* llama: wire up builtin runner
This adds a new entrypoint into the ollama CLI to run the cgo built runner.
On Mac arm64, this will have GPU support, but on all other platforms it will
be the lowest common denominator CPU build. After we fully transition
to the new Go runners more tech-debt can be removed and we can stop building
the "default" runner via make and rely on the builtin always.
* build: Make target improvements
Add a few new targets and help for building locally.
This also adjusts the runner lookup to favor local builds, then
runners relative to the executable, and finally payloads.
* Support customized CPU flags for runners
This implements a simplified custom CPU flags pattern for the runners.
When built without overrides, the runner name contains the vector flag
we check for (AVX) to ensure we don't try to run on unsupported systems
and crash. If the user builds a customized set, we omit the naming
scheme and don't check for compatibility. This avoids checking
requirements at runtime, so that logic has been removed as well. This
can be used to build GPU runners with no vector flags, or CPU/GPU
runners with additional flags (e.g. AVX512) enabled.
* Use relative paths
If the user checks out the repo in a path that contains spaces, make gets
really confused so use relative paths for everything in-repo to avoid breakage.
* Remove payloads from main binary
* install: clean up prior libraries
This removes support for v0.3.6 and older versions (before the tar bundle)
and ensures we clean up prior libraries before extracting the bundle(s).
Without this change, runners and dependent libraries could leak when we
update and lead to subtle runtime errors.
We're over budget for github's maximum release artifact size with rocm + 2 cuda
versions. This splits rocm back out as a discrete artifact, but keeps the layout so it can
be extracted into the same location as the main bundle.
This adjusts linux to follow a similar model to windows with a discrete archive
(zip/tgz) to cary the primary executable, and dependent libraries. Runners are
still carried as payloads inside the main binary
Darwin retain the payload model where the go binary is fully self contained.
If we detect an NVIDIA GPU, but nvidia doesn't support the os/arch,
this will report a better error for the user and point them to docs
to self-install the drivers if possible.
* ensure kernel modules are loaded in `install.sh` script and at startup
* indentation
* use `SUDO` variable
* restart if nouveau is detected
* consistent success message for AMD
This prevents users from accidentally installing on WSL1 with instructions
guiding how to upgrade their WSL instance to version 2. Once running WSL2
if you have an NVIDIA card, you can follow their instructions to set up
GPU passthrough and run models on the GPU. This is not possible on WSL1.