Currently, checking the length of prompts for embeddings to ensure
they fit in the context window (and possible truncation) occurs in
two places - the Ollama server and runner. This can lead to
inconsistencies in both the checks and reported number of tokens
processed. Since we have to do this processing in the runner, this
consolidates all of the logic there.
* tests: reduce stress on CPU to 2 models
This should avoid flakes due to systems getting overloaded with 3 (or more) models running concurrently
* tests: allow slow systems to pass on timeout
If a slow system is still streaming a response, and the response
will pass validation, don't fail just because the system is slow.
* test: unload embedding models more quickly
* Fix embeddings memory corruption
The patch was leading to a buffer overrun corruption. Once removed though, parallism
in server.cpp lead to hitting an assert due to slot/seq IDs being >= token count. To
work around this, only use slot 0 for embeddings.
* Fix embed integration test assumption
The token eval count has changed with recent llama.cpp bumps (0.3.5+)
* Initial Batch Embedding
* Revert "Initial Batch Embedding"
This reverts commit c22d54895a.
* Initial Draft
* mock up notes
* api/embed draft
* add server function
* check normalization
* clean up
* normalization
* playing around with truncate stuff
* Truncation
* Truncation
* move normalization to go
* Integration Test Template
* Truncation Integration Tests
* Clean up
* use float32
* move normalize
* move normalize test
* refactoring
* integration float32
* input handling and handler testing
* Refactoring of legacy and new
* clear comments
* merge conflicts
* touches
* embedding type 64
* merge conflicts
* fix hanging on single string
* refactoring
* test values
* set context length
* clean up
* testing clean up
* testing clean up
* remove function closure
* Revert "remove function closure"
This reverts commit 55d48c6ed1.
* remove function closure
* remove redundant error check
* clean up
* more clean up
* clean up