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p2p: Avoid allocating memory for addrKnown where we don't need it
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@@ -1315,7 +1315,7 @@ static void RelayAddress(const CAddress& addr, bool fReachable, CConnman* connma
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// Relay to a limited number of other nodes
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// Use deterministic randomness to send to the same nodes for 24 hours
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// at a time so the addrKnowns of the chosen nodes prevent repeats
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// at a time so the m_addr_knowns of the chosen nodes prevent repeats
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uint64_t hashAddr = addr.GetHash();
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const CSipHasher hasher = connman->GetDeterministicRandomizer(RANDOMIZER_ID_ADDRESS_RELAY).Write(hashAddr << 32).Write((GetTime() + hashAddr) / (24*60*60));
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FastRandomContext insecure_rand;
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@@ -3563,9 +3563,9 @@ bool PeerLogicValidation::SendMessages(CNode* pto)
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vAddr.reserve(pto->vAddrToSend.size());
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for (const CAddress& addr : pto->vAddrToSend)
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{
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if (!pto->addrKnown.contains(addr.GetKey()))
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if (!pto->m_addr_known->contains(addr.GetKey()))
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{
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pto->addrKnown.insert(addr.GetKey());
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pto->m_addr_known->insert(addr.GetKey());
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vAddr.push_back(addr);
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// receiver rejects addr messages larger than 1000
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if (vAddr.size() >= 1000)
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