refactor: Make move semantics explicit for callers

This commit is contained in:
Hennadii Stepanov
2023-03-21 13:04:01 +00:00
parent 6c2d5972f3
commit 04831fee6d
6 changed files with 16 additions and 15 deletions

View File

@@ -2324,7 +2324,7 @@ bool Chainstate::ConnectBlock(const CBlock& block, BlockValidationState& state,
return error("ConnectBlock(): CheckInputScripts on %s failed with %s",
tx.GetHash().ToString(), state.ToString());
}
control.Add(vChecks);
control.Add(std::move(vChecks));
}
CTxUndo undoDummy;