refactor: Pass SynchronizationState enum to GUI

Co-authored-by: Russell Yanofsky <russ@yanofsky.org>
This commit is contained in:
Hennadii Stepanov
2020-03-04 20:05:42 +02:00
parent 2bec309ad6
commit 1dab574edf
8 changed files with 35 additions and 16 deletions

View File

@@ -27,6 +27,7 @@ class Coin;
class RPCTimerInterface;
class UniValue;
class proxyType;
enum class SynchronizationState;
enum class WalletCreationStatus;
struct CNodeStateStats;
struct NodeContext;
@@ -249,12 +250,12 @@ public:
//! Register handler for block tip messages.
using NotifyBlockTipFn =
std::function<void(bool initial_download, int height, int64_t block_time, double verification_progress)>;
std::function<void(SynchronizationState, int height, int64_t block_time, double verification_progress)>;
virtual std::unique_ptr<Handler> handleNotifyBlockTip(NotifyBlockTipFn fn) = 0;
//! Register handler for header tip messages.
using NotifyHeaderTipFn =
std::function<void(bool initial_download, int height, int64_t block_time, double verification_progress)>;
std::function<void(SynchronizationState, int height, int64_t block_time, double verification_progress)>;
virtual std::unique_ptr<Handler> handleNotifyHeaderTip(NotifyHeaderTipFn fn) = 0;
//! Return pointer to internal chain interface, useful for testing.