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Apply clang-format on some infrequently-updated files
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@@ -17,10 +17,10 @@
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class leveldb_error : public std::runtime_error
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{
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public:
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leveldb_error(const std::string &msg) : std::runtime_error(msg) {}
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leveldb_error(const std::string& msg) : std::runtime_error(msg) {}
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};
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void HandleError(const leveldb::Status &status) throw(leveldb_error);
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void HandleError(const leveldb::Status& status) throw(leveldb_error);
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// Batch of changes queued to be written to a CLevelDBWrapper
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class CLevelDBBatch
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@@ -31,7 +31,9 @@ private:
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leveldb::WriteBatch batch;
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public:
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template<typename K, typename V> void Write(const K& key, const V& value) {
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template <typename K, typename V>
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void Write(const K& key, const V& value)
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{
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CDataStream ssKey(SER_DISK, CLIENT_VERSION);
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ssKey.reserve(ssKey.GetSerializeSize(key));
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ssKey << key;
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@@ -45,7 +47,9 @@ public:
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batch.Put(slKey, slValue);
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}
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template<typename K> void Erase(const K& key) {
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template <typename K>
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void Erase(const K& key)
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{
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CDataStream ssKey(SER_DISK, CLIENT_VERSION);
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ssKey.reserve(ssKey.GetSerializeSize(key));
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ssKey << key;
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@@ -59,7 +63,7 @@ class CLevelDBWrapper
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{
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private:
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// custom environment this database is using (may be NULL in case of default environment)
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leveldb::Env *penv;
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leveldb::Env* penv;
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// database options used
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leveldb::Options options;
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@@ -77,13 +81,15 @@ private:
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leveldb::WriteOptions syncoptions;
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// the database itself
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leveldb::DB *pdb;
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leveldb::DB* pdb;
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public:
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CLevelDBWrapper(const boost::filesystem::path &path, size_t nCacheSize, bool fMemory = false, bool fWipe = false);
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CLevelDBWrapper(const boost::filesystem::path& path, size_t nCacheSize, bool fMemory = false, bool fWipe = false);
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~CLevelDBWrapper();
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template<typename K, typename V> bool Read(const K& key, V& value) const throw(leveldb_error) {
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template <typename K, typename V>
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bool Read(const K& key, V& value) const throw(leveldb_error)
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{
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CDataStream ssKey(SER_DISK, CLIENT_VERSION);
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ssKey.reserve(ssKey.GetSerializeSize(key));
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ssKey << key;
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@@ -100,19 +106,23 @@ public:
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try {
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CDataStream ssValue(strValue.data(), strValue.data() + strValue.size(), SER_DISK, CLIENT_VERSION);
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ssValue >> value;
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} catch(const std::exception &) {
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} catch (const std::exception&) {
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return false;
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}
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return true;
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}
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template<typename K, typename V> bool Write(const K& key, const V& value, bool fSync = false) throw(leveldb_error) {
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template <typename K, typename V>
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bool Write(const K& key, const V& value, bool fSync = false) throw(leveldb_error)
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{
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CLevelDBBatch batch;
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batch.Write(key, value);
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return WriteBatch(batch, fSync);
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}
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template<typename K> bool Exists(const K& key) const throw(leveldb_error) {
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template <typename K>
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bool Exists(const K& key) const throw(leveldb_error)
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{
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CDataStream ssKey(SER_DISK, CLIENT_VERSION);
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ssKey.reserve(ssKey.GetSerializeSize(key));
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ssKey << key;
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@@ -129,26 +139,31 @@ public:
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return true;
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}
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template<typename K> bool Erase(const K& key, bool fSync = false) throw(leveldb_error) {
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template <typename K>
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bool Erase(const K& key, bool fSync = false) throw(leveldb_error)
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{
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CLevelDBBatch batch;
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batch.Erase(key);
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return WriteBatch(batch, fSync);
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}
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bool WriteBatch(CLevelDBBatch &batch, bool fSync = false) throw(leveldb_error);
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bool WriteBatch(CLevelDBBatch& batch, bool fSync = false) throw(leveldb_error);
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// not available for LevelDB; provide for compatibility with BDB
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bool Flush() {
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bool Flush()
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{
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return true;
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}
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bool Sync() throw(leveldb_error) {
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bool Sync() throw(leveldb_error)
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{
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CLevelDBBatch batch;
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return WriteBatch(batch, true);
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}
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// not exactly clean encapsulation, but it's easiest for now
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leveldb::Iterator *NewIterator() {
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leveldb::Iterator* NewIterator()
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{
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return pdb->NewIterator(iteroptions);
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}
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};
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