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Simplify arguments to SignPSBTInput
Remove redundant arguments to SignPSBTInput -- since it needs several bits of the PartiallySignedTransaction, pass in a reference instead of doing it piecemeal. This saves us having to pass in both a PSBTInput and its index, as well as having to pass in the CTransaction. Also avoid redundantly passing the sighash_type, which is contained in the PSBTInput already.
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@@ -244,8 +244,11 @@ bool PSBTInputSigned(PSBTInput& input)
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return !input.final_script_sig.empty() || !input.final_script_witness.IsNull();
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}
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bool SignPSBTInput(const SigningProvider& provider, const CMutableTransaction& tx, PSBTInput& input, int index, int sighash)
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bool SignPSBTInput(const SigningProvider& provider, PartiallySignedTransaction& psbt, int index, int sighash)
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{
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PSBTInput& input = psbt.inputs.at(index);
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const CMutableTransaction& tx = *psbt.tx;
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if (PSBTInputSigned(input)) {
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return true;
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}
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@@ -734,7 +734,7 @@ bool SignSignature(const SigningProvider &provider, const CTransaction& txFrom,
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bool PSBTInputSigned(PSBTInput& input);
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/** Signs a PSBTInput, verifying that all provided data matches what is being signed. */
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bool SignPSBTInput(const SigningProvider& provider, const CMutableTransaction& tx, PSBTInput& input, int index, int sighash = SIGHASH_ALL);
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bool SignPSBTInput(const SigningProvider& provider, PartiallySignedTransaction& psbt, int index, int sighash = SIGHASH_ALL);
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/** Extract signature data from a transaction input, and insert it. */
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SignatureData DataFromTransaction(const CMutableTransaction& tx, unsigned int nIn, const CTxOut& txout);
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