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Pressing the resize handle committed a width before any drag: it wrote the rendered width, which fixed table-layout had stretched past the configured one, so a stray click on a column edge silently rewrote and persisted that column and stopped it adapting to the window. Dragging then ran ahead of the pointer, because committing one width changes how much leftover space the layout has to share out and rescales every other column mid-gesture. And the gesture never ended if the pointer came up outside the window or the user switched apps — the column kept tracking the pointer on return, with the page stuck unselectable under a col-resize cursor. - Require 4px of travel before anything is committed, matching the column-reorder sensor's activation distance on the same header. - Pin every column to its rendered width on the frame the drag starts, so there is no leftover left to redistribute and the drag maps 1:1. - Capture the pointer and end on blur / pointercancel / lostpointercapture, the same four-part contract the sidebar rail already uses. - Own the cursor from a portaled full-viewport layer for the duration of the drag. document.body.style.cursor loses to any descendant that declares its own, which is why the cursor flickered over rows and text. Resizing also re-rendered every cell each frame, and each cell carries a popover, so a frame cost ~143ms. Widths now travel as custom properties published once on the <table>, and the body is swapped for a memoized copy while a drag is live — the browser applies each new width with no React work. Visually the table had no column rules at all, which left the pinned columns' trailing shadow as the only vertical line and made it read as a stray border on one column. Every column now carries a rule, the pinned shadow appears only once the surface is actually scrolled sideways, and the resize handle brightens its rule to brand rather than matching the faint resting colour. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>