Files
tenacity/images/Cursors.h
Avery King dc4467d2bc Replace codebase with modified Audacity 3.7.1
Some of our basic changes remained, but a lot of work still needs to be
done. At least it builds though!

I have a few notes off the top of my head writing this:

- Our build system was kept and modified to work with the new codebase.
  Similarly, the codebase was modified to work with our build system.
- We don't support Audacity's full wxBase restrictions, so I just
  replaced it with wxWidgets::wxWidgets for now. (See above).
- There are still networking features, which are to be removed in the
  next commit.
- pffft was added as a library in lib-src, and I wrote a new
  CMakeLists.txt for it.
- I modified WrapAllegro.h to use our allegro.h shim instead.

Signed-off-by: Avery King <avery98@pm.me>
2025-01-04 14:54:13 -08:00

44 lines
1.6 KiB
C++

// Mac, Win and Linux all support 32 x 32 cursors now.
// Cursors MUST be 32x32 (or they will be resized).
// You only get black, white and transparent to use.
// N.B. Under windows the mask color must be in
// the color palette. To cater for Win2K a mask
// color of saturated red was used. (middle grey
#include "Cursors32/ClipStretchLeft.xpm"
#include "Cursors32/ClipStretchRight.xpm"
#include "Cursors32/ClipTrimLeft.xpm"
#include "Cursors32/ClipTrimRight.xpm"
#include "Cursors32/CrosshairCursor.xpm"
#include "Cursors32/DisabledCursor.xpm"
#include "Cursors32/RearrangeCursor.xpm"
#include "Cursors32/RearrangingCursor.xpm"
#include "Cursors32/EnvCursor.xpm"
#include "Cursors32/TimeCursor.xpm"
#include "Cursors32/IBeamCursor.xpm"
#include "Cursors32/DrawCursor.xpm"
#include "Cursors32/ZoomInCursor.xpm"
#include "Cursors32/ZoomOutCursor.xpm"
#include "Cursors32/LabelCursorLeft.xpm"
#include "Cursors32/LabelCursorRight.xpm"
#include "Cursors32/BottomFrequencyCursor.xpm"
#include "Cursors32/TopFrequencyCursor.xpm"
#include "Cursors32/BandWidthCursor.xpm"
#include "Cursors32/SelectionRight.xpm"
#include "Cursors32/SelectionLeft.xpm"
#ifdef USE_MIDI
#include "Cursors32/StretchCursor.xpm"
#include "Cursors32/StretchLeftCursor.xpm"
#include "Cursors32/StretchRightCursor.xpm"
#endif
#include "Cursors32/SubViewsCursor.xpm"
#include "Cursors32/ArrowLeftCursor.xpm"
#include "Cursors32/ArrowRightCursor.xpm"
#include "Cursors32/DrawToolSmoothing.xpm"
TENACITY_DLL_API
std::unique_ptr<wxCursor> MakeCursor(int WXUNUSED(CursorId), const char * const pXpm[36], int HotX, int HotY);