ollama/scripts/build_darwin.sh
Daniel Hiltgen 4879a234c4
build: Make target improvements (#7499)
* llama: wire up builtin runner

This adds a new entrypoint into the ollama CLI to run the cgo built runner.
On Mac arm64, this will have GPU support, but on all other platforms it will
be the lowest common denominator CPU build.  After we fully transition
to the new Go runners more tech-debt can be removed and we can stop building
the "default" runner via make and rely on the builtin always.

* build: Make target improvements

Add a few new targets and help for building locally.
This also adjusts the runner lookup to favor local builds, then
runners relative to the executable, and finally payloads.

* Support customized CPU flags for runners

This implements a simplified custom CPU flags pattern for the runners.
When built without overrides, the runner name contains the vector flag
we check for (AVX) to ensure we don't try to run on unsupported systems
and crash.  If the user builds a customized set, we omit the naming
scheme and don't check for compatibility.  This avoids checking
requirements at runtime, so that logic has been removed as well.  This
can be used to build GPU runners with no vector flags, or CPU/GPU
runners with additional flags (e.g. AVX512) enabled.

* Use relative paths

If the user checks out the repo in a path that contains spaces, make gets
really confused so use relative paths for everything in-repo to avoid breakage.

* Remove payloads from main binary

* install: clean up prior libraries

This removes support for v0.3.6 and older versions (before the tar bundle)
and ensures we clean up prior libraries before extracting the bundle(s).
Without this change, runners and dependent libraries could leak when we
update and lead to subtle runtime errors.
2024-12-10 09:47:19 -08:00

53 lines
1.8 KiB
Bash
Executable File

#!/bin/sh
set -e
. $(dirname $0)/env.sh
mkdir -p dist
# These require Xcode v13 or older to target MacOS v11
# If installed to an alternate location use the following to enable
# export SDKROOT=/Applications/Xcode_12.5.1.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk
# export DEVELOPER_DIR=/Applications/Xcode_12.5.1.app/Contents/Developer
export CGO_CFLAGS=-mmacosx-version-min=11.3
export CGO_CXXFLAGS=-mmacosx-version-min=11.3
export CGO_LDFLAGS=-mmacosx-version-min=11.3
rm -rf llama/build dist/darwin-*
echo "Building darwin arm64"
GOOS=darwin ARCH=arm64 GOARCH=arm64 make -j 8 dist
echo "Building darwin amd64 with AVX enabled"
GOOS=darwin ARCH=amd64 GOARCH=amd64 CUSTOM_CPU_FLAGS="avx" make -j 8 dist
lipo -create -output dist/ollama dist/darwin-arm64/bin/ollama dist/darwin-amd64/bin/ollama
if [ -n "$APPLE_IDENTITY" ]; then
codesign --deep --force --options=runtime --sign "$APPLE_IDENTITY" --timestamp dist/ollama
else
echo "Skipping code signing - set APPLE_IDENTITY"
fi
chmod +x dist/ollama
# build and optionally sign the mac app
npm install --prefix macapp
if [ -n "$APPLE_IDENTITY" ]; then
npm run --prefix macapp make:sign
else
npm run --prefix macapp make
fi
cp macapp/out/make/zip/darwin/universal/Ollama-darwin-universal-$VERSION.zip dist/Ollama-darwin.zip
# sign the binary and rename it
if [ -n "$APPLE_IDENTITY" ]; then
codesign -f --timestamp -s "$APPLE_IDENTITY" --identifier ai.ollama.ollama --options=runtime dist/ollama
else
echo "WARNING: Skipping code signing - set APPLE_IDENTITY"
fi
ditto -c -k --keepParent dist/ollama dist/temp.zip
if [ -n "$APPLE_IDENTITY" ]; then
xcrun notarytool submit dist/temp.zip --wait --timeout 10m --apple-id $APPLE_ID --password $APPLE_PASSWORD --team-id $APPLE_TEAM_ID
fi
mv dist/ollama dist/ollama-darwin
rm -f dist/temp.zip