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Log early messages with -printtoconsole
This ensures log messages prior to StartLogging() are replayed to the console as well as to the debug log file.
This commit is contained in:
committed by
MarcoFalke
parent
412987430c
commit
0b282f9b00
@@ -63,6 +63,7 @@ namespace BCLog {
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FILE* m_fileout = nullptr;
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std::mutex m_file_mutex;
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std::list<std::string> m_msgs_before_open;
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bool m_buffering = true; //!< Buffer messages before logging can be started
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/**
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* m_started_new_line is a state variable that will suppress printing of
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@@ -91,9 +92,11 @@ namespace BCLog {
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void LogPrintStr(const std::string &str);
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/** Returns whether logs will be written to any output */
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bool Enabled() const { return m_print_to_console || m_print_to_file; }
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bool Enabled() const { return m_buffering || m_print_to_console || m_print_to_file; }
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/** Start logging (and flush all buffered messages) */
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bool StartLogging();
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void ShrinkDebugFile();
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uint32_t GetCategoryMask() const { return m_categories.load(); }
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