remove unused CNode::Cleanup()

This commit is contained in:
Philip Kaufmann
2014-06-22 14:51:38 +02:00
parent 8f59251b83
commit 2831a03b79
2 changed files with 0 additions and 7 deletions

View File

@@ -528,10 +528,6 @@ void CNode::CloseSocketDisconnect()
pnodeSync = NULL;
}
void CNode::Cleanup()
{
}
void CNode::PushVersion()
{
int nBestHeight = g_signals.GetHeight().get_value_or(0);
@@ -773,7 +769,6 @@ void ThreadSocketHandler()
// close socket and cleanup
pnode->CloseSocketDisconnect();
pnode->Cleanup();
// hold in disconnected pool until all refs are released
if (pnode->fNetworkNode || pnode->fInbound)