Files
multica/server/internal/handler/chat.go
LinYushen e6e63e6a13 feat(chat): LLM-generated chat session titles with silent fallback (MUL-4295) (#5141)
* feat(chat): LLM-generated chat session titles with silent fallback (MUL-4295)

Generate a concise, language-matched title for a chat session after the
first user message, replacing the raw first-message-derived title. The
work is best-effort and fully non-blocking:

- Triggered on the first user message in SendChatMessage (detected via
  ChatSessionHasUserMessage before insert), run in a detached goroutine
  so it never delays the send or first response.
- Reuses pkg/llm GenerateText on the configured default model
  (MULTICA_LLM_DEFAULT_MODEL, else gpt-4o-mini); no model from the client.
- Self-hosted with no LLM key (h.LLM.Enabled()==false): silent no-op,
  the original title stands. Same on timeout / upstream error.
- CAS write (UpdateChatSessionTitleIfCurrent) so a manual rename during
  generation is never clobbered and titling runs at most once.
- Pushes chat:session_updated so the frontend refreshes in place.
- sanitizeChatTitle strips quotes/brackets, 'Title:'/'标题:' prefixes,
  trailing punctuation, and caps at chatSessionTitleMaxLen.

Tests cover all six cases: configured→semantic title, disabled→fallback,
upstream error→fallback, manual rename→no clobber, empty output→fallback,
idempotent second run, plus sanitize rules and the realtime push.

Co-authored-by: multica-agent <github@multica.ai>

* fix(chat): panic-contain title goroutine + loop sanitizer to a fixed point (MUL-4295)

Address PR #5141 review (张大彪 / multica-eve, Phase B):

1. The detached title-generation goroutine now has a defer recover() at the
   top of its body. It runs outside chi's Recoverer, so an unhandled panic
   in GenerateText / sanitize / the DB write / publish would crash the
   server process. Best-effort path: log and keep the original title.

2. sanitizeChatTitle now alternates prefix-stripping and wrapper-stripping
   in a loop until the string is stable, so a forbidden label hidden inside
   a wrapper ("Title: Fix login", 「标题:修复登录问题」) is fully cleaned
   regardless of nesting order. Added both cases to the sanitize test table.

Co-authored-by: multica-agent <github@multica.ai>

* fix(chat): fold trailing-punctuation trim into sanitizer fixed-point loop (MUL-4295)

Address PR #5141 follow-up review: the trailing-punctuation trim ran once
AFTER the prefix/wrapper loop, so a trailing '.' / '。' left the closing
wrapper unrecognized and the forbidden prefix untouched for inputs like
"Title: Fix login". and 「标题:修复登录问题」。. Trailing trim now runs inside the
same loop, so removing the trailing punctuation re-exposes the wrapper (and
the prefix it hid) on the next pass. Added both cases to TestSanitizeChatTitle.

Co-authored-by: multica-agent <github@multica.ai>

---------

Co-authored-by: multica-agent <github@multica.ai>
2026-07-09 13:49:07 +08:00

1255 lines
44 KiB
Go

package handler
import (
"encoding/json"
"errors"
"log/slog"
"net/http"
"strconv"
"strings"
"time"
"github.com/go-chi/chi/v5"
"github.com/jackc/pgx/v5"
"github.com/jackc/pgx/v5/pgtype"
"github.com/multica-ai/multica/server/internal/analytics"
obsmetrics "github.com/multica-ai/multica/server/internal/metrics"
"github.com/multica-ai/multica/server/internal/middleware"
"github.com/multica-ai/multica/server/internal/util"
db "github.com/multica-ai/multica/server/pkg/db/generated"
"github.com/multica-ai/multica/server/pkg/protocol"
)
// chatSessionTitleMaxLen caps the rename input. Long enough to fit a
// meaningful summary, short enough to keep the dropdown row scannable.
const chatSessionTitleMaxLen = 200
// ---------------------------------------------------------------------------
// Chat Sessions
// ---------------------------------------------------------------------------
type CreateChatSessionRequest struct {
AgentID string `json:"agent_id"`
Title string `json:"title"`
}
func (h *Handler) CreateChatSession(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
var req CreateChatSessionRequest
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
writeError(w, http.StatusBadRequest, "invalid request body")
return
}
if req.AgentID == "" {
writeError(w, http.StatusBadRequest, "agent_id is required")
return
}
agentID, ok := parseUUIDOrBadRequest(w, req.AgentID, "agent_id")
if !ok {
return
}
workspaceUUID, ok := parseUUIDOrBadRequest(w, workspaceID, "workspace id")
if !ok {
return
}
// Verify agent exists in workspace.
agent, err := h.Queries.GetAgentInWorkspace(r.Context(), db.GetAgentInWorkspaceParams{
ID: agentID,
WorkspaceID: workspaceUUID,
})
if err != nil {
writeError(w, http.StatusNotFound, "agent not found")
return
}
if agent.ArchivedAt.Valid {
writeError(w, http.StatusBadRequest, "agent is archived")
return
}
// Invocation gate: starting a chat produces agent runs, so it uses the
// invoke permission (MUL-3963), not the softer view gate. Agent-to-agent
// chat sessions are judged by the top-of-chain originator.
actorType, actorID := h.resolveActor(r, userID, workspaceID)
if !h.canInvokeAgent(r.Context(), agent, actorType, actorID, h.invokeOriginatorFromRequest(r, actorType, actorID), workspaceID) {
writeError(w, http.StatusForbidden, "you do not have access to this agent")
return
}
session, err := h.Queries.CreateChatSession(r.Context(), db.CreateChatSessionParams{
WorkspaceID: workspaceUUID,
AgentID: agentID,
CreatorID: parseUUID(userID),
Title: req.Title,
})
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to create chat session")
return
}
writeJSON(w, http.StatusCreated, chatSessionToResponse(session))
}
func (h *Handler) ListChatSessions(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
// Compute the accessible-agents set once and use it to drop sessions
// whose target agent the caller no longer has access to — without this,
// a member whose role was downgraded would still see the session list
// (and transcripts via ListChatMessages) for any private agent they
// previously had access to. Falls back to the user's role from the
// workspace member context.
member, ok := h.workspaceMember(w, r, workspaceID)
if !ok {
return
}
actorType, actorID := h.resolveActor(r, userID, workspaceID)
allowed, ok := h.accessibleAgentIDs(r.Context(), workspaceID, actorType, actorID, member.Role)
if !ok {
writeError(w, http.StatusInternalServerError, "failed to resolve agent access")
return
}
status := r.URL.Query().Get("status")
// Two call sites → two row types with identical shape. Collect into a
// common response slice via small per-branch loops.
var resp []ChatSessionResponse
if status == "all" {
rows, err := h.Queries.ListAllChatSessionsByCreator(r.Context(), db.ListAllChatSessionsByCreatorParams{
WorkspaceID: parseUUID(workspaceID),
CreatorID: parseUUID(userID),
})
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to list chat sessions")
return
}
resp = make([]ChatSessionResponse, 0, len(rows))
for _, s := range rows {
if _, ok := allowed[uuidToString(s.AgentID)]; !ok {
continue
}
resp = append(resp, ChatSessionResponse{
ID: uuidToString(s.ID),
WorkspaceID: uuidToString(s.WorkspaceID),
AgentID: uuidToString(s.AgentID),
CreatorID: uuidToString(s.CreatorID),
Title: s.Title,
Status: s.Status,
HasUnread: s.UnreadCount > 0,
UnreadCount: int(s.UnreadCount),
LastMessage: buildChatLastMessage(s.LastMessageAt, s.LastMessageContent, s.LastMessageRole, s.LastMessageFailureReason),
Pinned: s.PinnedAt.Valid,
CreatedAt: timestampToString(s.CreatedAt),
UpdatedAt: timestampToString(s.UpdatedAt),
})
}
} else {
rows, err := h.Queries.ListChatSessionsByCreator(r.Context(), db.ListChatSessionsByCreatorParams{
WorkspaceID: parseUUID(workspaceID),
CreatorID: parseUUID(userID),
})
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to list chat sessions")
return
}
resp = make([]ChatSessionResponse, 0, len(rows))
for _, s := range rows {
if _, ok := allowed[uuidToString(s.AgentID)]; !ok {
continue
}
resp = append(resp, ChatSessionResponse{
ID: uuidToString(s.ID),
WorkspaceID: uuidToString(s.WorkspaceID),
AgentID: uuidToString(s.AgentID),
CreatorID: uuidToString(s.CreatorID),
Title: s.Title,
Status: s.Status,
HasUnread: s.UnreadCount > 0,
UnreadCount: int(s.UnreadCount),
LastMessage: buildChatLastMessage(s.LastMessageAt, s.LastMessageContent, s.LastMessageRole, s.LastMessageFailureReason),
Pinned: s.PinnedAt.Valid,
CreatedAt: timestampToString(s.CreatedAt),
UpdatedAt: timestampToString(s.UpdatedAt),
})
}
}
writeJSON(w, http.StatusOK, resp)
}
func (h *Handler) loadChatSessionForUser(w http.ResponseWriter, r *http.Request, userID, workspaceID, sessionID string) (db.ChatSession, bool) {
sessionUUID, ok := parseUUIDOrBadRequest(w, sessionID, "chat session id")
if !ok {
return db.ChatSession{}, false
}
workspaceUUID, ok := parseUUIDOrBadRequest(w, workspaceID, "workspace id")
if !ok {
return db.ChatSession{}, false
}
session, err := h.Queries.GetChatSessionInWorkspace(r.Context(), db.GetChatSessionInWorkspaceParams{
ID: sessionUUID,
WorkspaceID: workspaceUUID,
})
if err != nil {
writeError(w, http.StatusNotFound, "chat session not found")
return db.ChatSession{}, false
}
if uuidToString(session.CreatorID) != userID {
writeError(w, http.StatusForbidden, "not your chat session")
return db.ChatSession{}, false
}
return session, true
}
// gateChatSessionForUser combines the session ownership check with the
// private-agent access gate so a member who has lost access to the target
// agent (role downgrade, ownership transfer, agent flipped to private)
// cannot continue reading the chat transcript even though they remain the
// session creator. Returns ok=false after writing the error response.
func (h *Handler) gateChatSessionForUser(w http.ResponseWriter, r *http.Request, userID, workspaceID, sessionID string) (db.ChatSession, bool) {
session, ok := h.loadChatSessionForUser(w, r, userID, workspaceID, sessionID)
if !ok {
return db.ChatSession{}, false
}
agent, err := h.Queries.GetAgent(r.Context(), session.AgentID)
if err != nil {
writeError(w, http.StatusNotFound, "agent not found")
return db.ChatSession{}, false
}
actorType, actorID := h.resolveActor(r, userID, workspaceID)
if !h.canAccessPrivateAgent(r.Context(), agent, actorType, actorID, workspaceID) {
writeError(w, http.StatusForbidden, "you do not have access to this agent")
return db.ChatSession{}, false
}
return session, true
}
func (h *Handler) GetChatSession(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
sessionID := chi.URLParam(r, "sessionId")
session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
if !ok {
return
}
writeJSON(w, http.StatusOK, chatSessionToResponse(session))
}
type UpdateChatSessionRequest struct {
Title *string `json:"title"`
}
// UpdateChatSession updates user-editable fields on a chat session — today
// just `title`, surfaced by the inline rename affordance in the session
// dropdown. Title is the only field accepted here: `status` has its own
// archive/unarchive endpoint (SetChatSessionArchived), `pinned` its own pin
// endpoint, agent/creator/workspace are immutable, the resume pointers
// (session_id / work_dir / runtime_id) are daemon-owned.
func (h *Handler) UpdateChatSession(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
sessionID := chi.URLParam(r, "sessionId")
var req UpdateChatSessionRequest
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
writeError(w, http.StatusBadRequest, "invalid request body")
return
}
if req.Title == nil {
writeError(w, http.StatusBadRequest, "title is required")
return
}
title := strings.TrimSpace(*req.Title)
if title == "" {
writeError(w, http.StatusBadRequest, "title is required")
return
}
if len([]rune(title)) > chatSessionTitleMaxLen {
writeError(w, http.StatusBadRequest, "title is too long")
return
}
session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
if !ok {
return
}
updated, err := h.Queries.UpdateChatSessionTitle(r.Context(), db.UpdateChatSessionTitleParams{
ID: session.ID,
Title: title,
})
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to update chat session")
return
}
resolvedSessionID := uuidToString(updated.ID)
h.publishChat(protocol.EventChatSessionUpdated, workspaceID, "member", userID, resolvedSessionID, protocol.ChatSessionUpdatedPayload{
ChatSessionID: resolvedSessionID,
Title: updated.Title,
UpdatedAt: timestampToString(updated.UpdatedAt),
})
writeJSON(w, http.StatusOK, chatSessionToResponse(updated))
}
type SetChatSessionPinnedRequest struct {
Pinned bool `json:"pinned"`
}
// SetChatSessionPinned pins or unpins a chat so it sticks to the top of the
// caller's conversation list. Pin state is per-session and, since sessions are
// per-creator, inherently per-user. It never bumps updated_at (see the SQL) so
// an unpinned chat does not jump the activity-sorted list.
func (h *Handler) SetChatSessionPinned(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
sessionID := chi.URLParam(r, "sessionId")
var req SetChatSessionPinnedRequest
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
writeError(w, http.StatusBadRequest, "invalid request body")
return
}
session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
if !ok {
return
}
updated, err := h.Queries.SetChatSessionPinned(r.Context(), db.SetChatSessionPinnedParams{
ID: session.ID,
Pinned: req.Pinned,
})
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to update chat session")
return
}
resolvedSessionID := uuidToString(updated.ID)
pinned := updated.PinnedAt.Valid
h.publishChat(protocol.EventChatSessionUpdated, workspaceID, "member", userID, resolvedSessionID, protocol.ChatSessionUpdatedPayload{
ChatSessionID: resolvedSessionID,
Title: updated.Title,
Pinned: &pinned,
UpdatedAt: timestampToString(updated.UpdatedAt),
})
writeJSON(w, http.StatusOK, chatSessionToResponse(updated))
}
type SetChatSessionArchivedRequest struct {
Archived bool `json:"archived"`
}
// SetChatSessionArchived archives or unarchives a chat session owned by the
// caller. Archiving is the reversible sibling of delete: the row stays in the
// user's history (behind the "Archived" entry) and the conversation becomes
// read-only — SendChatMessage refuses status='archived'. Hard delete is only
// offered from the archived list, so nothing is destroyed in one hover click.
func (h *Handler) SetChatSessionArchived(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
sessionID := chi.URLParam(r, "sessionId")
var req SetChatSessionArchivedRequest
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
writeError(w, http.StatusBadRequest, "invalid request body")
return
}
session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
if !ok {
return
}
updated, err := h.Queries.SetChatSessionArchived(r.Context(), db.SetChatSessionArchivedParams{
ID: session.ID,
Archived: req.Archived,
})
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to update chat session")
return
}
resolvedSessionID := uuidToString(updated.ID)
status := updated.Status
h.publishChat(protocol.EventChatSessionUpdated, workspaceID, "member", userID, resolvedSessionID, protocol.ChatSessionUpdatedPayload{
ChatSessionID: resolvedSessionID,
Title: updated.Title,
Status: &status,
UpdatedAt: timestampToString(updated.UpdatedAt),
})
writeJSON(w, http.StatusOK, chatSessionToResponse(updated))
}
// DeleteChatSession hard-deletes a chat session owned by the caller. The
// row lock + cancel + delete run inside a single tx so a concurrent
// SendChatMessage cannot enqueue a task that would later be orphaned by
// the FK ON DELETE SET NULL on agent_task_queue.chat_session_id. Cancel
// failure aborts the delete; events fire only after commit.
func (h *Handler) DeleteChatSession(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
sessionID := chi.URLParam(r, "sessionId")
session, ok := h.loadChatSessionForUser(w, r, userID, workspaceID, sessionID)
if !ok {
return
}
tx, err := h.TxStarter.Begin(r.Context())
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to start transaction")
return
}
defer tx.Rollback(r.Context())
qtx := h.Queries.WithTx(tx)
// FOR UPDATE on the chat_session row blocks any concurrent INSERT into
// agent_task_queue that references it (the FK validation needs a
// KEY SHARE lock). After we commit the delete, the blocked INSERT
// fails its FK check, so it can't land an orphaned task.
if _, err := qtx.LockChatSessionForDelete(r.Context(), session.ID); err != nil {
if errors.Is(err, pgx.ErrNoRows) {
// Already gone — treat as idempotent success.
w.WriteHeader(http.StatusNoContent)
return
}
writeError(w, http.StatusInternalServerError, "failed to lock chat session")
return
}
cancelled, err := qtx.CancelAgentTasksByChatSession(r.Context(), session.ID)
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to cancel chat session tasks")
return
}
// channel_chat_session_binding used to carry a chat_session FK with
// ON DELETE CASCADE; MUL-3515 §4 dropped every channel_* foreign key, so
// prune the binding here in the same tx that deletes its chat_session.
if err := qtx.DeleteChannelChatSessionBindingBySession(r.Context(), session.ID); err != nil {
writeError(w, http.StatusInternalServerError, "failed to delete chat session binding")
return
}
if err := qtx.DeleteChatSession(r.Context(), db.DeleteChatSessionParams{
ID: session.ID,
WorkspaceID: session.WorkspaceID,
}); err != nil {
writeError(w, http.StatusInternalServerError, "failed to delete chat session")
return
}
if err := tx.Commit(r.Context()); err != nil {
slog.Warn("commit chat session delete failed", "session_id", sessionID, "error", err)
writeError(w, http.StatusInternalServerError, "failed to commit chat session delete")
return
}
// Post-commit broadcasts. Subscribers should never observe events for a
// tx that didn't actually persist.
h.TaskService.BroadcastCancelledTasks(r.Context(), cancelled)
resolvedSessionID := uuidToString(session.ID)
h.publishChat(protocol.EventChatSessionDeleted, workspaceID, "member", userID, resolvedSessionID, protocol.ChatSessionDeletedPayload{
ChatSessionID: resolvedSessionID,
})
w.WriteHeader(http.StatusNoContent)
}
// ---------------------------------------------------------------------------
// Chat Messages
// ---------------------------------------------------------------------------
type SendChatMessageRequest struct {
Content string `json:"content"`
AttachmentIDs []string `json:"attachment_ids"`
}
type SendChatMessageResponse struct {
MessageID string `json:"message_id"`
TaskID string `json:"task_id"`
// AttachmentIDs are the attachment rows actually bound to this message by
// the server. The client diffs these against the ids it requested so it
// can warn the user when an attachment silently failed to bind — no extra
// round-trip needed. No `omitempty`: a send that requested attachments but
// bound none must serialize `[]` (not be omitted), otherwise the client
// can't tell "all binds failed" from "older server without this field" and
// would silently skip the very warning this exists for. When no
// attachments were requested the value is nil → `null`, which the client's
// guard short-circuits on the requested-ids check.
AttachmentIDs []string `json:"attachment_ids"`
// CreatedAt anchors the chat StatusPill timer the instant the user
// hits send. Without it the front-end falls back to its local clock
// and the timer "snaps backwards" later when WS events deliver the
// real created_at. Returning it here means the pill renders 0s from
// the start with a stable anchor.
CreatedAt string `json:"created_at"`
}
func (h *Handler) SendChatMessage(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
sessionID := chi.URLParam(r, "sessionId")
var req SendChatMessageRequest
if err := json.NewDecoder(r.Body).Decode(&req); err != nil {
writeError(w, http.StatusBadRequest, "invalid request body")
return
}
if req.Content == "" {
writeError(w, http.StatusBadRequest, "content is required")
return
}
// Pre-validate attachment ids early so invalid input returns 400 before
// any state mutation. The actual link runs after CreateChatMessage so we
// have a message_id to back-fill into the attachment rows.
attachmentIDs, ok := parseUUIDSliceOrBadRequest(w, req.AttachmentIDs, "attachment_ids")
if !ok {
return
}
// Load chat session and re-check the private-agent gate on every send.
// The session's creator passed the gate at create time, but their
// workspace role (or the agent's owner) may have changed since — keep
// stale sessions from being a back-door into a private agent the user
// can no longer reach. Agent senders bypass to preserve A2A collaboration.
session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
if !ok {
return
}
// Archived sessions are read-only: refuse to enqueue new agent work for
// them (see SetChatSessionArchived). The frontend disables the composer
// for status='archived' and only offers unarchive/delete there. Legacy
// soft-archived rows from before the feature are covered by the same check.
if session.Status != "active" {
writeError(w, http.StatusBadRequest, "chat session is archived")
return
}
// Preflight the agent's enqueue preconditions BEFORE persisting the user
// message. EnqueueChatTask (below) rejects an archived or runtime-less agent
// with an error; without this check a stale client (agent archived in
// another tab) would land the user message, then get a 500, leaving an
// orphan message with no task or reply. Fail fast with a 4xx and mutate
// nothing. See EnqueueChatTask's ErrChatTaskAgentArchived / NoRuntime.
agent, err := h.Queries.GetAgent(r.Context(), session.AgentID)
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to load chat agent")
return
}
if agent.ArchivedAt.Valid {
writeError(w, http.StatusConflict, "chat agent is archived")
return
}
if !agent.RuntimeID.Valid {
writeError(w, http.StatusConflict, "chat agent has no runtime")
return
}
// Detect whether this is the very first human message in the session,
// BEFORE we insert the new row. This scopes LLM auto-titling (MUL-4295) to
// the opening turn: we upgrade the default/original title exactly once, off
// the first user message, and never re-run it on every subsequent send. A
// query error here is treated as "not first" so we simply skip generation
// (best-effort — never block the send).
hadUserMessage := true
if existed, err := h.Queries.ChatSessionHasUserMessage(r.Context(), session.ID); err == nil {
hadUserMessage = existed
}
// Create the user message first so the daemon can always find it.
msg, err := h.Queries.CreateChatMessage(r.Context(), db.CreateChatMessageParams{
ChatSessionID: session.ID,
Role: "user",
Content: req.Content,
})
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to create chat message")
return
}
// Back-fill chat_message_id on attachments the sender uploaded while
// composing. New clients upload workspace-scoped unattached rows and bind
// them here; older clients may still upload against the chat_session_id.
// The query accepts both shapes, but only for this workspace, this actor,
// and rows that are not already linked to an issue/comment/message.
var boundAttachmentIDs []string
if len(attachmentIDs) > 0 {
actorType, actorID := h.resolveActor(r, userID, workspaceID)
bound, err := h.Queries.LinkAttachmentsToChatMessage(r.Context(), db.LinkAttachmentsToChatMessageParams{
ChatMessageID: msg.ID,
ChatSessionID: session.ID,
WorkspaceID: session.WorkspaceID,
UploaderType: actorType,
UploaderID: parseUUID(actorID),
AttachmentIds: attachmentIDs,
})
if err != nil {
// Don't fail the send — the message content is already saved and
// the attachments remain on the session (still downloadable).
slog.Warn("link chat attachments failed", "error", err, "message_id", uuidToString(msg.ID))
}
boundAttachmentIDs = make([]string, 0, len(bound))
for _, id := range bound {
boundAttachmentIDs = append(boundAttachmentIDs, uuidToString(id))
}
}
// Enqueue a chat task after the message exists. For web chat the sender is
// the authenticated request user (sessions are creator-only), so they are
// the task initiator — surfaced to the agent under `## Task Initiator`.
task, err := h.TaskService.EnqueueChatTask(r.Context(), session, parseUUID(userID), false)
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to enqueue chat task: "+err.Error())
return
}
if err := h.Queries.LinkChatMessageToTask(r.Context(), db.LinkChatMessageToTaskParams{
ID: msg.ID,
TaskID: task.ID,
}); err != nil {
// Don't fail the send: the task already exists and the user message
// is persisted. The link is only needed for precise empty-cancel
// cleanup; older/unlinked rows simply keep the historical behavior.
slog.Warn("link user chat message to task failed",
"message_id", uuidToString(msg.ID),
"task_id", uuidToString(task.ID),
"error", err,
)
}
// Touch session updated_at.
if err := h.Queries.TouchChatSession(r.Context(), session.ID); err != nil {
slog.Warn("failed to touch chat session", "session_id", sessionID, "error", err)
}
taskContext := h.TaskService.AnalyticsContextForTask(r.Context(), task)
platform, _, _ := middleware.ClientMetadataFromContext(r.Context())
obsmetrics.RecordEvent(h.Analytics, h.Metrics, analytics.ChatMessageSent(
userID,
workspaceID,
uuidToString(session.ID),
uuidToString(task.ID),
uuidToString(session.AgentID),
taskContext.RuntimeMode,
taskContext.Provider,
platform,
))
// Broadcast the user message.
resolvedSessionID := uuidToString(session.ID)
h.publishChat(protocol.EventChatMessage, workspaceID, "member", userID, resolvedSessionID, protocol.ChatMessagePayload{
ChatSessionID: resolvedSessionID,
MessageID: uuidToString(msg.ID),
Role: "user",
Content: req.Content,
TaskID: uuidToString(task.ID),
CreatedAt: timestampToString(msg.CreatedAt),
})
// First user message → kick off best-effort LLM auto-titling (MUL-4295).
// Fire-and-forget and non-blocking: the response below is written whether
// or not a title is ever generated, and a disabled/failing LLM layer
// silently keeps the original first-message-derived title. session.Title
// is the default/original title observed here and drives the CAS so a
// manual rename mid-generation is never clobbered.
if !hadUserMessage {
h.maybeGenerateChatTitleAsync(workspaceID, userID, session.ID, session.Title, req.Content)
}
writeJSON(w, http.StatusCreated, SendChatMessageResponse{
MessageID: uuidToString(msg.ID),
TaskID: uuidToString(task.ID),
CreatedAt: timestampToString(task.CreatedAt),
AttachmentIDs: boundAttachmentIDs,
})
}
type ChatMessagesCursorResponse struct {
CreatedAt string `json:"created_at"`
ID string `json:"id"`
}
type ChatMessagesPageResponse struct {
Messages []ChatMessageResponse `json:"messages"`
Limit int `json:"limit"`
HasMore bool `json:"has_more"`
NextCursor *ChatMessagesCursorResponse `json:"next_cursor,omitempty"`
}
func parseChatMessagesPageParams(r *http.Request) (int, pgtype.Timestamptz, pgtype.UUID, error) {
limit := 50
if raw := r.URL.Query().Get("limit"); raw != "" {
parsed, err := strconv.Atoi(raw)
if err != nil || parsed < 1 || parsed > 100 {
return 0, pgtype.Timestamptz{}, pgtype.UUID{}, errors.New("invalid limit")
}
limit = parsed
}
rawBeforeCreatedAt := r.URL.Query().Get("before_created_at")
rawBeforeID := r.URL.Query().Get("before_id")
if rawBeforeCreatedAt == "" && rawBeforeID == "" {
return limit, pgtype.Timestamptz{}, pgtype.UUID{}, nil
}
if rawBeforeCreatedAt == "" || rawBeforeID == "" {
return 0, pgtype.Timestamptz{}, pgtype.UUID{}, errors.New("invalid cursor")
}
beforeTime, err := time.Parse(time.RFC3339Nano, rawBeforeCreatedAt)
if err != nil {
return 0, pgtype.Timestamptz{}, pgtype.UUID{}, errors.New("invalid cursor")
}
beforeID, err := util.ParseUUID(rawBeforeID)
if err != nil {
return 0, pgtype.Timestamptz{}, pgtype.UUID{}, errors.New("invalid cursor")
}
return limit, pgtype.Timestamptz{Time: beforeTime, Valid: true}, beforeID, nil
}
func (h *Handler) ListChatMessages(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
sessionID := chi.URLParam(r, "sessionId")
session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
if !ok {
return
}
messages, err := h.Queries.ListChatMessages(r.Context(), session.ID)
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to list chat messages")
return
}
messageIDs := make([]pgtype.UUID, len(messages))
for i, m := range messages {
messageIDs[i] = m.ID
}
groupedAtt := h.groupChatMessageAttachments(r.Context(), workspaceID, messageIDs)
resp := make([]ChatMessageResponse, len(messages))
for i, m := range messages {
resp[i] = chatMessageToResponse(m, groupedAtt[uuidToString(m.ID)])
}
writeJSON(w, http.StatusOK, resp)
}
func (h *Handler) ListChatMessagesPage(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
sessionID := chi.URLParam(r, "sessionId")
session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
if !ok {
return
}
limit, beforeCreatedAt, beforeID, err := parseChatMessagesPageParams(r)
if err != nil {
writeError(w, http.StatusBadRequest, err.Error())
return
}
messages, err := h.Queries.ListChatMessagesPage(r.Context(), db.ListChatMessagesPageParams{
ChatSessionID: session.ID,
Limit: int32(limit + 1),
BeforeCreatedAt: beforeCreatedAt,
BeforeID: beforeID,
})
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to list chat messages")
return
}
hasMore := len(messages) > limit
if hasMore {
messages = messages[:limit]
}
var nextCursor *ChatMessagesCursorResponse
if hasMore && len(messages) > 0 {
oldest := messages[len(messages)-1]
nextCursor = &ChatMessagesCursorResponse{
CreatedAt: oldest.CreatedAt.Time.Format(time.RFC3339Nano),
ID: uuidToString(oldest.ID),
}
}
// SQL fetches newest windows first so the empty cursor opens at the recent
// tail. Reverse each cursor page before serializing to keep message order
// chronological within the viewport.
for i, j := 0, len(messages)-1; i < j; i, j = i+1, j-1 {
messages[i], messages[j] = messages[j], messages[i]
}
messageIDs := make([]pgtype.UUID, len(messages))
for i, m := range messages {
messageIDs[i] = m.ID
}
groupedAtt := h.groupChatMessageAttachments(r.Context(), workspaceID, messageIDs)
resp := make([]ChatMessageResponse, len(messages))
for i, m := range messages {
resp[i] = chatMessageToResponse(m, groupedAtt[uuidToString(m.ID)])
}
writeJSON(w, http.StatusOK, ChatMessagesPageResponse{
Messages: resp,
Limit: limit,
HasMore: hasMore,
NextCursor: nextCursor,
})
}
// PendingChatTaskResponse is returned by GetPendingChatTask — either the
// current in-flight task's id/status, or an empty object when none is active.
// CreatedAt is the anchor the frontend uses to time the chat StatusPill
// (elapsed seconds = now - CreatedAt). It must come from the server because
// optimistic seeds don't have a real task created_at and the timer needs to
// survive refresh / reopen.
type PendingChatTaskResponse struct {
TaskID string `json:"task_id,omitempty"`
Status string `json:"status,omitempty"`
CreatedAt string `json:"created_at,omitempty"`
}
// MarkChatSessionRead clears the session's unread_since (→ has_unread=false)
// and broadcasts chat:session_read so other devices of the same user drop
// their badges.
func (h *Handler) MarkChatSessionRead(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
sessionID := chi.URLParam(r, "sessionId")
session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
if !ok {
return
}
if err := h.Queries.MarkChatSessionRead(r.Context(), session.ID); err != nil {
writeError(w, http.StatusInternalServerError, "failed to mark session read")
return
}
resolvedSessionID := uuidToString(session.ID)
h.publishChat(protocol.EventChatSessionRead, workspaceID, "member", userID, resolvedSessionID, protocol.ChatSessionReadPayload{
ChatSessionID: resolvedSessionID,
})
w.WriteHeader(http.StatusNoContent)
}
// PendingChatTasksResponse is the aggregate view consumed by the FAB.
type PendingChatTasksResponse struct {
Tasks []PendingChatTaskItem `json:"tasks"`
}
type PendingChatTaskItem struct {
TaskID string `json:"task_id"`
Status string `json:"status"`
ChatSessionID string `json:"chat_session_id"`
}
type CancelledChatMessageResponse struct {
ChatSessionID string `json:"chat_session_id"`
MessageID string `json:"message_id"`
Content string `json:"content"`
RestoreToInput bool `json:"restore_to_input"`
Attachments []AttachmentResponse `json:"attachments,omitempty"`
}
type CancelTaskByUserResponse struct {
AgentTaskResponse
CancelledChatMessage *CancelledChatMessageResponse `json:"cancelled_chat_message,omitempty"`
}
// ListPendingChatTasks returns every in-flight chat task owned by the current
// user in this workspace. Drives the FAB's "running" indicator when the chat
// window is closed (no per-session query is subscribed). Tasks belonging to
// private agents the caller has lost access to are dropped from the response.
func (h *Handler) ListPendingChatTasks(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
member, ok := h.workspaceMember(w, r, workspaceID)
if !ok {
return
}
actorType, actorID := h.resolveActor(r, userID, workspaceID)
allowed, ok := h.accessibleAgentIDs(r.Context(), workspaceID, actorType, actorID, member.Role)
if !ok {
writeError(w, http.StatusInternalServerError, "failed to resolve agent access")
return
}
// No accessible agents → every row would be filtered out anyway. Skip the
// DB round-trip and return an empty list (mirrors HasPendingChatTasks).
if len(allowed) == 0 {
writeJSON(w, http.StatusOK, PendingChatTasksResponse{Tasks: []PendingChatTaskItem{}})
return
}
rows, err := h.Queries.ListPendingChatTasksByCreator(r.Context(), db.ListPendingChatTasksByCreatorParams{
WorkspaceID: parseUUID(workspaceID),
CreatorID: parseUUID(userID),
})
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to list pending chat tasks")
return
}
// The pending query now returns cs.agent_id per row, so we can filter
// out private agents the caller has lost access to directly against the
// already-loaded `allowed` set — no second ListAllChatSessionsByCreator
// scan on this hot path (MUL-4159).
items := make([]PendingChatTaskItem, 0, len(rows))
for _, row := range rows {
agentID := uuidToString(row.AgentID)
if _, ok := allowed[agentID]; !ok {
continue
}
items = append(items, PendingChatTaskItem{
TaskID: uuidToString(row.TaskID),
Status: row.Status,
ChatSessionID: uuidToString(row.ChatSessionID),
})
}
writeJSON(w, http.StatusOK, PendingChatTasksResponse{Tasks: items})
}
// HasPendingChatTasksResponse is the boolean fast-path payload consumed by the
// FAB, which only needs to know whether any in-flight chat task exists — not
// the full list.
type HasPendingChatTasksResponse struct {
HasPending bool `json:"has_pending"`
}
// HasPendingChatTasks answers "does the current user have any in-flight chat
// task in this workspace?" with a single EXISTS query, for the FAB's running
// indicator. It is the boolean sibling of ListPendingChatTasks: the detailed
// list is reserved for the ChatWindow history / stop-task flows.
//
// Permission filtering is preserved end-to-end: the set of agents the caller
// may currently see is resolved the same way as ListPendingChatTasks and
// pushed into the query as agent_ids, so a member who lost access to a private
// agent never sees a true from a task on that agent (MUL-4159). An empty
// accessible-agent set short-circuits to false without hitting the DB.
func (h *Handler) HasPendingChatTasks(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
member, ok := h.workspaceMember(w, r, workspaceID)
if !ok {
return
}
actorType, actorID := h.resolveActor(r, userID, workspaceID)
allowed, ok := h.accessibleAgentIDs(r.Context(), workspaceID, actorType, actorID, member.Role)
if !ok {
writeError(w, http.StatusInternalServerError, "failed to resolve agent access")
return
}
// No accessible agents → nothing the caller may see can be pending.
// Skip the round-trip and return false.
if len(allowed) == 0 {
writeJSON(w, http.StatusOK, HasPendingChatTasksResponse{HasPending: false})
return
}
agentIDs := make([]pgtype.UUID, 0, len(allowed))
for id := range allowed {
agentIDs = append(agentIDs, parseUUID(id))
}
hasPending, err := h.Queries.HasPendingChatTasksByCreator(r.Context(), db.HasPendingChatTasksByCreatorParams{
WorkspaceID: parseUUID(workspaceID),
CreatorID: parseUUID(userID),
AgentIds: agentIDs,
})
if err != nil {
writeError(w, http.StatusInternalServerError, "failed to check pending chat tasks")
return
}
writeJSON(w, http.StatusOK, HasPendingChatTasksResponse{HasPending: hasPending})
}
// GetPendingChatTask returns the most recent in-flight task (queued / dispatched
// / running) for a chat session. The frontend polls this on mount / session
// switch so pending UI state survives refresh and reopen.
func (h *Handler) GetPendingChatTask(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
sessionID := chi.URLParam(r, "sessionId")
session, ok := h.gateChatSessionForUser(w, r, userID, workspaceID, sessionID)
if !ok {
return
}
task, err := h.Queries.GetPendingChatTask(r.Context(), session.ID)
if err != nil {
// No in-flight task — return an empty object, not an error.
writeJSON(w, http.StatusOK, PendingChatTaskResponse{})
return
}
writeJSON(w, http.StatusOK, PendingChatTaskResponse{
TaskID: uuidToString(task.ID),
Status: task.Status,
CreatedAt: timestampToString(task.CreatedAt),
})
}
// ---------------------------------------------------------------------------
// Task cancellation (user-facing, with ownership check)
// ---------------------------------------------------------------------------
// CancelTaskByUser cancels a task the caller is allowed to act on within the
// current workspace.
//
// Tenancy is enforced uniformly through the task's owning agent: every
// agent_task_queue row carries a NOT NULL agent_id (ON DELETE CASCADE, so the
// agent always exists), and agents are workspace-scoped. GetAgentTaskInWorkspace
// is therefore the single tenant guard that works regardless of which optional
// source FK (issue / chat_session / autopilot_run) is set — which is what makes
// run_only autopilot tasks and quick_create tasks (whose issue does not exist
// yet) cancellable at all. Keying cancellation off issue_id / chat_session_id
// alone is exactly what 404'd these tasks before (MUL-2827).
//
// On top of tenancy, two privacy models layer on:
// - a chat task is private to the member who started the conversation, so
// only that creator may cancel it;
// - every other task surfaces on the agent Activity tab and the workspace
// task snapshot, both of which hide private agents from members without
// access. Cancellation mirrors that gate via canAccessPrivateAgent so the
// id-only endpoint is never more permissive than the surface that exposes
// the task.
func (h *Handler) CancelTaskByUser(w http.ResponseWriter, r *http.Request) {
userID, ok := requireUserID(w, r)
if !ok {
return
}
workspaceID := ctxWorkspaceID(r.Context())
wsUUID, ok := parseUUIDOrBadRequest(w, workspaceID, "workspace id")
if !ok {
return
}
taskID := chi.URLParam(r, "taskId")
taskUUID, ok := parseUUIDOrBadRequest(w, taskID, "task id")
if !ok {
return
}
task, err := h.Queries.GetAgentTaskInWorkspace(r.Context(), db.GetAgentTaskInWorkspaceParams{
ID: taskUUID,
WorkspaceID: wsUUID,
})
if err != nil {
writeError(w, http.StatusNotFound, "task not found")
return
}
if task.ChatSessionID.Valid {
// Chat privacy: only the member who opened the conversation may
// cancel its task, even though the workspace is shared.
cs, err := h.Queries.GetChatSessionInWorkspace(r.Context(), db.GetChatSessionInWorkspaceParams{
ID: task.ChatSessionID,
WorkspaceID: wsUUID,
})
if err != nil {
writeError(w, http.StatusNotFound, "task not found")
return
}
if uuidToString(cs.CreatorID) != userID {
writeError(w, http.StatusForbidden, "not your task")
return
}
} else {
// Issue / autopilot / quick_create tasks are all visible on the
// agent Activity tab + workspace snapshot, which gate private
// agents. Mirror that gate here.
agent, err := h.Queries.GetAgentInWorkspace(r.Context(), db.GetAgentInWorkspaceParams{
ID: task.AgentID,
WorkspaceID: wsUUID,
})
if err != nil {
writeError(w, http.StatusNotFound, "task not found")
return
}
actorType, actorID := h.resolveActor(r, userID, workspaceID)
if !h.canAccessPrivateAgent(r.Context(), agent, actorType, actorID, workspaceID) {
writeError(w, http.StatusForbidden, "you do not have access to this agent")
return
}
}
cancelled, err := h.TaskService.CancelTaskWithResult(r.Context(), taskUUID)
if err != nil {
writeError(w, http.StatusBadRequest, err.Error())
return
}
resp := CancelTaskByUserResponse{
AgentTaskResponse: taskToResponse(cancelled.Task, workspaceID),
}
if cancelled.CancelledChatMessage != nil {
attachments := make([]AttachmentResponse, 0, len(cancelled.CancelledChatMessage.Attachments))
for _, a := range cancelled.CancelledChatMessage.Attachments {
attachments = append(attachments, h.attachmentToResponse(a))
}
resp.CancelledChatMessage = &CancelledChatMessageResponse{
ChatSessionID: cancelled.CancelledChatMessage.ChatSessionID,
MessageID: cancelled.CancelledChatMessage.MessageID,
Content: cancelled.CancelledChatMessage.Content,
RestoreToInput: cancelled.CancelledChatMessage.RestoreToInput,
Attachments: attachments,
}
}
writeJSON(w, http.StatusOK, resp)
}
// ---------------------------------------------------------------------------
// Response types & helpers
// ---------------------------------------------------------------------------
type ChatSessionResponse struct {
ID string `json:"id"`
WorkspaceID string `json:"workspace_id"`
AgentID string `json:"agent_id"`
CreatorID string `json:"creator_id"`
Title string `json:"title"`
Status string `json:"status"`
// Only populated by list endpoints — single-session fetches return 0/false/nil.
// HasUnread is kept as a convenience (== UnreadCount > 0) for existing consumers.
HasUnread bool `json:"has_unread"`
UnreadCount int `json:"unread_count"`
LastMessage *ChatLastMessage `json:"last_message"`
// Pinned marks a chat the user has stuck to the top of the list. Populated
// by list endpoints and by the pin/unpin + single-session responses.
Pinned bool `json:"pinned"`
CreatedAt string `json:"created_at"`
UpdatedAt string `json:"updated_at"`
}
// ChatLastMessage is a preview of a session's most recent message, used to
// render the IM-style conversation list (name + snippet + time). nil when the
// session has no messages yet.
type ChatLastMessage struct {
Content string `json:"content"`
Role string `json:"role"`
CreatedAt string `json:"created_at"`
FailureReason *string `json:"failure_reason"`
}
// buildChatLastMessage assembles the preview from list-row columns; returns nil
// when there is no last message (the LEFT JOIN produced a NULL timestamp).
func buildChatLastMessage(at pgtype.Timestamptz, content, role string, failure pgtype.Text) *ChatLastMessage {
if !at.Valid {
return nil
}
return &ChatLastMessage{
Content: content,
Role: role,
CreatedAt: timestampToString(at),
FailureReason: textToPtr(failure),
}
}
type ChatMessageResponse struct {
ID string `json:"id"`
ChatSessionID string `json:"chat_session_id"`
Role string `json:"role"`
Content string `json:"content"`
TaskID *string `json:"task_id"`
CreatedAt string `json:"created_at"`
// FailureReason flags an assistant row synthesized by FailTask's chat
// fallback. Front-end uses it to switch to the destructive bubble.
FailureReason *string `json:"failure_reason"`
// ElapsedMs is the wall-clock duration from task creation to terminal
// state. Drives "Replied in 38s" / "Failed after 12s" captions.
ElapsedMs *int64 `json:"elapsed_ms"`
// Attachments linked to this message via chat_message_id. The chat
// bubble renders file cards from these, and the daemon claim path
// (daemon.go) pulls structured metadata from the same source so the
// agent can `multica attachment download <id>` rather than guessing
// from a markdown URL that may expire.
Attachments []AttachmentResponse `json:"attachments,omitempty"`
}
func chatSessionToResponse(s db.ChatSession) ChatSessionResponse {
return ChatSessionResponse{
ID: uuidToString(s.ID),
WorkspaceID: uuidToString(s.WorkspaceID),
AgentID: uuidToString(s.AgentID),
CreatorID: uuidToString(s.CreatorID),
Title: s.Title,
Status: s.Status,
Pinned: s.PinnedAt.Valid,
CreatedAt: timestampToString(s.CreatedAt),
UpdatedAt: timestampToString(s.UpdatedAt),
}
}
func chatMessageToResponse(m db.ChatMessage, attachments []AttachmentResponse) ChatMessageResponse {
return ChatMessageResponse{
ID: uuidToString(m.ID),
ChatSessionID: uuidToString(m.ChatSessionID),
Role: m.Role,
Content: m.Content,
TaskID: uuidToPtr(m.TaskID),
CreatedAt: timestampToString(m.CreatedAt),
FailureReason: textToPtr(m.FailureReason),
ElapsedMs: int8ToPtr(m.ElapsedMs),
Attachments: attachments,
}
}