ollama/ml/backend/ggml/ggml.go
Michael Yang 40b8fdbdca arange
2025-04-18 11:45:44 -07:00

1161 lines
29 KiB
Go

package ggml
// #cgo CPPFLAGS: -I${SRCDIR}/ggml/include
// #include <stdlib.h>
// #include <stdint.h>
// #include "ggml.h"
// #include "ggml-cpu.h"
// #include "ggml-backend.h"
import "C"
import (
"context"
"errors"
"fmt"
"io"
"log/slog"
"maps"
"os"
"runtime"
"slices"
"strconv"
"strings"
"sync/atomic"
"unicode"
"unsafe"
"github.com/ollama/ollama/format"
"github.com/ollama/ollama/fs"
fsggml "github.com/ollama/ollama/fs/ggml"
"github.com/ollama/ollama/ml"
ggml "github.com/ollama/ollama/ml/backend/ggml/ggml/src"
"golang.org/x/sync/errgroup"
)
func devices() []*C.struct_ggml_backend_device {
ggml.OnceLoad()
ds := make([]*C.struct_ggml_backend_device, C.ggml_backend_dev_count())
for i := range ds {
ds[i] = C.ggml_backend_dev_get(C.size_t(i))
}
return ds
}
type Backend struct {
meta *fsggml.GGML
sched *C.struct_ggml_backend_sched
schedBackends []*C.struct_ggml_backend
schedBufts []*C.struct_ggml_backend_buffer_type
tensors map[string]*C.struct_ggml_tensor
// input is the backend used for inputs
input *C.struct_ggml_backend_buffer_type
// layers is the backend used for repeating layers
layers map[int]*C.struct_ggml_backend_buffer_type
flashAttention bool
// maxGraphNodes is the maximum allowed number of graph nodes in this scheduler
maxGraphNodes int
}
func New(ctx context.Context, r *os.File, params ml.BackendParams) (ml.Backend, error) {
meta, n, err := fsggml.Decode(r, -1)
if err != nil {
return nil, err
}
slog.Info(
"",
"architecture", meta.KV().Architecture(),
"file_type", meta.KV().FileType(),
"name", meta.KV().String("general.name"),
"description", meta.KV().String("general.description"),
"num_tensors", len(meta.Tensors().Items()),
"num_key_values", len(meta.KV()),
)
type deviceBufferType struct {
d *C.struct_ggml_backend_device
bts []*C.struct_ggml_backend_buffer_type
}
var cpus, accels, gpus []*C.struct_ggml_backend_device
for _, d := range devices() {
switch C.ggml_backend_dev_type(d) {
case C.GGML_BACKEND_DEVICE_TYPE_CPU:
if len(cpus) == 0 {
// only the first cpu device should be used
cpus = append(cpus, d)
}
case C.GGML_BACKEND_DEVICE_TYPE_ACCEL:
accels = append(accels, d)
case C.GGML_BACKEND_DEVICE_TYPE_GPU:
gpus = append(gpus, d)
}
}
// create list of buffer types for the cpu
cpuDeviceBufferType := deviceBufferType{d: C.ggml_backend_dev_by_type(C.GGML_BACKEND_DEVICE_TYPE_CPU)}
for _, d := range append(accels, append(gpus, cpus...)...) {
switch C.ggml_backend_dev_type(d) {
case C.GGML_BACKEND_DEVICE_TYPE_CPU,
C.GGML_BACKEND_DEVICE_TYPE_ACCEL:
cpuDeviceBufferType.bts = append(cpuDeviceBufferType.bts, C.ggml_backend_dev_buffer_type(d))
}
}
// create list of buffer types for each gpu
var gpuDeviceBufferTypes []deviceBufferType
for _, d := range gpus {
bt := C.ggml_backend_dev_buffer_type(d)
gpuDeviceBufferTypes = append(gpuDeviceBufferTypes, deviceBufferType{
d: d,
bts: append([]*C.struct_ggml_backend_buffer_type{bt}, cpuDeviceBufferType.bts...),
})
}
useDefaultSplit := true
for _, s := range params.TensorSplit {
if s != 0 {
useDefaultSplit = false
break
}
}
// calculate splits
splits := make([]float32, len(gpus))
if useDefaultSplit {
// default: split on free memory
for i := range splits {
var free, total C.size_t
C.ggml_backend_dev_memory(gpus[i], &free, &total)
splits[i] = float32(free)
}
} else {
splits = params.TensorSplit
}
var sum float32
// cumulative sum of all splits
for i := range splits {
sum += splits[i]
splits[i] = sum
}
// normalize splits
for i := range splits {
splits[i] /= sum
}
// inputs always use cpu
input := cpuDeviceBufferType
blocks := int(meta.KV().BlockCount())
// define a range of gpu layers. anything outside of this range is assigned to the cpu
gpuRangeStart := max(0, blocks-params.NumGPULayers)
gpuRangeStop := min(gpuRangeStart+params.NumGPULayers, blocks+1)
assignLayer := func(i int) deviceBufferType {
if i < gpuRangeStart || i >= gpuRangeStop {
return cpuDeviceBufferType
}
index := slices.IndexFunc(splits, func(f float32) bool { return float32(i-gpuRangeStart)/float32(gpuRangeStop-gpuRangeStart) < f })
if index < 0 || index >= len(gpuDeviceBufferTypes) {
return cpuDeviceBufferType
}
return gpuDeviceBufferTypes[index]
}
// repeating layers are assigned based on their index in reverse order, e.g. i / (block_count + 1)
layers := make([]deviceBufferType, blocks)
for i := range layers {
layers[i] = assignLayer(i)
}
// outputs are assigned iff allowed by splits and configured number of gpu layers
output := assignLayer(blocks)
maxTensors := len(meta.Tensors().Items())
maxTensors += 1
// each layer has at most 2 extra tensors for rope operations
maxTensors += blocks * 2
type tensor struct {
source *fsggml.Tensor
target string
}
// some tensors are mapped to different names so keep a list
targets := make(map[string][]string)
// contexts are shared by tensors of the same buffer type
ctxs := make(map[*C.struct_ggml_backend_buffer_type]*C.struct_ggml_context)
createTensor := func(t tensor, bts []*C.struct_ggml_backend_buffer_type) *C.struct_ggml_tensor {
for _, bt := range bts {
if _, ok := ctxs[bt]; !ok {
ctxs[bt] = C.ggml_init(C.struct_ggml_init_params{
mem_size: C.ggml_tensor_overhead() * C.size_t(maxTensors),
no_alloc: true,
})
}
targets[t.source.Name] = append(targets[t.source.Name], t.target)
name := t.source.Name
if t.target != "" {
name = t.target
}
cname := C.CString(name)
defer C.free(unsafe.Pointer(cname))
if tt := C.ggml_get_tensor(ctxs[bt], cname); tt != nil {
return tt
}
tt := C.ggml_new_tensor(ctxs[bt], t.source.Kind, C.int(len(t.source.Shape)), (*C.int64_t)(unsafe.Pointer(&t.source.Shape[0])))
C.ggml_set_name(tt, cname)
slog.Debug("created tensor", "name", name, "shape", t.source.Shape, "dtype", t.source.Kind, "buffer_type", C.GoString(C.ggml_backend_buft_name(bt)))
//nolint:staticcheck // TODO: check if buffer type supports this tensor
return tt
}
return nil
}
contains := func(s string, parts ...string) bool {
split := strings.Split(s, ".")
for _, part := range parts {
if slices.Contains(split, part) {
return true
}
}
return false
}
for _, t := range meta.Tensors().Items() {
switch {
case contains(t.Name, "position_embd", "token_embd", "token_norm_embd", "token_types"):
createTensor(tensor{source: t}, input.bts)
if _, ok := meta.Tensors().GroupLayers()["output"]; !ok && t.Name == "token_embd.weight" {
createTensor(tensor{source: t, target: "output.weight"}, output.bts)
}
case contains(t.Name, "cls", "output", "output_norm"):
createTensor(tensor{source: t}, output.bts)
case strings.HasPrefix(t.Name, "v.") || strings.HasPrefix(t.Name, "mm."):
// TODO: assign vision tensors to the gpu if possible
createTensor(tensor{source: t}, output.bts)
case contains(t.Name, "rope_freqs", "rope_factors_long", "rope_factors_short"):
// these tensors should be repeated per layer
for i, layer := range layers {
createTensor(tensor{
source: t,
target: "blk." + strconv.Itoa(i) + "." + t.Name,
}, layer.bts)
}
default:
layerIndex := -1
if fields := strings.FieldsFunc(t.Name, func(r rune) bool { return !unicode.IsNumber(r) }); len(fields) > 0 {
if i, err := strconv.Atoi(fields[0]); err == nil {
layerIndex = i
}
}
if layerIndex >= 0 {
createTensor(tensor{source: t}, layers[layerIndex].bts)
} else {
// load all other tensors on the cpu
createTensor(tensor{source: t}, input.bts)
}
}
}
// allocate buffers for each context
bbs := make(map[*C.struct_ggml_context]*C.struct_ggml_backend_buffer, len(ctxs))
for bt, c := range ctxs {
if C.ggml_get_first_tensor(c) == nil {
continue
}
b := C.ggml_backend_alloc_ctx_tensors_from_buft(c, bt)
if b == nil {
return nil, fmt.Errorf("unable to allocate memory from device %v for model weights", C.GoString(C.ggml_backend_buft_name(bt)))
}
C.ggml_backend_buffer_set_usage(b, C.GGML_BACKEND_BUFFER_USAGE_WEIGHTS)
bbs[c] = b
}
for bs := range maps.Values(bbs) {
slog.Info("model weights", "buffer", C.GoString(C.ggml_backend_buffer_name(bs)), "size", format.HumanBytes2(uint64(C.ggml_backend_buffer_get_size(bs))))
}
// map tensor names to tensors for easy lookup later
tensors := make(map[string]*C.struct_ggml_tensor)
for _, c := range ctxs {
for t := C.ggml_get_first_tensor(c); t != nil; t = C.ggml_get_next_tensor(c, t) {
tensors[C.GoString(C.ggml_get_name(t))] = t
}
}
var doneBytes atomic.Uint64
totalBytes := uint64(n) - meta.Tensors().Offset
g, ctx := errgroup.WithContext(ctx)
g.SetLimit(runtime.GOMAXPROCS(0))
for _, t := range meta.Tensors().Items() {
g.Go(func() error {
tts := make([]*C.struct_ggml_tensor, max(1, len(targets[t.Name])))
for i := range tts {
target := targets[t.Name][i]
if target == "" {
target = t.Name
}
tt, ok := tensors[target]
if !ok {
return fmt.Errorf("unassigned tensor: %s", t.Name)
}
tts[i] = tt
}
// Create a new FD for each goroutine so that each FD is read sequentially, rather than
// seeking around within an FD shared between all goroutines.
file, err := os.Open(r.Name())
if err != nil {
slog.Warn("file open error", "file", r.Name(), "error", err)
return err
}
defer file.Close()
sr := io.NewSectionReader(file, int64(meta.Tensors().Offset+t.Offset), int64(t.Size()))
bts := make([]byte, 128*format.KibiByte)
var s uint64
for s < t.Size() {
n, err := io.ReadFull(sr, bts[:min(len(bts), int(t.Size()-s))])
if err != nil {
slog.Warn("file read error", "file", r.Name(), "error", err)
return err
}
for _, tt := range tts {
C.ggml_backend_tensor_set(tt, unsafe.Pointer(&bts[0]), C.size_t(s), C.size_t(n))
}
s += uint64(n)
if params.Progress != nil {
done := doneBytes.Add(uint64(n))
params.Progress(float32(done) / float32(totalBytes))
}
}
return nil
})
}
// start a goroutine to cancel the errgroup if the parent context is done
go func() {
<-ctx.Done()
g.Go(func() error {
return ctx.Err()
})
}()
if err := g.Wait(); err != nil {
return nil, err
}
// map devices to backend buffer types so new tensors can be assigned to the correct device
deviceBufferTypes := make(map[*C.struct_ggml_backend_device]*C.struct_ggml_backend_buffer_type)
// create backends and buffer types used for the compute graph scheduler
var schedBackends []*C.struct_ggml_backend
var schedBufts []*C.struct_ggml_backend_buffer_type
for _, d := range append(gpus, append(accels, cpus...)...) {
b := C.ggml_backend_dev_init(d, nil)
bt := C.ggml_backend_get_default_buffer_type(b)
deviceBufferTypes[d] = bt
schedBackends = append(schedBackends, b)
schedBufts = append(schedBufts, bt)
if C.ggml_backend_is_cpu(b) {
// set number of threads for cpu backend
C.ggml_backend_cpu_set_n_threads(b, C.int(Threads(params.NumThreads)))
}
}
maxGraphNodes := max(8192, len(meta.Tensors().Items())*5)
return &Backend{
flashAttention: params.FlashAttention,
meta: meta,
tensors: tensors,
sched: C.ggml_backend_sched_new(
(*C.ggml_backend_t)(unsafe.Pointer(&schedBackends[0])),
(*C.ggml_backend_buffer_type_t)(unsafe.Pointer(&schedBufts[0])),
C.int(len(schedBackends)),
C.size_t(maxGraphNodes),
C._Bool(len(gpus) > 1 && slices.Contains(gpus, output.d)),
),
schedBackends: schedBackends,
schedBufts: schedBufts,
input: deviceBufferTypes[input.d],
layers: func() map[int]*C.struct_ggml_backend_buffer_type {
m := make(map[int]*C.struct_ggml_backend_buffer_type)
for i, layer := range layers {
m[i] = deviceBufferTypes[layer.d]
}
return m
}(),
maxGraphNodes: maxGraphNodes,
}, nil
}
func init() {
ml.RegisterBackend("ggml", New)
}
func (b *Backend) Config() fs.Config {
return b.meta.KV()
}
func (b *Backend) Get(name string) ml.Tensor {
if t, ok := b.tensors[name]; ok {
return &Tensor{b: b, t: t}
}
return nil
}
func (b *Backend) NewContext() ml.Context {
return b.NewContextSize(b.maxGraphNodes)
}
func (b *Backend) NewContextSize(n int) ml.Context {
if n > b.maxGraphNodes {
panic(fmt.Errorf("requested number of graph nodes (%v) for new context exceeds maximum (%v)", n, b.maxGraphNodes))
}
var allocatedBuffers []*C.struct_ggml_backend_buffer
return &Context{
b: b,
maxGraphNodes: n,
ctx: C.ggml_init(C.struct_ggml_init_params{
mem_size: C.size_t(n)*C.ggml_tensor_overhead() + C.ggml_graph_overhead_custom(C.size_t(n), false),
no_alloc: true,
}),
allocatedBuffers: &allocatedBuffers,
}
}
func (b *Backend) CacheConfig() ml.CacheConfig {
if b.flashAttention {
return ml.CacheConfig{CachePadding: 256, MaskDType: ml.DTypeF16, MaskBatchPadding: C.GGML_KQ_MASK_PAD}
} else {
return ml.CacheConfig{CachePadding: 32, PermutedV: true}
}
}
type Context struct {
b *Backend
ctx *C.struct_ggml_context
graph *C.struct_ggml_cgraph
// buft is the buffer type used for new tensors
buft *C.struct_ggml_backend_buffer_type
// allocatedBuffers are buffers for tensors that we have allocated in this context
// so that we can free them when we close the context
allocatedBuffers *[]*C.struct_ggml_backend_buffer
// maxGraphNodes is the maximum allowed number of graph nodes in this context
maxGraphNodes int
}
func (c *Context) Input() ml.Context {
if c.b.input != nil {
return &Context{
b: c.b,
ctx: c.ctx,
buft: c.b.input,
allocatedBuffers: c.allocatedBuffers,
maxGraphNodes: c.maxGraphNodes,
}
}
return c
}
func (c *Context) Layer(i int) ml.Context {
if buft, ok := c.b.layers[i]; ok {
return &Context{
b: c.b,
ctx: c.ctx,
buft: buft,
allocatedBuffers: c.allocatedBuffers,
maxGraphNodes: c.maxGraphNodes,
}
}
return c
}
func (c *Context) Forward(tensors ...ml.Tensor) ml.Context {
if c.graph == nil {
c.graph = C.ggml_new_graph_custom(c.ctx, C.size_t(c.maxGraphNodes), false)
}
for _, tensor := range tensors {
C.ggml_build_forward_expand(c.graph, tensor.(*Tensor).t)
}
return c
}
func (c *Context) Compute(tensors ...ml.Tensor) {
C.ggml_backend_sched_graph_compute_async(c.b.sched, c.graph)
C.ggml_backend_sched_reset(c.b.sched)
needSync := true
sync := func() {
if needSync {
C.ggml_backend_sched_synchronize(c.b.sched)
needSync = false
}
}
for _, t := range tensors {
if C.ggml_nbytes(t.(*Tensor).t) > 0 {
t.(*Tensor).sync = sync
}
}
}
func (c *Context) Reserve() error {
if !C.ggml_backend_sched_reserve(c.b.sched, c.graph) {
C.ggml_backend_sched_reset(c.b.sched)
return errors.New("failed to reserve graph")
}
slog.Debug("compute graph", "nodes", C.ggml_graph_n_nodes(c.graph), "splits", C.ggml_backend_sched_get_n_splits(c.b.sched))
for i := range c.b.schedBackends {
size := C.ggml_backend_sched_get_buffer_size(c.b.sched, c.b.schedBackends[i])
slog.Info("compute graph", "backend", C.GoString(C.ggml_backend_name(c.b.schedBackends[i])), "buffer_type", C.GoString(C.ggml_backend_buft_name(c.b.schedBufts[i])),
"size", format.HumanBytes2(uint64(size)))
}
C.ggml_backend_sched_reset(c.b.sched)
return nil
}
func (c *Context) MaxGraphNodes() int {
return c.maxGraphNodes
}
func shapeToGGML(shape []int) *C.int64_t {
sh := make([]C.int64_t, len(shape))
for i, s := range shape {
sh[i] = C.int64_t(s)
}
return &sh[0]
}
func pad(length, pad C.size_t) C.size_t {
return ((length + pad - 1) / pad) * pad
}
func (c *Context) newTensor(dtype ml.DType, shape []int) (ml.Tensor, error) {
if c.buft == nil {
panic("set Input or Layer before creating tensors")
}
var cdtype uint32
switch dtype {
case ml.DTypeF32:
cdtype = C.GGML_TYPE_F32
case ml.DTypeF16:
cdtype = C.GGML_TYPE_F16
case ml.DTypeQ80:
cdtype = C.GGML_TYPE_Q8_0
case ml.DTypeQ40:
cdtype = C.GGML_TYPE_Q4_0
case ml.DTypeI32:
cdtype = C.GGML_TYPE_I32
default:
panic("unsupported dtype")
}
if len(shape) < 1 || shape[0] == 0 {
var shape C.int64_t = 0
return &Tensor{b: c.b, t: C.ggml_new_tensor(c.ctx, cdtype, 1, &shape)}, nil
} else if len(shape) > 4 {
panic("unsupported number of dimensions")
}
for _, dim := range shape {
if dim < 1 {
panic("invalid shape")
}
}
t := C.ggml_new_tensor(c.ctx, cdtype, C.int(len(shape)), shapeToGGML(shape))
size := pad(C.ggml_backend_buft_get_alloc_size(c.buft, t), C.ggml_backend_buft_get_alignment(c.buft))
b := C.ggml_backend_buft_alloc_buffer(c.buft, size)
if b == nil {
return nil, fmt.Errorf("unable to allocate %v from device %v for new tensor", format.HumanBytes2(uint64(size)), C.GoString(C.ggml_backend_buft_name(c.buft)))
}
*c.allocatedBuffers = append(*c.allocatedBuffers, b)
C.ggml_backend_tensor_alloc(b, t, C.ggml_backend_buffer_get_base(b))
return &Tensor{b: c.b, t: t}, nil
}
func (c *Context) Empty(dtype ml.DType, shape ...int) ml.Tensor {
t, err := c.newTensor(dtype, shape)
if err != nil {
panic(err)
}
return t
}
func (c *Context) Zeros(dtype ml.DType, shape ...int) ml.Tensor {
t, err := c.newTensor(dtype, shape)
if err != nil {
panic(err)
}
C.ggml_set_zero(t.(*Tensor).t)
return t
}
func checkShape[S ~[]E, E any](s S, shape ...int) error {
n := len(s)
if n == 0 {
return nil
}
for _, v := range shape {
n /= v
}
if n != 1 {
return fmt.Errorf("invalid shape: %v", shape)
}
return nil
}
func (c *Context) FromFloatSlice(s []float32, shape ...int) (ml.Tensor, error) {
if err := checkShape(s, shape...); err != nil {
return nil, err
}
t, err := c.newTensor(ml.DTypeF32, shape)
if err != nil {
return nil, err
}
if len(s) > 0 {
C.ggml_backend_tensor_set(t.(*Tensor).t, unsafe.Pointer(&s[0]), 0, C.ggml_nbytes(t.(*Tensor).t))
}
return t, nil
}
func (c *Context) FromIntSlice(s []int32, shape ...int) (ml.Tensor, error) {
if err := checkShape(s, shape...); err != nil {
return nil, err
}
t, err := c.newTensor(ml.DTypeI32, shape)
if err != nil {
return nil, err
}
if len(s) > 0 {
C.ggml_backend_tensor_set(t.(*Tensor).t, unsafe.Pointer(&s[0]), 0, C.ggml_nbytes(t.(*Tensor).t))
}
return t, nil
}
func (c Context) Arange(start, stop, step float32, dtype ml.DType) ml.Tensor {
switch dtype {
case ml.DTypeF32:
// ggml_arange creates a float32 tensor
return &Tensor{
b: c.b,
t: C.ggml_arange(c.ctx, C.float(start), C.float(stop), C.float(step)),
}
case ml.DTypeI32:
// ggml_cast does not support float32 to int32 conversion
arange := make([]int32, 0, int((stop-start)/step))
for i := start; i < stop; i += step {
arange = append(arange, int32(i))
}
t, err := c.Input().FromIntSlice(arange, len(arange))
if err != nil {
panic(err)
}
return t
default:
panic("unsupported dtype for arange")
}
}
func (c *Context) Close() {
if c != nil {
for _, b := range *c.allocatedBuffers {
C.ggml_backend_buffer_free(b)
}
*c.allocatedBuffers = nil
C.ggml_free(c.ctx)
}
}
type Tensor struct {
b *Backend
t *C.struct_ggml_tensor
sync func()
}
func (t *Tensor) LogValue() slog.Value {
return slog.GroupValue(
slog.String("name", C.GoString(C.ggml_get_name(t.t))),
slog.String("type", C.GoString(C.ggml_type_name(t.t._type))),
slog.Any("shape", t.Shape()),
)
}
func (t *Tensor) Dim(n int) int {
return int(t.t.ne[n])
}
func (t *Tensor) Stride(n int) int {
return int(t.t.nb[n])
}
func (t *Tensor) Shape() []int {
shape := make([]int, C.ggml_n_dims(t.t))
for i := range shape {
shape[i] = t.Dim(i)
}
return shape
}
func (t *Tensor) Bytes() (data []byte) {
if t.sync != nil {
data = make([]byte, C.ggml_nbytes(t.t))
t.sync()
C.ggml_backend_tensor_get(t.t, unsafe.Pointer(&data[0]), 0, C.ggml_nbytes(t.t))
}
return
}
func (t *Tensor) Floats() (data []float32) {
if t.sync != nil {
data = make([]float32, C.ggml_nelements(t.t))
t.sync()
C.ggml_backend_tensor_get(t.t, unsafe.Pointer(&data[0]), 0, C.ggml_nbytes(t.t))
}
return
}
func (t *Tensor) DType() ml.DType {
switch t.t._type {
case C.GGML_TYPE_F32:
return ml.DTypeF32
case C.GGML_TYPE_F16:
return ml.DTypeF16
case C.GGML_TYPE_Q8_0:
return ml.DTypeQ80
case C.GGML_TYPE_Q4_0:
return ml.DTypeQ40
case C.GGML_TYPE_I32:
return ml.DTypeI32
default:
return ml.DTypeOther
}
}
func (t *Tensor) Neg(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_neg(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Add(ctx ml.Context, t2 ml.Tensor) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_add(ctx.(*Context).ctx, t.t, t2.(*Tensor).t),
}
}
func (t *Tensor) Repeat(ctx ml.Context, dim, n int) ml.Tensor {
if dim < 0 || dim >= C.GGML_MAX_DIMS {
panic("invalid dimension")
}
shape := make([]C.int64_t, C.GGML_MAX_DIMS)
for i := range C.GGML_MAX_DIMS {
if i == dim {
shape[i] = C.int64_t(t.Dim(i) * n)
} else {
shape[i] = C.int64_t(t.Dim(i))
}
}
tmpl := C.ggml_new_tensor(ctx.(*Context).ctx, t.t._type, C.int(len(shape)), unsafe.SliceData(shape))
return &Tensor{
b: t.b,
t: C.ggml_repeat(ctx.(*Context).ctx, t.t, tmpl),
}
}
func (t *Tensor) Stack(ctx ml.Context, dim int, s ...ml.Tensor) ml.Tensor {
if len(s) > 0 {
return t.Concat(ctx, s[0].Stack(ctx, dim, s[1:]...), dim)
}
return t
}
func (t *Tensor) Concat(ctx ml.Context, t2 ml.Tensor, dim int) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_concat(ctx.(*Context).ctx, t.t, t2.(*Tensor).t, C.int(dim)),
}
}
func (t *Tensor) Contiguous(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_cont(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Mul(ctx ml.Context, t2 ml.Tensor) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_mul(ctx.(*Context).ctx, t.t, t2.(*Tensor).t),
}
}
func (t *Tensor) Mulmat(ctx ml.Context, t2 ml.Tensor) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_mul_mat(ctx.(*Context).ctx, t.t, t2.(*Tensor).t),
}
}
func (t *Tensor) MulmatFullPrec(ctx ml.Context, t2 ml.Tensor) ml.Tensor {
mul := C.ggml_mul_mat(ctx.(*Context).ctx, t.t, t2.(*Tensor).t)
C.ggml_mul_mat_set_prec(mul, C.GGML_PREC_F32)
return &Tensor{
b: t.b,
t: mul,
}
}
func (t *Tensor) LayerNorm(ctx ml.Context, w, b ml.Tensor, eps float32) ml.Tensor {
tt := (&Tensor{b: t.b, t: C.ggml_norm(ctx.(*Context).ctx, t.t, C.float(eps))}).Mul(ctx, w)
if b != nil {
tt = tt.Add(ctx, b)
}
return tt
}
func (t *Tensor) RMSNorm(ctx ml.Context, w ml.Tensor, eps float32) ml.Tensor {
return (&Tensor{b: t.b, t: C.ggml_rms_norm(ctx.(*Context).ctx, t.t, C.float(eps))}).Mul(ctx, w)
}
func (t *Tensor) Pad(ctx ml.Context, shape ...int) ml.Tensor {
if len(shape) != 4 {
panic("expected 4 dimensions")
}
return &Tensor{
b: t.b,
t: C.ggml_pad(ctx.(*Context).ctx, t.t, C.int(shape[0]), C.int(shape[1]), C.int(shape[2]), C.int(shape[3])),
}
}
func (t *Tensor) Permute(ctx ml.Context, shape ...int) ml.Tensor {
if len(shape) != 4 {
panic("expected 4 dimensions")
}
return &Tensor{
b: t.b,
t: C.ggml_permute(ctx.(*Context).ctx, t.t, C.int(shape[0]), C.int(shape[1]), C.int(shape[2]), C.int(shape[3])),
}
}
func (t *Tensor) Rows(ctx ml.Context, t2 ml.Tensor) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_get_rows(ctx.(*Context).ctx, t.t, t2.(*Tensor).t),
}
}
func (t *Tensor) Copy(ctx ml.Context, t2 ml.Tensor) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_cpy(ctx.(*Context).ctx, t.t, t2.(*Tensor).t),
}
}
func (t *Tensor) Reshape(ctx ml.Context, shape ...int) ml.Tensor {
switch len(shape) {
case 1:
return &Tensor{
b: t.b,
t: C.ggml_reshape_1d(ctx.(*Context).ctx, t.t, C.int64_t(shape[0])),
}
case 2:
return &Tensor{
b: t.b,
t: C.ggml_reshape_2d(ctx.(*Context).ctx, t.t, C.int64_t(shape[0]), C.int64_t(shape[1])),
}
case 3:
return &Tensor{
b: t.b,
t: C.ggml_reshape_3d(ctx.(*Context).ctx, t.t, C.int64_t(shape[0]), C.int64_t(shape[1]), C.int64_t(shape[2])),
}
case 4:
return &Tensor{
b: t.b,
t: C.ggml_reshape_4d(ctx.(*Context).ctx, t.t, C.int64_t(shape[0]), C.int64_t(shape[1]), C.int64_t(shape[2]), C.int64_t(shape[3])),
}
default:
panic("unsupported number of dimensions")
}
}
func (t *Tensor) Scale(ctx ml.Context, s float64) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_scale(ctx.(*Context).ctx, t.t, (C.float)(s)),
}
}
func (t *Tensor) Softmax(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_soft_max(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Sin(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_sin(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Cos(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_cos(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Tanh(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_tanh_inplace(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Unpad(ctx ml.Context, shape ...int) ml.Tensor {
if len(shape) != 4 {
panic("expected 4 dimensions")
}
return &Tensor{
b: t.b,
t: C.ggml_unpad(ctx.(*Context).ctx, t.t, C.int(shape[0]), C.int(shape[1]), C.int(shape[2]), C.int(shape[3])),
}
}
func (t *Tensor) View(ctx ml.Context, offset int, shape ...int) ml.Tensor {
switch len(shape) {
case 1:
return &Tensor{
b: t.b,
t: C.ggml_view_1d(ctx.(*Context).ctx, t.t, C.int64_t(shape[0]), C.size_t(offset)),
}
case 3:
return &Tensor{
b: t.b,
t: C.ggml_view_2d(ctx.(*Context).ctx, t.t,
C.int64_t(shape[0]), C.int64_t(shape[2]),
C.size_t(shape[1]),
C.size_t(offset)),
}
case 5:
return &Tensor{
b: t.b,
t: C.ggml_view_3d(ctx.(*Context).ctx, t.t,
C.int64_t(shape[0]), C.int64_t(shape[2]), C.int64_t(shape[4]),
C.size_t(shape[1]), C.size_t(shape[3]),
C.size_t(offset)),
}
case 7:
return &Tensor{
b: t.b,
t: C.ggml_view_4d(ctx.(*Context).ctx, t.t,
C.int64_t(shape[0]), C.int64_t(shape[2]), C.int64_t(shape[4]), C.int64_t(shape[6]),
C.size_t(shape[1]), C.size_t(shape[3]), C.size_t(shape[5]),
C.size_t(offset)),
}
default:
panic("unsupported number of dimensions")
}
}
const (
ropeTypeNorm C.int = 0
ropeTypeNeox C.int = 2
ropeTypeMrope C.int = 8
ropeTypeVision C.int = 24
)
func (t *Tensor) RoPE(ctx ml.Context, positionIDs, ropeFactors ml.Tensor, ropeDim, ropeType uint32, ropeBase, ropeScale float32) ml.Tensor {
if ropeFactors == nil {
ropeFactors = &Tensor{b: t.b}
}
dequant := t.t
if C.ggml_is_quantized(t.t._type) {
dequant = C.ggml_cast(ctx.(*Context).ctx, t.t, C.GGML_TYPE_F32)
}
return &Tensor{
b: t.b,
t: C.ggml_rope_ext(
ctx.(*Context).ctx, dequant, positionIDs.(*Tensor).t, ropeFactors.(*Tensor).t,
C.int(ropeDim),
C.int(ropeType),
131072, // YaRN n_ctx_train
C.float(ropeBase),
C.float(ropeScale),
0., // YaRN ext_factor
1., // YaRN attn_factor
32., // YaRN beta_fast
1., // YaRN beta_slow
),
}
}
func (t *Tensor) IM2Col(ctx ml.Context, t2 ml.Tensor, s0, s1, p0, p1, d0, d1 int) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_im2col(ctx.(*Context).ctx, t.t, t2.(*Tensor).t, C.int(s0), C.int(s1), C.int(p0), C.int(p1), C.int(d0), C.int(d1), true, C.GGML_TYPE_F32),
}
}
func (t *Tensor) GELU(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_gelu_inplace(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) SILU(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_silu_inplace(ctx.(*Context).ctx, t.t),
}
}
func (t *Tensor) Conv2D(ctx ml.Context, t2 ml.Tensor, s0, s1, p0, p1, d0, d1 int) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_conv_2d(ctx.(*Context).ctx, t.t, t2.(*Tensor).t, C.int(s0), C.int(s1), C.int(p0), C.int(p1), C.int(d0), C.int(d1)),
}
}
func (t *Tensor) AvgPool2D(ctx ml.Context, k, s int, p float32) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_pool_2d(ctx.(*Context).ctx, t.t, C.GGML_OP_POOL_AVG, C.int(k), C.int(k), C.int(s), C.int(s), C.float(p), C.float(p)),
}
}
func (t *Tensor) Set(ctx ml.Context, t2 ml.Tensor, offset int, strides ...int) ml.Tensor {
var tt *C.struct_ggml_tensor
switch len(strides) {
case 0:
tt = C.ggml_set_1d(ctx.(*Context).ctx, t.t, t2.(*Tensor).t, C.size_t(offset))
case 1:
tt = C.ggml_set_2d(ctx.(*Context).ctx, t.t, t2.(*Tensor).t, C.size_t(offset), C.size_t(strides[0]))
default:
panic("unsupported number of dimensions")
}
return &Tensor{b: t.b, t: tt}
}
func (t *Tensor) ScaledDotProductAttention(ctx ml.Context, key, value, mask ml.Tensor, scale float64) ml.Tensor {
var kqMask *C.struct_ggml_tensor
if mask != nil {
kqMask = mask.(*Tensor).t
}
query := t.Permute(ctx, 0, 2, 1, 3)
key = key.Permute(ctx, 0, 2, 1, 3)
if t.b.flashAttention {
value = value.Permute(ctx, 0, 2, 1, 3)
kqv := C.ggml_flash_attn_ext(ctx.(*Context).ctx, query.(*Tensor).t, key.(*Tensor).t, value.(*Tensor).t, kqMask, C.float(scale), 0, 0)
C.ggml_flash_attn_ext_set_prec(kqv, C.GGML_PREC_F32)
return &Tensor{b: t.b, t: kqv}
} else {
kq := key.MulmatFullPrec(ctx, query)
kq = &Tensor{
b: t.b,
t: C.ggml_soft_max_ext(ctx.(*Context).ctx, kq.(*Tensor).t, kqMask, C.float(scale), 0),
}
kqv := value.Mulmat(ctx, kq)
return kqv.Permute(ctx, 0, 2, 1, 3).Contiguous(ctx)
}
}
func (t *Tensor) Duplicate(ctx ml.Context) ml.Tensor {
return &Tensor{
b: t.b,
t: C.ggml_dup(ctx.(*Context).ctx, t.t),
}
}