Squashed history of PR #4892 (pr-4784-fix). Makes spaces the primary navigation and working surface, on the "associations bind at creation time only" model. Model - Issue <-> space is the only enforced ownership (per-space numbering). Parent/child and project<->space associations only seed defaults at creation; cross-space/child and project-association validations are removed. - Moving an issue renumbers it and records the old identifier in issue_identifier_alias; API/CLI lookups and GitHub branch/PR auto-linking fall back to the alias, so old identifiers resolve forever. - Membership drives only the sidebar and personal defaults — never access. Anyone can configure any space's member set wholesale (PUT /api/spaces/{id}/members); saving an empty set archives the space behind a confirm. - Per-user space order (workspace_space_member.sort_order, fractional): drag-sorted sidebar, "my first space" is the personal issue-creation default; the workspace default space backs headless creation (agents/CLI/Slack) and system placement. Surfaces - Sidebar: joined-spaces section (drag reorder, row -> space page, per-group persisted collapse), Workspace group with a More menu, Settings demoted to a footer icon. - /space/:key/{issues,projects,autopilots,settings} — space surfaces reuse shared page components; a routed /space/new create page (replacing the earlier create-space modal), reserved key "NEW" so it can never collide with a real space's /space/:key detail page. - Issue detail moves to /issue/:id (identifier-first, Linear-style; old /issues/:id redirects); create dialogs lead with a required space pill. - Agent runtime brief now carries Space context (id/key/name) through the daemon claim -> TaskContextForEnv -> prompt pipeline, with a "## Space Context" section and --space on issue create/update in both brief renderers, matching Project's existing treatment. - zh-Hans: Space translated to 空间 across locales and conventions.zh.mdx. Fixes along the way - Cache membership judgment gains the space dimension + space_changed WS flag. - Silent skip on default-space lookup during invite acceptance is now a hard failure (no space-less members). - Backfilled space_id into ~28 raw-SQL Go test fixtures across internal/handler and cmd/server that predated migration 132's NOT NULL cutover. - Fixed a resolve-loop bug in the IssueDetail identifier wrapper (mount/ unmount cycle on resolution failure) and gave it its own loading skeleton instead of a blank screen while resolving. - reserved-slugs generator's stale hardcoded doc-comment example synced back to /create-space. Verification - go build ./..., go vet ./..., go test ./... all clean. - pnpm typecheck (core/views/web/desktop) clean. - packages/views: 162 files / 1656 tests passing. - pnpm generate:reserved-slugs produces no diff. Follow-ups tracked in docs/follow-ups/space-rollout.md. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Multica Mobile (iOS)
Expo + React Native iOS client for Multica. Independent from web/desktop — shares only types from @multica/core/. See CLAUDE.md for the locked tech-stack baseline and import rules.
Just want to use it on your phone? (no development)
Multica isn't on the App Store yet — until that changes, anyone who wants it on their iPhone builds from source. One command:
pnpm ios:mobile:device:prod:release
This connects to the same backend as multica.ai, so your existing account just works.
Prerequisites: Mac with Xcode, a free Apple ID added under Xcode → Settings → Accounts, iPhone connected via USB with Developer Mode enabled. Walk through Expo's Set up your environment (pick Development build → iOS Device) if any of that is missing.
Xcode signs the build with the "Personal Team" your Apple ID automatically owns — created silently the first time you signed into Xcode, no setup needed. The first build downloads CocoaPods + compiles React Native from source — expect 10–20 minutes. Subsequent builds reuse Xcode's cache.
If Xcode rejects signing with "No matching provisioning profiles found" — rare, happens if someone has claimed the default bundle id ai.multica.mobile on Apple's developer portal. Pick any reverse-domain you own and re-run:
export EXPO_BUNDLE_IDENTIFIER_PROD=com.yourname.multica
pnpm ios:mobile:device:prod:release
7-day signing limit: a free Apple ID signs builds for 7 days. After that, plug back into the Mac and re-run the command to re-sign. An Apple Developer Program account ($99/yr) extends this to 1 year.
Everything below is for app developers — you can ignore the rest if you only wanted a personal install.
Scripts
| Command | What it does | Backend |
|---|---|---|
pnpm dev:mobile |
Metro only (reuse existing install) | local (.env.development.local) |
pnpm dev:mobile:staging |
Metro only (reuse existing install) | staging (.env.staging) |
pnpm dev:mobile:prod |
Metro only (reuse existing install) | production (.env.production) |
pnpm ios:mobile |
Full rebuild + install on iOS Simulator, Debug | local |
pnpm ios:mobile:staging |
Full rebuild + install on iOS Simulator, Debug | staging |
pnpm ios:mobile:prod |
Full rebuild + install on iOS Simulator, Debug | production |
pnpm ios:mobile:device |
Full rebuild + install on USB iPhone, Debug | local |
pnpm ios:mobile:device:staging |
Full rebuild + install on USB iPhone, Debug | staging |
pnpm ios:mobile:device:staging:release |
Full rebuild + install on USB iPhone, Release (standalone) | staging |
pnpm ios:mobile:device:prod |
Full rebuild + install on USB iPhone, Debug | production |
pnpm ios:mobile:device:prod:release |
Full rebuild + install on USB iPhone, Release (standalone) | production |
dev:* runs Metro only — assumes the matching variant is already installed. ios:mobile* does a full native rebuild + install.
Bundle id and display name switch on APP_ENV (see app.config.ts), so Dev / Staging / Production variants can coexist on the same device or simulator.
First-time setup
.env.staging is committed (public staging URL). .env.development.local is gitignored — copy the template once:
cp apps/mobile/.env.example apps/mobile/.env.development.local
# then edit EXPO_PUBLIC_API_URL inside it to your Mac's LAN IP, e.g. http://192.168.1.42:8080
If your Apple ID isn't on the Multica Apple Developer team yet, also uncomment and set EXPO_BUNDLE_IDENTIFIER_DEV to a reverse-domain you own (e.g. com.yourname.multica.dev). This only overrides the dev variant — staging / production bundle ids are intentionally not overridable so variants can coexist.
Build it onto your iPhone
Two paths, depending on what you want to do:
Day-to-day development (Mac in front of you)
pnpm ios:mobile:device:staging
Produces a Debug build with expo-dev-launcher embedded. Every launch the app probes Metro on your Mac and pulls fresh JS — perfect for hot-reload, painful when the Mac is asleep or you're on a different WiFi.
Standalone / "just use it" (walk away from the Mac)
pnpm ios:mobile:device:staging:release
Produces a Release build. No expo-dev-launcher, no Metro probe, no "Downloading…" screen. Splash → app, exactly like an App Store install. Trade-off: every JS change requires re-running this command.
Both paths share the same prerequisites: Mac with Xcode, free Apple ID added under Xcode → Settings → Accounts, iPhone connected via USB with Developer Mode enabled. Follow Expo's Set up your environment — pick Development build → iOS Device — if any of that is missing.
First build of either variant downloads CocoaPods + compiles React Native from source — expect 10-20 minutes. Subsequent builds reuse Xcode's DerivedData cache.
Try it in the iOS Simulator (no iPhone needed)
pnpm ios:mobile:staging
Boots the simulator, builds, installs the dev-client. Faster to iterate than a device build because no signing / provisioning step. Same dev:mobile:staging Metro flow afterward.
7-day signing limit (device only)
A free Apple ID signs builds for 7 days only, Debug and Release both. After that the app refuses to launch on the iPhone. Plug back into the Mac and re-run the corresponding ios:mobile:device* script to re-sign. Simulator builds are unaffected. The only workaround for the device limit is an Apple Developer Program account ($99/yr), which extends to 1 year.
Pointing at a different backend
Edit EXPO_PUBLIC_API_URL in .env.staging, .env.production, or .env.development.local (whichever variant you're running). Then:
- For an installed Debug build: restart Metro (
pnpm dev:mobile:staging) so the next JS bundle picks up the new value. - For an installed Release build: re-run the
ios:mobile:device:staging:releasecommand — the value is baked into the embedded bundle at build time.
For local backend testing, use your Mac's LAN IP (ipconfig getifaddr en0), not localhost.