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multica/apps/docs/content/docs/cli.zh.mdx
Bohan Jiang e4ec9dc425 MUL-2802: add skill import conflict strategies (#3997)
* feat(skills): structured conflict + overwrite path for local skill re-import

Local-skill re-import previously failed (or silently skipped) on a same-name
collision and, on delete+reimport, changed the skill UUID and dropped agent
bindings. This adds a structured conflict result and a creator-only overwrite
write path so a re-import can update the existing skill in place.

- New terminal import status `conflict` carrying { existing_skill_id,
  existing_created_by, can_overwrite }; can_overwrite = requester is the
  skill creator (canOverwriteSkillByLocalImport — intentionally narrower than
  canManageSkill: admins edit in-app, not via re-import).
- Conflict is detected at daemon-report time (the effective name is only known
  once the bundle arrives) via GetSkillByWorkspaceAndName, with the unique
  constraint as a race backstop.
- Import requests carry action=overwrite + target_skill_id, persisted through
  both the in-memory and Redis LocalSkillImportStore (the heartbeat → daemon
  payload is unchanged; overwrite is resolved server-side).
- overwriteSkillWithFiles updates by target_skill_id in one tx: re-checks
  existence (workspace-scoped) and creator permission, then replaces
  description/content/config and fully replaces files (pruning files absent
  from the new bundle). Preserves id, created_by, created_at, name, and
  agent_skill bindings. Publishes skill:updated (not skill:created).
- Boundaries: target deleted or permission lost → failed (no fallback to
  create-by-name); any mid-write error rolls back the tx, leaving the original
  skill untouched. Retrying a terminal request is a no-op.

Tests cover: creator/non-creator conflict (can_overwrite), overwrite preserves
UUID + agent binding + prunes removed files, non-creator overwrite fails,
deleted target fails without create fallback, retry idempotency, and Redis
round-trip of the new fields.

Backend half of MUL-2701. Contract change: same-name local imports now return
status `conflict` instead of `failed` — the Desktop/core client must be updated
to consume it (sibling task).

MUL-2800

Co-authored-by: multica-agent <github@multica.ai>

* fix(skills): gate structured conflict behind client opt-in; guard overwrite target name

Addresses review feedback on PR #3498 (MUL-2800).

Backward compatibility: a same-name local import now returns the new `conflict`
status only when the initiating client opts in via `supports_conflict` (an
overwrite request implies it). Older clients — already-installed Desktop builds
whose poll loop only understands `failed`/`timeout` — keep the legacy `failed`
+ "a skill with this name already exists" behavior, so upgrading the backend
ahead of the client no longer regresses the import UX. This is the installed-app
API-compat boundary the repo's CLAUDE.md calls out.

Also: the overwrite write path now verifies the incoming effective name matches
the target skill's current name (errSkillOverwriteNameMismatch -> failed),
preventing a stale/wrong target_skill_id from writing one skill's content onto
another. Creator-only + workspace scoping already prevent privilege escalation;
this narrows the API so it can't be misused.

Refactored LocalSkillImportStore.Create to a LocalSkillImportRequestInput params
struct (the signature had grown to 8 positional args; the opt-in flag pushed it
over). supports_conflict is persisted in both the in-memory and Redis stores.

Tests: conflict tests now opt in; added a legacy-client test (no flag ->
failed + legacy message) and an overwrite name-mismatch test.

MUL-2800

Co-authored-by: multica-agent <github@multica.ai>

* feat(skills): resolve local import conflicts in desktop

Co-authored-by: multica-agent <github@multica.ai>

* fix(skills): preserve bulk flow after conflict resolution

Co-authored-by: multica-agent <github@multica.ai>

* feat(cli): add skill import conflict strategies

Co-authored-by: multica-agent <github@multica.ai>

* fix(i18n): sync skill import locale keys

Co-authored-by: multica-agent <github@multica.ai>

* docs: explain skill import conflict handling

Co-authored-by: multica-agent <github@multica.ai>

* docs: refresh skill import source map anchors

Co-authored-by: multica-agent <github@multica.ai>

---------

Co-authored-by: J <j@multica.ai>
Co-authored-by: multica-agent <github@multica.ai>
2026-06-11 13:00:56 +08:00

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---
title: CLI 命令速查
description: Multica CLI 的所有顶级命令一页概览。完整用法查 `multica <命令> --help`。
---
import { Callout } from "fumadocs-ui/components/callout";
Multica CLI 把 Web UI 能做的事几乎全部搬到了命令行上(创建 [issue](/issues)、分配 [智能体](/agents)、启动 [守护进程](/daemon-runtimes) 等等)。这一页把所有顶级命令列出来,每条配一句用途。完整 flag 和示例用 `multica <命令> --help` 查。
## 认证入口
第一次用 CLI 时先登录,拿一个**个人访问令牌Personal Access TokenPAT**
```bash
multica login
```
浏览器会自动打开,你在 Web 端同意后CLI 把 PAT`mul_` 前缀)保存到 `~/.multica/config.json`。此后所有命令都会自动用这个 PAT 认证。
<Callout type="tip">
CI / 无浏览器环境跳过浏览器流程:先在 Web 端 **Settings → Personal Access Tokens** 创建一个 PAT然后 `multica login --token <mul_...>` 直接填入。
</Callout>
Token 类型的详细区分见 [认证与令牌](/auth-tokens)。
## 认证与初始化
| 命令 | 用途 |
|---|---|
| `multica login` | 登录并保存 PAT |
| `multica auth status` | 查看当前登录状态、用户、工作区 |
| `multica auth logout` | 清除本地 PAT |
| `multica setup cloud` | Multica Cloud 一键初始化(登录 + 装 daemon |
| `multica setup self-host` | 自部署后端的一键初始化 |
## 工作区和成员
| 命令 | 用途 |
|---|---|
| `multica workspace list` | 列出你有权访问的所有工作区 |
| `multica workspace get <slug>` | 查看一个工作区的详情 |
| `multica workspace member list` | 列出当前工作区的成员 |
| `multica workspace update <id> --name "..." [--description "..."] [--context "..."] [--issue-prefix "..."]` | 修改 workspace 元数据admin/owner 权限)。长文本可用 `--description-stdin` / `--context-stdin`。 |
## Issue 和 Project
<Callout type="info">
`list` 类命令(`multica issue list`、`autopilot list`、`project list` 等)表格里默认显示**可直接复制**的短 IDissue 是 key如 `MUL-123`),其余资源是 UUID 短前缀。下面表格里的 `<id>` 同时接受短 ID 和完整 UUID所以典型用法是 `multica issue list` → 复制 key → `multica issue get MUL-123`。需要完整 UUID 时给 `list` 加 `--full-id`。
</Callout>
| 命令 | 用途 |
|---|---|
| `multica issue list` | 列出 issue默认显示可复制的 issue key |
| `multica issue get <id>` | 查看单条 issue接受 issue key 或 UUID |
| `multica issue create --title "..."` | 创建新 issue |
| `multica issue update <id> ...` | 修改 issue状态、优先级、分配人等 |
| `multica issue assign <id> --agent <slug>` | 分配给智能体(立即触发任务) |
| `multica issue status <id> --set <status>` | 快捷改状态 |
| `multica issue search <query>` | 关键字搜索 |
| `multica issue runs <id>` | 查看 issue 上智能体跑过的任务 |
| `multica issue rerun <id>` | 给该 issue 当前的智能体分配人重新创建一条任务 |
| `multica issue comment <id> ...` | 嵌套:看 / 发评论 |
| `multica issue subscriber <id> ...` | 嵌套:订阅 / 取消订阅 |
| `multica project list/get/create/update/delete/status` | Project CRUD |
## 智能体和 Skill
| 命令 | 用途 |
|---|---|
| `multica agent list` | 列出工作区的智能体 |
| `multica agent get <slug>` | 查看智能体配置 |
| `multica agent create ...` | 创建智能体 |
| `multica agent update <slug> ...` | 修改智能体 |
| `multica agent archive <slug>` | 归档 |
| `multica agent restore <slug>` | 恢复归档的智能体 |
| `multica agent tasks <slug>` | 查看智能体的任务历史 |
| `multica agent skills ...` | 嵌套:挂载 / 卸载 Skill |
| `multica skill list/get/create/update/delete` | Skill CRUD |
| `multica skill import ...` | 从 GitHub / ClawHub / 本机导入 Skill |
| `multica skill files ...` | 嵌套:管理 Skill 的文件 |
### Skill 导入冲突
`multica skill import --url <url>` 默认等同于 `--on-conflict fail`。如果工作区里已经有同名 Skill命令会返回结构化 `conflict` 结果并退出,不会修改工作区。
如果你是已有 Skill 的 creator并且想用新导入内容覆盖它同时保留原 Skill 的 ID 和 agent 绑定,用 `--on-conflict overwrite`。如果想保留已有 Skill、另存一份用 `--on-conflict rename`,系统会自动加 `-2` 这类后缀。如果只是批量导入时遇到同名项就跳过,用 `--on-conflict skip`。
```bash
multica skill import --url https://skills.sh/acme/repo/review-helper
multica skill import --url https://skills.sh/acme/repo/review-helper --on-conflict overwrite
multica skill import --url https://skills.sh/acme/repo/review-helper --on-conflict rename
multica skill import --url https://skills.sh/acme/repo/review-helper --on-conflict skip
```
## 小队
| 命令 | 用途 |
|---|---|
| `multica squad list` | 列出工作区里的小队 |
| `multica squad get <id>` | 查看一个小队 |
| `multica squad create --name "..." --leader <agent>` | 创建小队owner / admin|
| `multica squad update <id> ...` | 修改名字、描述、instructions、队长、头像 |
| `multica squad delete <id>` | 归档(软删除)—— 同时把分配给小队的 issue 转给队长 |
| `multica squad member list/add/remove/set-role <squad-id>` | 管理小队成员并原地更新 role |
| `multica squad activity <issue-id> <action\|no_action\|failed> --reason "..."` | 队长智能体每轮结束时调用,记录 evaluation |
完整模型见 [小队](/squads)。
## Autopilots
| 命令 | 用途 |
|---|---|
| `multica autopilot list` | 列出工作区所有 autopilot |
| `multica autopilot get <id>` | 查看单个 autopilot |
| `multica autopilot create ...` | 创建 autopilot |
| `multica autopilot update <id> ...` | 修改 |
| `multica autopilot delete <id>` | 删除 |
| `multica autopilot runs <id>` | 查看运行历史 |
| `multica autopilot trigger <id>` | 手动触发一次 |
## 守护进程和运行时
| 命令 | 用途 |
|---|---|
| `multica daemon start` | 启动 daemon默认后台加 `--foreground` 前台跑)|
| `multica daemon stop` | 停止 daemon |
| `multica daemon restart` | 重启 daemon |
| `multica daemon status` | 查看 daemon 是否在线 + 并发情况 |
| `multica daemon logs` | 查看 daemon 日志 |
| `multica runtime list` | 列出当前工作区的 runtime |
| `multica runtime usage` | 查看资源使用情况 |
| `multica runtime activity` | 近期活动记录 |
| `multica runtime update <id> ...` | 更新 runtime 配置 |
## 杂项
| 命令 | 用途 |
|---|---|
| `multica repo checkout <url>` | 把 repo 拉到本地以供智能体使用 |
| `multica config` | 查看 / 修改 CLI 本地配置 |
| `multica version` | 显示 CLI 版本 |
| `multica update` | 升级 CLI 到最新版 |
| `multica attachment download <id>` | 下载 issue / 评论的附件 |
## 查完整 flag
每条命令都支持 `--help`
```bash
multica issue create --help
multica agent update --help
```
v2 会给每条命令一个独立的详细 reference 页。
## 下一步
- [认证与令牌](/auth-tokens) —— PAT / JWT / Daemon Token 的区别
- [守护进程与运行时](/daemon-runtimes) —— `daemon` 命令背后的工作机制
- [创建和配置智能体](/agents-create) —— `multica agent create` 的完整选项