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https://github.com/multica-ai/multica.git
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* refactor(ui): converge ActorAvatar size to semantic tiers (MUL-4277) Replace the free-form numeric `size` on ActorAvatar with a constrained `AvatarSize` union (xs/sm/md/lg/xl/2xl) so avatar dimensions are chosen by role instead of ad-hoc pixels. This eliminates the magic-number drift where the same role rendered at different sizes across pages. - Add `@multica/ui/lib/avatar-size` (AvatarSize union + AVATAR_SIZE_PX map + default tier). - Base `ActorAvatar` (packages/ui) and business `ActorAvatar`/`AgentStatusDot` (packages/views) now take `AvatarSize`; internal font/icon math and the presence-dot threshold read px from the map. - Migrate all web/desktop call sites (packages/ui + packages/views) from numeric sizes to tiers using the role table (12,14->xs 16,18,20->sm 22,24,28->md 30,32,34->lg 40,44->xl 56,64->2xl). - Token-ise the derived consumers `AgentAvatarStack` and `IssueAgentActivityIndicator` (px looked up internally for overlap/+N math). Out of scope (per plan): ui/avatar.tsx primitive, account-tab/AvatarPicker, mobile, and component-name disambiguation. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(ui): unify all avatars and the upload cropper to round (MUL-4277, MUL-4184) main's avatar-shape decision rendered non-human actors (agent, squad, system) and the workspace logo as rounded squares, and the upload cropper mirrored that with a square crop window. Per the updated decision (avatars_and_cropper_round_required), every avatar and the crop UI are now circular; the square path is removed rather than left as dead config. - Base ActorAvatar: always rounded-full (drop the isHuman/rounded-md split). - avatar-crop-dialog: remove the AvatarCropShape/square path; crop window is always cropShape="round". - avatar-upload-control: drop VARIANT_SHAPE; the control is always round and no longer threads a shape to the dialog (variant still drives the fallback). - Strip rounded-md/rounded-none square overrides from agent/squad/member ActorAvatar call sites; round the read-only agent/squad static wrappers. - WorkspaceAvatar: round the org logo so it matches the (now round) workspace upload/crop and the shared avatar shape. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(ui): make round avatar shape a hard invariant (MUL-4277) Close the two remaining square squad-avatar paths flagged in review and prevent call sites from re-squaring the avatar: - base ActorAvatar: keep `rounded-full` as the last class in cn() so a call-site `className` can no longer override the circle. - SquadHeaderAvatar: drop `className="rounded"` (was overriding the base circle into a small rounded square). - SquadsPage no-avatar fallback: route through the shared ActorAvatarBase (`isSquad size="lg"`) instead of a hand-written rounded-md tile, so the fallback matches the image path — one shape source of truth. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> * fix(views): round the agent/squad avatar loading skeletons (MUL-4277) The avatar placeholder skeletons on the agent/squad list, detail, and profile-card loading states were still rounded squares (rounded-md/lg) from the pre-round era, so the avatar visibly popped from square to circle on load — inconsistent with the round avatars and with the member/inbox/issue skeletons that already use rounded-full. Round all five: agents-page, agent-detail-page, squads-page, squad-detail-page, squad-profile-card. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai> --------- Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> Co-authored-by: multica-agent <github@multica.ai>
210 lines
7.1 KiB
TypeScript
210 lines
7.1 KiB
TypeScript
"use client";
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import { useEffect, useRef, useState } from "react";
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import { Archive, ArchiveRestore, MoreHorizontal, Pencil, Trash2, UserRound } from "lucide-react";
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import { Button } from "@multica/ui/components/ui/button";
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import {
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DropdownMenu,
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DropdownMenuTrigger,
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DropdownMenuContent,
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DropdownMenuItem,
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DropdownMenuSeparator,
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} from "@multica/ui/components/ui/dropdown-menu";
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import {
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AlertDialog,
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AlertDialogAction,
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AlertDialogCancel,
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AlertDialogContent,
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AlertDialogDescription,
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AlertDialogFooter,
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AlertDialogHeader,
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AlertDialogTitle,
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} from "@multica/ui/components/ui/alert-dialog";
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import { useWorkspacePaths } from "@multica/core/paths";
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import {
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useUpdateChatSession,
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useDeleteChatSession,
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useSetChatSessionArchived,
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} from "@multica/core/chat/mutations";
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import { useChatStore } from "@multica/core/chat";
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import type { Agent, ChatSession } from "@multica/core/types";
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import { ActorAvatar } from "../../common/actor-avatar";
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import { useNavigation } from "../../navigation";
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import { useT } from "../../i18n";
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/**
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* Per-session header for the conversation pane: agent avatar + editable chat
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* title + agent subtitle, with a ⋯ menu (rename / view agent profile / delete).
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* The avatar's hover card is the lightweight "view profile" affordance; the
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* menu item navigates to the full agent page.
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*/
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export function ChatSessionHeader({
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session,
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agent,
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onArchive,
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}: {
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session: ChatSession;
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agent: Agent | null;
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// Archiving the open conversation must move the pane off it (advance to the
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// next chat on desktop, back to the list on mobile), so the parent owns it —
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// see ChatPage.handleArchive. Falls back to a plain status flip if unwired.
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onArchive?: (session: ChatSession) => void;
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}) {
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const { t } = useT("chat");
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const wsPaths = useWorkspacePaths();
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const { push } = useNavigation();
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const updateSession = useUpdateChatSession();
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const deleteSession = useDeleteChatSession();
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const setArchived = useSetChatSessionArchived();
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const setActiveSession = useChatStore((s) => s.setActiveSession);
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const isArchived = session.status === "archived";
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const [editing, setEditing] = useState(false);
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const [confirmDelete, setConfirmDelete] = useState(false);
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const [draft, setDraft] = useState(session.title ?? "");
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const inputRef = useRef<HTMLInputElement>(null);
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const title = session.title?.trim() || t(($) => $.window.untitled);
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useEffect(() => {
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if (editing) {
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inputRef.current?.focus();
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inputRef.current?.select();
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}
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}, [editing]);
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const startRename = () => {
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setDraft(session.title ?? "");
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setEditing(true);
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};
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const commitRename = () => {
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setEditing(false);
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const trimmed = draft.trim();
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if (!trimmed || trimmed === session.title) return;
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updateSession.mutate({ sessionId: session.id, title: trimmed });
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};
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const viewProfile = () => {
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if (agent) push(wsPaths.agentDetail(agent.id));
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};
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const doDelete = () => {
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setConfirmDelete(false);
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setActiveSession(null);
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deleteSession.mutate(session.id);
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};
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const doArchive = () =>
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onArchive
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? onArchive(session)
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: setArchived.mutate({ sessionId: session.id, archived: true });
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const doUnarchive = () => setArchived.mutate({ sessionId: session.id, archived: false });
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return (
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<div className="flex h-12 shrink-0 items-center gap-3 border-b px-4">
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{agent ? (
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<ActorAvatar actorType="agent" actorId={agent.id} size="lg" enableHoverCard showStatusDot />
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) : (
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<span className="size-[30px] shrink-0" />
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)}
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<div className="min-w-0 flex-1">
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{editing ? (
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<input
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ref={inputRef}
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value={draft}
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maxLength={200}
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aria-label={t(($) => $.header.rename)}
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onChange={(e) => setDraft(e.target.value)}
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onBlur={commitRename}
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onKeyDown={(e) => {
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if (e.key === "Enter") {
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e.preventDefault();
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commitRename();
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} else if (e.key === "Escape") {
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e.preventDefault();
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setEditing(false);
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}
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}}
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className="w-full rounded-sm bg-background px-1 py-0.5 text-sm font-semibold outline-none ring-1 ring-border focus-visible:ring-brand"
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/>
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) : (
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<button
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type="button"
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onClick={startRename}
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title={t(($) => $.header.rename)}
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className="block max-w-full truncate text-left text-sm font-semibold text-foreground outline-none hover:text-foreground/80 focus-visible:text-foreground/80"
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>
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{title}
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</button>
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)}
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{agent && (
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<div className="truncate text-xs text-muted-foreground">
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{agent.name}
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{agent.description ? ` · ${agent.description}` : ""}
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</div>
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)}
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</div>
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<DropdownMenu>
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<DropdownMenuTrigger
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render={<Button variant="ghost" size="icon-sm" className="text-muted-foreground" />}
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>
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<MoreHorizontal className="h-4 w-4" />
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</DropdownMenuTrigger>
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<DropdownMenuContent align="end" className="w-auto">
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<DropdownMenuItem onClick={startRename}>
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<Pencil className="h-4 w-4" />
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{t(($) => $.header.rename)}
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</DropdownMenuItem>
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{agent && (
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<DropdownMenuItem onClick={viewProfile}>
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<UserRound className="h-4 w-4" />
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{t(($) => $.header.view_profile)}
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</DropdownMenuItem>
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)}
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<DropdownMenuSeparator />
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{isArchived ? (
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<>
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<DropdownMenuItem onClick={doUnarchive}>
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<ArchiveRestore className="h-4 w-4" />
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{t(($) => $.header.unarchive)}
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</DropdownMenuItem>
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{/* Hard delete is offered only once a chat is archived. */}
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<DropdownMenuItem variant="destructive" onClick={() => setConfirmDelete(true)}>
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<Trash2 className="h-4 w-4" />
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{t(($) => $.header.delete)}
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</DropdownMenuItem>
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</>
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) : (
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<DropdownMenuItem onClick={doArchive}>
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<Archive className="h-4 w-4" />
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{t(($) => $.header.archive)}
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</DropdownMenuItem>
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)}
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</DropdownMenuContent>
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</DropdownMenu>
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<AlertDialog open={confirmDelete} onOpenChange={setConfirmDelete}>
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<AlertDialogContent>
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<AlertDialogHeader>
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<AlertDialogTitle>{t(($) => $.session_history.delete_dialog.title)}</AlertDialogTitle>
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<AlertDialogDescription>{title}</AlertDialogDescription>
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</AlertDialogHeader>
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<AlertDialogFooter>
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<AlertDialogCancel>{t(($) => $.session_history.delete_dialog.cancel)}</AlertDialogCancel>
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<AlertDialogAction
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onClick={doDelete}
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className="bg-destructive text-destructive-foreground hover:bg-destructive/90"
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>
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{t(($) => $.session_history.delete_dialog.confirm)}
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</AlertDialogAction>
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</AlertDialogFooter>
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</AlertDialogContent>
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</AlertDialog>
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</div>
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);
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}
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