Files
multica/server/internal/daemon/execenv/context.go
Bohan Jiang bae8a84abd MUL-2767 feat(agent): add Antigravity runtime backend (#3427)
* feat(agent): add Antigravity runtime backend

Adds Google's Antigravity CLI (`agy`) as the 12th supported coding-tool
runtime, alongside Claude / Codex / Cursor / Copilot / Gemini / Hermes /
Kimi / Kiro / OpenCode / OpenClaw / Pi.

The CLI emits plain assistant text on stdout (no structured event
stream), so the backend streams stdout line-by-line as `MessageText`
events and accumulates the same text as the final `Result.Output`.
Session resumption uses `--conversation <id>`; because the conversation
UUID is not echoed on stdout, the daemon routes `--log-file` to a temp
file and recovers the id from the glog-formatted log lines.

MUL-2767

Co-authored-by: multica-agent <github@multica.ai>

* fix(agent): correct Antigravity capability contract from Elon review

- ModelSelectionSupported now returns false for antigravity. `agy` has no
  --model flag and antigravityBackend deliberately drops opts.Model, so
  the UI must render a disabled "Managed by runtime" picker instead of
  an empty dropdown plus a silently-ignored manual-entry field. Also
  stop seeding AgentEntry.Model from MULTICA_ANTIGRAVITY_MODEL — the
  backend would silently ignore it.

- Antigravity skills now write to {workDir}/.agents/skills/, the CLI's
  native workspace path (inherits Gemini CLI's layout per
  https://antigravity.google/docs/gcli-migration). Previously they went
  to the .agent_context/skills/ fallback that the CLI doesn't scan.
  Runtime brief moves antigravity into the native-discovery branch and
  local_skills.go points the user-level skill root at
  ~/.gemini/antigravity-cli/skills for Runtime → local skill import.

- Doc + UI comment sync: providers matrix / install-agent-runtime /
  cloud-quickstart / agents-create / tasks (session-resume support) /
  skills / README all now list Antigravity in the right buckets, and
  the model-picker / model-dropdown comments cite antigravity (not the
  stale hermes reference) as the supported=false example.

New tests: TestAntigravityModelSelectionUnsupported,
TestInjectRuntimeConfigAntigravity (native discovery wording),
TestWriteContextFilesAntigravityNativeSkills (.agents/skills/ landing,
.agent_context/skills/ NOT written).

Co-authored-by: multica-agent <github@multica.ai>

* feat(provider-logo): swap inline placeholder for real Antigravity PNG

Replaces the hand-drawn planet+arc placeholder with the official asset
shipped from Downloads. Stored next to the component; bundlers
(Next.js / electron-vite) resolve the PNG import to a URL string at
build time. Added a small assets.d.ts so packages/views' tsc accepts
PNG / SVG module imports — there was no prior asset usage in this
package to register the declaration.

---------

Co-authored-by: J <j@multica.ai>
Co-authored-by: multica-agent <github@multica.ai>
2026-05-28 15:40:05 +08:00

422 lines
16 KiB
Go

package execenv
import (
"encoding/json"
"fmt"
"os"
"path/filepath"
"regexp"
"strings"
)
// writeContextFiles renders and writes .agent_context/issue_context.md and
// skills into the appropriate provider-native location.
//
// Claude: skills → {workDir}/.claude/skills/{name}/SKILL.md (native discovery)
// Codex: skills → handled separately in Prepare via codex-home
// Copilot: skills → {workDir}/.github/skills/{name}/SKILL.md (native project-level discovery)
// OpenCode: skills → {workDir}/.opencode/skills/{name}/SKILL.md (native discovery)
// OpenClaw: skills → {workDir}/skills/{name}/SKILL.md (native discovery — paired with a per-task synthesized openclaw-config.json that pins agents.defaults.workspace to workDir; see openclaw_config.go)
// Pi: skills → {workDir}/.pi/skills/{name}/SKILL.md (native discovery)
// Cursor: skills → {workDir}/.cursor/skills/{name}/SKILL.md (native discovery)
// Kimi: skills → {workDir}/.kimi/skills/{name}/SKILL.md (native discovery)
// Kiro: skills → {workDir}/.kiro/skills/{name}/SKILL.md (native discovery)
// Antigravity: skills → {workDir}/.agents/skills/{name}/SKILL.md (native discovery — see https://antigravity.google/docs/gcli-migration "Workspace skills")
// Default: skills → {workDir}/.agent_context/skills/{name}/SKILL.md
func writeContextFiles(workDir, provider string, ctx TaskContextForEnv) error {
contextDir := filepath.Join(workDir, ".agent_context")
if err := os.MkdirAll(contextDir, 0o755); err != nil {
return fmt.Errorf("create .agent_context dir: %w", err)
}
content := renderIssueContext(provider, ctx)
path := filepath.Join(contextDir, "issue_context.md")
if err := os.WriteFile(path, []byte(content), 0o644); err != nil {
return fmt.Errorf("write issue_context.md: %w", err)
}
if len(ctx.AgentSkills) > 0 {
skillsDir, err := resolveSkillsDir(workDir, provider)
if err != nil {
return fmt.Errorf("resolve skills dir: %w", err)
}
// Codex skills are written to codex-home in Prepare; skip here.
if provider != "codex" {
if err := writeSkillFiles(skillsDir, ctx.AgentSkills); err != nil {
return fmt.Errorf("write skill files: %w", err)
}
}
}
// Project resources are best-effort: a write failure logs but does not
// block task startup. Missing resources surface as the agent simply not
// seeing the file, which matches the "scoped, not dumped" design (the
// meta skill content always lists what the agent should expect).
if err := writeProjectResources(workDir, ctx); err != nil {
// Caller logs warnings; avoid noisy returns for non-fatal context.
return fmt.Errorf("write project resources: %w", err)
}
return nil
}
// projectResourceFile is the on-disk JSON written into the agent's working
// directory. Schema is intentionally a thin pass-through of the API response
// so consumers (skills, future tooling) don't need a separate parser.
type projectResourceFile struct {
ProjectID string `json:"project_id,omitempty"`
ProjectTitle string `json:"project_title,omitempty"`
Resources []ProjectResourceForEnv `json:"resources"`
}
// MarshalJSON renders the resource_ref field as raw JSON instead of a base64
// blob. The struct's other fields are simple strings.
func (p ProjectResourceForEnv) MarshalJSON() ([]byte, error) {
type alias struct {
ID string `json:"id"`
ResourceType string `json:"resource_type"`
ResourceRef json.RawMessage `json:"resource_ref"`
Label string `json:"label,omitempty"`
}
ref := p.ResourceRef
if len(ref) == 0 {
ref = json.RawMessage("{}")
}
return json.Marshal(alias{
ID: p.ID,
ResourceType: p.ResourceType,
ResourceRef: ref,
Label: p.Label,
})
}
// writeProjectResources writes .multica/project/resources.json into the
// working directory when the task carries project context. The file is
// always written when a project is attached (even with zero resources) so
// agents can rely on its presence as a signal that a project exists.
func writeProjectResources(workDir string, ctx TaskContextForEnv) error {
if ctx.ProjectID == "" && len(ctx.ProjectResources) == 0 {
return nil
}
dir := filepath.Join(workDir, ".multica", "project")
if err := os.MkdirAll(dir, 0o755); err != nil {
return err
}
resources := ctx.ProjectResources
if resources == nil {
resources = []ProjectResourceForEnv{}
}
payload := projectResourceFile{
ProjectID: ctx.ProjectID,
ProjectTitle: ctx.ProjectTitle,
Resources: resources,
}
data, err := json.MarshalIndent(payload, "", " ")
if err != nil {
return err
}
return os.WriteFile(filepath.Join(dir, "resources.json"), data, 0o644)
}
// resolveSkillsDir returns the directory where skills should be written
// based on the agent provider.
func resolveSkillsDir(workDir, provider string) (string, error) {
var skillsDir string
switch provider {
case "claude":
// Claude Code natively discovers skills from .claude/skills/ in the workdir.
skillsDir = filepath.Join(workDir, ".claude", "skills")
case "copilot":
// GitHub Copilot CLI natively discovers project-level skills from
// .github/skills/<name>/SKILL.md (takes precedence over user-level
// skills in ~/.copilot/skills/).
// See: https://docs.github.com/en/copilot/reference/copilot-cli-reference/cli-config-dir-reference
skillsDir = filepath.Join(workDir, ".github", "skills")
case "opencode":
// OpenCode natively discovers project skills from .opencode/skills/ in
// the workdir. ConfigPaths.directories() walks up from the discovery
// root looking for a bare `.opencode` directory (no opencode.json
// signal required), then skill/index.ts scans `{skill,skills}/**/SKILL.md`
// under each match. Discovery is anchored at the task workdir via
// `opencode run --dir <workDir>` + PWD override in opencodeBackend —
// without those, OpenCode walks from the daemon's inherited PWD and
// misses .opencode/skills + AGENTS.md entirely (MUL-2416).
skillsDir = filepath.Join(workDir, ".opencode", "skills")
case "openclaw":
// OpenClaw's native skill scanner reads <workspaceDir>/skills/. The
// daemon pairs this with a per-task synthesized openclaw-config.json
// (see openclaw_config.go) that pins agents.defaults.workspace to
// workDir, so writing here is what the CLI actually scans. Before
// MUL-2219 this used to fall back to .agent_context/skills/, which
// no openclaw scan path ever inspected.
skillsDir = filepath.Join(workDir, "skills")
case "pi":
// Pi natively discovers skills from .pi/skills/ in the workdir.
skillsDir = filepath.Join(workDir, ".pi", "skills")
case "cursor":
// Cursor natively discovers skills from .cursor/skills/ in the workdir.
skillsDir = filepath.Join(workDir, ".cursor", "skills")
case "kimi":
// Kimi Code CLI auto-discovers project-level skills from .kimi/skills/
// in the workdir. See https://moonshotai.github.io/kimi-cli/en/customization/skills.html
skillsDir = filepath.Join(workDir, ".kimi", "skills")
case "kiro":
// Kiro CLI auto-discovers project-level skills from .kiro/skills/
// in the workdir.
skillsDir = filepath.Join(workDir, ".kiro", "skills")
case "antigravity":
// Antigravity (`agy`) auto-discovers workspace-level skills from
// .agents/skills/ in the workdir. The CLI inherits Gemini CLI's
// workspace skill layout; see https://antigravity.google/docs/gcli-migration
// under "Workspace skills".
skillsDir = filepath.Join(workDir, ".agents", "skills")
default:
// Fallback: write to .agent_context/skills/ (referenced by meta config).
skillsDir = filepath.Join(workDir, ".agent_context", "skills")
}
if err := os.MkdirAll(skillsDir, 0o755); err != nil {
return "", err
}
return skillsDir, nil
}
var nonAlphaNum = regexp.MustCompile(`[^a-z0-9]+`)
// ensureSkillFrontmatter returns SKILL.md content guaranteed to lead with a
// YAML frontmatter block carrying a parseable, non-empty `name` key.
//
// Runtimes like OpenCode silently drop SKILL.md whose frontmatter is missing
// or whose `name` doesn't parse, so we handle three cases:
//
// - No frontmatter at all → synthesize one with `name: <slug>` (and the DB
// description when available).
// - Frontmatter present and already has a non-empty `name` → leave it
// untouched. The upstream import may have shaped that block deliberately
// to match a specific runtime, and we don't want to clobber it.
// - Frontmatter present but missing `name` (e.g. an upstream skill whose
// YAML only set `description`, with the directory slug filling in for
// `name` at import time) → prepend `name: <slug>` as the first key of
// the existing block so OpenCode can still route the skill.
func ensureSkillFrontmatter(content, slug, description string) string {
fmStart, ok := frontmatterBodyStart(content)
if !ok {
var b strings.Builder
b.WriteString("---\n")
fmt.Fprintf(&b, "name: %s\n", slug)
if d := strings.TrimSpace(description); d != "" {
fmt.Fprintf(&b, "description: %s\n", yamlEscapeInline(d))
}
b.WriteString("---\n\n")
b.WriteString(content)
return b.String()
}
if hasFrontmatterName(content[fmStart:]) {
return content
}
// Frontmatter exists but lacks a parseable `name`. Inject one as the
// first key of the existing block and keep the rest verbatim (including
// `description`, body, and any runtime-specific keys the import path
// preserved).
return content[:fmStart] + "name: " + slug + "\n" + content[fmStart:]
}
// frontmatterBodyStart returns the byte offset where the YAML body begins
// (just after the opening `---` line) and whether a valid opening delimiter
// was found.
func frontmatterBodyStart(content string) (int, bool) {
if strings.HasPrefix(content, "---\n") {
return 4, true
}
if strings.HasPrefix(content, "---\r\n") {
return 5, true
}
return 0, false
}
// hasFrontmatterName reports whether the frontmatter body (the slice starting
// just after the opening `---` line) contains a parseable, non-empty `name:`
// scalar before the closing `---`.
func hasFrontmatterName(fmBody string) bool {
closeIdx := strings.Index(fmBody, "\n---")
if closeIdx < 0 {
// Missing close — scan everything we have and fall through. The
// frontmatter is malformed and OpenCode will reject it anyway, but
// detecting an existing name keeps us from layering a second one
// on top.
closeIdx = len(fmBody)
}
for _, line := range strings.Split(fmBody[:closeIdx], "\n") {
line = strings.TrimSpace(line)
if !strings.HasPrefix(line, "name:") {
continue
}
v := strings.TrimSpace(strings.TrimPrefix(line, "name:"))
v = strings.Trim(v, `"'`)
if v != "" {
return true
}
}
return false
}
// yamlEscapeInline returns a double-quoted YAML scalar that always parses as
// a string. Plain scalars are deliberately avoided: values like `[foo]`,
// `{x: y}`, `false`, `null`, or `2024-01-01` would parse as flow sequences,
// flow mappings, booleans, nulls, or timestamps under YAML 1.2, and
// OpenCode's frontmatter check rejects non-string descriptions outright. We
// flatten newlines (frontmatter values are single-line per key) and escape
// `\` and `"` so any input is a safe inline string.
func yamlEscapeInline(s string) string {
flat := strings.ReplaceAll(s, "\r\n", " ")
flat = strings.ReplaceAll(flat, "\n", " ")
flat = strings.ReplaceAll(flat, "\r", " ")
escaped := strings.ReplaceAll(flat, `\`, `\\`)
escaped = strings.ReplaceAll(escaped, `"`, `\"`)
return `"` + escaped + `"`
}
// sanitizeSkillName converts a skill name to a safe directory name.
func sanitizeSkillName(name string) string {
s := strings.ToLower(strings.TrimSpace(name))
s = nonAlphaNum.ReplaceAllString(s, "-")
s = strings.Trim(s, "-")
if s == "" {
s = "skill"
}
return s
}
// writeSkillFiles writes skill directories into the given parent directory.
// Each skill gets its own subdirectory containing SKILL.md and supporting files.
func writeSkillFiles(skillsDir string, skills []SkillContextForEnv) error {
if err := os.MkdirAll(skillsDir, 0o755); err != nil {
return fmt.Errorf("create skills dir: %w", err)
}
for _, skill := range skills {
slug := sanitizeSkillName(skill.Name)
dir := filepath.Join(skillsDir, slug)
if err := os.MkdirAll(dir, 0o755); err != nil {
return err
}
// Write main SKILL.md
body := ensureSkillFrontmatter(skill.Content, slug, skill.Description)
if err := os.WriteFile(filepath.Join(dir, "SKILL.md"), []byte(body), 0o644); err != nil {
return err
}
// Write supporting files
for _, f := range skill.Files {
fpath := filepath.Join(dir, f.Path)
if err := os.MkdirAll(filepath.Dir(fpath), 0o755); err != nil {
return err
}
if err := os.WriteFile(fpath, []byte(f.Content), 0o644); err != nil {
return err
}
}
}
return nil
}
// renderIssueContext builds the markdown content for issue_context.md.
func renderIssueContext(provider string, ctx TaskContextForEnv) string {
if ctx.AutopilotRunID != "" {
return renderAutopilotContext(ctx)
}
if ctx.QuickCreatePrompt != "" {
return renderQuickCreateContext(ctx)
}
var b strings.Builder
b.WriteString("# Task Assignment\n\n")
fmt.Fprintf(&b, "**Issue ID:** %s\n\n", ctx.IssueID)
if ctx.TriggerCommentID != "" {
b.WriteString("**Trigger:** Comment Reply\n")
b.WriteString("**Triggering comment ID:** `" + ctx.TriggerCommentID + "`\n\n")
} else {
b.WriteString("**Trigger:** New Assignment\n\n")
}
b.WriteString("## Quick Start\n\n")
fmt.Fprintf(&b, "Run `multica issue get %s --output json` to fetch the full issue details.\n\n", ctx.IssueID)
if len(ctx.AgentSkills) > 0 {
b.WriteString("## Agent Skills\n\n")
b.WriteString("The following skills are available to you:\n\n")
for _, skill := range ctx.AgentSkills {
fmt.Fprintf(&b, "- **%s**\n", skill.Name)
}
b.WriteString("\n")
}
return b.String()
}
// renderQuickCreateContext renders issue_context.md for quick-create tasks.
// This file carries only task data (user input, skills). Behavioral rules
// and guardrails live in AGENTS.md (runtime config) and the per-turn prompt
// to avoid redundancy and conflicting instructions.
func renderQuickCreateContext(ctx TaskContextForEnv) string {
var b strings.Builder
b.WriteString("# Quick Create\n\n")
b.WriteString("**Trigger:** Quick-create modal\n\n")
b.WriteString("## User input\n\n")
b.WriteString("> ")
b.WriteString(ctx.QuickCreatePrompt)
b.WriteString("\n\n")
if len(ctx.AgentSkills) > 0 {
b.WriteString("## Agent Skills\n\n")
for _, skill := range ctx.AgentSkills {
fmt.Fprintf(&b, "- **%s**\n", skill.Name)
}
b.WriteString("\n")
}
return b.String()
}
func renderAutopilotContext(ctx TaskContextForEnv) string {
var b strings.Builder
b.WriteString("# Autopilot Run\n\n")
fmt.Fprintf(&b, "**Autopilot run ID:** %s\n\n", ctx.AutopilotRunID)
if ctx.AutopilotID != "" {
fmt.Fprintf(&b, "**Autopilot ID:** %s\n\n", ctx.AutopilotID)
}
if ctx.AutopilotTitle != "" {
fmt.Fprintf(&b, "**Title:** %s\n\n", ctx.AutopilotTitle)
}
if ctx.AutopilotSource != "" {
fmt.Fprintf(&b, "**Trigger source:** %s\n\n", ctx.AutopilotSource)
}
if ctx.AutopilotTriggerPayload != "" {
fmt.Fprintf(&b, "## Trigger Payload\n\n```json\n%s\n```\n\n", ctx.AutopilotTriggerPayload)
}
b.WriteString("## Quick Start\n\n")
b.WriteString("This is a run-only autopilot task with no assigned issue. Do not run `multica issue get` unless the autopilot instructions explicitly ask you to create or update an issue.\n\n")
if ctx.AutopilotID != "" {
fmt.Fprintf(&b, "Run `multica autopilot get %s --output json` if you need the full autopilot configuration.\n\n", ctx.AutopilotID)
}
if strings.TrimSpace(ctx.AutopilotDescription) != "" {
b.WriteString("## Autopilot Instructions\n\n")
b.WriteString(ctx.AutopilotDescription)
b.WriteString("\n\n")
}
if len(ctx.AgentSkills) > 0 {
b.WriteString("## Agent Skills\n\n")
b.WriteString("The following skills are available to you:\n\n")
for _, skill := range ctx.AgentSkills {
fmt.Fprintf(&b, "- **%s**\n", skill.Name)
}
b.WriteString("\n")
}
return b.String()
}