Input Settings: Add Vibro Trigger option

by 956MB & WillyJL
This commit is contained in:
MX
2025-07-30 04:28:22 +03:00
parent 6a2f062234
commit fb41c6c20c
4 changed files with 66 additions and 7 deletions

View File

@@ -162,13 +162,14 @@ int32_t input_srv(void* p) {
event.type = pin_states[i].state ? InputTypePress : InputTypeRelease;
furi_pubsub_publish(event_pubsub, &event);
// vibro signal if user setup vibro touch level in Settings-Input.
if(settings->vibro_touch_level) {
if(settings->vibro_touch_level &&
((1 << event.type) & settings->vibro_touch_trigger_mask)) {
//delay 1 ticks for compatibility with rgb_backlight_mod
furi_delay_tick(1);
furi_hal_vibro_on(true);
furi_delay_tick(settings->vibro_touch_level);
furi_hal_vibro_on(false);
};
}
}
}

View File

@@ -1,16 +1,20 @@
#include "input_settings.h"
#include "input_settings_filename.h"
#include "input.h"
#include <saved_struct.h>
#include <storage/storage.h>
#define TAG "InputSettings"
#define INPUT_SETTINGS_VER (1) // version nnumber
#define INPUT_SETTINGS_VER (2) // version number
#define INPUT_SETTINGS_PATH INT_PATH(INPUT_SETTINGS_FILE_NAME)
#define INPUT_SETTINGS_MAGIC (0x29)
#define INPUT_SETTINGS_VIBRO_TOUCH_TRIGGER_MASK_DEFAULT \
((1 << InputTypePress) | (1 << InputTypeRelease))
void input_settings_load(InputSettings* settings) {
furi_assert(settings);
@@ -22,6 +26,18 @@ void input_settings_load(InputSettings* settings) {
uint8_t version;
if(!saved_struct_get_metadata(INPUT_SETTINGS_PATH, NULL, &version, NULL)) break;
if(version == 1) {
struct {
uint8_t vibro_touch_level;
} v1;
if(!saved_struct_load(INPUT_SETTINGS_PATH, &v1, sizeof(v1), INPUT_SETTINGS_MAGIC, 1))
break;
settings->vibro_touch_level = v1.vibro_touch_level;
settings->vibro_touch_trigger_mask = INPUT_SETTINGS_VIBRO_TOUCH_TRIGGER_MASK_DEFAULT;
success = true;
break;
}
// if config actual version - load it directly
if(version == INPUT_SETTINGS_VER) {
success = saved_struct_load(
@@ -38,7 +54,8 @@ void input_settings_load(InputSettings* settings) {
if(!success) {
FURI_LOG_W(TAG, "Failed to load file, using defaults");
memset(settings, 0, sizeof(InputSettings));
input_settings_save(settings);
settings->vibro_touch_trigger_mask = INPUT_SETTINGS_VIBRO_TOUCH_TRIGGER_MASK_DEFAULT;
// input_settings_save(settings);
}
}

View File

@@ -4,6 +4,7 @@
typedef struct {
uint8_t vibro_touch_level;
uint8_t vibro_touch_trigger_mask;
} InputSettings;
#ifdef __cplusplus

View File

@@ -3,7 +3,9 @@
#define TAG "InputSettingsApp"
#define VIBRO_TOUCH_LEVEL_COUNT 10
#define VIBRO_TOUCH_LEVEL_COUNT 10
#define VIBRO_TOUCH_TRIGGER_MASK_COUNT 3
// vibro touch human readable levels
const char* const vibro_touch_level_text[VIBRO_TOUCH_LEVEL_COUNT] = {
"OFF",
@@ -20,21 +22,45 @@ const char* const vibro_touch_level_text[VIBRO_TOUCH_LEVEL_COUNT] = {
// vibro touch levels tick valies delay
const uint32_t vibro_touch_level_value[VIBRO_TOUCH_LEVEL_COUNT] =
{0, 13, 16, 19, 21, 24, 27, 30, 33, 36};
// vibro touch trigger mask human readable values
const char* const vibro_touch_trigger_mask_text[VIBRO_TOUCH_TRIGGER_MASK_COUNT] = {
"Press",
"Release",
"Both",
};
// vibro touch trigger mask values
const uint32_t vibro_touch_trigger_mask_value[VIBRO_TOUCH_TRIGGER_MASK_COUNT] = {
(1 << InputTypePress),
(1 << InputTypeRelease),
(1 << InputTypePress) | (1 << InputTypeRelease),
};
static void input_settings_vibro_touch_level_changed(VariableItem* item) {
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, vibro_touch_level_text[index]);
//change settings to selected
InputSettingsApp* app = variable_item_get_context(item);
app->settings->vibro_touch_level = vibro_touch_level_value[index];
// use RECORD for acces to input service instance and set settings
// use RECORD for access to input service instance and set settings
InputSettings* service_settings = furi_record_open(RECORD_INPUT_SETTINGS);
service_settings->vibro_touch_level = vibro_touch_level_value[index];
furi_record_close(RECORD_INPUT_SETTINGS);
}
static void input_settings_vibro_touch_trigger_mask_changed(VariableItem* item) {
uint8_t index = variable_item_get_current_value_index(item);
variable_item_set_current_value_text(item, vibro_touch_trigger_mask_text[index]);
InputSettingsApp* app = variable_item_get_context(item);
app->settings->vibro_touch_trigger_mask = vibro_touch_trigger_mask_value[index];
// use RECORD for access to input service instance and set settings
InputSettings* service_settings = furi_record_open(RECORD_INPUT_SETTINGS);
service_settings->vibro_touch_trigger_mask = vibro_touch_trigger_mask_value[index];
furi_record_close(RECORD_INPUT_SETTINGS);
}
static uint32_t input_settings_app_exit(void* context) {
UNUSED(context);
return VIEW_NONE;
@@ -66,6 +92,20 @@ InputSettingsApp* input_settings_app_alloc(void) {
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, vibro_touch_level_text[value_index]);
item = variable_item_list_add(
app->variable_item_list,
"Vibro Trigger",
VIBRO_TOUCH_TRIGGER_MASK_COUNT,
input_settings_vibro_touch_trigger_mask_changed,
app);
value_index = value_index_uint32(
app->settings->vibro_touch_trigger_mask,
vibro_touch_trigger_mask_value,
VIBRO_TOUCH_TRIGGER_MASK_COUNT);
variable_item_set_current_value_index(item, value_index);
variable_item_set_current_value_text(item, vibro_touch_trigger_mask_text[value_index]);
// create and setup view and view dispatcher
app->view_dispatcher = view_dispatcher_alloc();
view_dispatcher_set_event_callback_context(app->view_dispatcher, app);