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tokens.css defined colours, radii and font families but not a single --text-* step, so font sizes had no baseline to align to and grew wherever they were needed: 51 distinct sizes across web + desktop, 370 written as arbitrary values, six at half a pixel (10.5 / 11.5 / 12.5 / 13.5 / 14.5 / 15.5px). text-xs and text-sm carried nearly all UI text while the range between them — 11, 13, 15px — could only be reached with arbitrary values. Hierarchy does not come from having more sizes; past a handful, each extra size makes the hierarchy blurrier. Add ten role-named steps, each with its own line-height so leading cannot fragment the way size did, and move every product-UI call site onto them. Steps are named for what the text is for, not for a t-shirt size, because that is what keeps the scale from drifting again. Six steps deliberately keep the exact size/line-height pairs of the Tailwind defaults they replace, so the ~1,900-call-site rename moves nothing on screen. The visible changes are confined to former arbitrary values snapping to a step: 8/9/10px -> micro (11px) on badges and overlines; 17 -> 18; 22 -> 24; 30 (text-3xl) -> 36 on headings and stat numbers; 12.8px -> label (13px) on small buttons and toggles. Half-pixel sizes are gone. This supersedes #6108, which was reverted by #6116 because the sidebar group labels rendered at the inherited 16px. The cause was not the scale but cn(): `text-<x>` is ambiguous in Tailwind, and tailwind-merge resolves it against a table listing only the default sizes, so it filed every role step under text-colour and dropped whichever of `text-caption` / `text-sidebar-foreground/70` came first. Registering the steps as a font-size class group restores the real conflict groups — size beats size, colour beats colour, the two coexist — and a test pins the list against the scale, since the failure is silent in source. Hand-written CSS is covered too. The transcript kept a 12.5px body long after every Tailwind call site was on the scale, so the "no half-pixel sizes" claim was true of the classes and false of the product; the editor's prose, code and mermaid ramps had the same blind spot, and seven of their eight values already equalled a step exactly. All now reference var(--text-*). The guard test reads raw `font-size:` declarations as well as class names, exempting only the 16px iOS input-zoom workaround in base.css and the landing pages' marketing ramp. apps/mobile (own NativeWind config) and apps/docs (fumadocs' own type system) keep Tailwind's default scale and are untouched. Landing display type (rem/clamp, 2.2-6.4rem) stays on its separate ramp, as do four decorative emoji / serif-hero sizes. Verified on a running local stack: pinned sidebar rows and group labels measure 12px/16px, nav items 14px/20px — identical to pre-migration. An audit of every rendered font size across the product surfaces finds nothing off the scale; the only exceptions are avatar initials and emoji, which actor-avatar.tsx sizes proportionally to the avatar diameter by design. Co-authored-by: Lambda <lambda@multica.ai> Co-authored-by: multica-agent <github@multica.ai>
100 lines
3.3 KiB
TypeScript
100 lines
3.3 KiB
TypeScript
"use client";
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import { Component, type ErrorInfo, type ReactNode } from "react";
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import { Button } from "../ui/button";
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export interface ErrorBoundaryProps {
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children: ReactNode;
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/** Element rendered when the boundary catches. Receives `reset` so the
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* fallback can offer a "try again" button. Defaults to a small inline
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* panel suitable for a section, not a full-page takeover. */
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fallback?: (args: { error: Error; reset: () => void }) => ReactNode;
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/** Hook for telemetry/logging. Called with the captured error and the
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* React error info (component stack). */
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onError?: (error: Error, info: ErrorInfo) => void;
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/** When any value in this array changes between renders, the boundary
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* resets. Use this to auto-recover when navigating to a new resource
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* (e.g. a different issueId) without forcing the user to click "retry". */
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resetKeys?: ReadonlyArray<unknown>;
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}
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interface ErrorBoundaryState {
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error: Error | null;
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}
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const INITIAL_STATE: ErrorBoundaryState = { error: null };
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/**
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* Section-level error boundary. Wrap individual UI sections (the timeline,
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* the comment list, a sidebar panel) so a render-time crash in one section
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* does not blank the whole page. See CLAUDE.md "API Response Compatibility".
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*
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* For full-page takeovers prefer route-level error UIs (Next.js error.tsx,
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* router error elements). This component is for the in-page recovery case.
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*/
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export class ErrorBoundary extends Component<ErrorBoundaryProps, ErrorBoundaryState> {
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state: ErrorBoundaryState = INITIAL_STATE;
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static getDerivedStateFromError(error: Error): ErrorBoundaryState {
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return { error };
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}
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override componentDidCatch(error: Error, info: ErrorInfo): void {
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this.props.onError?.(error, info);
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// Log unconditionally so a missing onError doesn't swallow the trace.
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// Console is fine here — the platform logger isn't bound to UI yet.
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console.error("ErrorBoundary caught:", error, info.componentStack);
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}
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override componentDidUpdate(prevProps: ErrorBoundaryProps): void {
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if (this.state.error == null) return;
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const prev = prevProps.resetKeys;
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const next = this.props.resetKeys;
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if (!prev || !next) return;
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if (prev.length !== next.length) {
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this.reset();
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return;
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}
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for (let i = 0; i < prev.length; i++) {
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if (!Object.is(prev[i], next[i])) {
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this.reset();
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return;
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}
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}
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}
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reset = (): void => {
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this.setState(INITIAL_STATE);
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};
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override render(): ReactNode {
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const { error } = this.state;
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if (error == null) return this.props.children;
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if (this.props.fallback) {
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return this.props.fallback({ error, reset: this.reset });
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}
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return <DefaultFallback error={error} reset={this.reset} />;
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}
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}
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function DefaultFallback({ error, reset }: { error: Error; reset: () => void }) {
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return (
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<div
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role="alert"
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className="flex flex-col items-start gap-3 rounded-md border border-dashed border-border bg-muted/30 p-4 text-body"
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>
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<div className="space-y-1">
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<p className="font-medium text-foreground">
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Something went wrong displaying this section.
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</p>
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<p className="text-muted-foreground">
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{error.message || "An unexpected error occurred."}
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</p>
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</div>
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<Button size="sm" variant="outline" onClick={reset}>
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Try again
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</Button>
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</div>
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);
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}
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