Files
multica/server/pkg
Naiyuan Qing f29bd93444 feat(squads): rework Create Squad modal (MUL-2233) (#2645)
* feat(squad): accept avatar_url on CreateSquad

Threads avatar_url through the SQL query, sqlc-generated code, and the Go
handler so the create-squad flow can persist an avatar at creation time
instead of forcing a follow-up PATCH.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>

* feat(squad): add avatar_url to CreateSquadRequest

Extends the TS contract for the new backend field so the frontend can pass
an uploaded avatar URL through api.createSquad.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>

* feat(squads): rework Create Squad modal to match CreateAgentDialog (MUL-2233)

Replaces the cramped small-dialog flow with the same large-dialog shape used
by Create Agent: identity row (AvatarPicker + name + description with char
counter), grouped Leader picker (My Agents first, then Workspace Agents),
and a new multi-select Additional Members picker covering agents and
workspace members. The members trigger collapses to "+N" once more than
three are selected; promoting an agent to leader auto-drops it from the
additional-members list.

After createSquad, additional members are attached via Promise.allSettled
so a single failure surfaces a warning toast without blocking navigation —
the squad still exists and the user can retry from the Members tab.

Adds packages/views/modals/create-squad.test.tsx covering identity binding,
leader-group ordering, leader/member conflict sanitization, the empty- and
partial-failure success paths, and the create-failure recovery path.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>

* fix(squads): valid trigger HTML + drop conflicted leader from members

Two issues from PR #2645 review:

1. AdditionalMembersPicker's PopoverTrigger was a <button> containing
   MemberChip's remove <button>, which React/HTML flags as nested
   interactive content (hydration + a11y warning). Render the trigger as
   a <div role="combobox"> via Base UI's render prop so the chip's
   remove button is valid.

2. sanitizedMembers only hid the leader from rendered/submitted output,
   so promoting an additional member to leader then switching leader
   away resurrected the hidden pick. Drop it from selectedMembers at
   the moment of promotion via handleLeaderChange; sanitizedMembers is
   no longer needed.

Adds a test that promotes → switches leader and asserts the member is
not resubmitted.

Co-authored-by: multica-agent <github@multica.ai>

---------

Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
Co-authored-by: multica-agent <github@multica.ai>
2026-05-15 13:11:08 +08:00
..