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Chat project context (MUL-5150, #5765) is rendered into the run brief by the daemon, so daemons older than the release that ships it silently drop the project description while still honoring the server-extracted repos. Mirror the handoff-note soft gate: resolve the active agent's runtime cli_version from the warm runtime cache and, when it is a stale release build, surface a warning next to the composer chip and inside the project submenu. Selection is never blocked — dev-describe builds and unknown runtimes stay silent. Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
661 lines
31 KiB
TypeScript
661 lines
31 KiB
TypeScript
"use client";
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import type { ReactNode } from "react";
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import { useCallback, useEffect, useLayoutEffect, useRef, useState } from "react";
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import { TriangleAlert } from "lucide-react";
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import { cn } from "@multica/ui/lib/utils";
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import {
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ContentEditor,
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type ContentEditorRef,
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useFileDropZone,
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FileDropOverlay,
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useUploadGate,
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} from "../../editor";
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import { SubmitButton } from "@multica/ui/components/common/submit-button";
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import { ChatAddMenu } from "./chat-add-menu";
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import { useChatStore, DRAFT_NEW_SESSION } from "@multica/core/chat";
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import { createLogger } from "@multica/core/logger";
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import { formatShortcut, useShortcut } from "@multica/core/shortcuts";
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import type { UploadResult } from "@multica/core/hooks/use-file-upload";
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import type { MentionItem } from "../../editor/extensions/mention-suggestion";
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import type { Attachment, Project } from "@multica/core/types";
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import { ProjectPicker } from "../../projects/components/project-picker";
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import { useT } from "../../i18n";
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const logger = createLogger("chat.ui");
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const EMPTY_ATTACHMENTS: Attachment[] = [];
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/** Editor identity for the chat composer — see the editorKey note below. */
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const CHAT_COMPOSER_EDITOR_KEY = "chat-composer";
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function attachmentReferenceUrls(attachment: Attachment): string[] {
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const withUploadFields = attachment as Attachment & {
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markdownLink?: string;
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link?: string;
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};
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return [
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withUploadFields.markdownLink,
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attachment.markdown_url,
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attachment.download_url,
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attachment.url,
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withUploadFields.link,
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attachment.id ? `/api/attachments/${attachment.id}/download` : "",
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].filter((url): url is string => !!url);
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}
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function isAttachmentReferenced(content: string, attachment: Attachment): boolean {
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return attachmentReferenceUrls(attachment).some((url) => content.includes(url));
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}
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interface ChatInputProps {
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onSend: (
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content: string,
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attachmentIds: string[] | undefined,
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commitInput: (options?: { extraDraftKeys?: string[]; clearEditor?: boolean }) => void,
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draftAttachments: Attachment[],
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) => void | boolean | Promise<void | boolean>;
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restoreDraftRequest?: {
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id: string;
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content: string;
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attachments?: Attachment[];
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/**
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* Draft slot this restore targets. When set, the restore only fires while
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* the user is viewing that session — a fire-and-forget send that later
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* fails restores into the session it was sent from, not whatever the user
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* navigated to. Omit to restore into the current draft (legacy behavior).
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*/
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sessionId?: string;
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} | null;
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/**
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* Fired when — and only when — the restore's content/attachments were written
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* into the draft. A restore the composer cannot apply yet (the user has work
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* in progress) is NOT reported: it stays pending and lands as soon as the
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* draft is clear. Owners holding a durable server-side restore (#5219) can
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* therefore treat this as the single terminal transition and consume the row.
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*/
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onRestoreDraftApplied?: () => void;
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/** Receives a File and returns the attachment row (with id + CDN link).
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* The wrapper owner (ChatWindow) lazy-creates a chat_session if needed
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* and forwards `chatSessionId` to the upload — chat-input only cares
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* about the upload result so it can map URL → id for back-fill on send.
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* When unset, paste/drag/button still type into the editor but no upload
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* fires (the editor's file-upload extension is a no-op without a handler). */
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onUploadFile?: (file: File) => Promise<UploadResult | null>;
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onStop?: () => void;
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isRunning?: boolean;
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disabled?: boolean;
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/** True when the user has no agent available — disables the editor and
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* surfaces a distinct placeholder. Kept separate from `disabled` so
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* archived-session copy stays untouched. */
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noAgent?: boolean;
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/** True when `disabled` is because the bound agent was archived (retired),
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* as opposed to the session itself being archived — swaps the placeholder
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* copy so the read-only reason reads accurately. */
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agentArchived?: boolean;
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/** Name of the currently selected agent, used in the placeholder. */
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agentName?: string;
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/** Rendered at the bottom-left of the input bar — typically the agent picker. */
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leftAdornment?: ReactNode;
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/** Chat @ suggestions: current/recent issue/project entries. */
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contextItems?: MentionItem[];
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/** Optional project context for the draft or current chat session. */
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projects?: Project[];
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projectId?: string | null;
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onProjectChange?: (projectId: string | null) => void;
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isProjectUpdating?: boolean;
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/** True when the active agent's daemon is too old to inject the project
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* description into the run brief. Soft signal: selection stays enabled,
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* the composer only surfaces a warning next to the chip and in the
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* project submenu. */
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projectContextUnsupported?: boolean;
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/** Monotonic nonce bumped by the owner whenever the compose box should grab
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* keyboard focus — currently on "new chat" so the user can type right away.
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* 0 (the initial value) is inert, so a plain deep-link open never steals
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* focus; only an explicit bump does. */
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focusRequest?: number;
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/**
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* Optional storage/identity isolation for embedded chat surfaces that use
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* the shared composer without participating in the global chat selection
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* store (for example Agent Builder).
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*/
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draftKeyOverride?: string;
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editorKeyOverride?: string;
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}
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export function ChatInput({
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onSend,
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restoreDraftRequest,
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onRestoreDraftApplied,
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onUploadFile,
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onStop,
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isRunning,
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disabled,
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noAgent,
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agentArchived,
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agentName,
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leftAdornment,
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contextItems,
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projects = [],
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projectId,
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onProjectChange,
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isProjectUpdating,
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projectContextUnsupported,
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focusRequest,
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draftKeyOverride,
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editorKeyOverride,
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}: ChatInputProps) {
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const { t } = useT("chat");
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const { t: tEditor } = useT("editor");
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const sendShortcut = useShortcut("send");
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const editorRef = useRef<ContentEditorRef>(null);
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const activeSessionId = useChatStore((s) => s.activeSessionId);
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// Two keys with deliberately different concerns:
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//
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// `draftKey` — zustand storage key. Scopes the in-progress draft per session
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// so different sessions don't bleed text into each other. An uncreated chat
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// uses ONE slot per workspace, deliberately NOT keyed by agent: the composer
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// is "the chat I have not created yet", and `selectedAgentId` only decides
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// where the first send goes (MUL-4864). This is a STORAGE key, not a React
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// identity.
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//
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// `editorKey` — React `key` on the ContentEditor, i.e. editor identity. It is
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// constant for the chat composer, because nothing about switching what you
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// are composing to should throw away the instance you are typing in:
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// - Agent switch: same draft slot now, so a remount would only serve to
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// drop the last <100ms of typing the draft debounce has not persisted.
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// - Placeholder: ContentEditor's placeholder-sync effect refreshes it live,
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// so it never needed a remount.
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// - Draft restore (a cancelled run, a failed send): writes into
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// `inputDraft`, and the editor's synchronized-value effect pushes it into
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// the live instance. There is no second copy to drift or resurface.
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// - Session switch / lazy create: when the user uploads a file in a
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// brand-new chat, `handleUploadFile` awaits `ensureSession`, which flips
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// `activeSessionId` from null → uuid mid-upload. A session-keyed editor
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// would unmount right as the blob preview landed, dropping the image node
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// before file-upload.ts could swap in the CDN URL — the user would watch
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// the image flash on and vanish. Stable identity is what makes
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// first-upload-creates-session behave like every later upload.
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// Embedded surfaces (Agent Builder) still pass `editorKeyOverride` to isolate
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// their own composer.
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const draftKey = draftKeyOverride ?? activeSessionId ?? DRAFT_NEW_SESSION;
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// Select a primitive — empty-string fallback keeps referential stability.
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const inputDraft = useChatStore((s) => s.inputDrafts[draftKey] ?? "");
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const draftAttachments = useChatStore(
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(s) => s.inputDraftAttachments[draftKey] ?? EMPTY_ATTACHMENTS,
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);
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const setInputDraft = useChatStore((s) => s.setInputDraft);
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const setInputDraftAttachments = useChatStore((s) => s.setInputDraftAttachments);
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const addInputDraftAttachment = useChatStore((s) => s.addInputDraftAttachment);
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const clearInputDraft = useChatStore((s) => s.clearInputDraft);
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const [isEmpty, setIsEmpty] = useState(!inputDraft.trim());
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const [isSubmitting, setIsSubmitting] = useState(false);
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// `isEmpty` tracks the LIVE editor, which the persisted draft lags by a
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// debounce, so the send affordance cannot be derived from `inputDraft` alone.
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// But `isEmpty` is never re-derived when the composer switches draft slots
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// either: ChatInput does not remount on a session switch, and ContentEditor's
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// synchronized-value effect pushes the incoming draft in with `emitUpdate: false`, so
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// no onUpdate fires. Read BOTH signals — a draft `isEmpty` has not seen yet (a
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// restored or parked one, or any persisted draft the user typed in another
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// session) still enables the button. A false enable costs nothing: handleSend
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// reads the live editor and bails when it is empty.
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const hasNothingToSend = isEmpty && !inputDraft.trim();
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const appliedRestoreIdRef = useRef<string | null>(null);
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const editorKey = editorKeyOverride ?? CHAT_COMPOSER_EDITOR_KEY;
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// The draft whose document the editor instance is currently HOLDING.
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//
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// Normally identical to `draftKey`. The two diverge only while an in-flight
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// upload pins the instance to the source document: ContentEditor's Guard 0
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// refuses to `setContent` over an `uploading` node, because wiping that node
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// strands the upload's finalize and the file silently disappears. Until the
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// upload settles the composer still shows — and still edits — the source
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// draft, so every byte the instance produces belongs to THIS key, not to
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// wherever the user has since navigated.
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//
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// `draftKey` answers "what is selected"; this answers "what is loaded". Every
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// write the editor drives must use the latter.
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const editorDraftKeyRef = useRef(draftKey);
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// Write a document into a draft slot: text, plus a prune of the attachments
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// its body no longer references (deleting an image's markdown drops the
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// staged upload with it). Shared by the live `onUpdate` and the draft-switch
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// flush below, so a document can never be filed under one rule by one path
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// and a different rule by the other. Attachments are read live for `key`
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// rather than passed in — during a divergence the rendered `draftAttachments`
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// belongs to the selected draft, not the loaded one.
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const commitDraft = useCallback(
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(key: string, markdown: string) => {
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setInputDraft(key, markdown);
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const attachments =
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useChatStore.getState().inputDraftAttachments[key] ?? EMPTY_ATTACHMENTS;
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if (attachments.length === 0) return;
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const referenced = attachments.filter((attachment) =>
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isAttachmentReferenced(markdown, attachment),
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);
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if (referenced.length !== attachments.length) {
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setInputDraftAttachments(key, referenced);
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}
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},
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[setInputDraft, setInputDraftAttachments],
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);
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// Submit gate. `uploading` disables the SubmitButton the instant an upload
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// starts; `isBlocked()` is re-read inside handleSend for the paths that skip
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// the button entirely (Mod+Enter mid-paste, drag-drop racing the keyboard).
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// Both read the editor document, which is the actual upload queue — this
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// used to be a local in-flight counter that a manual delete of the pending
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// image would leave stuck (MUL-4808).
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const uploadGate = useUploadGate(editorRef);
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// Move the editor from the draft it holds to the draft that is selected.
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//
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// Two hazards make this more than "let the value sync handle it":
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//
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// 1. Unflushed keystrokes. `onUpdate` is debounced, and by the time a
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// debounce armed under draft A fires, `onUpdate` resolves to the latest
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// render's closure — it would file A's document under B. Flushing takes
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// those bytes back and commits them to the key they were typed in.
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// 2. An in-flight upload. Guard 0 pins the document (see editorDraftKeyRef),
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// so the switch cannot happen yet at all: we leave BOTH the document and
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// its writes on the source key and retry when the gate clears
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// (`uploadGate.uploading` is a dep). Blocking navigation instead would be
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// a worse trade — the user waits on a network round-trip to change tabs.
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//
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// Case 2 also has to force the adopt afterwards: ContentEditor's sync effect
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// CONSUMED the value change while Guard 0 was up (lastSyncedValueRef
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// advances before the guard), so it will never re-run for that value and the
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// target draft would never load on its own.
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//
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// useLayoutEffect, not useEffect, for two ordering reasons: passive effects
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// run child-first, so a passive flush here would land AFTER ContentEditor's
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// sync effect had already skipped on a dirty editor; and a layout effect is
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// part of the commit, so no pending debounce timer can fire ahead of it.
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const deferredAdoptRef = useRef(false);
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useLayoutEffect(() => {
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const loadedKey = editorDraftKeyRef.current;
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if (loadedKey === draftKey) return;
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if (editorRef.current?.hasActiveUploads() === true) {
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// Pinned. Stay bound to the source draft until the upload settles.
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deferredAdoptRef.current = true;
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logger.debug("input.draft switch deferred by in-flight upload", {
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from: loadedKey,
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to: draftKey,
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});
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return;
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}
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const pending = editorRef.current?.flushPendingUpdate() ?? null;
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if (pending !== null) {
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logger.debug("input.draft flush on key change", { from: loadedKey, to: draftKey });
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commitDraft(loadedKey, pending);
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}
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editorDraftKeyRef.current = draftKey;
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if (!deferredAdoptRef.current) return;
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deferredAdoptRef.current = false;
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const incoming = useChatStore.getState().inputDrafts[draftKey] ?? "";
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logger.debug("input.draft adopting after upload settled", { key: draftKey });
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editorRef.current?.adoptContent(incoming);
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setIsEmpty(!incoming.trim());
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}, [draftKey, uploadGate.uploading, commitDraft]);
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// Maps "URL inserted into the editor" → "attachment row id" so that
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// on send we can ask the server to bind only the attachments still
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// referenced in the message body. Cleared after every send. Mirrors
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// the comment-input flow exactly. The map key MUST match what the
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// editor actually wrote into the markdown — that's `markdownLink`
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// (the stable per-attachment URL) for normal post-MUL-3130 uploads
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// and `link` (= att.url) for the no-workspace upload branch where
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// there's no attachment-row id to address. Storing only `link` here
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// would cause `content.includes(url)` to miss every new chat upload
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// because the editor persists `markdownLink` instead, and the
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// `onSend` call would silently drop `attachment_ids` so the
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// attachment never binds to the chat message.
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const uploadMapRef = useRef<Map<string, string>>(new Map());
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// Grab keyboard focus when the owner bumps `focusRequest` (a new chat was
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// started) so the user can type immediately. The editor's `focus()` latches
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// through to `onCreate` when it isn't mounted yet, so this works even on the
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// first render of a freshly-mounted compose box. `0` is inert on purpose.
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useEffect(() => {
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if (!focusRequest) return;
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editorRef.current?.focus();
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}, [focusRequest]);
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useEffect(() => {
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if (!restoreDraftRequest) {
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appliedRestoreIdRef.current = null;
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return;
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}
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if (appliedRestoreIdRef.current === restoreDraftRequest.id) return;
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// Session-scoped restore: if this draft belongs to a specific session,
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// wait until the user is actually viewing it. A fire-and-forget send that
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// failed after the user navigated away must not dump its content into the
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// session they're now looking at — the request stays pending until they
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// return to the source session (draftKey then matches).
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if (restoreDraftRequest.sessionId && restoreDraftRequest.sessionId !== draftKey) {
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return;
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}
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// A draft with text OR staged attachments is user work in progress — never
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// overwrite either with a restore (the attachment write below replaces the
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// whole staged list). This is a WAIT, not a decision: the request stays
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// pending and this effect re-runs on every draft change, so the restore
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// lands as soon as the user sends or clears what they were typing. Marking
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// it done here would strand it for the rest of this composer's life.
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if (inputDraft.trim() || draftAttachments.length > 0) {
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logger.debug("input.restore waiting: draft has content", {
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draftKey,
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restoreId: restoreDraftRequest.id,
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});
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return;
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}
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appliedRestoreIdRef.current = restoreDraftRequest.id;
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setInputDraft(draftKey, restoreDraftRequest.content);
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setInputDraftAttachments(draftKey, restoreDraftRequest.attachments ?? []);
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setIsEmpty(!restoreDraftRequest.content.trim());
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onRestoreDraftApplied?.();
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}, [
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draftKey,
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inputDraft,
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draftAttachments,
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onRestoreDraftApplied,
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restoreDraftRequest,
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setInputDraft,
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setInputDraftAttachments,
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]);
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const handleUpload = useCallback(
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async (file: File): Promise<UploadResult | null> => {
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if (!onUploadFile) return null;
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const result = await onUploadFile(file);
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if (result) {
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const persistedURL = result.markdownLink || result.link;
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uploadMapRef.current.set(persistedURL, result.id);
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// Bind to the draft this file is landing IN. The editor inserts the
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// node into whatever document it currently holds, so while an earlier
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// upload pins it to the source draft, that — not the selected draft —
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// is where the body lives. Filing the row anywhere else splits a
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// message from its own attachment.
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if (result.id) addInputDraftAttachment(editorDraftKeyRef.current, result);
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}
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return result;
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},
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[addInputDraftAttachment, onUploadFile],
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);
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// Drop zone wraps the rounded card so a drop anywhere on the input
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// surface routes the file through the editor's upload extension (same
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// handler as the in-editor paste path).
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const { isDragOver, dropZoneProps } = useFileDropZone({
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onDrop: (files) => files.forEach((f) => editorRef.current?.uploadFile(f)),
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});
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const handleSend = async () => {
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const content = editorRef.current?.getMarkdown()?.replace(/(\n\s*)+$/, "").trim();
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if (!content || isRunning || isSubmitting || disabled || noAgent) {
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logger.debug("input.send skipped", {
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emptyContent: !content,
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isRunning,
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isSubmitting,
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disabled,
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noAgent,
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});
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return;
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}
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// Block the send while any file is still uploading. If we let it
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// through the attachment id is not yet in uploadMapRef (the upload
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// resolves later) and the attachment would only end up bound to the
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// session, not the message — the agent then can't `multica attachment
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// download <id>` the file. The SubmitButton is also disabled in this
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// state via `uploading`, but Mod+Enter bypasses the button so we
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// still gate here.
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if (uploadGate.isBlocked()) {
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logger.debug("input.send skipped: uploads in flight");
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return;
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}
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// The editor is still holding a DIFFERENT draft's document than the one
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// selected — an upload pinned it and the adopt below has not run yet. The
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// upload gate above covers most of that window, but not the sliver between
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// the upload's final dispatch (node gone) and the re-render that adopts:
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// React flushes that state update on a scheduler task, so a click can land
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// first. Sending here would post the source draft's text into the selected
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// session and then clear the wrong draft.
|
|
if (editorDraftKeyRef.current !== draftKey) {
|
|
logger.debug("input.send skipped: composer still holds another draft", {
|
|
loaded: editorDraftKeyRef.current,
|
|
selected: draftKey,
|
|
});
|
|
return;
|
|
}
|
|
// Only send attachment IDs for uploads still present in the content.
|
|
// Edits / deletions that remove the markdown URL also drop the binding.
|
|
const activeIds: string[] = [];
|
|
for (const [url, id] of uploadMapRef.current) {
|
|
if (content.includes(url)) activeIds.push(id);
|
|
}
|
|
for (const attachment of draftAttachments) {
|
|
if (isAttachmentReferenced(content, attachment)) activeIds.push(attachment.id);
|
|
}
|
|
const uniqueActiveIds = Array.from(new Set(activeIds));
|
|
// Capture draft key BEFORE onSend — creating a new session mutates
|
|
// activeSessionId synchronously, so reading it after onSend would point
|
|
// at the new session and leave the old draft orphaned.
|
|
const keyAtSend = draftKey;
|
|
let committed = false;
|
|
const commitInput = (options?: { extraDraftKeys?: string[]; clearEditor?: boolean }) => {
|
|
if (committed) return;
|
|
committed = true;
|
|
// `clearEditor === false` means the owner sent fire-and-forget while the
|
|
// user had already navigated to another session. The editor instance is
|
|
// shared across sessions, so it now shows (and the user may be typing
|
|
// into) a DIFFERENT draft — clearing it or blurring would wipe that
|
|
// visible input. Only scrub the editor when the user is still on the
|
|
// session they sent from.
|
|
if (options?.clearEditor !== false) {
|
|
editorRef.current?.clearContent();
|
|
// Drop focus so the caret doesn't keep blinking under the StatusPill /
|
|
// streaming reply that's about to take over the user's attention. The
|
|
// input is also `disabled` once isRunning flips, and a focused-but-
|
|
// disabled editor reads as a stale cursor. We deliberately don't auto-
|
|
// refocus on completion — that would interrupt the user if they're
|
|
// selecting text from the assistant reply; one click to refocus is
|
|
// a fair price for not stealing focus mid-action.
|
|
editorRef.current?.blur();
|
|
setIsEmpty(true);
|
|
}
|
|
// The sent draft's data is cleared regardless — the message is on its
|
|
// way, so its persisted draft must not resurface.
|
|
clearInputDraft(keyAtSend);
|
|
for (const key of options?.extraDraftKeys ?? []) {
|
|
if (key !== keyAtSend) clearInputDraft(key);
|
|
}
|
|
uploadMapRef.current.clear();
|
|
setIsSubmitting(false);
|
|
};
|
|
logger.info("input.send", {
|
|
contentLength: content.length,
|
|
draftKey: keyAtSend,
|
|
attachmentCount: uniqueActiveIds.length,
|
|
});
|
|
setIsSubmitting(true);
|
|
let accepted: void | boolean;
|
|
try {
|
|
accepted = await onSend(
|
|
content,
|
|
uniqueActiveIds.length > 0 ? uniqueActiveIds : undefined,
|
|
commitInput,
|
|
draftAttachments.filter((attachment) => uniqueActiveIds.includes(attachment.id)),
|
|
);
|
|
} catch (err) {
|
|
logger.warn("input.send failed", err);
|
|
if (!committed) setIsSubmitting(false);
|
|
return;
|
|
}
|
|
if (accepted === false) {
|
|
if (!committed) setIsSubmitting(false);
|
|
return;
|
|
}
|
|
if (!committed) commitInput();
|
|
};
|
|
|
|
const placeholder = noAgent
|
|
? t(($) => $.input.placeholder_no_agent)
|
|
: disabled
|
|
? agentArchived
|
|
? t(($) => $.input.placeholder_archived_agent)
|
|
: t(($) => $.input.placeholder_archived)
|
|
: agentName
|
|
? t(($) => $.input.placeholder_named, { name: agentName })
|
|
: t(($) => $.input.placeholder_default);
|
|
|
|
const uploadEnabled = !!onUploadFile && !disabled && !noAgent;
|
|
// Lock only while the send request itself is creating/resolving the target
|
|
// session. Once accepted, its project can still be detached while agent work
|
|
// continues: changing session metadata does not cancel or move that task.
|
|
const projectSelectionEnabled =
|
|
!!onProjectChange &&
|
|
!disabled &&
|
|
!noAgent &&
|
|
!isSubmitting &&
|
|
!isProjectUpdating;
|
|
const selectedProject = projects.find((project) => project.id === projectId);
|
|
|
|
return (
|
|
<div
|
|
className={cn(
|
|
// The composer grows with the draft up to half the surface it sits on
|
|
// — a fixed 160px cap made long drafts unreadable in a five-line
|
|
// porthole (MUL-5196). `max-h-[50%]` resolves against the chat
|
|
// surface (floating window, chat tab, agent builder), all of which
|
|
// give this wrapper a definite height, so the cap scales when the
|
|
// user resizes or expands the window. The wrapper must be a flex
|
|
// column for the card below to shrink into that cap instead of
|
|
// spilling out of it.
|
|
"flex max-h-[50%] min-h-0 flex-col px-5 pb-3 pt-0",
|
|
// Outer wrapper carries the disabled cursor. Inner card sets
|
|
// pointer-events-none, which suppresses hover (and therefore
|
|
// any cursor of its own) — splitting the two layers lets hover
|
|
// bubble back here so the browser actually reads cursor.
|
|
noAgent && "cursor-not-allowed",
|
|
)}
|
|
>
|
|
<div
|
|
{...(uploadEnabled ? dropZoneProps : {})}
|
|
className={cn(
|
|
// max-h-96 is the absolute ceiling on top of the wrapper's 50%: on a
|
|
// tall surface half the height is more composer than anyone reads at
|
|
// once, and it keeps the cap finite if a future host ever mounts the
|
|
// composer without a definite height (percentage max-height would
|
|
// then resolve to none).
|
|
"relative mx-auto flex min-h-16 max-h-96 w-full max-w-4xl flex-col rounded-lg border border-surface-border bg-surface pb-9 transition-[border-color,box-shadow] focus-within:border-brand focus-within:ring-2 focus-within:ring-ring/20",
|
|
// Visual + interaction lock when there's no agent. We don't
|
|
// toggle ContentEditor's editable mode (Tiptap can't switch
|
|
// cleanly post-mount, and the prop has been removed); instead
|
|
// we drop pointer events at the wrapper level so clicks miss
|
|
// the editor entirely, and dim the surface so it reads as
|
|
// "disabled" rather than "broken".
|
|
noAgent && "pointer-events-none opacity-60",
|
|
)}
|
|
aria-disabled={noAgent || undefined}
|
|
>
|
|
{selectedProject && (
|
|
<div className="flex flex-wrap items-center gap-x-2 gap-y-1 px-3 pt-2">
|
|
<div
|
|
className={cn(
|
|
"inline-flex max-w-full",
|
|
!projectSelectionEnabled && "pointer-events-none opacity-60",
|
|
)}
|
|
>
|
|
<ProjectPicker
|
|
projectId={selectedProject.id}
|
|
onUpdate={(updates) => onProjectChange?.(updates.project_id ?? null)}
|
|
disabled={!projectSelectionEnabled}
|
|
triggerRender={
|
|
<button
|
|
type="button"
|
|
disabled={!projectSelectionEnabled}
|
|
aria-label={t(($) => $.input.change_project_context)}
|
|
title={t(($) => $.input.change_project_context)}
|
|
className="flex h-6 max-w-56 items-center gap-1.5 rounded-full border border-surface-border bg-surface-raised px-2 pr-7 text-xs font-medium text-foreground transition-colors hover:bg-accent/60"
|
|
/>
|
|
}
|
|
/>
|
|
</div>
|
|
{projectContextUnsupported && (
|
|
<span className="inline-flex min-w-0 items-center gap-1 text-xs text-warning">
|
|
<TriangleAlert className="size-3 shrink-0" />
|
|
{t(($) => $.input.project_context_unsupported)}
|
|
</span>
|
|
)}
|
|
</div>
|
|
)}
|
|
<div className="flex-1 min-h-0 overflow-y-auto px-3 py-2">
|
|
<ContentEditor
|
|
// See the editorKey / draftKey split note above — editor identity
|
|
// intentionally tracks neither the session nor the agent.
|
|
key={editorKey}
|
|
ref={editorRef}
|
|
value={inputDraft}
|
|
placeholder={placeholder}
|
|
onUpdate={(md) => {
|
|
setIsEmpty(!md.trim());
|
|
// The LOADED key, not the selected one: while an upload pins the
|
|
// document this fires for the source draft's body — including the
|
|
// upload's own completion dispatch.
|
|
commitDraft(editorDraftKeyRef.current, md);
|
|
}}
|
|
onSubmit={handleSend}
|
|
onUploadFile={uploadEnabled ? handleUpload : undefined}
|
|
onUploadingChange={uploadGate.onUploadingChange}
|
|
attachments={draftAttachments}
|
|
debounceMs={100}
|
|
mentionMode={contextItems ? "context" : "default"}
|
|
mentionContextItems={contextItems}
|
|
enableSlashCommands
|
|
// The bubble menu carries the only affordance that can strip
|
|
// formatting — "Normal text" (setParagraph) plus the mark/list
|
|
// toggles. Once a `# ` input rule or a Markdown/HTML paste turns a
|
|
// line into a heading, chat has no other way to remove it, so
|
|
// without the bubble menu formatting can be created but never
|
|
// undone (MUL-5106).
|
|
showBubbleMenu
|
|
/>
|
|
</div>
|
|
{(uploadEnabled || projectSelectionEnabled || leftAdornment) && (
|
|
<div className="absolute bottom-1.5 left-1.5 flex items-center gap-1">
|
|
{(uploadEnabled || projectSelectionEnabled) && (
|
|
<ChatAddMenu
|
|
onSelectFile={uploadEnabled
|
|
? (file) => editorRef.current?.uploadFile(file)
|
|
: undefined}
|
|
projects={projects}
|
|
projectId={projectId}
|
|
onSelectProject={projectSelectionEnabled ? onProjectChange : undefined}
|
|
projectContextUnsupported={projectContextUnsupported}
|
|
/>
|
|
)}
|
|
{leftAdornment}
|
|
</div>
|
|
)}
|
|
<div className="absolute bottom-1 right-1.5 flex items-center gap-1">
|
|
<SubmitButton
|
|
onClick={handleSend}
|
|
disabled={hasNothingToSend || isSubmitting || !!disabled || !!noAgent}
|
|
loading={isSubmitting}
|
|
busy={uploadGate.uploading}
|
|
running={isRunning}
|
|
onStop={onStop}
|
|
tooltip={uploadGate.uploading
|
|
? tEditor(($) => $.upload.in_progress)
|
|
: sendShortcut
|
|
? `${t(($) => $.input.send_tooltip)} · ${formatShortcut(sendShortcut)}`
|
|
: t(($) => $.input.send_tooltip)}
|
|
ariaLabel={uploadGate.uploading
|
|
? tEditor(($) => $.upload.in_progress)
|
|
: t(($) => $.input.send_tooltip)}
|
|
stopTooltip={t(($) => $.input.stop_tooltip)}
|
|
stopAriaLabel={t(($) => $.input.stop_tooltip)}
|
|
/>
|
|
</div>
|
|
{uploadEnabled && isDragOver && <FileDropOverlay />}
|
|
</div>
|
|
</div>
|
|
);
|
|
}
|