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next build (#8539)
* add build to .dockerignore * test: only build one arch * add build to .gitignore * fix ccache path * filter amdgpu targets * only filter if autodetecting * Don't clobber gpu list for default runner This ensures the GPU specific environment variables are set properly * explicitly set CXX compiler for HIP * Update build_windows.ps1 This isn't complete, but is close. Dependencies are missing, and it only builds the "default" preset. * build: add ollama subdir * add .git to .dockerignore * docs: update development.md * update build_darwin.sh * remove unused scripts * llm: add cwd and build/lib/ollama to library paths * default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS * add additional cmake output vars for msvc * interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12 * remove unncessary filepath.Dir, cleanup * add hardware-specific directory to path * use absolute server path * build: linux arm * cmake install targets * remove unused files * ml: visit each library path once * build: skip cpu variants on arm * build: install cpu targets * build: fix workflow * shorter names * fix rocblas install * docs: clean up development.md * consistent build dir removal in development.md * silence -Wimplicit-function-declaration build warnings in ggml-cpu * update readme * update development readme * llm: update library lookup logic now that there is one runner (#8587) * tweak development.md * update docs * add windows cuda/rocm tests --------- Co-authored-by: jmorganca <jmorganca@gmail.com> Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
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@@ -33,7 +33,6 @@ import (
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"github.com/ollama/ollama/llm"
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"github.com/ollama/ollama/model/mllama"
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"github.com/ollama/ollama/openai"
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"github.com/ollama/ollama/runners"
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"github.com/ollama/ollama/template"
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"github.com/ollama/ollama/types/errtypes"
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"github.com/ollama/ollama/types/model"
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@@ -1259,14 +1258,6 @@ func Serve(ln net.Listener) error {
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done()
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}()
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// Locate and log what runners are present at startup
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var runnerNames []string
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for v := range runners.GetAvailableServers() {
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runnerNames = append(runnerNames, v)
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}
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slog.Info("Dynamic LLM libraries", "runners", runnerNames)
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slog.Debug("Override detection logic by setting OLLAMA_LLM_LIBRARY")
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s.sched.Run(schedCtx)
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// At startup we retrieve GPU information so we can get log messages before loading a model
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