kernel: De-globalize script execution cache

Move its ownership to the ChainstateManager class.

Next to simplifying usage of the kernel library by no longer requiring
manual setup of the cache prior to using validation code, it also slims
down the amount of memory allocated by BasicTestingSetup.
This commit is contained in:
TheCharlatan
2024-05-17 23:33:25 +02:00
parent ab14d1d6a4
commit 13a3661aba
11 changed files with 70 additions and 41 deletions

View File

@@ -5,6 +5,7 @@
#include <consensus/validation.h>
#include <key.h>
#include <random.h>
#include <script/sigcache.h>
#include <script/sign.h>
#include <script/signingprovider.h>
#include <test/util/setup_common.h>
@@ -22,6 +23,7 @@ struct Dersig100Setup : public TestChain100Setup {
bool CheckInputScripts(const CTransaction& tx, TxValidationState& state,
const CCoinsViewCache& inputs, unsigned int flags, bool cacheSigStore,
bool cacheFullScriptStore, PrecomputedTransactionData& txdata,
ValidationCache& validation_cache,
std::vector<CScriptCheck>* pvChecks) EXCLUSIVE_LOCKS_REQUIRED(cs_main);
BOOST_AUTO_TEST_SUITE(txvalidationcache_tests)
@@ -118,7 +120,7 @@ BOOST_FIXTURE_TEST_CASE(tx_mempool_block_doublespend, Dersig100Setup)
// should fail.
// Capture this interaction with the upgraded_nop argument: set it when evaluating
// any script flag that is implemented as an upgraded NOP code.
static void ValidateCheckInputsForAllFlags(const CTransaction &tx, uint32_t failing_flags, bool add_to_cache, CCoinsViewCache& active_coins_tip) EXCLUSIVE_LOCKS_REQUIRED(::cs_main)
static void ValidateCheckInputsForAllFlags(const CTransaction &tx, uint32_t failing_flags, bool add_to_cache, CCoinsViewCache& active_coins_tip, ValidationCache& validation_cache) EXCLUSIVE_LOCKS_REQUIRED(::cs_main)
{
PrecomputedTransactionData txdata;
@@ -140,7 +142,7 @@ static void ValidateCheckInputsForAllFlags(const CTransaction &tx, uint32_t fail
// WITNESS requires P2SH
test_flags |= SCRIPT_VERIFY_P2SH;
}
bool ret = CheckInputScripts(tx, state, &active_coins_tip, test_flags, true, add_to_cache, txdata, nullptr);
bool ret = CheckInputScripts(tx, state, &active_coins_tip, test_flags, true, add_to_cache, txdata, validation_cache, nullptr);
// CheckInputScripts should succeed iff test_flags doesn't intersect with
// failing_flags
bool expected_return_value = !(test_flags & failing_flags);
@@ -150,13 +152,13 @@ static void ValidateCheckInputsForAllFlags(const CTransaction &tx, uint32_t fail
if (ret && add_to_cache) {
// Check that we get a cache hit if the tx was valid
std::vector<CScriptCheck> scriptchecks;
BOOST_CHECK(CheckInputScripts(tx, state, &active_coins_tip, test_flags, true, add_to_cache, txdata, &scriptchecks));
BOOST_CHECK(CheckInputScripts(tx, state, &active_coins_tip, test_flags, true, add_to_cache, txdata, validation_cache, &scriptchecks));
BOOST_CHECK(scriptchecks.empty());
} else {
// Check that we get script executions to check, if the transaction
// was invalid, or we didn't add to cache.
std::vector<CScriptCheck> scriptchecks;
BOOST_CHECK(CheckInputScripts(tx, state, &active_coins_tip, test_flags, true, add_to_cache, txdata, &scriptchecks));
BOOST_CHECK(CheckInputScripts(tx, state, &active_coins_tip, test_flags, true, add_to_cache, txdata, validation_cache, &scriptchecks));
BOOST_CHECK_EQUAL(scriptchecks.size(), tx.vin.size());
}
}
@@ -214,20 +216,20 @@ BOOST_FIXTURE_TEST_CASE(checkinputs_test, Dersig100Setup)
TxValidationState state;
PrecomputedTransactionData ptd_spend_tx;
BOOST_CHECK(!CheckInputScripts(CTransaction(spend_tx), state, &m_node.chainman->ActiveChainstate().CoinsTip(), SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_DERSIG, true, true, ptd_spend_tx, nullptr));
BOOST_CHECK(!CheckInputScripts(CTransaction(spend_tx), state, &m_node.chainman->ActiveChainstate().CoinsTip(), SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_DERSIG, true, true, ptd_spend_tx, m_node.chainman->m_validation_cache, nullptr));
// If we call again asking for scriptchecks (as happens in
// ConnectBlock), we should add a script check object for this -- we're
// not caching invalidity (if that changes, delete this test case).
std::vector<CScriptCheck> scriptchecks;
BOOST_CHECK(CheckInputScripts(CTransaction(spend_tx), state, &m_node.chainman->ActiveChainstate().CoinsTip(), SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_DERSIG, true, true, ptd_spend_tx, &scriptchecks));
BOOST_CHECK(CheckInputScripts(CTransaction(spend_tx), state, &m_node.chainman->ActiveChainstate().CoinsTip(), SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_DERSIG, true, true, ptd_spend_tx, m_node.chainman->m_validation_cache, &scriptchecks));
BOOST_CHECK_EQUAL(scriptchecks.size(), 1U);
// Test that CheckInputScripts returns true iff DERSIG-enforcing flags are
// not present. Don't add these checks to the cache, so that we can
// test later that block validation works fine in the absence of cached
// successes.
ValidateCheckInputsForAllFlags(CTransaction(spend_tx), SCRIPT_VERIFY_DERSIG | SCRIPT_VERIFY_LOW_S | SCRIPT_VERIFY_STRICTENC, false, m_node.chainman->ActiveChainstate().CoinsTip());
ValidateCheckInputsForAllFlags(CTransaction(spend_tx), SCRIPT_VERIFY_DERSIG | SCRIPT_VERIFY_LOW_S | SCRIPT_VERIFY_STRICTENC, false, m_node.chainman->ActiveChainstate().CoinsTip(), m_node.chainman->m_validation_cache);
}
// And if we produce a block with this tx, it should be valid (DERSIG not
@@ -253,7 +255,7 @@ BOOST_FIXTURE_TEST_CASE(checkinputs_test, Dersig100Setup)
std::vector<unsigned char> vchSig2(p2pk_scriptPubKey.begin(), p2pk_scriptPubKey.end());
invalid_under_p2sh_tx.vin[0].scriptSig << vchSig2;
ValidateCheckInputsForAllFlags(CTransaction(invalid_under_p2sh_tx), SCRIPT_VERIFY_P2SH, true, m_node.chainman->ActiveChainstate().CoinsTip());
ValidateCheckInputsForAllFlags(CTransaction(invalid_under_p2sh_tx), SCRIPT_VERIFY_P2SH, true, m_node.chainman->ActiveChainstate().CoinsTip(), m_node.chainman->m_validation_cache);
}
// Test CHECKLOCKTIMEVERIFY
@@ -276,13 +278,13 @@ BOOST_FIXTURE_TEST_CASE(checkinputs_test, Dersig100Setup)
vchSig.push_back((unsigned char)SIGHASH_ALL);
invalid_with_cltv_tx.vin[0].scriptSig = CScript() << vchSig << 101;
ValidateCheckInputsForAllFlags(CTransaction(invalid_with_cltv_tx), SCRIPT_VERIFY_CHECKLOCKTIMEVERIFY, true, m_node.chainman->ActiveChainstate().CoinsTip());
ValidateCheckInputsForAllFlags(CTransaction(invalid_with_cltv_tx), SCRIPT_VERIFY_CHECKLOCKTIMEVERIFY, true, m_node.chainman->ActiveChainstate().CoinsTip(), m_node.chainman->m_validation_cache);
// Make it valid, and check again
invalid_with_cltv_tx.vin[0].scriptSig = CScript() << vchSig << 100;
TxValidationState state;
PrecomputedTransactionData txdata;
BOOST_CHECK(CheckInputScripts(CTransaction(invalid_with_cltv_tx), state, m_node.chainman->ActiveChainstate().CoinsTip(), SCRIPT_VERIFY_CHECKLOCKTIMEVERIFY, true, true, txdata, nullptr));
BOOST_CHECK(CheckInputScripts(CTransaction(invalid_with_cltv_tx), state, m_node.chainman->ActiveChainstate().CoinsTip(), SCRIPT_VERIFY_CHECKLOCKTIMEVERIFY, true, true, txdata, m_node.chainman->m_validation_cache, nullptr));
}
// TEST CHECKSEQUENCEVERIFY
@@ -304,13 +306,13 @@ BOOST_FIXTURE_TEST_CASE(checkinputs_test, Dersig100Setup)
vchSig.push_back((unsigned char)SIGHASH_ALL);
invalid_with_csv_tx.vin[0].scriptSig = CScript() << vchSig << 101;
ValidateCheckInputsForAllFlags(CTransaction(invalid_with_csv_tx), SCRIPT_VERIFY_CHECKSEQUENCEVERIFY, true, m_node.chainman->ActiveChainstate().CoinsTip());
ValidateCheckInputsForAllFlags(CTransaction(invalid_with_csv_tx), SCRIPT_VERIFY_CHECKSEQUENCEVERIFY, true, m_node.chainman->ActiveChainstate().CoinsTip(), m_node.chainman->m_validation_cache);
// Make it valid, and check again
invalid_with_csv_tx.vin[0].scriptSig = CScript() << vchSig << 100;
TxValidationState state;
PrecomputedTransactionData txdata;
BOOST_CHECK(CheckInputScripts(CTransaction(invalid_with_csv_tx), state, &m_node.chainman->ActiveChainstate().CoinsTip(), SCRIPT_VERIFY_CHECKSEQUENCEVERIFY, true, true, txdata, nullptr));
BOOST_CHECK(CheckInputScripts(CTransaction(invalid_with_csv_tx), state, &m_node.chainman->ActiveChainstate().CoinsTip(), SCRIPT_VERIFY_CHECKSEQUENCEVERIFY, true, true, txdata, m_node.chainman->m_validation_cache, nullptr));
}
// TODO: add tests for remaining script flags
@@ -333,11 +335,11 @@ BOOST_FIXTURE_TEST_CASE(checkinputs_test, Dersig100Setup)
UpdateInput(valid_with_witness_tx.vin[0], sigdata);
// This should be valid under all script flags.
ValidateCheckInputsForAllFlags(CTransaction(valid_with_witness_tx), 0, true, m_node.chainman->ActiveChainstate().CoinsTip());
ValidateCheckInputsForAllFlags(CTransaction(valid_with_witness_tx), 0, true, m_node.chainman->ActiveChainstate().CoinsTip(), m_node.chainman->m_validation_cache);
// Remove the witness, and check that it is now invalid.
valid_with_witness_tx.vin[0].scriptWitness.SetNull();
ValidateCheckInputsForAllFlags(CTransaction(valid_with_witness_tx), SCRIPT_VERIFY_WITNESS, true, m_node.chainman->ActiveChainstate().CoinsTip());
ValidateCheckInputsForAllFlags(CTransaction(valid_with_witness_tx), SCRIPT_VERIFY_WITNESS, true, m_node.chainman->ActiveChainstate().CoinsTip(), m_node.chainman->m_validation_cache);
}
{
@@ -362,7 +364,7 @@ BOOST_FIXTURE_TEST_CASE(checkinputs_test, Dersig100Setup)
}
// This should be valid under all script flags
ValidateCheckInputsForAllFlags(CTransaction(tx), 0, true, m_node.chainman->ActiveChainstate().CoinsTip());
ValidateCheckInputsForAllFlags(CTransaction(tx), 0, true, m_node.chainman->ActiveChainstate().CoinsTip(), m_node.chainman->m_validation_cache);
// Check that if the second input is invalid, but the first input is
// valid, the transaction is not cached.
@@ -372,12 +374,12 @@ BOOST_FIXTURE_TEST_CASE(checkinputs_test, Dersig100Setup)
TxValidationState state;
PrecomputedTransactionData txdata;
// This transaction is now invalid under segwit, because of the second input.
BOOST_CHECK(!CheckInputScripts(CTransaction(tx), state, &m_node.chainman->ActiveChainstate().CoinsTip(), SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_WITNESS, true, true, txdata, nullptr));
BOOST_CHECK(!CheckInputScripts(CTransaction(tx), state, &m_node.chainman->ActiveChainstate().CoinsTip(), SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_WITNESS, true, true, txdata, m_node.chainman->m_validation_cache, nullptr));
std::vector<CScriptCheck> scriptchecks;
// Make sure this transaction was not cached (ie because the first
// input was valid)
BOOST_CHECK(CheckInputScripts(CTransaction(tx), state, &m_node.chainman->ActiveChainstate().CoinsTip(), SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_WITNESS, true, true, txdata, &scriptchecks));
BOOST_CHECK(CheckInputScripts(CTransaction(tx), state, &m_node.chainman->ActiveChainstate().CoinsTip(), SCRIPT_VERIFY_P2SH | SCRIPT_VERIFY_WITNESS, true, true, txdata, m_node.chainman->m_validation_cache, &scriptchecks));
// Should get 2 script checks back -- caching is on a whole-transaction basis.
BOOST_CHECK_EQUAL(scriptchecks.size(), 2U);
}