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miniscript: satisfaction support
This introduces the logic to "sign for" a Miniscript. Co-Authored-By: Pieter Wuille <pieter.wuille@gmail.com>
This commit is contained in:
@@ -279,6 +279,76 @@ size_t ComputeScriptLen(Fragment fragment, Type sub0typ, size_t subsize, uint32_
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assert(false);
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}
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InputStack& InputStack::SetAvailable(Availability avail) {
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available = avail;
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if (avail == Availability::NO) {
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stack.clear();
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size = std::numeric_limits<size_t>::max();
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has_sig = false;
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malleable = false;
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non_canon = false;
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}
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return *this;
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}
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InputStack& InputStack::SetWithSig() {
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has_sig = true;
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return *this;
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}
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InputStack& InputStack::SetNonCanon() {
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non_canon = true;
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return *this;
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}
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InputStack& InputStack::SetMalleable(bool x) {
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malleable = x;
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return *this;
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}
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InputStack operator+(InputStack a, InputStack b) {
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a.stack = Cat(std::move(a.stack), std::move(b.stack));
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if (a.available != Availability::NO && b.available != Availability::NO) a.size += b.size;
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a.has_sig |= b.has_sig;
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a.malleable |= b.malleable;
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a.non_canon |= b.non_canon;
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if (a.available == Availability::NO || b.available == Availability::NO) {
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a.SetAvailable(Availability::NO);
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} else if (a.available == Availability::MAYBE || b.available == Availability::MAYBE) {
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a.SetAvailable(Availability::MAYBE);
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}
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return a;
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}
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InputStack operator|(InputStack a, InputStack b) {
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// If only one is invalid, pick the other one. If both are invalid, pick an arbitrary one.
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if (a.available == Availability::NO) return b;
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if (b.available == Availability::NO) return a;
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// If only one of the solutions has a signature, we must pick the other one.
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if (!a.has_sig && b.has_sig) return a;
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if (!b.has_sig && a.has_sig) return b;
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if (!a.has_sig && !b.has_sig) {
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// If neither solution requires a signature, the result is inevitably malleable.
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a.malleable = true;
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b.malleable = true;
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} else {
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// If both options require a signature, prefer the non-malleable one.
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if (b.malleable && !a.malleable) return a;
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if (a.malleable && !b.malleable) return b;
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}
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// Between two malleable or two non-malleable solutions, pick the smaller one between
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// YESes, and the bigger ones between MAYBEs. Prefer YES over MAYBE.
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if (a.available == Availability::YES && b.available == Availability::YES) {
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return std::move(a.size <= b.size ? a : b);
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} else if (a.available == Availability::MAYBE && b.available == Availability::MAYBE) {
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return std::move(a.size >= b.size ? a : b);
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} else if (a.available == Availability::YES) {
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return a;
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} else {
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return b;
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}
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}
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std::optional<std::vector<Opcode>> DecomposeScript(const CScript& script)
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{
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std::vector<Opcode> out;
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@@ -223,6 +223,11 @@ enum class Fragment {
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// WRAP_U(X) is represented as OR_I(X,0)
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};
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enum class Availability {
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NO,
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YES,
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MAYBE,
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};
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namespace internal {
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@@ -235,6 +240,62 @@ size_t ComputeScriptLen(Fragment fragment, Type sub0typ, size_t subsize, uint32_
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//! A helper sanitizer/checker for the output of CalcType.
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Type SanitizeType(Type x);
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//! An object representing a sequence of witness stack elements.
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struct InputStack {
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/** Whether this stack is valid for its intended purpose (satisfaction or dissatisfaction of a Node).
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* The MAYBE value is used for size estimation, when keys/preimages may actually be unavailable,
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* but may be available at signing time. This makes the InputStack structure and signing logic,
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* filled with dummy signatures/preimages usable for witness size estimation.
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*/
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Availability available = Availability::YES;
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//! Whether this stack contains a digital signature.
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bool has_sig = false;
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//! Whether this stack is malleable (can be turned into an equally valid other stack by a third party).
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bool malleable = false;
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//! Whether this stack is non-canonical (using a construction known to be unnecessary for satisfaction).
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//! Note that this flag does not affect the satisfaction algorithm; it is only used for sanity checking.
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bool non_canon = false;
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//! Serialized witness size.
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size_t size = 0;
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//! Data elements.
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std::vector<std::vector<unsigned char>> stack;
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//! Construct an empty stack (valid).
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InputStack() {}
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//! Construct a valid single-element stack (with an element up to 75 bytes).
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InputStack(std::vector<unsigned char> in) : size(in.size() + 1), stack(Vector(std::move(in))) {}
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//! Change availability
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InputStack& SetAvailable(Availability avail);
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//! Mark this input stack as having a signature.
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InputStack& SetWithSig();
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//! Mark this input stack as non-canonical (known to not be necessary in non-malleable satisfactions).
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InputStack& SetNonCanon();
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//! Mark this input stack as malleable.
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InputStack& SetMalleable(bool x = true);
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//! Concatenate two input stacks.
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friend InputStack operator+(InputStack a, InputStack b);
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//! Choose between two potential input stacks.
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friend InputStack operator|(InputStack a, InputStack b);
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};
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/** A stack consisting of a single zero-length element (interpreted as 0 by the script interpreter in numeric context). */
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static const auto ZERO = InputStack(std::vector<unsigned char>());
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/** A stack consisting of a single malleable 32-byte 0x0000...0000 element (for dissatisfying hash challenges). */
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static const auto ZERO32 = InputStack(std::vector<unsigned char>(32, 0)).SetMalleable();
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/** A stack consisting of a single 0x01 element (interpreted as 1 by the script interpreted in numeric context). */
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static const auto ONE = InputStack(Vector((unsigned char)1));
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/** The empty stack. */
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static const auto EMPTY = InputStack();
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/** A stack representing the lack of any (dis)satisfactions. */
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static const auto INVALID = InputStack().SetAvailable(Availability::NO);
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//! A pair of a satisfaction and a dissatisfaction InputStack.
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struct InputResult {
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InputStack nsat, sat;
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template<typename A, typename B>
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InputResult(A&& in_nsat, B&& in_sat) : nsat(std::forward<A>(in_nsat)), sat(std::forward<B>(in_sat)) {}
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};
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//! Class whose objects represent the maximum of a list of integers.
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template<typename I>
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struct MaxInt {
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@@ -785,6 +846,190 @@ private:
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assert(false);
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}
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template<typename Ctx>
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internal::InputResult ProduceInput(const Ctx& ctx) const {
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using namespace internal;
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// Internal function which is invoked for every tree node, constructing satisfaction/dissatisfactions
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// given those of its subnodes.
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auto helper = [&ctx](const Node& node, Span<InputResult> subres) -> InputResult {
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switch (node.fragment) {
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case Fragment::PK_K: {
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std::vector<unsigned char> sig;
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Availability avail = ctx.Sign(node.keys[0], sig);
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return {ZERO, InputStack(std::move(sig)).SetWithSig().SetAvailable(avail)};
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}
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case Fragment::PK_H: {
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std::vector<unsigned char> key = ctx.ToPKBytes(node.keys[0]), sig;
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Availability avail = ctx.Sign(node.keys[0], sig);
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return {ZERO + InputStack(key), (InputStack(std::move(sig)).SetWithSig() + InputStack(key)).SetAvailable(avail)};
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}
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case Fragment::MULTI: {
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std::vector<InputStack> sats = Vector(ZERO);
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for (size_t i = 0; i < node.keys.size(); ++i) {
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std::vector<unsigned char> sig;
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Availability avail = ctx.Sign(node.keys[i], sig);
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auto sat = InputStack(std::move(sig)).SetWithSig().SetAvailable(avail);
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std::vector<InputStack> next_sats;
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next_sats.push_back(sats[0]);
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for (size_t j = 1; j < sats.size(); ++j) next_sats.push_back(sats[j] | (std::move(sats[j - 1]) + sat));
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next_sats.push_back(std::move(sats[sats.size() - 1]) + std::move(sat));
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sats = std::move(next_sats);
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}
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InputStack nsat = ZERO;
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for (size_t i = 0; i < node.k; ++i) nsat = std::move(nsat) + ZERO;
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assert(node.k <= sats.size());
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return {std::move(nsat), std::move(sats[node.k])};
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}
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case Fragment::THRESH: {
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std::vector<InputStack> sats = Vector(EMPTY);
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for (size_t i = 0; i < subres.size(); ++i) {
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auto& res = subres[subres.size() - i - 1];
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std::vector<InputStack> next_sats;
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next_sats.push_back(sats[0] + res.nsat);
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for (size_t j = 1; j < sats.size(); ++j) next_sats.push_back((sats[j] + res.nsat) | (std::move(sats[j - 1]) + res.sat));
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next_sats.push_back(std::move(sats[sats.size() - 1]) + std::move(res.sat));
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sats = std::move(next_sats);
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}
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InputStack nsat = INVALID;
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for (size_t i = 0; i < sats.size(); ++i) {
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// i==k is the satisfaction; i==0 is the canonical dissatisfaction; the rest are non-canonical.
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if (i != 0 && i != node.k) sats[i].SetNonCanon();
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if (i != node.k) nsat = std::move(nsat) | std::move(sats[i]);
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}
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assert(node.k <= sats.size());
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return {std::move(nsat), std::move(sats[node.k])};
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}
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case Fragment::OLDER: {
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return {INVALID, ctx.CheckOlder(node.k) ? EMPTY : INVALID};
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}
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case Fragment::AFTER: {
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return {INVALID, ctx.CheckAfter(node.k) ? EMPTY : INVALID};
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}
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case Fragment::SHA256: {
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std::vector<unsigned char> preimage;
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Availability avail = ctx.SatSHA256(node.data, preimage);
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return {ZERO32, InputStack(std::move(preimage)).SetAvailable(avail)};
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}
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case Fragment::RIPEMD160: {
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std::vector<unsigned char> preimage;
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Availability avail = ctx.SatRIPEMD160(node.data, preimage);
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return {ZERO32, InputStack(std::move(preimage)).SetAvailable(avail)};
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}
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case Fragment::HASH256: {
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std::vector<unsigned char> preimage;
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Availability avail = ctx.SatHASH256(node.data, preimage);
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return {ZERO32, InputStack(std::move(preimage)).SetAvailable(avail)};
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}
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case Fragment::HASH160: {
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std::vector<unsigned char> preimage;
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Availability avail = ctx.SatHASH160(node.data, preimage);
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return {ZERO32, InputStack(std::move(preimage)).SetAvailable(avail)};
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}
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case Fragment::AND_V: {
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auto& x = subres[0], &y = subres[1];
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return {(y.nsat + x.sat).SetNonCanon(), y.sat + x.sat};
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}
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case Fragment::AND_B: {
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auto& x = subres[0], &y = subres[1];
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return {(y.nsat + x.nsat) | (y.sat + x.nsat).SetMalleable().SetNonCanon() | (y.nsat + x.sat).SetMalleable().SetNonCanon(), y.sat + x.sat};
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}
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case Fragment::OR_B: {
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auto& x = subres[0], &z = subres[1];
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// The (sat(Z) sat(X)) solution is overcomplete (attacker can change either into dsat).
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return {z.nsat + x.nsat, (z.nsat + x.sat) | (z.sat + x.nsat) | (z.sat + x.sat).SetMalleable().SetNonCanon()};
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}
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case Fragment::OR_C: {
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auto& x = subres[0], &z = subres[1];
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return {INVALID, std::move(x.sat) | (z.sat + x.nsat)};
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}
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case Fragment::OR_D: {
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auto& x = subres[0], &z = subres[1];
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return {z.nsat + x.nsat, std::move(x.sat) | (z.sat + x.nsat)};
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}
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case Fragment::OR_I: {
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auto& x = subres[0], &z = subres[1];
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return {(x.nsat + ONE) | (z.nsat + ZERO), (x.sat + ONE) | (z.sat + ZERO)};
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}
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case Fragment::ANDOR: {
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auto& x = subres[0], &y = subres[1], &z = subres[2];
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return {(y.nsat + x.sat).SetNonCanon() | (z.nsat + x.nsat), (y.sat + x.sat) | (z.sat + x.nsat)};
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}
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case Fragment::WRAP_A:
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case Fragment::WRAP_S:
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case Fragment::WRAP_C:
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case Fragment::WRAP_N:
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return std::move(subres[0]);
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case Fragment::WRAP_D: {
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auto &x = subres[0];
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return {ZERO, x.sat + ONE};
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}
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case Fragment::WRAP_J: {
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auto &x = subres[0];
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// If a dissatisfaction with a nonzero top stack element exists, an alternative dissatisfaction exists.
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// As the dissatisfaction logic currently doesn't keep track of this nonzeroness property, and thus even
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// if a dissatisfaction with a top zero element is found, we don't know whether another one with a
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// nonzero top stack element exists. Make the conservative assumption that whenever the subexpression is weakly
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// dissatisfiable, this alternative dissatisfaction exists and leads to malleability.
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return {InputStack(ZERO).SetMalleable(x.nsat.available != Availability::NO && !x.nsat.has_sig), std::move(x.sat)};
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}
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case Fragment::WRAP_V: {
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auto &x = subres[0];
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return {INVALID, std::move(x.sat)};
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}
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case Fragment::JUST_0: return {EMPTY, INVALID};
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case Fragment::JUST_1: return {INVALID, EMPTY};
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}
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assert(false);
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return {INVALID, INVALID};
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};
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auto tester = [&helper](const Node& node, Span<InputResult> subres) -> InputResult {
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auto ret = helper(node, subres);
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// Do a consistency check between the satisfaction code and the type checker
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// (the actual satisfaction code in ProduceInputHelper does not use GetType)
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// For 'z' nodes, available satisfactions/dissatisfactions must have stack size 0.
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if (node.GetType() << "z"_mst && ret.nsat.available != Availability::NO) assert(ret.nsat.stack.size() == 0);
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if (node.GetType() << "z"_mst && ret.sat.available != Availability::NO) assert(ret.sat.stack.size() == 0);
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// For 'o' nodes, available satisfactions/dissatisfactions must have stack size 1.
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if (node.GetType() << "o"_mst && ret.nsat.available != Availability::NO) assert(ret.nsat.stack.size() == 1);
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if (node.GetType() << "o"_mst && ret.sat.available != Availability::NO) assert(ret.sat.stack.size() == 1);
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// For 'n' nodes, available satisfactions/dissatisfactions must have stack size 1 or larger. For satisfactions,
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// the top element cannot be 0.
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if (node.GetType() << "n"_mst && ret.sat.available != Availability::NO) assert(ret.sat.stack.size() >= 1);
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if (node.GetType() << "n"_mst && ret.nsat.available != Availability::NO) assert(ret.nsat.stack.size() >= 1);
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if (node.GetType() << "n"_mst && ret.sat.available != Availability::NO) assert(!ret.sat.stack.back().empty());
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// For 'd' nodes, a dissatisfaction must exist, and they must not need a signature. If it is non-malleable,
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// it must be canonical.
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if (node.GetType() << "d"_mst) assert(ret.nsat.available != Availability::NO);
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if (node.GetType() << "d"_mst) assert(!ret.nsat.has_sig);
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if (node.GetType() << "d"_mst && !ret.nsat.malleable) assert(!ret.nsat.non_canon);
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// For 'f'/'s' nodes, dissatisfactions/satisfactions must have a signature.
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if (node.GetType() << "f"_mst && ret.nsat.available != Availability::NO) assert(ret.nsat.has_sig);
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if (node.GetType() << "s"_mst && ret.sat.available != Availability::NO) assert(ret.sat.has_sig);
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// For 'e' nodes, a non-malleable dissatisfaction must exist.
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if (node.GetType() << "e"_mst) assert(ret.nsat.available != Availability::NO);
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if (node.GetType() << "e"_mst) assert(!ret.nsat.malleable);
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// For 'm' nodes, if a satisfaction exists, it must be non-malleable.
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if (node.GetType() << "m"_mst && ret.sat.available != Availability::NO) assert(!ret.sat.malleable);
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// If a non-malleable satisfaction exists, it must be canonical.
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if (ret.sat.available != Availability::NO && !ret.sat.malleable) assert(!ret.sat.non_canon);
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return ret;
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};
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return TreeEval<InputResult>(tester);
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}
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public:
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/** Update duplicate key information in this Node.
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*
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@@ -877,6 +1122,47 @@ public:
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});
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}
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//! Determine whether a Miniscript node is satisfiable. fn(node) will be invoked for all
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//! key, time, and hashing nodes, and should return their satisfiability.
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template<typename F>
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bool IsSatisfiable(F fn) const
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{
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// TreeEval() doesn't support bool as NodeType, so use int instead.
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return TreeEval<int>([&fn](const Node& node, Span<int> subs) -> bool {
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switch (node.fragment) {
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case Fragment::JUST_0:
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return false;
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case Fragment::JUST_1:
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return true;
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case Fragment::PK_K:
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case Fragment::PK_H:
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case Fragment::MULTI:
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case Fragment::AFTER:
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case Fragment::OLDER:
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case Fragment::HASH256:
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case Fragment::HASH160:
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case Fragment::SHA256:
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case Fragment::RIPEMD160:
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return bool{fn(node)};
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case Fragment::ANDOR:
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return (subs[0] && subs[1]) || subs[2];
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case Fragment::AND_V:
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case Fragment::AND_B:
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return subs[0] && subs[1];
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case Fragment::OR_B:
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case Fragment::OR_C:
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case Fragment::OR_D:
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case Fragment::OR_I:
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return subs[0] || subs[1];
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case Fragment::THRESH:
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return std::count(subs.begin(), subs.end(), true) >= node.k;
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default: // wrappers
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assert(subs.size() == 1);
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return subs[0];
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||||
}
|
||||
});
|
||||
}
|
||||
|
||||
//! Check whether this node is valid at all.
|
||||
bool IsValid() const { return !(GetType() == ""_mst) && ScriptSize() <= MAX_STANDARD_P2WSH_SCRIPT_SIZE; }
|
||||
|
||||
@@ -904,6 +1190,18 @@ public:
|
||||
//! Check whether this node is safe as a script on its own.
|
||||
bool IsSane() const { return IsValidTopLevel() && IsSaneSubexpression() && NeedsSignature(); }
|
||||
|
||||
//! Produce a witness for this script, if possible and given the information available in the context.
|
||||
//! The non-malleable satisfaction is guaranteed to be valid if it exists, and ValidSatisfaction()
|
||||
//! is true. If IsSane() holds, this satisfaction is guaranteed to succeed in case the node's
|
||||
//! conditions are satisfied (private keys and hash preimages available, locktimes satsified).
|
||||
template<typename Ctx>
|
||||
Availability Satisfy(const Ctx& ctx, std::vector<std::vector<unsigned char>>& stack, bool nonmalleable = true) const {
|
||||
auto ret = ProduceInput(ctx);
|
||||
if (nonmalleable && (ret.sat.malleable || !ret.sat.has_sig)) return Availability::NO;
|
||||
stack = std::move(ret.sat.stack);
|
||||
return ret.sat.available;
|
||||
}
|
||||
|
||||
//! Equality testing.
|
||||
bool operator==(const Node<Key>& arg) const { return Compare(*this, arg) == 0; }
|
||||
|
||||
|
||||
Reference in New Issue
Block a user