mirror of
https://github.com/Next-Flip/Momentum-Firmware.git
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JS: Expose button event type in gui/widget button callback --nobuild
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@@ -26,6 +26,7 @@
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- Sub-GHz:
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- UL: Add 868.46 MHz to default subghz freqs list (by @xMasterX)
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- UL: Reduce less popular freqs in default hopper preset, make it faster (by @xMasterX)
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- JS: Expose button event type in `gui/widget` button callback (by @WillyJL)
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- UL: Docs: Update Sub-GHz DoorHan programming instructions (by @li0ard)
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### Fixed:
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@@ -137,8 +137,8 @@ eventLoop.subscribe(gui.viewDispatcher.navigation, function (_sub, _, gui, views
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}, gui, views, eventLoop);
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// go to the demo chooser screen when the right key is pressed on the widget screen
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eventLoop.subscribe(views.stopwatchWidget.button, function (_sub, buttonId, gui, views) {
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if (buttonId === "right")
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eventLoop.subscribe(views.stopwatchWidget.button, function (_sub, buttonEvent, gui, views) {
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if (buttonEvent.key === "right" && buttonEvent.type === "short")
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gui.viewDispatcher.switchTo(views.demos);
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}, gui, views);
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@@ -10,6 +10,11 @@ typedef struct {
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#define QUEUE_LEN 2
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typedef struct {
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GuiButtonType key;
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InputType type;
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} JsWidgetButtonEvent;
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/**
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* @brief Parses position (X and Y) from an element declaration object
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*/
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@@ -101,8 +106,11 @@ static bool element_get_text(struct mjs* mjs, mjs_val_t element, mjs_val_t* text
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* @brief Widget button element callback
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*/
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static void js_widget_button_callback(GuiButtonType result, InputType type, JsWidgetCtx* context) {
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UNUSED(type);
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furi_check(furi_message_queue_put(context->queue, &result, 0) == FuriStatusOk);
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JsWidgetButtonEvent event = {
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.key = result,
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.type = type,
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};
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furi_check(furi_message_queue_put(context->queue, &event, 0) == FuriStatusOk);
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}
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#define DESTRUCTURE_OR_RETURN(mjs, child_obj, part, ...) \
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@@ -263,25 +271,44 @@ static mjs_val_t js_widget_button_event_transformer(
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FuriMessageQueue* queue,
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JsWidgetCtx* context) {
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UNUSED(context);
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GuiButtonType btn_type;
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furi_check(furi_message_queue_get(queue, &btn_type, 0) == FuriStatusOk);
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const char* btn_name;
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if(btn_type == GuiButtonTypeLeft) {
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btn_name = "left";
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} else if(btn_type == GuiButtonTypeCenter) {
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btn_name = "center";
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} else if(btn_type == GuiButtonTypeRight) {
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btn_name = "right";
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JsWidgetButtonEvent event;
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furi_check(furi_message_queue_get(queue, &event, 0) == FuriStatusOk);
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const char* event_key;
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if(event.key == GuiButtonTypeLeft) {
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event_key = "left";
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} else if(event.key == GuiButtonTypeCenter) {
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event_key = "center";
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} else if(event.key == GuiButtonTypeRight) {
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event_key = "right";
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} else {
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furi_crash();
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}
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return mjs_mk_string(mjs, btn_name, ~0, false);
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const char* event_type;
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if(event.type == InputTypePress) {
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event_type = "press";
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} else if(event.type == InputTypeRelease) {
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event_type = "release";
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} else if(event.type == InputTypeShort) {
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event_type = "short";
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} else if(event.type == InputTypeLong) {
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event_type = "long";
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} else if(event.type == InputTypeRepeat) {
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event_type = "repeat";
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} else {
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furi_crash();
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}
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mjs_val_t obj = mjs_mk_object(mjs);
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JS_ASSIGN_MULTI(mjs, obj) {
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JS_FIELD("key", mjs_mk_string(mjs, event_key, ~0, true));
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JS_FIELD("type", mjs_mk_string(mjs, event_type, ~0, true));
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}
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return obj;
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}
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static void* js_widget_custom_make(struct mjs* mjs, Widget* widget, mjs_val_t view_obj) {
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UNUSED(widget);
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JsWidgetCtx* context = malloc(sizeof(JsWidgetCtx));
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context->queue = furi_message_queue_alloc(QUEUE_LEN, sizeof(GuiButtonType));
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context->queue = furi_message_queue_alloc(QUEUE_LEN, sizeof(JsWidgetButtonEvent));
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context->contract = (JsEventLoopContract){
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.magic = JsForeignMagic_JsEventLoopContract,
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.object_type = JsEventLoopObjectTypeQueue,
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@@ -58,12 +58,16 @@ type Element = StringMultilineElement
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type Props = {};
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type Child = Element;
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declare class ButtonEvent {
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key: "left" | "center" | "right";
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type: "press" | "release" | "short" | "long" | "repeat";
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}
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declare class Widget extends View<Props, Child> {
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/**
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* Event source for buttons. Only gets fired if there's a corresponding
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* button element.
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*/
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button: Contract<"left" | "center" | "right">;
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button: Contract<ButtonEvent>;
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}
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declare class WidgetFactory extends ViewFactory<Props, Child, Widget> { }
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declare const factory: WidgetFactory;
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@@ -35,3 +35,20 @@ Elements are objects with properties to define them, in the form `{ element: "ty
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| `rect` | `x` (number), `y` (number) <br> `w` (number), `h` (number) <br> `radius` (number), `fill` (boolean) | Draw a rectangle, optionally rounded and filled. |
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| `circle` | `x` (number), `y` (number) <br> `radius` (number), `fill` (boolean) | Draw a circle, optionally filled. |
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| `line` | `x1` (number), `y1` (number) <br> `x2` (number), `y2` (number) | Draw a line between 2 points. |
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## Structures
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### ButtonEvent
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Button event information structure.
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**Fields**
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- key: The key that was pressed (`"left" | "center" | "right"`)
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- type: The type of the event (`"press" | "release" | "short" | "long" | "repeat"`)
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## View events
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| Item | Type | Description |
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|----------|--------|-----------------------------------------------------------------------------|
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| `button` | `ButtonEvent`| Fires when the user presses on one of the three possible buttons if there's a corresponding button element. Refer to the `ButtonEvent` structure above for possible values. |
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