Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
/**
|
2024-12-14 14:55:51 -08:00
|
|
|
* llama.cpp - commit ba1cb19cdd0d92e012e0f6e009e0620f854b6afd - do not edit this file
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
*
|
|
|
|
* MIT License
|
|
|
|
*
|
|
|
|
* Copyright (c) 2023-2024 The ggml authors
|
|
|
|
*
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
|
|
* in the Software without restriction, including without limitation the rights
|
|
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
|
|
* furnished to do so, subject to the following conditions:
|
|
|
|
*
|
|
|
|
* The above copyright notice and this permission notice shall be included in all
|
|
|
|
* copies or substantial portions of the Software.
|
|
|
|
*
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
|
|
* SOFTWARE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
// GGML internal header
|
|
|
|
|
2024-10-17 12:59:52 -06:00
|
|
|
#include "ggml.h"
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
#include <assert.h>
|
2024-12-10 19:21:34 -08:00
|
|
|
#include <math.h>
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
#include <stdlib.h> // load `stdlib.h` before other headers to work around MinGW bug: https://sourceforge.net/p/mingw-w64/bugs/192/
|
|
|
|
#include <stdbool.h>
|
2024-10-17 12:59:52 -06:00
|
|
|
#include <stdint.h>
|
2024-12-10 19:21:34 -08:00
|
|
|
#include <string.h>
|
|
|
|
|
|
|
|
#ifdef __ARM_FEATURE_SVE
|
|
|
|
#include <arm_sve.h>
|
|
|
|
#endif // __ARM_FEATURE_SVE
|
|
|
|
|
|
|
|
#if defined(__ARM_NEON) && !defined(__CUDACC__)
|
|
|
|
// if YCM cannot find <arm_neon.h>, make a symbolic link to it, for example:
|
|
|
|
//
|
|
|
|
// $ ln -sfn /Library/Developer/CommandLineTools/usr/lib/clang/13.1.6/include/arm_neon.h ./src/
|
|
|
|
//
|
|
|
|
#include <arm_neon.h>
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if defined(__F16C__)
|
|
|
|
#include <immintrin.h>
|
|
|
|
#endif
|
2024-10-17 12:59:52 -06:00
|
|
|
|
|
|
|
#ifdef __cplusplus
|
|
|
|
extern "C" {
|
|
|
|
#endif
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
|
2024-12-10 19:21:34 -08:00
|
|
|
#ifndef MIN
|
|
|
|
# define MIN(a, b) ((a) < (b) ? (a) : (b))
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef MAX
|
|
|
|
# define MAX(a, b) ((a) > (b) ? (a) : (b))
|
|
|
|
#endif
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
|
2024-12-10 19:21:34 -08:00
|
|
|
// required for mmap as gguf only guarantees 32-byte alignment
|
|
|
|
#define TENSOR_ALIGNMENT 32
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
|
|
|
|
// static_assert should be a #define, but if it's not,
|
|
|
|
// fall back to the _Static_assert C11 keyword.
|
|
|
|
// if C99 - static_assert is noop
|
|
|
|
// ref: https://stackoverflow.com/a/53923785/4039976
|
|
|
|
#ifndef __cplusplus
|
2024-12-10 19:21:34 -08:00
|
|
|
#ifndef static_assert
|
|
|
|
#if defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 201100L)
|
|
|
|
#define static_assert(cond, msg) _Static_assert(cond, msg)
|
|
|
|
#else
|
|
|
|
#define static_assert(cond, msg) struct global_scope_noop_trick
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static inline int ggml_up32(int n) {
|
|
|
|
return (n + 31) & ~31;
|
|
|
|
}
|
|
|
|
|
|
|
|
//static inline int ggml_up64(int n) {
|
|
|
|
// return (n + 63) & ~63;
|
|
|
|
//}
|
|
|
|
|
|
|
|
static inline int ggml_up(int n, int m) {
|
|
|
|
// assert m is a power of 2
|
|
|
|
GGML_ASSERT((m & (m - 1)) == 0);
|
|
|
|
return (n + m - 1) & ~(m - 1);
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// logging
|
|
|
|
//
|
|
|
|
|
|
|
|
GGML_ATTRIBUTE_FORMAT(2, 3)
|
2024-12-14 14:55:51 -08:00
|
|
|
GGML_API void ggml_log_internal (enum ggml_log_level level, const char * format, ...);
|
|
|
|
GGML_API void ggml_log_callback_default(enum ggml_log_level level, const char * text, void * user_data);
|
2024-12-10 19:21:34 -08:00
|
|
|
|
|
|
|
#define GGML_LOG(...) ggml_log_internal(GGML_LOG_LEVEL_NONE , __VA_ARGS__)
|
|
|
|
#define GGML_LOG_INFO(...) ggml_log_internal(GGML_LOG_LEVEL_INFO , __VA_ARGS__)
|
|
|
|
#define GGML_LOG_WARN(...) ggml_log_internal(GGML_LOG_LEVEL_WARN , __VA_ARGS__)
|
|
|
|
#define GGML_LOG_ERROR(...) ggml_log_internal(GGML_LOG_LEVEL_ERROR, __VA_ARGS__)
|
|
|
|
#define GGML_LOG_DEBUG(...) ggml_log_internal(GGML_LOG_LEVEL_DEBUG, __VA_ARGS__)
|
|
|
|
#define GGML_LOG_CONT(...) ggml_log_internal(GGML_LOG_LEVEL_CONT , __VA_ARGS__)
|
|
|
|
|
|
|
|
#define GGML_DEBUG 0
|
|
|
|
|
|
|
|
#if (GGML_DEBUG >= 1)
|
|
|
|
#define GGML_PRINT_DEBUG(...) GGML_LOG_DEBUG(__VA_ARGS__)
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
#else
|
2024-12-10 19:21:34 -08:00
|
|
|
#define GGML_PRINT_DEBUG(...)
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
#endif
|
2024-12-10 19:21:34 -08:00
|
|
|
|
|
|
|
#if (GGML_DEBUG >= 5)
|
|
|
|
#define GGML_PRINT_DEBUG_5(...) GGML_LOG_DEBUG(__VA_ARGS__)
|
|
|
|
#else
|
|
|
|
#define GGML_PRINT_DEBUG_5(...)
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
#endif
|
2024-12-10 19:21:34 -08:00
|
|
|
|
|
|
|
#if (GGML_DEBUG >= 10)
|
|
|
|
#define GGML_PRINT_DEBUG_10(...) GGML_LOG_DEBUG(__VA_ARGS__)
|
|
|
|
#else
|
|
|
|
#define GGML_PRINT_DEBUG_10(...)
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
#endif
|
|
|
|
|
2024-12-10 19:21:34 -08:00
|
|
|
// tensor params
|
|
|
|
|
|
|
|
static void ggml_set_op_params(struct ggml_tensor * tensor, const void * params, size_t params_size) {
|
|
|
|
GGML_ASSERT(tensor != NULL); // silence -Warray-bounds warnings
|
|
|
|
assert(params_size <= GGML_MAX_OP_PARAMS);
|
|
|
|
memcpy(tensor->op_params, params, params_size);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int32_t ggml_get_op_params_i32(const struct ggml_tensor * tensor, uint32_t i) {
|
|
|
|
assert(i < GGML_MAX_OP_PARAMS / sizeof(int32_t));
|
|
|
|
return ((const int32_t *)(tensor->op_params))[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
static float ggml_get_op_params_f32(const struct ggml_tensor * tensor, uint32_t i) {
|
|
|
|
assert(i < GGML_MAX_OP_PARAMS / sizeof(float));
|
|
|
|
return ((const float *)(tensor->op_params))[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
static void ggml_set_op_params_i32(struct ggml_tensor * tensor, uint32_t i, int32_t value) {
|
|
|
|
assert(i < GGML_MAX_OP_PARAMS / sizeof(int32_t));
|
|
|
|
((int32_t *)(tensor->op_params))[i] = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void ggml_set_op_params_f32(struct ggml_tensor * tensor, uint32_t i, float value) {
|
|
|
|
assert(i < GGML_MAX_OP_PARAMS / sizeof(float));
|
|
|
|
((float *)(tensor->op_params))[i] = value;
|
|
|
|
}
|
|
|
|
|
|
|
|
struct ggml_map_custom1_op_params {
|
|
|
|
ggml_custom1_op_t fun;
|
|
|
|
int n_tasks;
|
|
|
|
void * userdata;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct ggml_map_custom2_op_params {
|
|
|
|
ggml_custom2_op_t fun;
|
|
|
|
int n_tasks;
|
|
|
|
void * userdata;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct ggml_map_custom3_op_params {
|
|
|
|
ggml_custom3_op_t fun;
|
|
|
|
int n_tasks;
|
|
|
|
void * userdata;
|
|
|
|
};
|
|
|
|
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
// bitset
|
|
|
|
|
2024-10-17 12:59:52 -06:00
|
|
|
typedef uint32_t ggml_bitset_t;
|
|
|
|
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
static_assert(sizeof(ggml_bitset_t) == 4, "bitset_t constants must be updated");
|
|
|
|
#define BITSET_SHR 5 // log2(sizeof(ggml_bitset_t)*8)
|
|
|
|
#define BITSET_MASK (sizeof(ggml_bitset_t)*8 - 1)
|
|
|
|
|
|
|
|
static size_t ggml_bitset_size(size_t n) {
|
|
|
|
return (n + BITSET_MASK) >> BITSET_SHR;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline bool ggml_bitset_get(const ggml_bitset_t * bitset, size_t i) {
|
|
|
|
return !!(bitset[i >> BITSET_SHR] & (1u << (i & BITSET_MASK)));
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void ggml_bitset_set(ggml_bitset_t * bitset, size_t i) {
|
|
|
|
bitset[i >> BITSET_SHR] |= (1u << (i & BITSET_MASK));
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline void ggml_bitset_clear(ggml_bitset_t * bitset, size_t i) {
|
|
|
|
bitset[i >> BITSET_SHR] &= ~(1u << (i & BITSET_MASK));
|
|
|
|
}
|
|
|
|
|
|
|
|
// hash set
|
|
|
|
|
|
|
|
#define GGML_HASHSET_FULL ((size_t)-1)
|
|
|
|
#define GGML_HASHSET_ALREADY_EXISTS ((size_t)-2)
|
|
|
|
|
2024-10-17 12:59:52 -06:00
|
|
|
struct ggml_hash_set {
|
|
|
|
size_t size;
|
|
|
|
ggml_bitset_t * used; // whether or not the keys are in use i.e. set
|
|
|
|
struct ggml_tensor ** keys; // actual tensors in the set, keys[i] is only defined if ggml_bitset_get(used, i)
|
|
|
|
};
|
|
|
|
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
struct ggml_hash_set ggml_hash_set_new(size_t size);
|
|
|
|
void ggml_hash_set_free(struct ggml_hash_set * hash_set);
|
|
|
|
|
|
|
|
// returns the minimum size for a hash set that can hold min_sz elements
|
|
|
|
size_t ggml_hash_size(size_t min_sz);
|
|
|
|
|
|
|
|
// remove all elements from the hash set
|
|
|
|
void ggml_hash_set_reset(struct ggml_hash_set * hash_set);
|
|
|
|
|
|
|
|
// returns true if key is in the hash set
|
|
|
|
static bool ggml_hash_contains(const struct ggml_hash_set * hash_set, struct ggml_tensor * key);
|
|
|
|
|
|
|
|
// returns GGML_HASHSET_FULL if table is full, otherwise the current index of the key or where it should be inserted
|
2024-12-10 19:21:34 -08:00
|
|
|
static size_t ggml_hash_find(const struct ggml_hash_set * hash_set, const struct ggml_tensor * key);
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
|
|
|
|
// returns GGML_HASHSET_ALREADY_EXISTS if key already exists, index otherwise, asserts if table is full
|
|
|
|
static size_t ggml_hash_insert(struct ggml_hash_set * hash_set, struct ggml_tensor * key);
|
|
|
|
|
|
|
|
// return index, asserts if table is full
|
|
|
|
static size_t ggml_hash_find_or_insert(struct ggml_hash_set * hash_set, struct ggml_tensor * key);
|
|
|
|
|
|
|
|
// hash function for ggml_tensor
|
|
|
|
static inline size_t ggml_hash(const struct ggml_tensor * p) {
|
|
|
|
// the last 4 bits are always zero due to alignment
|
|
|
|
return (size_t)(uintptr_t)p >> 4;
|
|
|
|
}
|
|
|
|
|
2024-12-10 19:21:34 -08:00
|
|
|
static size_t ggml_hash_find(const struct ggml_hash_set * hash_set, const struct ggml_tensor * key) {
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
size_t h = ggml_hash(key) % hash_set->size;
|
|
|
|
|
|
|
|
// linear probing
|
|
|
|
size_t i = h;
|
|
|
|
while (ggml_bitset_get(hash_set->used, i) && hash_set->keys[i] != key) {
|
|
|
|
i = (i + 1) % hash_set->size;
|
|
|
|
if (i == h) {
|
|
|
|
// visited all hash table entries -> not found
|
|
|
|
return GGML_HASHSET_FULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool ggml_hash_contains(const struct ggml_hash_set * hash_set, struct ggml_tensor * key) {
|
|
|
|
size_t i = ggml_hash_find(hash_set, key);
|
|
|
|
return i != GGML_HASHSET_FULL && ggml_bitset_get(hash_set->used, i);
|
|
|
|
}
|
|
|
|
|
|
|
|
static size_t ggml_hash_insert(struct ggml_hash_set * hash_set, struct ggml_tensor * key) {
|
|
|
|
size_t h = ggml_hash(key) % hash_set->size;
|
|
|
|
|
|
|
|
// linear probing
|
|
|
|
size_t i = h;
|
|
|
|
do {
|
|
|
|
if (!ggml_bitset_get(hash_set->used, i)) {
|
|
|
|
ggml_bitset_set(hash_set->used, i);
|
|
|
|
hash_set->keys[i] = key;
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
if (hash_set->keys[i] == key) {
|
|
|
|
return GGML_HASHSET_ALREADY_EXISTS;
|
|
|
|
}
|
|
|
|
i = (i + 1) % hash_set->size;
|
|
|
|
} while (i != h);
|
|
|
|
|
|
|
|
// visited all hash table entries -> not found
|
|
|
|
GGML_ABORT("fatal error");
|
|
|
|
}
|
|
|
|
|
|
|
|
static size_t ggml_hash_find_or_insert(struct ggml_hash_set * hash_set, struct ggml_tensor * key) {
|
|
|
|
size_t h = ggml_hash(key) % hash_set->size;
|
|
|
|
|
|
|
|
// linear probing
|
|
|
|
size_t i = h;
|
|
|
|
do {
|
|
|
|
if (!ggml_bitset_get(hash_set->used, i)) {
|
|
|
|
ggml_bitset_set(hash_set->used, i);
|
|
|
|
hash_set->keys[i] = key;
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
if (hash_set->keys[i] == key) {
|
|
|
|
return i;
|
|
|
|
}
|
|
|
|
i = (i + 1) % hash_set->size;
|
|
|
|
} while (i != h);
|
|
|
|
|
|
|
|
// visited all hash table entries -> not found
|
|
|
|
GGML_ABORT("fatal error");
|
|
|
|
}
|
|
|
|
|
2024-10-17 12:59:52 -06:00
|
|
|
// computation graph
|
|
|
|
|
|
|
|
enum ggml_cgraph_eval_order {
|
|
|
|
GGML_CGRAPH_EVAL_ORDER_LEFT_TO_RIGHT = 0,
|
|
|
|
GGML_CGRAPH_EVAL_ORDER_RIGHT_TO_LEFT,
|
|
|
|
GGML_CGRAPH_EVAL_ORDER_COUNT
|
|
|
|
};
|
|
|
|
|
|
|
|
struct ggml_cgraph {
|
2024-12-10 19:21:34 -08:00
|
|
|
int size; // maximum number of nodes/leafs/grads/grad_accs
|
|
|
|
int n_nodes; // number of nodes currently in use
|
|
|
|
int n_leafs; // number of leafs currently in use
|
2024-10-17 12:59:52 -06:00
|
|
|
|
2024-12-10 19:21:34 -08:00
|
|
|
struct ggml_tensor ** nodes; // tensors with data that can change if the graph is evaluated
|
|
|
|
struct ggml_tensor ** grads; // the outputs of these tensors are the gradients of the nodes
|
|
|
|
struct ggml_tensor ** grad_accs; // accumulators for node gradients
|
|
|
|
struct ggml_tensor ** leafs; // tensors with constant data
|
2024-10-17 12:59:52 -06:00
|
|
|
|
|
|
|
struct ggml_hash_set visited_hash_set;
|
|
|
|
|
|
|
|
enum ggml_cgraph_eval_order order;
|
|
|
|
};
|
|
|
|
|
2024-12-10 19:21:34 -08:00
|
|
|
// returns a slice of cgraph with nodes [i0, i1)
|
|
|
|
// the slice does not have leafs or gradients
|
|
|
|
// if you need the gradients, get them from the original graph
|
2024-10-17 12:59:52 -06:00
|
|
|
struct ggml_cgraph ggml_graph_view(struct ggml_cgraph * cgraph, int i0, int i1);
|
|
|
|
|
2024-12-10 19:21:34 -08:00
|
|
|
// Memory allocation
|
|
|
|
|
2024-12-14 14:55:51 -08:00
|
|
|
GGML_API void * ggml_aligned_malloc(size_t size);
|
|
|
|
GGML_API void ggml_aligned_free(void * ptr, size_t size);
|
2024-12-10 19:21:34 -08:00
|
|
|
|
|
|
|
// FP16 to FP32 conversion
|
|
|
|
|
|
|
|
#if defined(__ARM_NEON)
|
|
|
|
#if defined(_MSC_VER) || (defined(__CUDACC__) && __CUDACC_VER_MAJOR__ <= 11)
|
|
|
|
typedef uint16_t ggml_fp16_internal_t;
|
|
|
|
#else
|
|
|
|
typedef __fp16 ggml_fp16_internal_t;
|
|
|
|
#endif
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if defined(__ARM_NEON) && !defined(_MSC_VER) && !(defined(__CUDACC__) && __CUDACC_VER_MAJOR__ <= 11)
|
|
|
|
#define GGML_COMPUTE_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
|
|
|
|
#define GGML_COMPUTE_FP32_TO_FP16(x) ggml_compute_fp32_to_fp16(x)
|
|
|
|
|
|
|
|
#define GGML_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
|
|
|
|
|
|
|
|
static inline float ggml_compute_fp16_to_fp32(ggml_fp16_t h) {
|
|
|
|
ggml_fp16_internal_t tmp;
|
|
|
|
memcpy(&tmp, &h, sizeof(ggml_fp16_t));
|
|
|
|
return (float)tmp;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline ggml_fp16_t ggml_compute_fp32_to_fp16(float f) {
|
|
|
|
ggml_fp16_t res;
|
|
|
|
ggml_fp16_internal_t tmp = f;
|
|
|
|
memcpy(&res, &tmp, sizeof(ggml_fp16_t));
|
|
|
|
return res;
|
|
|
|
}
|
|
|
|
|
|
|
|
#elif defined(__F16C__)
|
|
|
|
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
#define GGML_COMPUTE_FP16_TO_FP32(x) _mm_cvtss_f32(_mm_cvtph_ps(_mm_cvtsi32_si128(x)))
|
|
|
|
#define GGML_COMPUTE_FP32_TO_FP16(x) _mm_extract_epi16(_mm_cvtps_ph(_mm_set_ss(x), 0), 0)
|
|
|
|
#else
|
|
|
|
#define GGML_COMPUTE_FP16_TO_FP32(x) _cvtsh_ss(x)
|
|
|
|
#define GGML_COMPUTE_FP32_TO_FP16(x) _cvtss_sh(x, 0)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#elif defined(__POWER9_VECTOR__)
|
|
|
|
|
|
|
|
#define GGML_COMPUTE_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
|
|
|
|
#define GGML_COMPUTE_FP32_TO_FP16(x) ggml_compute_fp32_to_fp16(x)
|
|
|
|
/* the inline asm below is about 12% faster than the lookup method */
|
|
|
|
#define GGML_FP16_TO_FP32(x) GGML_COMPUTE_FP16_TO_FP32(x)
|
|
|
|
#define GGML_FP32_TO_FP16(x) GGML_COMPUTE_FP32_TO_FP16(x)
|
|
|
|
|
|
|
|
static inline float ggml_compute_fp16_to_fp32(ggml_fp16_t h) {
|
|
|
|
register float f;
|
|
|
|
register double d;
|
|
|
|
__asm__(
|
|
|
|
"mtfprd %0,%2\n"
|
|
|
|
"xscvhpdp %0,%0\n"
|
|
|
|
"frsp %1,%0\n" :
|
|
|
|
/* temp */ "=d"(d),
|
|
|
|
/* out */ "=f"(f):
|
|
|
|
/* in */ "r"(h));
|
|
|
|
return f;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline ggml_fp16_t ggml_compute_fp32_to_fp16(float f) {
|
|
|
|
register double d;
|
|
|
|
register ggml_fp16_t r;
|
|
|
|
__asm__( /* xscvdphp can work on double or single precision */
|
|
|
|
"xscvdphp %0,%2\n"
|
|
|
|
"mffprd %1,%0\n" :
|
|
|
|
/* temp */ "=d"(d),
|
|
|
|
/* out */ "=r"(r):
|
|
|
|
/* in */ "f"(f));
|
|
|
|
return r;
|
|
|
|
}
|
|
|
|
|
|
|
|
#else
|
|
|
|
|
|
|
|
// FP16 <-> FP32
|
|
|
|
// ref: https://github.com/Maratyszcza/FP16
|
|
|
|
|
|
|
|
static inline float fp32_from_bits(uint32_t w) {
|
|
|
|
union {
|
|
|
|
uint32_t as_bits;
|
|
|
|
float as_value;
|
|
|
|
} fp32;
|
|
|
|
fp32.as_bits = w;
|
|
|
|
return fp32.as_value;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline uint32_t fp32_to_bits(float f) {
|
|
|
|
union {
|
|
|
|
float as_value;
|
|
|
|
uint32_t as_bits;
|
|
|
|
} fp32;
|
|
|
|
fp32.as_value = f;
|
|
|
|
return fp32.as_bits;
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline float ggml_compute_fp16_to_fp32(ggml_fp16_t h) {
|
|
|
|
const uint32_t w = (uint32_t) h << 16;
|
|
|
|
const uint32_t sign = w & UINT32_C(0x80000000);
|
|
|
|
const uint32_t two_w = w + w;
|
|
|
|
|
|
|
|
const uint32_t exp_offset = UINT32_C(0xE0) << 23;
|
|
|
|
#if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) || defined(__GNUC__) && !defined(__STRICT_ANSI__)) && (!defined(__cplusplus) || __cplusplus >= 201703L)
|
|
|
|
const float exp_scale = 0x1.0p-112f;
|
|
|
|
#else
|
|
|
|
const float exp_scale = fp32_from_bits(UINT32_C(0x7800000));
|
|
|
|
#endif
|
|
|
|
const float normalized_value = fp32_from_bits((two_w >> 4) + exp_offset) * exp_scale;
|
|
|
|
|
|
|
|
const uint32_t magic_mask = UINT32_C(126) << 23;
|
|
|
|
const float magic_bias = 0.5f;
|
|
|
|
const float denormalized_value = fp32_from_bits((two_w >> 17) | magic_mask) - magic_bias;
|
|
|
|
|
|
|
|
const uint32_t denormalized_cutoff = UINT32_C(1) << 27;
|
|
|
|
const uint32_t result = sign |
|
|
|
|
(two_w < denormalized_cutoff ? fp32_to_bits(denormalized_value) : fp32_to_bits(normalized_value));
|
|
|
|
return fp32_from_bits(result);
|
|
|
|
}
|
|
|
|
|
|
|
|
static inline ggml_fp16_t ggml_compute_fp32_to_fp16(float f) {
|
|
|
|
#if (defined(__STDC_VERSION__) && (__STDC_VERSION__ >= 199901L) || defined(__GNUC__) && !defined(__STRICT_ANSI__)) && (!defined(__cplusplus) || __cplusplus >= 201703L)
|
|
|
|
const float scale_to_inf = 0x1.0p+112f;
|
|
|
|
const float scale_to_zero = 0x1.0p-110f;
|
|
|
|
#else
|
|
|
|
const float scale_to_inf = fp32_from_bits(UINT32_C(0x77800000));
|
|
|
|
const float scale_to_zero = fp32_from_bits(UINT32_C(0x08800000));
|
|
|
|
#endif
|
|
|
|
float base = (fabsf(f) * scale_to_inf) * scale_to_zero;
|
|
|
|
|
|
|
|
const uint32_t w = fp32_to_bits(f);
|
|
|
|
const uint32_t shl1_w = w + w;
|
|
|
|
const uint32_t sign = w & UINT32_C(0x80000000);
|
|
|
|
uint32_t bias = shl1_w & UINT32_C(0xFF000000);
|
|
|
|
if (bias < UINT32_C(0x71000000)) {
|
|
|
|
bias = UINT32_C(0x71000000);
|
|
|
|
}
|
|
|
|
|
|
|
|
base = fp32_from_bits((bias >> 1) + UINT32_C(0x07800000)) + base;
|
|
|
|
const uint32_t bits = fp32_to_bits(base);
|
|
|
|
const uint32_t exp_bits = (bits >> 13) & UINT32_C(0x00007C00);
|
|
|
|
const uint32_t mantissa_bits = bits & UINT32_C(0x00000FFF);
|
|
|
|
const uint32_t nonsign = exp_bits + mantissa_bits;
|
|
|
|
return (sign >> 16) | (shl1_w > UINT32_C(0xFF000000) ? UINT16_C(0x7E00) : nonsign);
|
|
|
|
}
|
|
|
|
|
|
|
|
#define GGML_COMPUTE_FP16_TO_FP32(x) ggml_compute_fp16_to_fp32(x)
|
|
|
|
#define GGML_COMPUTE_FP32_TO_FP16(x) ggml_compute_fp32_to_fp16(x)
|
|
|
|
|
|
|
|
#endif // defined(__ARM_NEON) && (!defined(__MSC_VER)
|
|
|
|
|
|
|
|
// precomputed f32 table for f16 (256 KB)
|
|
|
|
// defined in ggml.c, initialized in ggml_init()
|
|
|
|
GGML_API float ggml_table_f32_f16[1 << 16];
|
|
|
|
|
|
|
|
// On ARM NEON, it's quicker to directly convert x -> x instead of calling into ggml_lookup_fp16_to_fp32,
|
|
|
|
// so we define GGML_FP16_TO_FP32 and GGML_FP32_TO_FP16 elsewhere for NEON.
|
|
|
|
// This is also true for POWER9.
|
|
|
|
#if !defined(GGML_FP16_TO_FP32)
|
|
|
|
inline static float ggml_lookup_fp16_to_fp32(ggml_fp16_t f) {
|
|
|
|
uint16_t s;
|
|
|
|
memcpy(&s, &f, sizeof(uint16_t));
|
|
|
|
return ggml_table_f32_f16[s];
|
|
|
|
}
|
|
|
|
|
|
|
|
#define GGML_FP16_TO_FP32(x) ggml_lookup_fp16_to_fp32(x)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#if !defined(GGML_FP32_TO_FP16)
|
|
|
|
#define GGML_FP32_TO_FP16(x) GGML_COMPUTE_FP32_TO_FP16(x)
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Converts brain16 to float32.
|
|
|
|
*
|
|
|
|
* The bfloat16 floating point format has the following structure:
|
|
|
|
*
|
|
|
|
* ┌sign
|
|
|
|
* │
|
|
|
|
* │ ┌exponent
|
|
|
|
* │ │
|
|
|
|
* │ │ ┌mantissa
|
|
|
|
* │ │ │
|
|
|
|
* │┌──┴───┐┌─┴───┐
|
|
|
|
* 0b0000000000000000 brain16
|
|
|
|
*
|
|
|
|
* Since bf16 has the same number of exponent bits as a 32bit float,
|
|
|
|
* encoding and decoding numbers becomes relatively straightforward.
|
|
|
|
*
|
|
|
|
* ┌sign
|
|
|
|
* │
|
|
|
|
* │ ┌exponent
|
|
|
|
* │ │
|
|
|
|
* │ │ ┌mantissa
|
|
|
|
* │ │ │
|
|
|
|
* │┌──┴───┐┌─┴───────────────────┐
|
|
|
|
* 0b00000000000000000000000000000000 IEEE binary32
|
|
|
|
*
|
|
|
|
* For comparison, the standard fp16 format has fewer exponent bits.
|
|
|
|
*
|
|
|
|
* ┌sign
|
|
|
|
* │
|
|
|
|
* │ ┌exponent
|
|
|
|
* │ │
|
|
|
|
* │ │ ┌mantissa
|
|
|
|
* │ │ │
|
|
|
|
* │┌─┴─┐┌─┴──────┐
|
|
|
|
* 0b0000000000000000 IEEE binary16
|
|
|
|
*
|
|
|
|
* @see IEEE 754-2008
|
|
|
|
*/
|
|
|
|
static inline float ggml_compute_bf16_to_fp32(ggml_bf16_t h) {
|
|
|
|
union {
|
|
|
|
float f;
|
|
|
|
uint32_t i;
|
|
|
|
} u;
|
|
|
|
u.i = (uint32_t)h.bits << 16;
|
|
|
|
return u.f;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Converts float32 to brain16.
|
|
|
|
*
|
|
|
|
* This is binary identical with Google Brain float conversion.
|
|
|
|
* Floats shall round to nearest even, and NANs shall be quiet.
|
|
|
|
* Subnormals aren't flushed to zero, except perhaps when used.
|
|
|
|
* This code should vectorize nicely if using modern compilers.
|
|
|
|
*/
|
|
|
|
static inline ggml_bf16_t ggml_compute_fp32_to_bf16(float s) {
|
|
|
|
ggml_bf16_t h;
|
|
|
|
union {
|
|
|
|
float f;
|
|
|
|
uint32_t i;
|
|
|
|
} u;
|
|
|
|
u.f = s;
|
|
|
|
if ((u.i & 0x7fffffff) > 0x7f800000) { /* nan */
|
|
|
|
h.bits = (u.i >> 16) | 64; /* force to quiet */
|
|
|
|
return h;
|
|
|
|
}
|
|
|
|
h.bits = (u.i + (0x7fff + ((u.i >> 16) & 1))) >> 16;
|
|
|
|
return h;
|
|
|
|
}
|
|
|
|
|
|
|
|
#define GGML_FP32_TO_BF16(x) ggml_compute_fp32_to_bf16(x)
|
|
|
|
#define GGML_BF16_TO_FP32(x) ggml_compute_bf16_to_fp32(x)
|
|
|
|
|
Re-introduce the `llama` package (#5034)
* Re-introduce the llama package
This PR brings back the llama package, making it possible to call llama.cpp and
ggml APIs from Go directly via CGo. This has a few advantages:
- C APIs can be called directly from Go without needing to use the previous
"server" REST API
- On macOS and for CPU builds on Linux and Windows, Ollama can be built without
a go generate ./... step, making it easy to get up and running to hack on
parts of Ollama that don't require fast inference
- Faster build times for AVX,AVX2,CUDA and ROCM (a full build of all runners
takes <5 min on a fast CPU)
- No git submodule making it easier to clone and build from source
This is a big PR, but much of it is vendor code except for:
- llama.go CGo bindings
- example/: a simple example of running inference
- runner/: a subprocess server designed to replace the llm/ext_server package
- Makefile an as minimal as possible Makefile to build the runner package for
different targets (cpu, avx, avx2, cuda, rocm)
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
* cache: Clear old KV cache entries when evicting a slot
When forking a cache entry, if no empty slots are available we
evict the least recently used one and copy over the KV entries
from the closest match. However, this copy does not overwrite
existing values but only adds new ones. Therefore, we need to
clear the old slot first.
This change fixes two issues:
- The KV cache fills up and runs out of space even though we think
we are managing it correctly
- Performance gets worse over time as we use new cache entries that
are not hot in the processor caches
* doc: explain golang objc linker warning (#6830)
* llama: gather transitive dependencies for rocm for dist packaging (#6848)
* Refine go server makefiles to be more DRY (#6924)
This breaks up the monolithic Makefile for the Go based runners into a
set of utility files as well as recursive Makefiles for the runners.
Files starting with the name "Makefile" are buildable, while files that
end with ".make" are utilities to include in other Makefiles. This
reduces the amount of nearly identical targets and helps set a pattern
for future community contributions for new GPU runner architectures.
When we are ready to switch over to the Go runners, these files should
move to the top of the repo, and we should add targets for the main CLI,
as well as a helper "install" (put all the built binaries on the local
system in a runnable state) and "dist" target (generate the various
tar/zip files for distribution) for local developer use.
* llama: don't create extraneous directories (#6988)
* llama: Exercise the new build in CI (#6989)
Wire up some basic sanity testing in CI for the Go runner. GPU runners are not covered yet.
* llama: Refine developer docs for Go server (#6842)
This enhances the documentation for development focusing on the new Go
server. After we complete the transition further doc refinements
can remove the "transition" discussion.
* runner.go: Allocate batches for all sequences during init
We should tell the model that we could have full batches for all
sequences. We already do this when we allocate the batches but it was
missed during initialization.
* llama.go: Don't return nil from Tokenize on zero length input
Potentially receiving nil in a non-error condition is surprising to
most callers - it's better to return an empty slice.
* runner.go: Remove stop tokens from cache
If the last token is EOG then we don't return this and it isn't
present in the cache (because it was never submitted to Decode).
This works well for extending the cache entry with a new sequence.
However, for multi-token stop sequences, we won't return any of the
tokens but all but the last one will be in the cache. This means
when the conversation continues the cache will contain tokens that
don't overlap with the new prompt.
This works (we will pick up the portion where there is overlap) but
it causes unnecessary cache thrashing because we will fork the original
cache entry as it is not a perfect match.
By trimming the cache to the tokens that we actually return this
issue can be avoided.
* runner.go: Simplify flushing of pending tokens
* runner.go: Update TODOs
* runner.go: Don't panic when processing sequences
If there is an error processing a sequence, we should return a
clean HTTP error back to Ollama rather than panicing. This will
make us more resilient to transient failures.
Panics can still occur during startup as there is no way to serve
requests if that fails.
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: More accurately capture timings
Currently prompt processing time doesn't capture the that it takes
to tokenize the input, only decoding time. We should capture the
full process to more accurately reflect reality. This is especially
true once we start processing images where the initial processing
can take significant time. This is also more consistent with the
existing C++ runner.
* runner.go: Support for vision models
In addition to bringing feature parity with the C++ runner, this also
incorporates several improvements:
- Cache prompting works with images, avoiding the need to re-decode
embeddings for every message in a conversation
- Parallelism is supported, avoiding the need to restrict to one
sequence at a time. (Though for now Ollama will not schedule
them while we might need to fall back to the old runner.)
Co-authored-by: jmorganca <jmorganca@gmail.com>
* runner.go: Move Unicode checking code and add tests
* runner.go: Export external cache members
Runner and cache are in the same package so the change doesn't
affect anything but it is more internally consistent.
* runner.go: Image embedding cache
Generating embeddings from images can take significant time (on
my machine between 100ms and 8s depending on the model). Although
we already cache the result of decoding these images, the embeddings
need to be regenerated every time. This is not necessary if we get
the same image over and over again, for example, during a conversation.
This currently uses a very small cache with a very simple algorithm
but it is easy to improve as is warranted.
* llama: catch up on patches
Carry forward solar-pro and cli-unicode patches
* runner.go: Don't re-allocate memory for every batch
We can reuse memory allocated from batch to batch since batch
size is fixed. This both saves the cost of reallocation as well
keeps the cache lines hot.
This results in a roughly 1% performance improvement for token
generation with Nvidia GPUs on Linux.
* runner.go: Default to classic input cache policy
The input cache as part of the go runner implemented a cache
policy that aims to maximize hit rate in both single and multi-
user scenarios. When there is a cache hit, the response is
very fast.
However, performance is actually slower when there is an input
cache miss due to worse GPU VRAM locality. This means that
performance is generally better overall for multi-user scenarios
(better input cache hit rate, locality was relatively poor already).
But worse for single users (input cache hit rate is about the same,
locality is now worse).
This defaults the policy back to the old one to avoid a regression
but keeps the new one available through an environment variable
OLLAMA_MULTIUSER_CACHE. This is left undocumented as the goal is
to improve this in the future to get the best of both worlds
without user configuration.
For inputs that result in cache misses, on Nvidia/Linux this
change improves performance by 31% for prompt processing and
13% for token generation.
* runner.go: Increase size of response channel
Generally the CPU can easily keep up with handling reponses that
are generated but there's no reason not to let generation continue
and handle things in larger batches if needed.
* llama: Add CI to verify all vendored changes have patches (#7066)
Make sure we don't accidentally merge changes in the vendored code
that aren't also reflected in the patches.
* llama: adjust clip patch for mingw utf-16 (#7065)
* llama: adjust clip patch for mingw utf-16
* llama: ensure static linking of runtime libs
Avoid runtime dependencies on non-standard libraries
* runner.go: Enable llamafile (all platforms) and BLAS (Mac OS)
These are two features that are shown on llama.cpp's system info
that are currently different between the two runners. On my test
systems the performance difference is very small to negligible
but it is probably still good to equalize the features.
* llm: Don't add BOS/EOS for tokenize requests
This is consistent with what server.cpp currently does. It affects
things like token processing counts for embedding requests.
* runner.go: Don't cache prompts for embeddings
Our integration with server.cpp implicitly disables prompt caching
because it is not part of the JSON object being parsed, this makes
the Go runner behavior similarly.
Prompt caching has been seen to affect the results of text completions
on certain hardware. The results are not wrong either way but they
are non-deterministic. However, embeddings seem to be affected even
on hardware that does not show this behavior for completions. For
now, it is best to maintain consistency with the existing behavior.
* runner.go: Adjust debug log levels
Add system info printed at startup and quiet down noisier logging.
* llama: fix compiler flag differences (#7082)
Adjust the flags for the new Go server to more closely match the
generate flow
* llama: refine developer docs (#7121)
* llama: doc and example clean up (#7122)
* llama: doc and example clean up
* llama: Move new dockerfile into llama dir
Temporary home until we fully transition to the Go server
* llama: runner doc cleanup
* llama.go: Add description for Tokenize error case
---------
Co-authored-by: Jesse Gross <jesse@ollama.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
Co-authored-by: Daniel Hiltgen <dhiltgen@users.noreply.github.com>
2024-10-08 11:53:54 -04:00
|
|
|
#ifdef __cplusplus
|
|
|
|
}
|
|
|
|
#endif
|