test: harden scheduler tests (#12662)

* test: harden scheduler tests

This removes reschedDelay which was stale code, and adds
a new configurable timeout for the waitForVRAMRecovery so
tests can now set the timeout to be very short to avoid the
scheduler getting stuck and hitting a test timeout.

* test: tune tests for partial loads

Give stress tests more time when the model is split between CPU/GPU
This commit is contained in:
Daniel Hiltgen
2025-10-17 08:56:44 -07:00
committed by GitHub
parent 270679932f
commit 68e04c7ff8
10 changed files with 195 additions and 143 deletions

View File

@@ -30,15 +30,15 @@ func TestGenerateDebugRenderOnly(t *testing.T) {
s := Server{
sched: &Scheduler{
pendingReqCh: make(chan *LlmRequest, 1),
finishedReqCh: make(chan *LlmRequest, 1),
expiredCh: make(chan *runnerRef, 1),
unloadedCh: make(chan any, 1),
loaded: make(map[string]*runnerRef),
newServerFn: newMockServer(&mock),
getGpuFn: getGpuFn,
getCpuFn: getCpuFn,
reschedDelay: 250 * time.Millisecond,
pendingReqCh: make(chan *LlmRequest, 1),
finishedReqCh: make(chan *LlmRequest, 1),
expiredCh: make(chan *runnerRef, 1),
unloadedCh: make(chan any, 1),
loaded: make(map[string]*runnerRef),
newServerFn: newMockServer(&mock),
getGpuFn: getGpuFn,
getCpuFn: getCpuFn,
waitForRecovery: 250 * time.Millisecond,
loadFn: func(req *LlmRequest, _ *ggml.GGML, _ discover.GpuInfoList, _ bool) bool {
// add small delay to simulate loading
time.Sleep(time.Millisecond)
@@ -223,15 +223,15 @@ func TestChatDebugRenderOnly(t *testing.T) {
s := Server{
sched: &Scheduler{
pendingReqCh: make(chan *LlmRequest, 1),
finishedReqCh: make(chan *LlmRequest, 1),
expiredCh: make(chan *runnerRef, 1),
unloadedCh: make(chan any, 1),
loaded: make(map[string]*runnerRef),
newServerFn: newMockServer(&mock),
getGpuFn: getGpuFn,
getCpuFn: getCpuFn,
reschedDelay: 250 * time.Millisecond,
pendingReqCh: make(chan *LlmRequest, 1),
finishedReqCh: make(chan *LlmRequest, 1),
expiredCh: make(chan *runnerRef, 1),
unloadedCh: make(chan any, 1),
loaded: make(map[string]*runnerRef),
newServerFn: newMockServer(&mock),
getGpuFn: getGpuFn,
getCpuFn: getCpuFn,
waitForRecovery: 250 * time.Millisecond,
loadFn: func(req *LlmRequest, _ *ggml.GGML, _ discover.GpuInfoList, _ bool) bool {
// add small delay to simulate loading
time.Sleep(time.Millisecond)