Files
ollama/envconfig/config.go
Jesse Gross d5a0d8d904 llm: New memory management
This changes the memory allocation strategy from upfront estimation to
tracking actual allocations done by the engine and reacting to that. The
goal is avoid issues caused by both under-estimation (crashing) and
over-estimation (low performance due to under-utilized GPUs).

It is currently opt-in and can be enabled for models running on the
Ollama engine by setting OLLAMA_NEW_ESTIMATES=1. Behavior in other
cases is unchanged and will continue to use the existing estimates.
2025-08-14 15:24:01 -07:00

314 lines
11 KiB
Go

package envconfig
import (
"fmt"
"log/slog"
"math"
"net"
"net/url"
"os"
"path/filepath"
"runtime"
"strconv"
"strings"
"time"
)
// Host returns the scheme and host. Host can be configured via the OLLAMA_HOST environment variable.
// Default is scheme "http" and host "127.0.0.1:11434"
func Host() *url.URL {
defaultPort := "11434"
s := strings.TrimSpace(Var("OLLAMA_HOST"))
scheme, hostport, ok := strings.Cut(s, "://")
switch {
case !ok:
scheme, hostport = "http", s
case scheme == "http":
defaultPort = "80"
case scheme == "https":
defaultPort = "443"
}
hostport, path, _ := strings.Cut(hostport, "/")
host, port, err := net.SplitHostPort(hostport)
if err != nil {
host, port = "127.0.0.1", defaultPort
if ip := net.ParseIP(strings.Trim(hostport, "[]")); ip != nil {
host = ip.String()
} else if hostport != "" {
host = hostport
}
}
if n, err := strconv.ParseInt(port, 10, 32); err != nil || n > 65535 || n < 0 {
slog.Warn("invalid port, using default", "port", port, "default", defaultPort)
port = defaultPort
}
return &url.URL{
Scheme: scheme,
Host: net.JoinHostPort(host, port),
Path: path,
}
}
// AllowedOrigins returns a list of allowed origins. AllowedOrigins can be configured via the OLLAMA_ORIGINS environment variable.
func AllowedOrigins() (origins []string) {
if s := Var("OLLAMA_ORIGINS"); s != "" {
origins = strings.Split(s, ",")
}
for _, origin := range []string{"localhost", "127.0.0.1", "0.0.0.0"} {
origins = append(origins,
fmt.Sprintf("http://%s", origin),
fmt.Sprintf("https://%s", origin),
fmt.Sprintf("http://%s", net.JoinHostPort(origin, "*")),
fmt.Sprintf("https://%s", net.JoinHostPort(origin, "*")),
)
}
origins = append(origins,
"app://*",
"file://*",
"tauri://*",
"vscode-webview://*",
"vscode-file://*",
)
return origins
}
// Models returns the path to the models directory. Models directory can be configured via the OLLAMA_MODELS environment variable.
// Default is $HOME/.ollama/models
func Models() string {
if s := Var("OLLAMA_MODELS"); s != "" {
return s
}
home, err := os.UserHomeDir()
if err != nil {
panic(err)
}
return filepath.Join(home, ".ollama", "models")
}
// KeepAlive returns the duration that models stay loaded in memory. KeepAlive can be configured via the OLLAMA_KEEP_ALIVE environment variable.
// Negative values are treated as infinite. Zero is treated as no keep alive.
// Default is 5 minutes.
func KeepAlive() (keepAlive time.Duration) {
keepAlive = 5 * time.Minute
if s := Var("OLLAMA_KEEP_ALIVE"); s != "" {
if d, err := time.ParseDuration(s); err == nil {
keepAlive = d
} else if n, err := strconv.ParseInt(s, 10, 64); err == nil {
keepAlive = time.Duration(n) * time.Second
}
}
if keepAlive < 0 {
return time.Duration(math.MaxInt64)
}
return keepAlive
}
// LoadTimeout returns the duration for stall detection during model loads. LoadTimeout can be configured via the OLLAMA_LOAD_TIMEOUT environment variable.
// Zero or Negative values are treated as infinite.
// Default is 5 minutes.
func LoadTimeout() (loadTimeout time.Duration) {
loadTimeout = 5 * time.Minute
if s := Var("OLLAMA_LOAD_TIMEOUT"); s != "" {
if d, err := time.ParseDuration(s); err == nil {
loadTimeout = d
} else if n, err := strconv.ParseInt(s, 10, 64); err == nil {
loadTimeout = time.Duration(n) * time.Second
}
}
if loadTimeout <= 0 {
return time.Duration(math.MaxInt64)
}
return loadTimeout
}
func Bool(k string) func() bool {
return func() bool {
if s := Var(k); s != "" {
b, err := strconv.ParseBool(s)
if err != nil {
return true
}
return b
}
return false
}
}
// LogLevel returns the log level for the application.
// Values are 0 or false INFO (Default), 1 or true DEBUG, 2 TRACE
func LogLevel() slog.Level {
level := slog.LevelInfo
if s := Var("OLLAMA_DEBUG"); s != "" {
if b, _ := strconv.ParseBool(s); b {
level = slog.LevelDebug
} else if i, _ := strconv.ParseInt(s, 10, 64); i != 0 {
level = slog.Level(i * -4)
}
}
return level
}
var (
// FlashAttention enables the experimental flash attention feature.
FlashAttention = Bool("OLLAMA_FLASH_ATTENTION")
// KvCacheType is the quantization type for the K/V cache.
KvCacheType = String("OLLAMA_KV_CACHE_TYPE")
// NoHistory disables readline history.
NoHistory = Bool("OLLAMA_NOHISTORY")
// NoPrune disables pruning of model blobs on startup.
NoPrune = Bool("OLLAMA_NOPRUNE")
// SchedSpread allows scheduling models across all GPUs.
SchedSpread = Bool("OLLAMA_SCHED_SPREAD")
// IntelGPU enables experimental Intel GPU detection.
IntelGPU = Bool("OLLAMA_INTEL_GPU")
// MultiUserCache optimizes prompt caching for multi-user scenarios
MultiUserCache = Bool("OLLAMA_MULTIUSER_CACHE")
// Enable the new Ollama engine
NewEngine = Bool("OLLAMA_NEW_ENGINE")
// ContextLength sets the default context length
ContextLength = Uint("OLLAMA_CONTEXT_LENGTH", 4096)
// Auth enables authentication between the Ollama client and server
UseAuth = Bool("OLLAMA_AUTH")
// Enable the new memory estimation logic
NewMemoryEstimates = Bool("OLLAMA_NEW_ESTIMATES")
)
func String(s string) func() string {
return func() string {
return Var(s)
}
}
var (
LLMLibrary = String("OLLAMA_LLM_LIBRARY")
CudaVisibleDevices = String("CUDA_VISIBLE_DEVICES")
HipVisibleDevices = String("HIP_VISIBLE_DEVICES")
RocrVisibleDevices = String("ROCR_VISIBLE_DEVICES")
GpuDeviceOrdinal = String("GPU_DEVICE_ORDINAL")
HsaOverrideGfxVersion = String("HSA_OVERRIDE_GFX_VERSION")
)
func Uint(key string, defaultValue uint) func() uint {
return func() uint {
if s := Var(key); s != "" {
if n, err := strconv.ParseUint(s, 10, 64); err != nil {
slog.Warn("invalid environment variable, using default", "key", key, "value", s, "default", defaultValue)
} else {
return uint(n)
}
}
return defaultValue
}
}
var (
// NumParallel sets the number of parallel model requests. NumParallel can be configured via the OLLAMA_NUM_PARALLEL environment variable.
NumParallel = Uint("OLLAMA_NUM_PARALLEL", 1)
// MaxRunners sets the maximum number of loaded models. MaxRunners can be configured via the OLLAMA_MAX_LOADED_MODELS environment variable.
MaxRunners = Uint("OLLAMA_MAX_LOADED_MODELS", 0)
// MaxQueue sets the maximum number of queued requests. MaxQueue can be configured via the OLLAMA_MAX_QUEUE environment variable.
MaxQueue = Uint("OLLAMA_MAX_QUEUE", 512)
)
func Uint64(key string, defaultValue uint64) func() uint64 {
return func() uint64 {
if s := Var(key); s != "" {
if n, err := strconv.ParseUint(s, 10, 64); err != nil {
slog.Warn("invalid environment variable, using default", "key", key, "value", s, "default", defaultValue)
} else {
return n
}
}
return defaultValue
}
}
// Set aside VRAM per GPU
var GpuOverhead = Uint64("OLLAMA_GPU_OVERHEAD", 0)
type EnvVar struct {
Name string
Value any
Description string
}
func AsMap() map[string]EnvVar {
ret := map[string]EnvVar{
"OLLAMA_DEBUG": {"OLLAMA_DEBUG", LogLevel(), "Show additional debug information (e.g. OLLAMA_DEBUG=1)"},
"OLLAMA_FLASH_ATTENTION": {"OLLAMA_FLASH_ATTENTION", FlashAttention(), "Enabled flash attention"},
"OLLAMA_KV_CACHE_TYPE": {"OLLAMA_KV_CACHE_TYPE", KvCacheType(), "Quantization type for the K/V cache (default: f16)"},
"OLLAMA_GPU_OVERHEAD": {"OLLAMA_GPU_OVERHEAD", GpuOverhead(), "Reserve a portion of VRAM per GPU (bytes)"},
"OLLAMA_HOST": {"OLLAMA_HOST", Host(), "IP Address for the ollama server (default 127.0.0.1:11434)"},
"OLLAMA_KEEP_ALIVE": {"OLLAMA_KEEP_ALIVE", KeepAlive(), "The duration that models stay loaded in memory (default \"5m\")"},
"OLLAMA_LLM_LIBRARY": {"OLLAMA_LLM_LIBRARY", LLMLibrary(), "Set LLM library to bypass autodetection"},
"OLLAMA_LOAD_TIMEOUT": {"OLLAMA_LOAD_TIMEOUT", LoadTimeout(), "How long to allow model loads to stall before giving up (default \"5m\")"},
"OLLAMA_MAX_LOADED_MODELS": {"OLLAMA_MAX_LOADED_MODELS", MaxRunners(), "Maximum number of loaded models per GPU"},
"OLLAMA_MAX_QUEUE": {"OLLAMA_MAX_QUEUE", MaxQueue(), "Maximum number of queued requests"},
"OLLAMA_MODELS": {"OLLAMA_MODELS", Models(), "The path to the models directory"},
"OLLAMA_NOHISTORY": {"OLLAMA_NOHISTORY", NoHistory(), "Do not preserve readline history"},
"OLLAMA_NOPRUNE": {"OLLAMA_NOPRUNE", NoPrune(), "Do not prune model blobs on startup"},
"OLLAMA_NUM_PARALLEL": {"OLLAMA_NUM_PARALLEL", NumParallel(), "Maximum number of parallel requests"},
"OLLAMA_ORIGINS": {"OLLAMA_ORIGINS", AllowedOrigins(), "A comma separated list of allowed origins"},
"OLLAMA_SCHED_SPREAD": {"OLLAMA_SCHED_SPREAD", SchedSpread(), "Always schedule model across all GPUs"},
"OLLAMA_MULTIUSER_CACHE": {"OLLAMA_MULTIUSER_CACHE", MultiUserCache(), "Optimize prompt caching for multi-user scenarios"},
"OLLAMA_CONTEXT_LENGTH": {"OLLAMA_CONTEXT_LENGTH", ContextLength(), "Context length to use unless otherwise specified (default: 4096)"},
"OLLAMA_NEW_ENGINE": {"OLLAMA_NEW_ENGINE", NewEngine(), "Enable the new Ollama engine"},
"OLLAMA_NEW_ESTIMATES": {"OLLAMA_NEW_ESTIMATES", NewMemoryEstimates(), "Enable the new memory estimation logic"},
// Informational
"HTTP_PROXY": {"HTTP_PROXY", String("HTTP_PROXY")(), "HTTP proxy"},
"HTTPS_PROXY": {"HTTPS_PROXY", String("HTTPS_PROXY")(), "HTTPS proxy"},
"NO_PROXY": {"NO_PROXY", String("NO_PROXY")(), "No proxy"},
}
if runtime.GOOS != "windows" {
// Windows environment variables are case-insensitive so there's no need to duplicate them
ret["http_proxy"] = EnvVar{"http_proxy", String("http_proxy")(), "HTTP proxy"}
ret["https_proxy"] = EnvVar{"https_proxy", String("https_proxy")(), "HTTPS proxy"}
ret["no_proxy"] = EnvVar{"no_proxy", String("no_proxy")(), "No proxy"}
}
if runtime.GOOS != "darwin" {
ret["CUDA_VISIBLE_DEVICES"] = EnvVar{"CUDA_VISIBLE_DEVICES", CudaVisibleDevices(), "Set which NVIDIA devices are visible"}
ret["HIP_VISIBLE_DEVICES"] = EnvVar{"HIP_VISIBLE_DEVICES", HipVisibleDevices(), "Set which AMD devices are visible by numeric ID"}
ret["ROCR_VISIBLE_DEVICES"] = EnvVar{"ROCR_VISIBLE_DEVICES", RocrVisibleDevices(), "Set which AMD devices are visible by UUID or numeric ID"}
ret["GPU_DEVICE_ORDINAL"] = EnvVar{"GPU_DEVICE_ORDINAL", GpuDeviceOrdinal(), "Set which AMD devices are visible by numeric ID"}
ret["HSA_OVERRIDE_GFX_VERSION"] = EnvVar{"HSA_OVERRIDE_GFX_VERSION", HsaOverrideGfxVersion(), "Override the gfx used for all detected AMD GPUs"}
ret["OLLAMA_INTEL_GPU"] = EnvVar{"OLLAMA_INTEL_GPU", IntelGPU(), "Enable experimental Intel GPU detection"}
}
return ret
}
func Values() map[string]string {
vals := make(map[string]string)
for k, v := range AsMap() {
vals[k] = fmt.Sprintf("%v", v.Value)
}
return vals
}
// Var returns an environment variable stripped of leading and trailing quotes or spaces
func Var(key string) string {
return strings.Trim(strings.TrimSpace(os.Getenv(key)), "\"'")
}