Files
multica/server/pkg/agent
niceSprite 462ff88df5 fix(codex): dispatch-level threadId filter for subagent notifications (#1192)
* fix(daemon): filter thread/status/changed by threadId to prevent subagent interference

When Codex CLI has memories enabled, the app-server spawns a memory
consolidation subagent as a separate thread within the same stdio
connection. When that subagent thread finishes and transitions to idle,
the daemon's codex backend mistakenly interprets the idle signal as the
main turn completing, causing it to close stdin and cancel the context
before the real turn produces any output.

Add a threadId check to the thread/status/changed handler so only
status changes from the tracked thread trigger turn completion. Signals
from subagent threads (threadId != c.threadID) are now ignored.

Fixes #1181

* fix(codex): dispatch-level threadId filter for subagent notifications

Codex multiplexes subagent threads (e.g. memory consolidation) on
the same stdio pipe. Previously only thread/status/changed had a
threadId guard, but item/completed (agentMessage + final_answer),
turn/completed, and turn/started from subagent threads could still
trigger onTurnDone or contaminate output.

Move the threadId check to the top of handleRawNotification so all
notification handlers are protected. Remove the now-redundant
per-handler check on thread/status/changed.

Fixes multica-ai/multica#1181

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Co-authored-by: fuxiao <fuxiao@zyql.com>
2026-04-17 14:45:09 +08:00
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