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Ollama for macOS and Windows
Download
Development
Desktop App
go generate ./... &&
go run ./cmd/app
UI Development
Setup
Install required tools:
go install github.com/tkrajina/typescriptify-golang-structs/tscriptify@latest
Develop UI (Development Mode)
- Start the React development server (with hot-reload):
cd ui/app
npm install
npm run dev
- In a separate terminal, run the Ollama app with the
-devflag:
go generate ./... &&
OLLAMA_DEBUG=1 go run ./cmd/app -dev
The -dev flag enables:
- Loading the UI from the Vite dev server at http://localhost:5173
- Fixed UI server port at http://127.0.0.1:3001 for API requests
- CORS headers for cross-origin requests
- Hot-reload support for UI development
Run Storybook
Inside the ui/app directory, run:
npm run storybook
For now we're writing stories as siblings of the component they're testing. So for example, src/components/Message.stories.tsx is the story for src/components/Message.tsx.
Build
Windows
Dependencies - either build a local copy of ollama, or use a github release
# Local dependencies
.\scripts\deps_local.ps1
# Release dependencies
.\scripts\deps_release.ps1 0.6.8
Build
.\scripts\build_windows.ps1
macOS
CI builds with Xcode 14.1 for OS compatibility prior to v13. If you want to manually build v11+ support, you can download the older Xcode here, extract, then mv ./Xcode.app /Applications/Xcode_14.1.0.app then activate with:
export CGO_CFLAGS=-mmacosx-version-min=12.0
export CGO_CXXFLAGS=-mmacosx-version-min=12.0
export CGO_LDFLAGS=-mmacosx-version-min=12.0
export SDKROOT=/Applications/Xcode_14.1.0.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk
export DEVELOPER_DIR=/Applications/Xcode_14.1.0.app/Contents/Developer
Dependencies - either build a local copy of Ollama, or use a GitHub release:
# Local dependencies
./scripts/deps_local.sh
# Release dependencies
./scripts/deps_release.sh 0.6.8
Build
./scripts/build_darwin.sh