowOverlay is active. When the overlay
closes (onComplete fires after the user finishes onboarding), the modal
re-evaluates `me.onboarded_at == null` and pops on its own.
Web is unaffected (onboarding flow lives at /onboarding, not under
/[workspaceSlug]/, so WorkspaceRouteLayout never mounts during the
onboarding flow).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* docs(onboarding): add v2 refactor plan
Captures the design + 8-step implementation order for collapsing the
onboarding state machine: single mark-onboarded entry point, persisted
Step 3 user choice, dumb Modal, single install-runtime seed call site.
Includes old-user compatibility analysis (4 existing gates) and per-PR
risk/rollback.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(db): persist Step 3 runtime choice on user record (MUL-onboarding-v2)
Adds onboarding_runtime_id UUID NULL + onboarding_runtime_skipped BOOLEAN
columns to "user" and the CHECK constraint enforcing the 3-state machine
(unset / picked-runtime / explicit-skip; the fourth combination is
forbidden). ON DELETE SET NULL on the FK so a deleted runtime degrades
to "unset" rather than dangling.
PatchUserOnboarding gains the two narg fields plus CASE expressions that
collapse the runtime/skipped pair atomically — a follow-up PATCH that
flips one side now clears the other in the same statement, instead of
preserving it via per-field COALESCE and tripping the CHECK constraint.
Backwards compatible for existing users: both new fields default to
(NULL, false), which is the "unset" leaf of the state machine, and four
upstream gates on me.onboarded_at != null already short-circuit the
new fields' readers for everyone who's already onboarded.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* refactor(server): collapse onboarding side effects to service layer
Introduces OnboardingService.MarkComplete and
WorkspaceContentService.{Ensure,Seed}InstallRuntimeIssue as the single
authorities for the two onboarding side effects that used to be
duplicated across four handlers:
- MarkUserOnboarded + claim starter_content_state +
optional install-runtime fallback seed: was inline in
BootstrapOnboardingRuntime, BootstrapOnboardingNoRuntime,
AcceptInvitation, and CompleteOnboarding.
- install-runtime issue seeding: was inline in CreateWorkspace and
AcceptInvitation as a "no runtime yet" fallback.
After this refactor:
- MarkUserOnboarded is called from exactly one place (the service).
- install-runtime issue is seeded from exactly one place (the service).
- CreateWorkspace deliberately does not seed — the new
/ensure-onboarding-content endpoint (also added here) lets the
workspace-entry init component request the seed on first mount, so
workspaces created but never opened don't accumulate stale issues.
- The PatchOnboarding handler now accepts the new runtime_id /
runtime_skipped fields and rejects (uuid, skipped=true) up front.
- UserResponse exposes the two new persisted fields so the frontend
can read them off `me` without an extra round-trip.
Handler-side tests added: TestPatchOnboarding_RuntimeChoiceSwitch (the
explicit cross-request switch path that the original COALESCE design
would have 500'd on) + TestPatchOnboarding_PreserveUntouched.
Old handler-local file no_runtime_issue.go is deleted; its content
moved to service/workspace_content.go with the helpers exported.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(core): API + types for persisted onboarding runtime choice
User type / Zod schema gain onboarding_runtime_id (string | null) and
onboarding_runtime_skipped (boolean); EMPTY_USER + test fixture updated
to match. api.patchOnboarding accepts the new optional fields and the
new api.ensureOnboardingContent endpoint is wired so the workspace
shell can request the fallback seed.
Two new store helpers — recordOnboardingRuntimeChoice(runtimeId) and
recordOnboardingRuntimeSkipped() — replace the prior pattern of
Step 3 calling bootstrap directly. They PATCH the user's choice, sync
the auth store, and return. Mutually exclusive on the server side via
the CHECK constraint; the client just ships one intent at a time.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(workspace): WorkspaceOnboardingInit single decision point + dumb Modal
Replaces OnboardingHelperModal's self-gating render path with a 4-branch
dispatcher that runs once on workspace-shell mount:
branch 0 me.onboarded_at != null → ensure install-runtime issue
fallback, render nothing
branch 1 me.onboarding_runtime_skipped → SkipBootstrapping component:
loading veil → bootstrap →
navigate. On failure shows
a Retry UI instead of
silently freezing the veil
branch 2 me.onboarding_runtime_id → render Modal with the
runtime id from `me` (no
internal list query)
branch 3 (none of the above) → useEffect navigate back to
/onboarding so the user
walks Step 3 again
The Modal itself is now a dumb component — receives `workspace` and
`runtimeId` as props, no internal gates, no runtimeListOptions query.
Tests rewritten to cover the props-driven render + pick-card paths;
the prior gating tests move into the new
workspace-onboarding-init.test.tsx alongside the M2 retry-on-failure
behaviour.
Mounted in both apps/web/app/[workspaceSlug]/layout.tsx and the desktop
workspace-route-layout. Desktop keeps its `!overlayActive` suppression
guard so the init doesn't portal-jump in front of an active
WindowOverlay.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(onboarding): Step 3 records user choice instead of calling bootstrap
handleRuntimeNext now PATCHes the user's pick (recordOnboardingRuntime
{Choice,Skipped}) and navigates straight into the workspace shell. The
workspace-entry WorkspaceOnboardingInit reads the persisted choice off
`me` and runs the appropriate branch — Step 3 is pure intent capture
with zero side effects on its own.
PATCH must succeed before navigation: if it fails the user stays on
Step 3 with a toast, because navigating with no persisted intent would
land them in WorkspaceOnboardingInit's branch 3 "no decision yet" rescue
and trigger a redirect loop back to /onboarding.
The prior asymmetry (Connect deferred bootstrap to the workspace, Skip
ran bootstrap inline) is gone — both paths defer to the workspace
shell now.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(onboarding): v3 — thin server, frontend-orchestrated welcome
Collapse v2's persisted runtime-choice fields + 4-branch dispatcher +
OnboardingService/WorkspaceContentService stack down to a single rule:
`onboarded_at` is the only state field, layout hard-gates on it, and the
welcome experience after Step 3 is owned entirely by the frontend.
V3 flow
- Step 3 button: await POST /api/me/onboarding/complete (mark only) +
park a transient signal in `useWelcomeStore` + navigate
- Workspace layout: hard gate `onboarded_at == null` -> /onboarding
- `<WelcomeAfterOnboarding />` reads the welcome-store signal:
- runtime path: find-or-create Multica Helper via generic createAgent
with bilingual instructions from `templates/helper-instructions.ts`,
blocking modal with 3 starter cards, pick -> createIssue + navigate
- skip path: provision install-runtime (in_progress) -> agent-guide
(todo, body embeds install-runtime mention chip) -> follow-up comment
on install-runtime mentioning agent-guide; then pop celebration
modal with 🎉 emoji pop animation, 2 read-only preview cards, single
[Got it] CTA that navigates to install-runtime
Server cleanup
- Drop OnboardingService, WorkspaceContentService, v2 runtime-choice
columns/CHECK on user, EnsureOnboardingContent endpoint
- CompleteOnboarding/AcceptInvitation call qtx.MarkUserOnboarded
directly (no service indirection)
- BootstrapOnboardingRuntime / BootstrapOnboardingNoRuntime kept as a
deprecation shim in onboarding_shim.go for desktop < v3 during the
rollout window — handlers inlined to qtx.* calls, no service layer
Localization
- Persisted strings (issue titles/bodies, Helper instructions/
description, comment prefix) live as TS const `{en, zh}` maps in
`packages/views/onboarding/templates/` — i18n bundle staleness can no
longer write raw key paths into DB
- UI-rendered strings (modal copy, status chips, buttons) stay in
`packages/views/locales/{en,zh-Hans}/onboarding.json`
- Language picked from live `i18n.language` (not `me.language`, which is
null for new users until they pick a preference)
Race protection
- Module-level promise dedupe (`findOrCreateHelper`, `seedIssueDeduped`,
`postCommentDeduped`) so React StrictMode double-mount can't fire two
parallel API calls that the server would then 409
Cross-references between the two skip-path issues render via Multica's
mention-chip protocol `[<identifier>](mention://issue/<uuid>)` so they
match the styled IssueChip pills used elsewhere.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* feat(onboarding): welcome-after-onboarding modal redesign + cross-user safety
Welcome modal polish (the post-Step-3 surface this branch already
introduced):
Runtime path
- Helper avatar replaces the bouncy 🎉 hero; tone-down animation to
fade. New copy: "Hi, welcome to Multica / I'm your first Agent
assistant" + capability hint sentence so users discover assignment +
chat from the first screen.
- Cards changed from "click = submit" to multi-select with the existing
border-primary + ring selection pattern used by compact-runtime-row;
bottom CTA "Assign N tasks to me →" appears only with N>0.
- New starter cards: intro / tour / welcome_page (the last one tells
Helper to paste an HTML welcome page into the issue comment — works
on any runtime regardless of fs access).
- Success state added between createIssue and navigation: 🎉 +
"All set!" + "Sit tight ☕ — your {agentName} is on it" + inbox/chat
hints, single [Got it] button.
- Title/prompt for starter cards now live in TS const
HELPER_STARTER_PROMPTS (persisted to DB — must not depend on i18n
bundle being loaded); subtitle stays in onboarding.json.
Skip path
- Body restructured into three independent ```md blocks (Name /
Description / Instructions) so each picks up the markdown renderer's
per-block copy button — no manual extraction.
- ZH body now embeds the ZH Helper Description + Instructions (was
Chinese-around-English-block).
- Follow-up comment uses Multica's mention-chip protocol
[identifier](mention://issue/uuid) so it renders as the styled
IssueChip pill.
- Issue titles bilingual with "Step 1 / Step 2" prefix.
Cross-user / cross-workspace safety (code review feedback)
- web onLogout + desktop handleDaemonLogout now call
useWelcomeStore.reset() so user B logging into the same browser
doesn't inherit user A's signal.
- WelcomeAfterOnboarding gates on
currentWorkspace.id === signal.workspaceId — prevents firing the
modal in workspace B when the signal was parked for workspace A
(desktop multi-tab, back/forward, deep-link).
- Module-level promise dedupes (pendingHelperSetup,
pendingIssueSeed, pendingCommentSeed) for the three API calls so
React 18+ StrictMode dev double-mount can't race-create duplicates.
Other small fixes carried in this commit
- Helper instructions / agent description / starter card titles all
read i18n.language (not me.language, which is null for new users
who haven't picked a UI language preference yet).
- Reverted welcome-emoji-pop animation to a small fade for the runtime
avatar (kept the bouncy variant for the skip 🎉 hero where the
celebration is the whole point).
- Removed the duplicate 🎉 from the skip modal title (kept the hero
one only).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
* fix(views): i18n hardcoded "Close" in welcome FullScreenError
CI lint (i18next/no-literal-string) blocked on a literal "Close" string
inside `FullScreenError` — surfaced as a nit in the original code
review but missed in the merge. Add `error_close` to onboarding.json
(EN: "Close" / ZH: "关闭") and thread it through as a `closeLabel`
prop, matching the existing `retryLabel` plumbing.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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1cb926d52d |
feat(views): refine navigation progress bar with brand color and glow (MUL-2269) (#2681)
* feat(views): refine navigation progress bar with brand color and glow (MUL-2269) The previous 1px bg-primary bar read as near-black on light theme and snapped on/off in a single frame, which felt abrupt despite being a small visual element. Switch to a 2px brand-colored sweep with right-edge glow, slower 1.4s cubic-bezier easing, and a 200ms fade-out so completion doesn't pop. - Container: h-px → h-0.5 (2px); always mounted with opacity-driven fade - Bar: bg-primary → bg-brand + two-layer box-shadow glow via color-mix - Keyframe: 1.1s ease-in-out → 1.4s cubic-bezier(0.4, 0, 0.2, 1) Zero new design tokens (reuses existing --brand) and zero tailwind config changes. Desktop unaffected — same component, same prefetch=no-op path. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(views): unmount nav progress sweep when hidden (MUL-2269) Hiding the bar with opacity-0 left the inner element's `infinite` keyframe animation running on every dashboard page, defeating the perceived-perf goal. Mount the sweep only while navigating, plus the 200ms fade tail (unmount on opacity transitionend), so nothing animates while hidden. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> |
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e8d6c912c4 |
feat(views): prefetch + transition + skeleton for snappy web navigation (MUL-2269) (#2677)
Internal navigation on web feels laggy because clicking a sidebar link blocks 0.2–0.6s with zero visual feedback — no prefetch, no Suspense fallback in the dashboard segment, and no React transition to mark the route commit as pending. This change adds the three pieces App Router needs to make the click→commit window feel instant, scoped to the (dashboard) segment so auth/landing keep their existing chrome: - NavigationAdapter gains an optional prefetch(path). The web adapter wires it to router.prefetch; desktop leaves it undefined (react-router has no equivalent and doesn't need one). AppLink prefetches on hover/focus and preserves caller-supplied onMouseEnter/onFocus/onClick. - NavigationProvider wraps push/replace in useTransition and exposes the pending flag via useIsNavigating(). Every useNavigation().push caller — sidebar AppLink, command palette, post-create modal jumps — picks this up automatically. - New apps/web/app/[workspaceSlug]/(dashboard)/loading.tsx renders a minimal skeleton during cold transitions inside the dashboard segment only. - DashboardLayout renders a 1px top progress bar driven by useIsNavigating. packages/views remains free of next/* imports; desktop is unaffected by construction (no prefetch, transition flips quickly, no loading.tsx). Co-authored-by: multica-agent <github@multica.ai> |
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4872dc50bd |
fix(priority): align dropdown badge colors with PriorityIcon semantic tokens (#2315)
The priority badge in the issue/project priority picker dropdown used a parallel `bg-priority` orange color family (with opacity gradient for level intensity), while the standalone PriorityIcon outside the dropdown used semantic tokens — destructive for Urgent, warning for High/Medium, info for Low. The two languages produced an inconsistency users noticed most clearly on Low: blue in the list, orange in the picker. Switch the dropdown badges to the same semantic tokens as the icon, and remove the now-unused `--priority` / `--color-priority` design token from both `packages/ui/styles/tokens.css` and `apps/web/app/custom.css`. Closes multica-ai/multica#2289 Co-authored-by: multica-agent <github@multica.ai> |
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c3ddb57b82 |
feat(create-issue): add border beam to switch-to-agent button (#2157)
* feat(create-issue): add border beam to "switch to agent" button Draws the eye to the manual→agent affordance so users discover quick capture mode. Adds a reusable .border-beam utility (conic-gradient ring on ::before, driven by an @property-animated angle) and applies it to the switch-to-agent button alongside a brand-tinted background tint and a hover icon flip. Honors prefers-reduced-motion. Co-authored-by: multica-agent <github@multica.ai> * style(border-beam): switch to magic-ui colorful palette Replaces the single brand-color sweep with a rainbow trail (#ffbe7b → #ff777f → #ff8ab4 → #a07cfe → #5b9dff), matching the `colorVariant="colorful"` look from magic-ui's border-beam reference. Static fallback under prefers-reduced-motion uses the same palette as a linear gradient. Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: multica-agent <github@multica.ai> |
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700e6f3f24 |
fix: prevent mobile input focus zoom
Add a shared mobile/coarse-pointer CSS guard that keeps focused text-editing controls at 16px to avoid iOS Safari page zoom. |
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4ad0a0b847 |
feat(chat): presence v4 — status pill, failure bubble, elapsed timing (#1856)
A complete UX upgrade for chat sending → receiving → recovering.
* StatusPill replaces the orphan spinner — stage-aware copy
("Reading files · 12s", "Searching the web · 14s", "Typing · 24s"),
shimmer text, monotonic timer, derived effective status, > 60s
warning tone, > 5min cancel button.
* WS writethrough on task:queued / task:dispatch / task:cancelled so
pendingTask cache stays in sync with the daemon state machine without
invalidate-refetch latency. broadcastTaskDispatch now includes
chat_session_id when the task is for a chat session — the existing
payload only carried it on the generic task: events, leaving the pill
stuck at "Queued" until completion.
* Failure fallback — FailTask writes a chat_message tagged with
failure_reason (mirrors the issue path's system comment, gated on
retried==nil). Front-end renders an inline note ("Connection failed",
with a Show details collapsible) instead of the previous black hole.
* Elapsed timing — chat_message.elapsed_ms persists task.completed_at -
task.created_at on success/failure rows. UI shows "Replied in 38s" /
"Failed after 12s" beneath assistant bubbles. Format helper shared
between StatusPill and the persisted caption so the live timer and
final reading never disagree.
* Optimistic burst rebalanced — pendingTask seed + created_at moved
before the HTTP roundtrip so the pill appears the instant the user
hits send; handleStop is fire-and-forget so cancel feels immediate
(server confirmation arrives via task:cancelled WS).
* Presence integration — chat avatars use ActorAvatar (status dot +
hover card); OfflineBanner above the input on offline/unstable;
SessionDropdown shows per-row in-flight/unread pip plus a
cross-session aggregate pip on the closed trigger.
* Editor blur on send so the caret stops competing with the StatusPill
/ streaming reply for the user's attention.
* Chat panel isOpen now persists globally; defaults to OPEN for new
users (storage key absence) so the feature is discoverable. Existing
users' prior choice is respected.
* DB: migrations 062 (failure_reason) + 063 (elapsed_ms), both
ADD COLUMN NULL — fast, non-blocking, backwards compatible.
* WS: task:failed chat path now invalidates chatKeys.messages — fixes
a pre-existing bug where the failure bubble required a page refresh
to appear.
Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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21e3cfaa01 |
Agent runtime status redesign: split presence into availability + last-task (#1794)
* feat(agent-status): add workspace live-tasks endpoint and TaskFailureReason type Lays the API + type contract for the front-end agent presence cache: - New `GET /api/active-tasks` returns active (queued/dispatched/running) tasks plus failed tasks within the last 2 minutes for the current workspace. The 2-minute window powers a UI-side auto-clearing "Failed" agent state without back-end pollers. - `agent_task_queue` has no workspace_id column, so the query JOINs agent; `SELECT atq.*` keeps `failure_reason` (migration 055) on the wire. - Adds `TaskFailureReason` to `AgentTask` so the UI can map the 5 backend classifiers (agent_error / timeout / runtime_offline / runtime_recovery / manual) to copy without parsing free-text errors. - New `api.getActiveTasksForWorkspace()` client method; workspace is resolved server-side from the X-Workspace-Slug header (no path param, matching /api/agents and /api/runtimes conventions). Includes the joint engineering plan and designer brief that scope the broader Agent / Runtime status redesign — Phase 0 is this contract plus the front-end derivation layer landing in the next commit. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(agent-status): derive presence/health states with WS sync and desktop IPC bridge Adds the front-end derivation layer that turns raw server data into the user-facing 5-state agent / 4-state runtime enums. UI files are deliberately untouched in this commit — derivation lives behind hooks (useAgentPresence, useRuntimeHealth) that any component can call with zero additional network traffic. Architecture: - Derivation is pure functions in packages/core/{agents,runtimes}; the back-end stays free of UI translation. Agents algorithm: runtime offline > recent failed (2-min window) > running > queued > available. Runtimes algorithm: status + last_seen_at -> online / recently_lost / offline / about_to_gc. - A single workspace-wide active-tasks query backs all per-agent presence reads, eliminating N+1 across hover cards, list rows, and pickers. 30-second tick re-renders the hooks so the failed window expires even when no underlying data changes. - WS task lifecycle events (dispatch / completed / failed / cancelled) invalidate active-tasks via the prefix dispatcher. completed/failed were removed from specificEvents so they go through both the prefix invalidate and the existing chat ws.on() handlers. Reconnect refetch picks up active-tasks too. - Desktop bridges window.daemonAPI.onStatusChange directly into the runtimes cache via setQueryData, giving the local daemon sub-second feedback (vs. 75s server sweep). Bridge is wsId-bound so workspace switches automatically rebind the subscription; daemon_id matching covers the same-daemon-multiple-providers case. 24 derivation unit tests cover all branches plus null/empty/boundary inputs (FAILED_WINDOW_MS edges, null last_seen_at, missing completed_at). Full core suite: 112 tests passing. Typecheck green across all 8 workspace packages. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(agent-status): redesign agent runtime status as two orthogonal dimensions Splits the conflated 5-state agent presence into two independent axes: - AgentAvailability (3-state): online / unstable / offline — drives the dot indicator everywhere a dot appears. Pure runtime reachability; never sticky-red because of a past task outcome. - LastTaskState (5-state): running / completed / failed / cancelled / idle — surfaced as text + icon on focused surfaces (hover card, agent detail page, agents list, runtime detail). Never colours the dot. Major changes: * Domain layer: AgentPresence union → AgentAvailability + LastTaskState. derive-presence split into deriveAgentAvailability + deriveLastTaskState + deriveAgentPresenceDetail orchestrator. Tests reorganised into three groups (availability invariants, last-task invariants, composition). * Visual config: presenceConfig (5 entries) → availabilityConfig (3) + taskStateConfig (5). availabilityOrder + lastTaskOrder for filter chips. * Workspace-level presence prefetch: new useWorkspacePresencePrefetch hook + WorkspacePresencePrefetch mount component, wired into DashboardLayout (web) and WorkspaceRouteLayout (desktop). Hover cards render synchronously with no skeleton flash on first hover. * ActorAvatar hover: flipped default — disableHoverCard removed, enableHoverCard added (default false). Opt-in at ~14 decision-moment surfaces; pickers / decoration sub-chips stay plain. Status dot decoupled (showStatusDot prop) so picker rows can show presence without nesting popovers. * Hover cards: AgentProfileCard simplified — availability dot only, Detail link top-right (logs live on the detail page). New MemberProfileCard mirrors the structure: name + role + email + top-2 owned agents (sorted by 30d run count) with click-through to agent detail. * Agents list: split Status into two columns — availability (3-color dot + label) and Last run (task icon + label, optional running counts). Two independent filter chip groups (Status + Last run); combination acts as intersection ("online + failed" finds broken- but-alive agents). * Other UI surfaces (issue list/board/detail, comments, autopilots, projects, runtimes, mention autocomplete, subscribers picker) updated to the new dot semantics; status dot now strictly 3-color. Server changes accompany the client redesign — workspace-wide agent-task-snapshot endpoint, runtime usage queries, etc. — to feed the derive layer with the data it needs. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(agent-detail): drop last-task chip from detail header + inspector The Recent work section on the agent detail page already shows the same data (with task titles, timestamps, error context) — surfacing "Completed" / "Failed" / etc. up in the header was redundant chrome. Detail surfaces now show only the 3-state availability dot. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(tables): handle narrow viewports across agents / skills / runtimes Three table layouts were squeezing content into adjacent cells at intermediate widths. Each fix is small and targeted: * runtime-list: the Runtime cell's base name had `shrink-0`, so it refused to truncate when its grid column was narrowed under width pressure — the name visually overflowed into the Health column ("ClaudeOnline" etc). Removed shrink-0, added truncate. The Health column was also a fixed 9.5rem reservation for the worst-case "Recently lost · 2m 14s ago" copy; switched to minmax(0,1fr) so it competes fairly with Runtime. * skills-page: had a single grid template with no responsive breakpoints — all 6 columns were rendered at any width and got visually jammed below md. Added a <md template that drops Source + Updated; the row markup hides those cells via `hidden md:block` / `md:contents`. * agent-list-item: the new Last run column was reserved at minmax(8rem, max-content); on narrow md viewports the 8rem floor pushed the row past available width. Changed to minmax(0,max-content) so the cell shrinks under pressure (its content already truncates). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(agent-card): hover-only Detail + add Runtime row + breathing room Three small polish tweaks to the agent hover card: - Detail link gets `mr-1` + fades in only on card hover (group-hover). It was visually flush against the popover edge and competing for attention; now it stays out of the way during a quick glance and surfaces only when the user is dwelling on the card. - Runtime row is back, in the meta block (cloud/local icon + runtime name). The earlier removal was over-aggressive — knowing where an agent runs is part of "who is this agent". The wifi badge stays dropped because the availability dot in the header already conveys reachability. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(runtime): wifi-style health icon (4-state) for runtime list + agent card Replaces the 6px coloured dot with a wifi-shape icon that carries both state (Wifi vs WifiOff) and severity (success/warning/muted/destructive). Mapping: - online → Wifi (success) - recently_lost → WifiHigh (warning) — transient hiccup, fewer bars - offline → WifiOff (muted) — long unreachable - about_to_gc → WifiOff (destructive) — sweeper coming soon Used in two places: - Runtime list: replaces HealthDot in the dedicated leading-icon column. Bumped the column from 0.5rem (dot-sized) to 0.875rem (icon-sized). - Agent profile card RuntimeRow: derives runtime health from runtime + clock (matching the 4-state semantics) and renders HealthIcon next to the runtime name. Cloud runtimes always read as online. The duplicate signal with the header availability dot is intentional — it confirms WHICH runtime is the one currently in the dot's state. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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04f813a70f | fix PR 1573 follow-up colors (#1699) | ||
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17136742b9 |
fix(runtimes): fix dark mode chart visibility and invalid CSS color syntax (#1573)
All chart components used `hsl(var(--chart-X))` but `--chart-X` holds a full oklch value, not bare HSL components — making the expression invalid CSS. Browsers silently fell back to black, so bars/areas/heatmap cells were invisible against the dark background. - Replace `hsl(var(--chart-X))` with `var(--color-chart-X)` across all runtime chart components and the landing feature section - Fix heatmap opacity using `color-mix(in oklch, ...)` instead of the invalid `hsl(var(--chart-3) / 0.3)` syntax; switch to foreground color so cells blend with the neutral theme in both light and dark mode - Raise dark-mode chart-2 through chart-5 lightness values so they contrast clearly against the dark background Co-authored-by: Claude Sonnet 4.6 <noreply@anthropic.com> |
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3fd2fb2ae3 |
feat(onboarding): redesigned flow + post-landing starter content opt-in (#1411)
* docs(onboarding): add redesign proposal Captures motivation (two activation funnels), research-backed principles, final 5-step flow (welcome+questionnaire → workspace → runtime → agent → first-issue), Q1/Q2/Q3 personalization matrix, backend user_onboarding schema, API design, resume policy, and development ordering (frontend-first with Zustand stub, backend-last, server swap). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(onboarding): scaffold redesigned flow and state foundation Work-in-progress scaffold toward the redesign documented in docs/onboarding-redesign-proposal.md. This commit is intentionally broad — subsequent commits will replace step content and wire real personalization. Not ready for merge. Included: - packages/views/onboarding/: flow orchestrator + 5 step components (welcome/workspace/runtime/agent/complete) and the CLI install card. Step content is the placeholder version; Step 1 (questionnaire) and Step 5 (first issue) are the next changes. - packages/core/onboarding/: dev-phase Zustand store + types. Not persisted — every page refresh starts at Step 1 so each step can be iterated in isolation. Will swap to TanStack Query + PATCH /api/me/onboarding once the backend user_onboarding table ships (keeps the exported hook surface stable). - packages/core/paths/resolve.ts + .test.ts: centralized resolvePostAuthDestination. Priority is flipped so !hasOnboarded wins over workspace presence — during frontend development every login re-enters /onboarding. useHasOnboarded() reads from the store so the real onboarded_at semantic lands automatically once the backend ships. - Post-auth wiring: callback page, login page, landing redirect, dashboard guard, realtime workspace-loss handler, settings leave/ delete, invite acceptance, and desktop app shell all delegate to the shared resolver instead of inline logic. - Desktop overlay: 'onboarding' added as a WindowOverlay type alongside new-workspace / invite, with a navigation-adapter interception so push('/onboarding') opens the overlay. - packages/core/package.json / packages/views/package.json: add new subpath exports. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * docs(onboarding): revise questionnaire to role-driven 3-question form Aligns the proposal with the corrected product positioning: Multica is an AI agent orchestration platform for diverse users (developers, product leads, writers, founders), not a coding-focused tool. Key changes: - Drop Q1 "which agents do you already use?" — daemon auto-detects installed CLIs on PATH; asking is both redundant and less accurate - Add Q2 "what best describes you?" (role) to drive Step 4 template default and Onboarding Project sub-issue filtering - Keep Q1 team_size, refine Q3 use_case (recover writing/research option); all three now have "Other" with an 80-char text field - Q3 use_case_other is embedded into Step 5 first issue prompt so Other users get maximally personalized aha moments, not generic ones - Agent templates: 3 → 4 (Coding / Planning / Writing / Assistant), matrix driven by Q2 × Q3 - Onboarding Project sub-issues: surface Autopilot and Workspace Context (product differentiators), replace "orchestration" wording - Schema JSONB example and §5/§9 execution plan updated to match Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(onboarding): align questionnaire shape with role-driven redesign Prepares the core state layer for the Step 1 questionnaire rewrite. Type-only and initial-value changes; no behavior changes (nothing was reading the removed `existing_agents` field, since no questionnaire UI exists yet). - Add `Role` type (Q2: developer / product_lead / writer / founder / other) - Add `*_other` sibling fields for team_size / role / use_case so each question's "Other" selection can carry 80-char free text - Drop `existing_agents` — daemon auto-detects CLIs on PATH at Step 3, so the signal no longer belongs in the questionnaire - Extend `TeamSize` / `UseCase` unions with `"other"` member - Refine `UseCase` option label (`writing` → `writing_research`) so it matches the widened Q3 scope in the proposal Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(onboarding): implement Step 1 questionnaire Replaces the placeholder welcome step with the 3-question questionnaire defined in docs/onboarding-redesign-proposal.md §3.4. Answers land in the core onboarding store for later use by Steps 4 and 5. Added: - packages/views/onboarding/components/option-card.tsx — OptionCard + OtherOptionCard. Radio-group ARIA semantics; Enter/Space select; Other variant reveals an 80-char input that auto-focuses on mount. - packages/views/onboarding/steps/step-questionnaire.tsx — merges welcome + Q1/Q2/Q3 into one screen. Local draft state for responsiveness; writes to the core store only on submit. Skip/ Continue CTA swap driven by "any answered?"; the only disabled case is "picked Other but the text box is blank". - Test coverage for the CTA rules, Other-clear-on-switch behavior, initial-answers pre-fill, and full payload shape. Modified: - packages/views/onboarding/onboarding-flow.tsx — render questionnaire as the first step; persist answers and advance the stored current_step on submit. Other steps still run off local useState for now; full store-driven orchestration follows when Step 5 lands. Removed: - packages/views/onboarding/steps/step-welcome.tsx — superseded. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(onboarding): split welcome + questionnaire, unblock scroll, drop Q1 evaluating Three fixes prompted by first real browser testing of the Step 1 questionnaire. All three are about making the flow usable before pursuing visual polish. 1. Split Welcome and Questionnaire into two screens The previous merge-welcome-into-questionnaire decision dropped Multica's product introduction entirely. For a product with no established mental model (AI agents as first-class teammates in a task platform), first-time users need 5 seconds of framing before the questionnaire makes sense. StepWelcome carries that framing; it's UI-only (not a persisted step), shown only on first entry (pristine store), and skipped automatically on resume. 2. Remove `my-auto` vertical centering from both platform shells Long questionnaire content pushed the centered block's top above the scroll origin, making Continue/Skip unreachable. Top-alignment + natural body/overlay scroll is the boring-but-correct baseline for content of variable height. 3. Drop Q1 "Just exploring for now" option Q1 asks about team structure, not attitude. "Evaluating" was a category error. Low-commitment users already have a zero-friction path (skip all questions). Removing the option simplifies the question and the downstream mapping table. Types, store initial value, proposal doc (§3.1 flow diagram, §3.4 options, §3.5 sub-issue sorting, §3.6 conditionals, §4.1 JSONB schema, §5.2 file list, §7 decisions row, §9.2 execution order) all synced. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(onboarding): center short steps, scroll long ones — correctly this time Previous attempt removed `my-auto` thinking it was responsible for blocked scrolling. That diagnosis was wrong: the real blocker was the root layout's \`body { overflow: hidden }\` (an app-shell convention so sidebar/topbar stay put while the inner content region scrolls). Removing `my-auto` broke vertical centering of short steps (Welcome) without fixing the scroll issue. Correct fix: - Web: page now owns its own scroll container — `h-full overflow-y-auto` on the outermost div decouples from the body's overflow-hidden. - Desktop: the overlay's existing `flex-1 overflow-auto` container already provided scroll; just restoring `my-auto` was sufficient. - Both platforms: inner `flex min-h-full flex-col items-center` + content `my-auto` gives the "short centers, long top-aligns and overflows down" behavior. Per the flex spec, auto margins are ignored on overflowing boxes (they overflow in the end direction), so Continue/Skip remain reachable via scroll even on long steps like the questionnaire. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(onboarding): add progress indicator + stable header anchor Adds a consistent visual anchor at the top of every step (except Welcome), so transitioning between steps of different content heights no longer shifts the vertical baseline. - packages/core/onboarding/step-order.ts — single source of truth for step order; indicator math reads from here so adding/reordering a step touches only one line - packages/views/onboarding/components/step-header.tsx — dot row + "Step N of M" counter; three dot states (done/current/pending); accessible progressbar semantics - onboarding-flow.tsx — non-welcome steps now render under a shared `<div flex flex-col gap-8>` wrapper with StepHeader on top. Maps the local `complete` render step to the store's `first_issue` until Step 5 lands (one-line function, self-deleting). - step-welcome.tsx — keeps its own min-h-[60vh] + justify-center so the short intro still feels centered once the shell drops my-auto - apps/web + apps/desktop shells — removed `my-auto`. Every non-welcome step now anchors to the same top position, so only the content below the header changes during transitions. Welcome's own internal centering handles its "short content, no header" case. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(onboarding): add web Step 3 platform fork (Desktop / CLI / waitlist) Web users now see a three-way choice at the runtime step instead of being dropped directly into CLI install instructions: - Primary CTA: Download Multica Desktop (bundled runtime) - Alternate: install the CLI (reveals existing StepRuntimeConnect) - Alternate: join the cloud waitlist (captures email, completes onboarding early with cloud_waitlist_email set) Desktop unchanged — its platform shell doesn't pass cliInstructions, so OnboardingFlow routes it straight to StepRuntimeConnect for the bundled-daemon auto-connect path. Rename step-runtime.tsx → step-runtime-connect.tsx to reflect its new single responsibility (connect UI only; platform choice lives in StepPlatformFork). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(onboarding): capture optional use-case on cloud waitlist Adds a textarea to the waitlist form asking what the user wants to use Multica for. Optional (submit still works with email alone) but surfaces a clear prompt + placeholder example so most users will fill it in. Stored as cloud_waitlist_description alongside the email. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(onboarding): make !hasOnboarded a first-class gate on both platforms Triggering condition was wrong on both sides. Web's dashboard-guard only checked hasOnboarded when the URL slug failed to resolve; desktop's App.tsx effect returned early when wsCount > 0 before even looking at hasOnboarded. Users with existing workspaces never got routed into onboarding regardless of their flag state. Also wire store.complete() into the happy-path finish — previously only the waitlist branch wrote onboarded_at, so every normal completion left the flag false and (now that triggers work) would loop users back into onboarding on refresh. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(onboarding): Step 5 auto-bootstrap — welcome issue + Getting Started project After agent creation, the flow transitions to a loader screen that runs the bootstrap in the background: - Creates a welcome issue with a Q3-driven prompt, assigned to the new agent (so it starts working immediately) - Creates a "Getting Started" project with tutorial sub-issues filtered by Q1/Q2/Q3 - Stores first_issue_id + onboarding_project_id via store.complete() - Navigates the user straight into the welcome issue detail page, where they see the agent already responding Degraded path: if welcome issue fails, shows error with Retry / Continue anyway. If project or sub-issues fail, logs and proceeds with just the welcome issue — the aha moment still happens. No-agent paths (runtime skip, agent skip) short-circuit to onComplete without bootstrap. Local flow step union now aligns with the store enum; removed the mapLocalToStoreStep bridge and deleted the old step-complete.tsx placeholder. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(onboarding): converge all no-agent paths to a single bootstrap step Before: skip-runtime, skip-agent, and waitlist each finished onboarding independently, bypassing Step 5 entirely. Users without an agent landed in an empty workspace with no tutorial project — the "self-serve" case had no bootstrap at all. Now: all three paths converge on the first_issue step with agent=null. Bootstrap branches on agent presence: - agent ✓ → welcome issue (assigned to agent) + project + agent-guided sub-issues ("watch your agent do X"). Lands on the welcome issue. - agent ✗ → project only + self-serve sub-issues ("try X yourself" — configure runtime, create agent, write first issue, etc.). Lands on the workspace issues list with the Getting Started project in the sidebar. Both web and desktop shells already handle firstIssueId=undefined → fall back to /<slug>/issues, so no shell-side change was needed. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(onboarding): pin starter project + assign sub-issues to the user Bootstrap now also: - Pins the Getting Started project so users see it in the sidebar immediately (both paths) - Pins the welcome issue too (path A only) so the first conversation with the agent stays one click away - Assigns every sub-issue to the current user (via their workspace member record). Only the welcome issue stays assigned to the agent — that's the aha-moment hand-off; everything else is for the user to work through Pin calls are fire-and-forget (failure logged but non-blocking). Member lookup is defensive — if listMembers fails or the user isn't found, sub-issues gracefully fall back to unassigned rather than breaking the bootstrap. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(onboarding): remove cloud waitlist option Cloud runtime is not on the immediate roadmap and there's no backend table to persist emails. Keeping the UI around would silently drop user submissions — small trust leak. Revisit once cloud product lands alongside a proper waitlist table + notification pipeline. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(onboarding): persist onboarded_at end-to-end Phase 1 of bringing onboarding from dev stub to production. A single persisted column drives every trigger — no separate user_onboarding table yet (that's a later phase for questionnaire persistence, cloud waitlist, analytics). Backend - Migration 050: ALTER TABLE "user" ADD COLUMN onboarded_at TIMESTAMPTZ (no backfill — existing users see onboarding next login, Skip affordance lands later) - sqlc: MarkUserOnboarded with COALESCE for idempotency - UserResponse DTO + userToResponse now emit onboarded_at via existing util.TimestampToPtr helper — single edit covers GetMe, VerifyCode, GoogleLogin, LoginWithToken - New handler POST /api/me/onboarding/complete - Route registered in the authenticated user-scoped group Frontend - User type gets onboarded_at: string | null - api.markOnboardingComplete() - Auth store adds refreshMe() — lightweight getMe + setUser, complements existing initialize() - useHasOnboarded switches source from onboarding-store (dev stub) to auth-store (user.onboarded_at). Every call site — dashboard guard, desktop App.tsx, invite page fallback, realtime workspace-loss handler, settings leave/delete — picks up the real signal without any direct change - onboarding-store.complete() now hits the server: POST + refreshMe before local state update, so the next router effect sees the non-null timestamp and won't bounce the user back Triggers + route guards - StepWorkspace drops the Skip button — every onboarding user must create their own workspace even if invited into one - /onboarding page redirects already-onboarded users away (guards against manual URL access) - login page + auth callback: onboarding wins over ?next= for unonboarded users; invite links are revisitable after onboarding Tests - apps/web callback tests updated: mocks now return User objects so onboarded_at is readable; new "onboarded user honors next" scenario added, "unonboarded ignores next" scenario kept - test/helpers mockUser gets onboarded_at field - questionnaire already-existing strict-required tests bundled in from a prior uncommitted change Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(onboarding): review findings — dead state, error recovery, cache races From independent review of the prior onboarded_at commit. - Remove the dead OnboardingState.onboarded_at field, its INITIAL_STATE entry, and its write in store.complete(). useHasOnboarded now reads auth-store exclusively; leaving a parallel field here violates the "don't duplicate server data in Zustand" rule and risks drifting into a second source of truth. - Wrap handleBootstrapDone/handleBootstrapSkip in try/catch with toast recovery. complete() is idempotent server-side (COALESCE), so a retry after a failed POST/refreshMe is free — letting the error bubble into the React error boundary trapped the user with no way forward. - RedirectIfAuthenticated: swap `!list` for `isFetched`-gated check, matching the pattern added on the /onboarding page. Same one-tick race where a stale cache [] could fire a premature replace before the fresh list settles. - (Self-review fixups picked up along the way) /onboarding page now waits for workspacesFetched before redirecting already-onboarded users, and login handleSuccess reads useAuthStore.getState() so the hasOnboarded value is fresh after setUser (the closure captured a stale pre-login value otherwise). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(onboarding): shrink store surface + firm up flow invariants Post-review cleanup. End-to-end flow is already complete (user.onboarded_at is the single source of truth); these are quality-of-life fixes on top. Store surface - Drop six dead fields from OnboardingState (workspace_id, runtime_id, agent_id, first_issue_id, onboarding_project_id, platform_preference) and the PlatformPreference type. None had readers — they were stub placeholders for a future user_onboarding table that isn't coming this phase. CLAUDE.md "don't design for hypothetical future". - store.complete() signature simplifies to () — no more patch arg, since the only patch fields were the ones just deleted. Welcome as a first-class step - Add "welcome" to OnboardingStep enum and make it INITIAL_STATE's current_step. Removes the pristine-heuristic "did user see welcome?" check, which could misfire on remount. - pickInitialStep() collapses to `state.current_step ?? "welcome"`. - ONBOARDING_STEP_ORDER stays unchanged (welcome isn't a progress point). advance() chain - Every transition handler now persists the new current_step to the store (handleWorkspaceCreated, handleRuntimeNext, handleAgentCreated, handleAgentSkip). Refresh lands on the right step instead of jumping back to Step 2. Invariants - OnboardingFlow throws on null user instead of spreading defensive `?? ""` and `if (userId)` that silently degraded to unassigned sub-issues. Shell guards already ensure user is present. - Desktop WindowOverlay's onComplete gains a paths.root() fallback when workspace is undefined — matches web's symmetry. docs/product-overview.md: committed from untracked. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(onboarding): persist questionnaire + current_step; resume + Back End-to-end questionnaire persistence + resume capability. User answers are now server-side (analytics-ready); refreshing or revisiting lands on the furthest reached step with previous answers pre-filled; a Back button on each step lets users edit earlier answers without losing progress. Backend - Migration 051: ALTER TABLE "user" ADD onboarding_current_step TEXT, onboarding_questionnaire JSONB NOT NULL DEFAULT '{}'::jsonb - sqlc: new PatchUserOnboarding with sqlc.narg for optional fields (COALESCE preserves unspecified columns). MarkUserOnboarded also clears current_step — once complete, the step pointer has no meaning - Handler PATCH /api/me/onboarding accepting partial {current_step, questionnaire}. Questionnaire passthrough via json.RawMessage, no server-side validation of inner shape (keeps schema evolution free) - UserResponse DTO emits both new fields; userToResponse coalesces JSONB to '{}' defensively Frontend - User type gains onboarding_current_step + onboarding_questionnaire - api.patchOnboarding(payload) - Delete Zustand onboarding store — replaced with plain async advanceOnboarding() / completeOnboarding() that call the API and sync auth store. Source of truth is the user object, no client-side shadow state that could drift - pickInitialStep reads user.onboarding_current_step; StepQuestionnaire initial pre-fills from user.onboarding_questionnaire - Monotonic furthestStepRef: Back edits don't regress server-side progress, and re-submit returns the user to where they were - Back buttons on Steps 2/3/4. Back is local-only — just changes the rendered step, no PATCH - Loading indicator on Welcome + Questionnaire submit buttons while PATCH is in flight - CreateWorkspaceForm.onSuccess accepts Promise<void> so the flow can await advance() from its onCreated handler Test mocks (helpers + callback test) updated with new User fields. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(onboarding): resume to Step 3+ needs workspace/runtime fallback Self-review caught: resume lands the user on their saved step, but React state (workspace, runtime, agent) is empty on fresh mount. The render conditions gate on those — without fallbacks the page stays blank. - workspaceListOptions() query fills runtimeWorkspace from cache when stepping past Step 2. Only one workspace exists during onboarding (StepWorkspace always creates one), so [0] is unambiguous. - StepWorkspace accepts an `existing` prop. On resume / Back to Step 2 with a pre-existing workspace, render a "Continue with <name>" confirmation instead of the create form, which would otherwise hit a slug conflict the moment the user clicks Create. - runtimeListOptions(wsId, "me") similarly seeds Step 4's runtime — prefer first online, fall back to first. Step 5 resume path unchanged: if `agent` React state is null on re-entry, bootstrap runs the self-serve branch. Not ideal (user may have actually created an agent), but bootstrap's list-check approach (future work) will handle orphan detection symmetrically. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(onboarding): delete all skip/resume jump logic Flow always starts from Welcome. Questionnaire answers still pre-fill from user.onboarding_questionnaire. current_step is still PATCHed for future analytics but no UI code reads it for navigation. Removed from onboarding-flow.tsx: - pickInitialStep + isOnboardingStep (no server-driven entry point) - furthestStepRef + resolveNextStep (no edit-vs-first-pass branching) - runtimes useQuery + stepRuntime fallback (user walks through Step 3 linearly, so runtime React state is always populated by Step 4) - workspace resume fallback in runtimeWorkspace (same reasoning) Kept: - advanceOnboarding({ current_step, questionnaire? }) — server persistence, analytics-ready - StepQuestionnaire's initial prop from stored answers - workspaces useQuery (gated to step === "workspace" only) for existing-workspace detection on Step 2 to prevent slug conflicts when a previous onboarding was abandoned - Back buttons + handleBack (local-only navigation) - Error recovery on completeOnboarding via try/catch + toast Every transition handler is now a straight advance + setStep line. Users who close mid-flow and return walk the full flow from Welcome again — slight extra clicks, but each step shows meaningful confirm UI (existing workspace, connected runtimes, etc.) so it doesn't feel like repeated work. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(onboarding): grandfather existing users in the onboarded_at migration Folded the backfill into 050 itself (branch has not shipped to prod, so editing the migration in place is clean). Without this, once this branch deploys, every pre-existing user would be walled off into onboarding on their next login — a real production incident. Uses created_at rather than NOW() so analytics like "signup → onboarded interval" read correctly for pre-launch users. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * feat(onboarding): Step 1 questionnaire — two-column editorial layout Matches the onboarding(3) design spec: full-bleed two-column on lg+ (main + "Why we ask" side rail), collapses to single column below. - StepQuestionnaire rewritten with: - Mono 01/02/03 markers per question - Serif question headings (22px) - Editorial serif title ("Three answers. We'll handle the rest.") - Right-side rationale panel explaining what each answer unlocks - Sticky footer with hint + Continue CTA - Embeds StepHeader on the left column so it escapes the flow's narrow max-w-xl wrapper, same pattern Welcome uses - OptionCard redesigned: radio-dot marker + inset ring on select, matches design's .opt pattern - OtherOptionCard: text input appears below the row (not inside the card) with bottom-border-only styling, aligned under the label - onboarding-flow: questionnaire now early-returns full-bleed, joining Welcome as a hero-layout step Placeholder copy updated to match design examples; tests adjusted. * fix(onboarding): questionnaire uses 3-region app-shell layout Previous version had everything in a single scroll container with a sticky footer. As the user scrolled into the questions, the Back button and StepHeader progress indicator scrolled out of view, and sticky-bottom had edge cases with width-constrained flex nesting. Classic 3-region shell now: - Fixed header row: Back button (left) + StepHeader progress indicator — persistently visible regardless of scroll position - Scrollable middle: eyebrow / serif title / lede / 3 question blocks. Uses `flex-1 overflow-y-auto min-h-0` — the min-h-0 is the critical bit that lets a flex-1 child shrink below content height inside a flex column - Fixed footer row: hint (hidden < sm) + Continue CTA — always reachable, never scrolled off Right "Why we ask" panel is now an independent grid column with its own overflow, so the two columns scroll independently instead of the whole page having one shared scrollbar. Side panel width reduced 520 → 480 to give the question column more room on 1280/1366 screens where 1fr_520 left ~760px for content; 1fr_480 gives ~800-900px which comfortably fits the 620px max-w content column plus breathing room. * fix(onboarding): questionnaire needs DragStrip like every full-window view Traffic lights were overlapping the StepHeader progress dots because Step 1 escaped onboarding-flow's non-welcome wrapper (which renders <DragStrip />) without rendering its own. The codebase convention per packages/views/platform/drag-strip.tsx is: every full-window view places a DragStrip as the first flex child of each visible column. Adds DragStrip at the top of both the left (shell) and right ("Why we ask") columns, matching step-welcome.tsx which already did this. Traffic lights now land in the 48px transparent strip with no content collision; dragging from any top edge moves the window on Electron; border-l between columns runs edge-to-edge. Also made the right column's scroll container use `min-h-0 flex-1 overflow-y-auto` so its internal scroll activates independently of the left column. (Separately investigated: useImmersiveMode is no longer called anywhere in production code — the codebase has fully committed to the DragStrip pattern. No action needed on the hook itself.) * style(onboarding): drop top/bottom borders on questionnaire shell * style(onboarding): use chat-style scroll fade mask instead of border The questionnaire's scroll area now fades softly at top/bottom edges via `useScrollFade` (already used by chat-message-list.tsx) — the same mask-image linear-gradient pattern that fades content under the header/footer based on scroll position: - At top: only bottom fades (hint: more content below) - At bottom: only top fades (hint: content above) - In middle: both fade - Fits entirely: no mask This replaces the removed border-b/border-t on the header/footer with a softer, more editorial visual separation while giving an actual scroll-position affordance the border can't. * feat(onboarding): show "n of 3 answered" progress next to Continue Gives the user a glance-able progress signal as they fill the questionnaire. Static text, no extra UI primitives, no dynamic state variants — just `{n} of 3 answered` updating in place, left of the Continue button. Replaces the static "Your answers shape the next screens..." hint, which was always there regardless of progress and added noise. Same canContinue gate as before (all 3 answered), just derived from the new per-question check so we don't compute validity twice. * style(onboarding): drop redundant lede under questionnaire title The title already conveys the "we'll handle the rest for you" promise — the lede just rephrased it at length. Removed; bumped the question-list top margin (mt-8 → mt-10) to keep breathing room. * feat(onboarding): land redesigned flow + post-landing starter content opt-in This commit bundles the final onboarding-redesign work that sat in the working tree with today's architectural reshape of how starter content is handled. Splitting across sqlc-regenerated files would be fragile, so it ships as one logical unit — "onboarding is ready for production". Flow redesign (Steps 1–5) ------------------------- - Editorial two-column shells on Steps 1/2/3/4 (DragStrip + hero column + aside panel) — Welcome, Questionnaire, Workspace, Runtime, Agent - Web-only Step 3 fork (Download desktop / Install CLI / Cloud waitlist) lives alongside desktop's direct runtime picker; cloud path is interest-capture only, doesn't advance the flow - DragStrip extracted to packages/views/platform as a cross-platform component — 48px transparent drag row, no-op on web - recommend-template.ts + test: Q1–Q3 → AgentTemplate mapping Cloud waitlist -------------- - Migration 052: cloud_waitlist_email VARCHAR(254) + cloud_waitlist_reason TEXT - Handler: net/mail.ParseAddress + length bounds + reason trim - Frontend: CloudWaitlistExpand component + api.joinCloudWaitlist Drop persisted onboarding_current_step -------------------------------------- - The interim implementation persisted the user's furthest-reached step; the final design starts every entry at Welcome, so the column is dead - Migration 051 no longer adds it; migration 053 drops it IF EXISTS on any environment that ran the interim 051 — schema converges cleanly - UserResponse / User type / patchOnboarding signature all drop the field Post-landing starter content (new architecture) ----------------------------------------------- Why: the old design ran bootstrap inside Step 5 (welcome issue + Getting Started project + sub-issues, all in one try block). That had three defects — (1) non-idempotent: Retry after partial failure created duplicates; (2) sub-issue assignee raced listMembers → showed as "Unknown"; (3) skipped users (paths A/C/D) never got any starter content. All three are structural, not patchable. New design: onboarding ends at completeOnboarding() as before (gate is unchanged for useDashboardGuard). The 4 completion paths (Welcome skip / full flow / Runtime skip / Error recover) all just call completeOnboarding() and navigate to workspace. On landing, a StarterContentPrompt dialog renders exactly once per user (starter_content_state == null) with Import / No thanks. The dialog is mandatory — no X, no ESC, no outside-click — so state always ends in a terminal value. - Migration 054: starter_content_state TEXT, backfill 'skipped_legacy' for pre-feature onboarded users so they're never prompted - Server POST /api/me/starter-content/import: transactional claim (NULL → 'imported') + bulk create project + optional welcome issue + sub-issues + pins, all in one tx. 409 Conflict on second call - Server POST /api/me/starter-content/dismiss: transactional NULL → 'dismissed' - Import decides agent-guided vs self-serve by inspecting the workspace's agent list at dialog time — fixes path A (Welcome skip + existing agent) which was previously excluded from starter content - starter-content-templates.ts replaces bootstrap.ts: pure template builders, no API calls. Copy is reviewed as UI; server owns atomicity - StepFirstIssue is now just completeOnboarding() + navigate; error surface collapses to a Retry button (no more "Continue anyway" branch) - OnboardingCelebration + just-completed.ts removed (replaced by StarterContentPrompt which reads server state, not sessionStorage) Handler hardening ----------------- - PatchOnboarding: MaxBytesReader 16KB so the JSONB column can't be weaponized as bulk storage (every /api/me read returns the payload) - JoinCloudWaitlist: net/mail format check + explicit 254-char cap - ImportStarterContent: MaxBytesReader 64KB (templates are markdown-heavy but still bounded); welcome issue's agent_id verified in-workspace Tests ----- - Existing onboarding_test.go (waitlist) passes - step-platform-fork.test.tsx + recommend-template.test.ts (new) - apps/web test helpers updated for User.starter_content_state Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(onboarding): resolve Unknown assignee/creator + tighten prompt copy Two surface issues on the post-landing starter content dialog: 1. Unknown assignee & Created by ------------------------------- ImportStarterContent stored `member.id` (the membership row UUID) in `assignee_id` and `creator_id` for sub-issues. That mismatched the rest of the codebase — AssigneePicker and resolveActor in issue.go both store `user_id` for type="member", and `useActorName.getMemberName` looks members up by `user_id`. The mismatch meant the lookup never matched any member and fell through to the "Unknown" fallback. Fix: use `parseUUID(userID)` for both fields. The existing membership check stays for the 403 signal; we just no longer need the returned `member.ID`. 2. Dialog copy too long, button labels unclear ---------------------------------------------- Old copy was 3–4 paragraphs of instruction; users need to read less than that to make a binary choice. Buttons "Import starter tasks" and "No thanks" also didn't make it clear what "No thanks" actually does — it starts a blank workspace, so say so. New: - Title: "Welcome — add starter tasks?" - Body: one sentence describing the seeded content - Left button: "Start blank workspace" - Right button: "Add starter tasks" Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * refactor(onboarding): server decides starter content branch Problem: the old ImportStarterContent gated the agent-guided vs self-serve branch on a client-supplied `welcome_issue.agent_id` or null `welcome_issue`. The client made that decision by reading its React Query cache of the workspace's agent list — any timing quirk (cache not populated, stale, race with WS event) could lie to the server, and there was no way for the server to disagree. Users with an agent in the DB could still end up on the self-serve branch. Fix: the server is now authoritative. The client always sends both template arrays (agent_guided_sub_issues, self_serve_sub_issues) and a welcome_issue_template (title + description + priority, NO agent_id). Inside the import transaction the server runs ListAgents on the workspace — if there's at least one agent, it picks agents[0] (same ordering the client used: created_at ASC), uses agent_guided_sub_issues, and creates the welcome issue assigned to that agent. Otherwise it uses self_serve_sub_issues and skips the welcome issue. Side effect: the Unknown assignee/creator bug is structurally gone — no client-supplied id flows into assignee_id/creator_id for type= "member". The server uses actorID = parseUUID(userID) everywhere, matching resolveActor in issue.go. Client surface also simplifies: StarterContentPrompt drops useQuery(agentListOptions), the hasAgent check, the agentsFetched button gate, and the branch-specific copy. Dialog description is a single generic line ("If you already have an agent, we'll also seed a welcome issue it replies to right away"). buildImportPayload no longer takes an agentId parameter — one unconditional return shape. Payload grows ~15 KB (both sub-issue arrays always present); still well under the 64 KB MaxBytesReader cap. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * docs(onboarding): clarify runtime prerequisite, revert dialog agent list Step 3 runtime (desktop step-runtime-connect.tsx) — scanning and empty subtitles now name the local AI coding tools Multica drives (Claude Code, Codex, Cursor, and others), so users understand a runtime alone isn't enough: they also need one of those tools installed on the machine. Uses "and others" rather than a closed list so we don't lock the copy to exactly three integrations. StarterContentPrompt dialog — reverted the short-lived "try Coding, Planning, Writing agents and more" rewrite. That was a misread of feedback meant for the Step 3 prerequisite, not the dialog. The dialog's current single-sentence "how agents, issues, and context work in Multica" is enough. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com> |
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c38af55a8e |
refactor(ui): comprehensive UI craft review — sidebar, headers, detail panels (#1087)
Sidebar:
- Pinned items: StatusIcon for issues, emoji for projects, sm size, mask gradient text fade
- Pinned items: inline X close button (hidden → flex on hover, desktop tab pattern)
- Pinned section: collapsible with chevron + hover count
- Remove unused canvas token
Global components:
- PageHeader: shared component with built-in mobile SidebarTrigger (md:hidden)
- Replace header divs in all 11 dashboard pages with PageHeader
- Remove standalone mobile trigger bar from DashboardLayout
- Tooltip: 200ms delay, remove arrow, popover/border style
- Search dialog: add finalFocus={false}
- SidebarInset: remove shadow-sm
- Button sizing: icon-xs → icon-sm across all non-editor contexts
Issue Detail:
- Simplify breadcrumb to workspace > identifier
- Extract sidebarContent variable shared between ResizablePanel and mobile Sheet
- All sidebar sections collapsible (Properties, Parent issue, Details, Token usage)
- Auto-close sidebar on mobile breakpoint
- Collapsible section headers: text before chevron, !size-3 stroke-[2.5], hover bg
Project Detail:
- Match Issue Detail layout pattern (header inside left ResizablePanel)
- Extract sidebarContent, add mobile Sheet support
- All sidebar sections collapsible (Properties, Progress, Description)
- Header: move three-dot menu to right button group, unified breadcrumb layout
- Auto-close sidebar on mobile breakpoint
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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70e4f44860 |
style(fonts): add text-autospace for CJK+Latin auto-spacing and sync design doc
- packages/ui/styles/base.css: add `text-autospace: ideograph-alpha ideograph-numeric` to html. Native CSS feature (Chrome 119+, Electron recent) that auto-inserts 1/4em space between CJK ideographs and Latin letters/numerals. Progressive enhancement — older browsers ignore the rule silently. - docs/design.md: update font family table to reflect Inter + CJK system fallback. Reword font-bold ban rationale to be font-agnostic (information density / layout rhythm), not Geist-specific. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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a744cd4f45 |
feat(chat): redesign state, header, and unread tracking
State management - Pending task / live timeline are now Query-cache single source; Zustand mirror removed (fixes duplicate assistant render caused by the invalidate→refetch race window) - WS subscriptions moved from ChatWindow to global useRealtimeSync so pending state survives minimize and refresh - New GET /chat/sessions/:id/pending-task to recover live state on mount - Drafts persisted per-session (was per-workspace) Unread tracking - Migration 040: chat_session.unread_since (event-driven; old chats stay clean — no mass backfill) - POST /chat/sessions/:id/read clears unread; broadcasts chat:session_read so other devices sync - New GET /chat/pending-tasks aggregate for the FAB - ChatFab: brand-color impulse animation while running, brand-dot badge of unread session count - ChatWindow auto-marks read when user is viewing the session Header redesign - Two independent dropdowns: agent (avatar + name + My/Others grouping) at the input bottom-left; session (title + agent avatar) in the header - ⊕ new-chat button replaces the old + and history buttons - Session dropdown lists all sessions across agents with avatars - Empty state: 3 clickable starter prompts that send immediately - Mention link renderer falls through to default span on null — fixes @member/@agent/@all silently disappearing app-wide - User messages render through Markdown - Enter submits in chat input only (with IME guard + codeBlock skip); bubble menu hidden in chat Misc - Partial index on agent_task_queue for fast pending-task lookup - 2 new storage keys added to clearWorkspaceStorage - useMarkChatSessionRead has onError rollback - chat.* namespace logs across store, mutations, components, realtime Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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042985d961 |
fix(desktop): resolve cross-platform boundary violations and deduplicate shared code
- Extract MulticaIcon and ThemeProvider to packages/ui (remove duplication) - Extract shared CSS (scrollbar, shiki, entrance-spin) to packages/ui/styles/base.css - Add NavigationAdapter.openInNewTab/getShareableUrl for platform-agnostic navigation - Fix window.open() / window.location.href in shared views to use NavigationAdapter - Add resolve.dedupe for React in electron-vite config - Fix desktop tsconfig (noImplicitAny: true) - Use catalog: for all desktop dependencies - Add shadcn + tw-animate-css to desktop dependencies (fix phantom deps) - Add typecheck scripts to all shared packages Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |
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35828492d5 |
feat(ui): extract packages/ui — shared atomic UI layer
- Move 55 shadcn components → packages/ui/components/ui/ - Move lib/utils.ts (cn function) → packages/ui/lib/ - Move 3 DOM hooks (auto-scroll, mobile, scroll-fade) → packages/ui/hooks/ - Extract CSS design tokens (@theme + :root + .dark) → packages/ui/styles/tokens.css - Refactor 3 common components to pure-props (actor-avatar, mention-hover-card, reaction-bar) - Move 6 markdown components with renderMention slot for IssueMentionCard decoupling - Create wrapper components in apps/web/ for data-aware ActorAvatar and Markdown - Update 116 import paths across apps/web/ - Add @source directives for Tailwind to scan packages Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> |