17 Commits

Author SHA1 Message Date
Jeffrey Morgan
5296f487a8
llm: attempt to evaluate symlinks, but do not fail (#9089)
provides a better approach to #9088 that will attempt to
evaluate symlinks (important for macOS where 'ollama' is
often a symlink), but use the result of os.Executable()
as a fallback in scenarios where filepath.EvalSymlinks
fails due to permission erorrs or other issues
2025-02-13 22:37:59 -08:00
Jeffrey Morgan
f05774b04c
llm: do not evaluate symlink for exe path lookup (#9088)
In some cases, the directories in the executable path read by
filepath.EvalSymlinks are not accessible, resulting in permission
errors which results in an error when running models. It also
doesn't work well on long paths on windows, also resulting in
errors. This change removes filepath.EvalSymlinks when accessing
os.Executable() altogether
2025-02-13 22:13:00 -08:00
Michael Yang
548a9f56a6 Revert "cgo: use O3"
This reverts commit bea1f1fac6b6b51bb3b8a666789c518b7aaa8b94.
2025-01-31 10:25:39 -08:00
Michael Yang
bea1f1fac6 cgo: use O3 2025-01-30 12:21:50 -08:00
Jeffrey Morgan
5d75d837ef
discover: fix default LibOllamaPath value (#8702) 2025-01-30 12:21:38 -08:00
Michael Yang
dcfb7a105c
next build (#8539)
* add build to .dockerignore

* test: only build one arch

* add build to .gitignore

* fix ccache path

* filter amdgpu targets

* only filter if autodetecting

* Don't clobber gpu list for default runner

This ensures the GPU specific environment variables are set properly

* explicitly set CXX compiler for HIP

* Update build_windows.ps1

This isn't complete, but is close.  Dependencies are missing, and it only builds the "default" preset.

* build: add ollama subdir

* add .git to .dockerignore

* docs: update development.md

* update build_darwin.sh

* remove unused scripts

* llm: add cwd and build/lib/ollama to library paths

* default DYLD_LIBRARY_PATH to LD_LIBRARY_PATH in runner on macOS

* add additional cmake output vars for msvc

* interim edits to make server detection logic work with dll directories like lib/ollama/cuda_v12

* remove unncessary filepath.Dir, cleanup

* add hardware-specific directory to path

* use absolute server path

* build: linux arm

* cmake install targets

* remove unused files

* ml: visit each library path once

* build: skip cpu variants on arm

* build: install cpu targets

* build: fix workflow

* shorter names

* fix rocblas install

* docs: clean up development.md

* consistent build dir removal in development.md

* silence -Wimplicit-function-declaration build warnings in ggml-cpu

* update readme

* update development readme

* llm: update library lookup logic now that there is one runner (#8587)

* tweak development.md

* update docs

* add windows cuda/rocm tests

---------

Co-authored-by: jmorganca <jmorganca@gmail.com>
Co-authored-by: Daniel Hiltgen <daniel@ollama.com>
2025-01-29 15:03:38 -08:00
Bruce MacDonald
2d33c4e97d discover: remove leading new-line for linter 2025-01-03 12:03:58 -08:00
湛露先生
46f74e0cb5
Return err when NewHipLib() detect error. (#8012)
Signed-off-by: zhanluxianshen <zhanluxianshen@163.com>
2024-12-10 16:32:29 -08:00
Stefan Weil
abfdc4710f
all: fix typos in documentation, code, and comments (#7021) 2024-12-10 12:58:06 -08:00
Daniel Hiltgen
4879a234c4
build: Make target improvements (#7499)
* llama: wire up builtin runner

This adds a new entrypoint into the ollama CLI to run the cgo built runner.
On Mac arm64, this will have GPU support, but on all other platforms it will
be the lowest common denominator CPU build.  After we fully transition
to the new Go runners more tech-debt can be removed and we can stop building
the "default" runner via make and rely on the builtin always.

* build: Make target improvements

Add a few new targets and help for building locally.
This also adjusts the runner lookup to favor local builds, then
runners relative to the executable, and finally payloads.

* Support customized CPU flags for runners

This implements a simplified custom CPU flags pattern for the runners.
When built without overrides, the runner name contains the vector flag
we check for (AVX) to ensure we don't try to run on unsupported systems
and crash.  If the user builds a customized set, we omit the naming
scheme and don't check for compatibility.  This avoids checking
requirements at runtime, so that logic has been removed as well.  This
can be used to build GPU runners with no vector flags, or CPU/GPU
runners with additional flags (e.g. AVX512) enabled.

* Use relative paths

If the user checks out the repo in a path that contains spaces, make gets
really confused so use relative paths for everything in-repo to avoid breakage.

* Remove payloads from main binary

* install: clean up prior libraries

This removes support for v0.3.6 and older versions (before the tar bundle)
and ensures we clean up prior libraries before extracting the bundle(s).
Without this change, runners and dependent libraries could leak when we
update and lead to subtle runtime errors.
2024-12-10 09:47:19 -08:00
Sam
1bdab9fdb1
llm: introduce k/v context quantization (vRAM improvements) (#6279) 2024-12-03 15:57:19 -08:00
Daniel Hiltgen
df011054fa
Jetpack support for Go server (#7217)
This adds support for the Jetson JetPack variants into the Go runner
2024-11-12 10:31:52 -08:00
Daniel Hiltgen
b111aa5a91
Debug logging for nvcuda init (#7532)
Some users are reporting crashes during nvcuda.dll initialization
on windows.  This should help narrow down where things are going bad.
2024-11-07 14:25:53 -08:00
Daniel Hiltgen
29ab9fa7d7
nvidia libs have inconsistent ordering (#7473)
The runtime and management libraries may not always have
identical ordering, so use the device UUID to correlate instead of ID.
2024-11-02 16:35:41 -07:00
Daniel Hiltgen
16f4eabe2d
Refine default thread selection for NUMA systems (#7322)
Until we have full NUMA support, this adjusts the default thread selection
algorithm to count up the number of performance cores across all sockets.
2024-10-30 15:05:45 -07:00
Daniel Hiltgen
d7c94e0ca6
Better support for AMD multi-GPU on linux (#7212)
* Better support for AMD multi-GPU

This resolves a number of problems related to AMD multi-GPU setups on linux.

The numeric IDs used by rocm are not the same as the numeric IDs exposed in
sysfs although the ordering is consistent.  We have to count up from the first
valid gfx (major/minor/patch with non-zero values) we find starting at zero.

There are 3 different env vars for selecting GPUs, and only ROCR_VISIBLE_DEVICES
supports UUID based identification, so we should favor that one, and try
to use UUIDs if detected to avoid potential ordering bugs with numeric IDs

* ROCR_VISIBLE_DEVICES only works on linux

Use the numeric ID only HIP_VISIBLE_DEVICES on windows
2024-10-26 14:04:14 -07:00
Daniel Hiltgen
05cd82ef94
Rename gpu package discover (#7143)
Cleaning up go package naming
2024-10-16 17:45:00 -07:00